• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:50
CEST 10:50
KST 17:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course8Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
[ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? RepMastered™: replay sharing and analyzer site BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals A [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1934 users

[GSL] S3 Ro32 Day 2 - Page 156

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 154 155 156 157 158 167 Next
PulseSUI
Profile Joined August 2010
Switzerland305 Posts
November 29 2010 13:26 GMT
#3101
On November 29 2010 22:20 myIRE wrote:
nothing beats marines as far as cost-effectiveness ratio goes but you have to take other things in consideration, carriers are flying, they have longer reach than marines, they have more HP than marines and when you have a bunch of them they do cause chaos. Every unit serves it's purpose.


i am not denying that, i am simply trying to fight off the wave of incoming Arthosis sheep that will repeat the wrongly claimed "fact" by Arthosis that Carrier have the best DPS of any unit in the game when in fact they have the worst DPS of any combat unit in the game.

just look at this very topic, it allready started...
mprs
Profile Joined April 2010
Canada2933 Posts
Last Edited: 2010-11-29 13:28:48
November 29 2010 13:27 GMT
#3102
On November 29 2010 22:26 PulseSUI wrote:
Show nested quote +
On November 29 2010 22:20 myIRE wrote:
nothing beats marines as far as cost-effectiveness ratio goes but you have to take other things in consideration, carriers are flying, they have longer reach than marines, they have more HP than marines and when you have a bunch of them they do cause chaos. Every unit serves it's purpose.


i am not denying that, i am simply trying to fight off the wave of incoming Arthosis sheep that will repeat the wrongly claimed "fact" by Arthosis that Carrier have the best DPS of any unit in the game when in fact they have the worst DPS of any combat unit in the game.

just look at this very topic, it allready started...


No you are wrong. A carrier unit has the best dps in the game compared to another unit. That is what Artosis said, and it is true. This is just to fight the anti-Artosis sheep lololol
We talkin about PRACTICE
bks
Profile Joined October 2010
Ukraine62 Posts
November 29 2010 13:28 GMT
#3103
On November 29 2010 22:22 PartyBiscuit wrote:
So this means that the only Foreigners staying in Korea is pretty much IdrA, unless Jinro is able to pull off wins against Moon and Boxer Really wish the map pool was better for Ret.

Imho Jinro has better chances against Moon and Boxer than Idra against MVP and Check.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-11-29 13:30:13
November 29 2010 13:29 GMT
#3104
On November 29 2010 22:22 Jackle wrote:
Show nested quote +
On November 29 2010 21:49 PulseSUI wrote:
Carriers have the LOWEST DPS per cost in the entire game.
not the best DPS...

where does Artosis get his infos from? O_o


I think he said they were the "highest dps" in general and not for cost.

Artosis needs to check out this one unit called the Thor it seems. =P

According to my tests a Carrier has about 30 dps, which is really low for its cost.

On November 29 2010 22:27 mprs wrote:
Show nested quote +
On November 29 2010 22:26 PulseSUI wrote:
On November 29 2010 22:20 myIRE wrote:
nothing beats marines as far as cost-effectiveness ratio goes but you have to take other things in consideration, carriers are flying, they have longer reach than marines, they have more HP than marines and when you have a bunch of them they do cause chaos. Every unit serves it's purpose.


i am not denying that, i am simply trying to fight off the wave of incoming Arthosis sheep that will repeat the wrongly claimed "fact" by Arthosis that Carrier have the best DPS of any unit in the game when in fact they have the worst DPS of any combat unit in the game.

just look at this very topic, it allready started...


No you are wrong. A carrier unit has the best dps in the game compared to another unit. That is what Artosis said, and it is true. This is just to fight the anti-Artosis sheep lololol
Except Thor has around double, BC has more as well.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
November 29 2010 13:29 GMT
#3105
Here is one unit. It's more expensive than a mothership but it wins you the game. Here's another unit. It costs 1 mineral but does more damage than an SCV.

Peoeple shouldn't put so much focus into dps per cost. It's a very important variable but once you have a critical mass of something, it isn't going to matter that the dps per COST is bad. The cost was already paid, now we have the dps to enjoy. Saying the carriers didn't help because the dps to cost is bad is stupid, the cost didn't matter, what mattered was the fact that he had way more dps. He paid more for it, but he won because he had it. Marines are the most cost effective unit in the game, there's a reason terrans don't end the game with 200/200 marines though.
Mios
Profile Joined April 2010
United States686 Posts
Last Edited: 2010-11-29 13:44:08
November 29 2010 13:30 GMT
#3106
On November 29 2010 22:15 PulseSUI wrote:
Show nested quote +
On November 29 2010 21:52 Tobberoth wrote:
Please. Interceptors aren't going to die quicker because medivacs are present and as we all know, carrier DPS is off the hook. The medivacs would have gone down in seconds.


carrier DPS is off the hook?
carriers have the DPS of 3 marines.. yes, very "off the hook", as in: there is no unit in the game that does less damage per cost then carriers.


3 marines? rofl
3 marines do 6dmg every .86 seconds
so 3 marines do 21 dps

carriers have 8 interceptors that do 10dmg every 3 seconds = 26 dps
not to mention carriers have amazing range, become super effective with weapon upgrades, and interceptors soak a lot of damage for your ground army.

EDIT: off topic anyone know how much hp/shields interceptors have?
is it 20/20?
no LAN and intercontinental bnet = T_T
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
Last Edited: 2010-11-29 13:34:58
November 29 2010 13:30 GMT
#3107
On November 29 2010 22:25 Sadistx wrote:
Cross position metalopolis is a LOT more Zerg favored than Shakuras.

On Shakuras T can get a super-easy 3rd and 4th as well and split the map with tanks in the center. Just park 5 tanks behind the grass on your side of the map and you just secured your side.

On meta there's no position that lets you do that unless you wall off 2 chokes with double planetary fortresses (there was an old game of morrow vs ret doing it), so zerg can easily counter if you decide to push, so if your push doesnt win the game right then and there, you just insta lost.

Also on Shakuras if you get closer spawns, you can break the rocks and go into Z's main from the side with siege tanks, which is stupid imba, because they can reach almost to the main lair/hatch from below.


shakuras is sooo balanced. it's hard for t at first glance but the fact that the harrassing distance is longer then the walking distance(and especially more so if terran chooses to expand in the top/bottom direction) and that the tanks can barrage half of the possible expansions make it equally complicated to play for both z and t alike.

Also people's map analysis pretty much stops at "oh this distance is long must favor zerg." When in reality on meta close by air positions are much more zerg favored then crossmap.
Better for muta harrass.
Harder for terran to drop you at multiple fronts late game.
harder for terran to take gold and split map in half(very hard to break)
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
November 29 2010 13:32 GMT
#3108
haven't watched the games yet but after looking at the results:

+ Show Spoiler +
what the fuck, ret go screwed so hard. of course he won on the one map where he could macro. such bullshit... steppes AND jungle basin? and back to back at that? how is any zerg supposed to win a bo3 with those maps?
Zeon0
Profile Joined September 2010
Austria2995 Posts
November 29 2010 13:34 GMT
#3109
On November 29 2010 22:27 mprs wrote:
Show nested quote +
On November 29 2010 22:26 PulseSUI wrote:
On November 29 2010 22:20 myIRE wrote:
nothing beats marines as far as cost-effectiveness ratio goes but you have to take other things in consideration, carriers are flying, they have longer reach than marines, they have more HP than marines and when you have a bunch of them they do cause chaos. Every unit serves it's purpose.


i am not denying that, i am simply trying to fight off the wave of incoming Arthosis sheep that will repeat the wrongly claimed "fact" by Arthosis that Carrier have the best DPS of any unit in the game when in fact they have the worst DPS of any combat unit in the game.

just look at this very topic, it allready started...


No you are wrong. A carrier unit has the best dps in the game compared to another unit. That is what Artosis said, and it is true. This is just to fight the anti-Artosis sheep lololol

Depends on the armor, on a 5 Ultralisk Carriers should deal less damage than a Siegetank or Thor?
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
PulseSUI
Profile Joined August 2010
Switzerland305 Posts
November 29 2010 13:35 GMT
#3110
On November 29 2010 22:22 Jackle wrote:
I think he said they were the "highest dps" in general and not for cost.


this are the units that have higher DPS then Carriers (26.3 DPS) on a unit per unit base:

Immortals (vs armored): 34.5 DPS.
Dark Templar: 26.7.
Thor: 47 DPS vs ground.
BattleCruiser: 35 DPS vs ground / 27 DPS vs Air.
Missile Turrets: 28 DPS.
Ultralisk (vs armored): 38 DPS.

that is on a unit by unit base, as soon as you factor in cost, the carrier goes way way WAY down there.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
November 29 2010 13:39 GMT
#3111
Ret. Ret!

*rips off shirt in the rain*

REEEEEEEEEEET!!!!!
Raiznhell
Profile Joined January 2010
Canada786 Posts
November 29 2010 13:39 GMT
#3112
This thread is being derailed into how wrong Artosis is and as iNcontroL says. He's always wrong
Cake or Death?
PulseSUI
Profile Joined August 2010
Switzerland305 Posts
November 29 2010 13:43 GMT
#3113
On November 29 2010 22:39 Raiznhell wrote:
This thread is being derailed into how wrong Artosis is and as iNcontroL says. He's always wrong


sorry for derailing, but i am simply not looking forward to the next two weeks of "lulz, brotoss player so dumb, should build moar Carriers, best DPS in the game!"
it is about as insulting as "should build more nydus worms" is to zerg.

they have there uses, but DPS-delivery is not one of them.
Rammstorm
Profile Joined November 2010
Germany1434 Posts
November 29 2010 13:45 GMT
#3114
yeah dps is the only thing that matters...

, not like range,AA/AG, mobility HP, tech path, supply, synergy, cost ...
"MC" -> Master of Ceremonies xD
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
November 29 2010 13:52 GMT
#3115
On November 29 2010 22:07 _vladimir_ wrote:
Eh i didn't expect Ret to actualy post here this soon, thought he will be more enraged, and not in mood for any kind of comments. It is really awesome from you to actualy bother posting your comment to your fans.



That is pure star quality for you and us all. :D
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
namedplayer
Profile Joined June 2010
844 Posts
November 29 2010 13:53 GMT
#3116
On November 29 2010 22:32 Omigawa wrote:

how is any zerg supposed to win a bo3 with those maps?]


Actually Fruitdealer did.
You know what I'm talking about
Daray
Profile Blog Joined August 2010
6006 Posts
November 29 2010 14:00 GMT
#3117
On November 29 2010 22:53 namedplayer wrote:
Show nested quote +
On November 29 2010 22:32 Omigawa wrote:

how is any zerg supposed to win a bo3 with those maps?]


Actually Fruitdealer did.


Yeah but his opponent massed bunkers instead of units and it was still kinda close
Antoine
Profile Blog Joined May 2010
United States7481 Posts
November 29 2010 14:02 GMT
#3118
On November 29 2010 22:53 namedplayer wrote:
Show nested quote +
On November 29 2010 22:32 Omigawa wrote:

how is any zerg supposed to win a bo3 with those maps?]


Actually Fruitdealer did.

FD never played a bo3 vT on those specific 3 maps.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
JinNJuice
Profile Joined June 2010
United States255 Posts
November 29 2010 14:05 GMT
#3119
and fruitdealer didn't play against 1-base allins
sleepingdog
Profile Joined August 2008
Austria6145 Posts
November 29 2010 14:05 GMT
#3120
4 marines (200 mins) do more DPS than one carrier with 8 interceptors (450/250). It's 30 DPS vs 26 DPS.

Carriers are the exact opposite of "cost effective" - the mere reason why they work is, because interceptors screw up the ai while the carriers themselves have an absurd range when the interceptors are released.
Also they scale insanely well, each upgrade basicly gives +16, so being ahead in upgrades is extremely important (yes HongUn did research +1 air weapons).



"You see....YOU SEE..." © 2010 Sen
Prev 1 154 155 156 157 158 167 Next
Please log in or register to reply.
Live Events Refresh
GSL
08:00
2026 Season 2: Qualifiers
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 1818
BeSt 767
Bisu 748
Zeus 580
Pusan 238
Soulkey 224
Killer 189
910 118
Larva 106
soO 44
[ Show more ]
EffOrt 40
Hm[arnc] 30
Sharp 29
Liquid`Ret 29
Bale 24
ZergMaN 9
Terrorterran 6
League of Legends
JimRising 525
Counter-Strike
olofmeister3024
shoxiejesuss620
Other Games
summit1g12070
ceh9504
monkeys_forever175
crisheroes155
ViBE132
Organizations
Counter-Strike
PGL24444
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• LUISG 37
• CranKy Ducklings SOOP17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1236
Other Games
• WagamamaTV182
Upcoming Events
Afreeca Starleague
1h 10m
Soma vs Leta
Wardi Open
3h 10m
Monday Night Weeklies
7h 10m
OSC
15h 10m
CranKy Ducklings
1d 1h
Afreeca Starleague
1d 1h
Light vs Flash
Replay Cast
2 days
Replay Cast
2 days
The PondCast
3 days
OSC
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
OSC
4 days
Korean StarCraft League
4 days
RSL Revival
5 days
BSL
5 days
GSL
5 days
Cure vs TBD
TBD vs Maru
BSL
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.