• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:19
CEST 15:19
KST 22:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Artosis vs Ret Showmatch9Classic wins RSL Revival Season 22Weekly Cups (Sept 15-21): herO Goes For Four2SC2 5.0.15 PTR Patch Notes + Sept 22nd update269BSL 2025 Warsaw LAN + Legends Showmatch4
StarCraft 2
General
SC2 5.0.15 PTR Patch Notes + Sept 22nd update Storm change is a essentially a strict buff on PTR Question about resolution & DPI settings SC2 Classic wins RSL Revival Season 2 Code S RO4 & Finals Preview - Cure, Dark, Maru, Creator
Tourneys
Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
Artosis vs Ret Showmatch Whose hotkey signature is this? ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Barracks Gamble vs Mini
Tourneys
[ASL20] Ro8 Day 1 [ASL20] Ro16 Group D [ASL20] Ro8 Day 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Borderlands 3 Liquipedia App: Now Covering SC2 and Brood War! Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Staying on Budget with a Building Estimate Things Aren’t Peaceful in Palestine The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
[AI] JoCo is Eminem for com…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Too Many LANs? Tournament Ov…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2123 users

[GSL] S3 Ro4 Day 2 - Page 120

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 118 119 120 121 122 135 Next
Dreamer.T
Profile Joined December 2009
United States3584 Posts
December 10 2010 12:20 GMT
#2381
Sad Jinro's out. But now, I can cheer for RAIN LOL....jk MC.
Forever the best, IMMvp <3
noD
Profile Blog Joined August 2010
2230 Posts
December 10 2010 12:23 GMT
#2382
perhaps a new era of terran not winning anything then a new flash arises ? =D
psycow
Profile Joined October 2010
55 Posts
December 10 2010 12:24 GMT
#2383
Hope you guys now realize why everyone CHEESES in this game.

Attempt macro like Idra and Jinro == LOSE

But then again, I don't find macro games all that interesting in SC2 either. They just move their one big clumped together balls around in a BALL vs BALL wankfest until they finally decide to get on with it. I find it more entertaining just massaging my bigass balls.



Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
December 10 2010 12:25 GMT
#2384
On December 10 2010 21:24 psycow wrote:
Hope you guys now realize why everyone CHEESES in this game.

Attempt macro like Idra and Jinro == LOSE

But then again, I don't find macro games all that interesting in SC2 either. They just move their one big clumped together balls around in a BALL vs BALL wankfest until they finally decide to get on with it. I find it more entertaining just massaging my bigass balls.




You've been watching too many bronze league macro games.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
summerloud
Profile Joined March 2010
Austria1201 Posts
Last Edited: 2010-12-10 12:29:16
December 10 2010 12:27 GMT
#2385
On December 10 2010 20:57 AlexDeLarge wrote:
Show nested quote +
On December 10 2010 20:53 confusedcrib wrote:
On December 10 2010 20:44 LittleeD wrote:
On December 10 2010 20:30 confusedcrib wrote:
Anyone know how jinro could have won?


I'll go for a raw guess:
Played better?


Thanks I'll implement this in my own play...So you have no idea


He could have tried a complete overhaul of his play style if he acknowledged that MC is the superior player and reads him like a book. Maybe instead of calm, collected reactionary style - trying blind aggression or something totally unpredictable to catch MC off guard. Don't even practice it, just go full improv and see where it takes you. He would have probably still lost, but i think he'd given MC a harder run for his money.


thats exactly what he did in the 4th game, going thor/rine/scv rush was pretty smart vs someone who seems to like sentries so much

alas, either mc was just being clairvoyant or predicted jinro would go thor/rine or it was a coincidence... DT were there to stop the fun...

if mc went with a different build jinro might have won game 4, that thor/rine/scv rush is insanely hard to hold, especially for someone who doesnt seem to like robotics very much

speaking of build order losses: it seemed to me that mc doesnt need to go robo cuz hes being so aggressive that anyone teching to banshees fast would prolly die anyways :o
chrisohno
Profile Joined April 2010
United States42 Posts
December 10 2010 12:30 GMT
#2386
After watching the series, makes me wonder how you deal with the early sentry timing pushes. Getting Thors?
If you dont ask, the answer is always no.
Bogeyman
Profile Joined May 2010
Sweden307 Posts
Last Edited: 2010-12-10 12:37:36
December 10 2010 12:32 GMT
#2387
On December 10 2010 20:30 confusedcrib wrote:
Anyone know how jinro could have won?

The question isn't how Jinro could have won those matches against MC, the question is:

Was what MC was doing in the respective matches supposed to absolutely crush what Jinro was doing?
What other viable and stable options were there for Jinro to open up against MC, and why did he choose to do what he was doing rather than any of those other openers/builds?
Is what Jinro was doing supposed to be labeled as defunct given what a Protoss such as MC can do, or was the build of MC specifically meant to counter only what Jinro was doing and a small sub-set of other builds in the respective matches and would've fared poorly against many other builds?

From my perspective I just don't see any amount of micro saving Jinro in the first 3 matches. In the first and 3rd matches I can accept Jinro losing, given the great pressure in game 1 (Jinro could've handled it slightly better) and the fact that Jinro expanded in the 3rd whereas MC saved it all up for what I suppose only protoss is consistently able to do (since they can reinforce the front with warp in, reducing or negating the advantage of defending). In the 2nd game I'm just marveled at how incredibly effective those early sentries turned out to be, and with MC putting down an expand of his own and still being able to completely crush Jinro I feel absolutely mortified for Jinro. I don't see any reasonable (stable) alteration of Jinro's play there that could have saved him. And I don't know if I'm supposed to believe that MC is simply so much better than Jinro that it's reasonable for him to be able to play similarly to Jinro (expand and mass up units for a reasonably fast attack, no excess teching slowing either player down) and not only win, but completely roflstomp him.

There may have been completely different builds that Jinro could have used that would've worked, and probably have been pretty stable as well, but I don't see that what Jinro was doing in game 2 is supposed to be so weak and fragile that a comparable build (macro and tech-wise) can simply run over it with good forcefields.

Or is there something magical about MC that makes him so much more powerful? Is he an alchemist that turns his minerals into gold minerals? I'm sad to say it but to me it seems more likely that it's some slight balance issue that MC is better making use of than most other protoss players. Forcefields maybe?

Oh, and sorry for the overly long post...
TrzystaDrzew
Profile Joined April 2010
Poland72 Posts
December 10 2010 12:33 GMT
#2388
Jinro do not let this lose your attitude. No matter what you are awesome player!
Mackh
Profile Joined November 2010
France132 Posts
December 10 2010 12:33 GMT
#2389
the panic bunker that protect nothing in game 1 set the mood for the 3 others matches, gg Jinro for making it that far but MC has shown us a better reading.
They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. Pratchett
Dreamer.T
Profile Joined December 2009
United States3584 Posts
December 10 2010 12:34 GMT
#2390
Jinro made it to Ro4. That's already a thing to be proud of.
Forever the best, IMMvp <3
psycow
Profile Joined October 2010
55 Posts
December 10 2010 12:37 GMT
#2391
On December 10 2010 21:25 Holgerius wrote:
Show nested quote +
On December 10 2010 21:24 psycow wrote:
Hope you guys now realize why everyone CHEESES in this game.

Attempt macro like Idra and Jinro == LOSE

But then again, I don't find macro games all that interesting in SC2 either. They just move their one big clumped together balls around in a BALL vs BALL wankfest until they finally decide to get on with it. I find it more entertaining just massaging my bigass balls.




You've been watching too many bronze league macro games.


LOL I suggest you watch the last game of TSL_Rain vs ChoyaFOu from yesterday. Moving BALL vs BALL around map for 10 minutes.
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
December 10 2010 12:39 GMT
#2392
I can see people just screaming out "NOOO JINROOOO"

Sorry that Chinro lost, but at least it won't be a TvT finals now.
Survival is winning, everything else is bullshit.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 10 2010 12:40 GMT
#2393
On December 10 2010 21:37 psycow wrote:
Show nested quote +
On December 10 2010 21:25 Holgerius wrote:
On December 10 2010 21:24 psycow wrote:
Hope you guys now realize why everyone CHEESES in this game.

Attempt macro like Idra and Jinro == LOSE

But then again, I don't find macro games all that interesting in SC2 either. They just move their one big clumped together balls around in a BALL vs BALL wankfest until they finally decide to get on with it. I find it more entertaining just massaging my bigass balls.




You've been watching too many bronze league macro games.


LOL I suggest you watch the last game of TSL_Rain vs ChoyaFOu from yesterday. Moving BALL vs BALL around map for 10 minutes.

Match. Never. Existed.
the farm ends here
psycow
Profile Joined October 2010
55 Posts
December 10 2010 12:41 GMT
#2394
On December 10 2010 21:32 Bogeyman wrote:
Show nested quote +
On December 10 2010 20:30 confusedcrib wrote:
Anyone know how jinro could have won?

The question isn't how Jinro could have won those matches against MC, the question is:

Was what MC was doing in the respective matches supposed to absolutely crush what Jinro was doing?
What other viable and stable options were there for Jinro to open up against MC, and why did he choose to do what he was doing rather than any of those other openers/builds?
Is what Jinro was doing supposed to be labeled as defunct given what a Protoss such as MC can do, or was the build of MC specifically meant to counter only what Jinro was doing and a small sub-set of other builds in the respective matches and would've fared poorly against many other builds?

From my perspective I just don't see any amount of micro saving Jinro in the first 3 matches. In the first and 3rd matches I can accept Jinro losing, given the great pressure in game 1 (Jinro could've handled it slightly better) and the fact that Jinro expanded in the 3rd whereas MC saved it all up for what I suppose only protoss is consistently able to do (since they can reinforce the front with warp in, reducing or negating the advantage of defending). In the 2nd game I'm just marveled at how incredibly effective those early sentries turned out to be, and with MC putting down an expand of his own and still being able to completely crush Jinro I feel absolutely mortified for Jinro. I don't see any reasonable (stable) alteration of Jinro's play there that could have saved him. And I don't know if I'm supposed to believe that MC is simply so much better than Jinro that it's reasonable for him to be able to play similarly to Jinro (expand and mass up units for a reasonably fast attack, no excess teching slowing either player down) and not only win, but completely roflstomp him.

There may have been completely different builds that Jinro could have used that would've worked, and probably have been pretty stable as well, but I don't see that what Jinro was doing in game 2 is supposed to be so weak and fragile that a comparable build (macro and tech-wise) can simply run over it with good forcefields.

Or is there something magical about MC that makes him so much more powerful? Is he an alchemist that turns his minerals into gold minerals? I'm sad to say it but to me it seems more likely that it's some slight balance issue that MC is better making use of than most other protoss players. Forcefields maybe?

Oh, and sorry for the overly long post...


Jinro should've pulled out one of the standard Terran cheeses like Banshee rush, bunker rush, or SCV all-ins. In fact, the only game that was close today was when he did just that (Thor rush).

Today's pattern: Jinro expands first --> Lose
nalgene
Profile Joined October 2010
Canada2153 Posts
Last Edited: 2010-12-10 12:44:10
December 10 2010 12:41 GMT
#2395
He gets to play against another Terran and he's shown impressive micro in the early game taking free hits on non moving marines in game1 and then backs off a bit before going in again.

He's shown he could micro in lategame situations just as well from other matches and he uses different openings in each one. + uses zealots to absorb marauder hits ( takes 15 +1 if they regen 1 hp ) in one of his matchups.

In the Team League where he all kills the last 3 matches, he even decided to opt not getting extended range for an extra colossus in a pvp matchup.

He seems to understand every weak point to the Terran early game and capitalizes it to every extent.
Their mentality and thoughts regarding why they do certain things, he just reads his opponent very well.

It kind of looked like MC just sent his units in and his computer opponent died.

All of the Terran players he's beaten were all raped rather than a close game type thing.

2-0 aya
2-0 hyperdub
3-1 marineking
4-0 jinro
( he's like 11-1 so far vs Terran in GSL3 and possibly 15-1 vs Terran if he gets a 4-0 on Rain )
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
ZeNd0kUn
Profile Joined October 2010
United States331 Posts
December 10 2010 12:44 GMT
#2396
2nd game MC's play just blew me away. He makes a bunch of sentries and Zealots and I was thinking he's playing defensively against some early Marine Marauder pressure which usually a lot of Tosses lose to ( Sangho lost like this to MarineKing ). But instead, he expands with only sentries and zealots. I thought this could be the window for Jinro to attack and win but the thing is MC has got some insane micro that I rarely see from Toss Players so Jinro's decision not to attack could have been right. MC just knows how to use his gateway units so effectively. Then a while later he plants this proxy pylon and plans to attack himself! Even Artosis said he would back off when he sees the bunkers. Yes, he did for a few seconds but when he knew he had enough units he just attacks like a madman into those bunkers and pulls out some crazy forcefields so Jinro can't repair them and wins that game.

It's not that Jinro played badly that he lost ... it's just that MC has some balls and plays pretty differently from other Protosses that the early attacks just outright win the game. I mean who would expect a Protoss to attack with merely gateway units ( majority being sentries ) into 2 bunkers against a Terran? It takes a lot of skill to pull that off. The 3rd game strategy is a similar strategy to what HongUn used against Rain in their 2nd game as well. Just shows the difference of Micro between the 2 toss players. Game 4 was a wild one where MC made some good fast decisions in getting the probes out fast and building a Nexus in opponent's base etc.

People are thinking Rain will be a pushover but this Terran dude kind of has lady luck on his side. And if he pulls off some of his own one base attacks and early pressures ... I think MC could be in trouble.

And Jinro you did awesome man! Too bad you couldn't take a game or 2 from MC but this is to be expected from such a strong PvT player! Really proud of your achievements and wish you all the best in Code S.
"Do not judge by appearances, but judge with right judgment." - Jesus
greycubed
Profile Joined May 2010
United States615 Posts
Last Edited: 2010-12-10 12:52:28
December 10 2010 12:49 GMT
#2397
On December 10 2010 21:23 noD wrote:
perhaps a new era of terran not winning anything then a new flash arises ? =D
8 Terran GSL semifinalists. 4 non-Terran GSL semifinalists. And if you look at other tourneys T by far wins the most. So I have no idea what you're talking about.
http://i.imgur.com/N3ujB.png
Tyree
Profile Joined November 2010
1508 Posts
December 10 2010 12:51 GMT
#2398
MC is the hero Protoss players have been waiting for, stomping Terrans and simply outclassing them at their own game (early pushes). He has shown insane amount of skill, talent but most above all the ability to adapt to any given map and outplay his opponents.

To beat Terrans early game as Protoss requires absolute perfection, especially when its people like FoxeR, Hyperdub and Jinro, and yet he did that.

Rain will have to play his ass off to even stand a chance against such a monster

★ Top Gun ★
Ingruz
Profile Joined May 2010
Italy380 Posts
December 10 2010 12:52 GMT
#2399
I don't think the final will be as one-sided as the Ro4 was... MC is the better player but TSL_Rain has some sick practice partners like sSKS, Squirtle and GuineaPig... I think that MC will take this but it will be close :D
My life for Aiur!
Mise
Profile Joined August 2010
Finland580 Posts
December 10 2010 12:53 GMT
#2400
I sadly missed the series. Could anyone summarize what happened.

I know Jinro lost 4-0, but I'd like to know what MC did.
Prev 1 118 119 120 121 122 135 Next
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
Weekly #7
RotterdaM706
IndyStarCraft 184
Rex141
CranKy Ducklings141
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 706
IndyStarCraft 184
Rex 141
StarCraft: Brood War
Britney 43837
Bisu 2883
Horang2 2317
GuemChi 2136
actioN 1814
Shuttle 1477
Mind 916
BeSt 795
Hyuk 786
EffOrt 506
[ Show more ]
Larva 398
Light 265
Snow 249
Mini 224
Last 200
Killer 170
ggaemo 163
ZerO 149
Soma 143
hero 136
Hyun 115
PianO 105
Aegong 82
Rush 65
Dewaltoss 51
sorry 51
JYJ49
Backho 43
Yoon 36
Free 34
Movie 27
soO 26
ajuk12(nOOB) 19
Sacsri 14
yabsab 13
HiyA 12
Terrorterran 12
scan(afreeca) 11
Hm[arnc] 8
Shine 6
Dota 2
singsing3235
Gorgc3199
qojqva2284
Dendi1201
XcaliburYe252
420jenkins188
Counter-Strike
olofmeister1766
ScreaM832
x6flipin642
byalli381
oskar102
edward95
Heroes of the Storm
Khaldor124
Other Games
B2W.Neo917
hiko651
DeMusliM346
Pyrionflax243
XaKoH 160
QueenE49
NeuroSwarm48
Mew2King48
Trikslyr23
Organizations
StarCraft: Brood War
UltimateBattle 1151
Other Games
BasetradeTV30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 21
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4061
League of Legends
• Nemesis4704
• Jankos1343
Upcoming Events
OSC
41m
SKillous vs Nice
Cure vs Percival
Krystianer vs HiGhDrA
MaxPax vs Ryung
MaNa vs ArT
Moja vs TBD
sOs vs HonMonO
NightMare vs UedSoldier
The PondCast
20h 41m
CranKy Ducklings
1d 20h
Maestros of the Game
2 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
3 days
[BSL 2025] Weekly
3 days
Replay Cast
3 days
BSL Team Wars
4 days
Wardi Open
4 days
Sparkling Tuna Cup
5 days
[ Show More ]
LiuLi Cup
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.