[GSL] S3 Ro64 Day 2 - Page 22
Forum Index > StarCraft 2 Tournaments |
Alejandrisha
United States6565 Posts
| ||
MrMotionPicture
United States4327 Posts
| ||
MrCon
France29748 Posts
| ||
Poyo
Canada790 Posts
| ||
Fa1nT
United States3423 Posts
On November 23 2010 13:57 blade55555 wrote: lol Artosis thinking you can't hatch first anymore lol zerg was fine held off the scv/marine attack easy had a spine crawler but never moved it so the terran was able to abuse that and win (as soon as the terran moved away which he did do for more then enough time for him to move his spine crawler) Don't see why Artosis doesn't see that -_- Because the terran came too early with only 6 marines? If he waited for say 10, would it have been different? The more marines you have, the better marines become. | ||
Serpico
4285 Posts
On November 23 2010 13:58 Alejandrisha wrote: what's up with artosis' hair? he looks emo/anime character. poor guy he's got a lot on his hands these days its a combover....do people think that is emo now? Good lord. | ||
HowardRoark
1146 Posts
On November 23 2010 13:52 InvalidID wrote: They do not walk with the same speed. If you do not actively manage it, your zealots will be way behind your stalkers. Zealot with Charge is 2.75 and Stalker is 2.95, that pretty similar. I mean more like Zealot with pluslegs compared to Reavers in BW. The pros had to some pretty sick stuff to use them together which led to interesting P matches. I am not talking balance here, just purely from a spectator point of view. | ||
Psiven
United States148 Posts
On November 23 2010 13:57 blade55555 wrote: lol Artosis thinking you can't hatch first anymore lol zerg was fine held off the scv/marine attack easy had a spine crawler but never moved it so the terran was able to abuse that and win (as soon as the terran moved away which he did do for more then enough time for him to move his spine crawler) Don't see why Artosis doesn't see that -_- It was a poorly timed rush, if he'd waited for 2 more marines he would have taken the win much faster. | ||
DeltruS
Canada2214 Posts
On November 23 2010 13:56 FrankWalls wrote: stupid 25kb/s download speed Mine in HD is smooth. Must be your connection. | ||
fUddO
Canada197 Posts
| ||
MiniTsunami
United States274 Posts
On November 23 2010 13:57 blade55555 wrote: lol Artosis thinking you can't hatch first anymore lol zerg was fine held off the scv/marine attack easy had a spine crawler but never moved it so the terran was able to abuse that and win (as soon as the terran moved away which he did do for more then enough time for him to move his spine crawler) Don't see why Artosis doesn't see that -_- Artosis sees it, but he also plays on the Korean server and he knows the ways that good T's can abuse that. I play on both KR and NA very often and NA T's just don't have the ability to abuse 14 hatch the way KR T's do. | ||
Shakes
Australia557 Posts
On November 23 2010 13:53 KashmirAZ wrote: I don't I am not trying to be racist but all the names are so similar I don't think I could remember anyone. I'm sure you'd get used to it, the using nicks thing is just so basement dweller-ish. It's hard to treat e-sports as credible when you have OptimusPrime vs NesTea. | ||
Alejandrisha
United States6565 Posts
| ||
HolyArrow
United States7116 Posts
On November 23 2010 13:59 HowardRoark wrote: Zealot with Charge is 2.75 and Stalker is 2.95, that pretty similar. I mean more like Zealot with pluslegs compared to Reavers in BW. The pros had to some pretty sick stuff to use them together which led to interesting P matches. I am not talking balance here, just purely from a spectator point of view. .... what? Stalker's NORMAL speed is 2.95, Zealot charge doesn't even benefit them speed-wise until they have enemies in the proximity to charge at. You can't just charge across the map -_- | ||
Juxx
325 Posts
| ||
ch33psh33p
7650 Posts
| ||
G.K.
United States105 Posts
![]() the matches yesterday were unexpectedly good | ||
Slardar
Canada7593 Posts
![]() | ||
DeltruS
Canada2214 Posts
| ||
xAPOCALYPSEx
1418 Posts
On November 23 2010 14:00 HolyArrow wrote: .... what? Stalker's NORMAL speed is 2.95, Zealot charge doesn't even benefit them speed-wise until they have enemies in the proximity to charge at. You can't just charge across the map -_- Charge makes your zealots move faster, even when not charging. | ||
| ||