• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:30
CEST 05:30
KST 12:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-226Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Protoss AoE skill expression Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Are you ready for ASL 22? NEW HYPE VIDEO How FlaSh Nearly Forfeited MSL Finals being late BW General Discussion ASL22 General Discussion
Tourneys
2v2v2v2 Tournament KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Diablo 2 thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread BCA KCP Kramat Jaya 📞Telp|wa:0821-8171-891 Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3682 users

[GSL] Official Code S rankings - Page 3

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
cablesc
Profile Blog Joined August 2009
United States1540 Posts
Last Edited: 2010-11-22 09:14:46
November 22 2010 09:12 GMT
#41
On November 22 2010 17:59 locJ wrote:
let me get this straight as I'm quite confused,

the first 32 players points-wise will receive code S
players ranked 33-96 points-wise will get code A

right ?


Yes. This is right. Also the reason that the Ro8 players always got automatic qualifying into code S is because mathematically, they would be in the top 32 no matter what. Also any player who got to the Ro32 or qualified to the Ro64 twice would be guaranteed code A.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Wargizmo
Profile Joined March 2010
1237 Posts
Last Edited: 2010-11-22 09:16:57
November 22 2010 09:15 GMT
#42
On November 22 2010 17:23 dtz wrote:
so top 32 is code S
33-96 is code A

new players who want to break up must be in top 32 of ladder
and then they will play relegation matches with bot 32 of code A

so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).



Not necessarily, because most of the top 32 in the Korean ladder will have already clinched at least a Code A, so there must be another way to qualify, whether they have qualifiers or just take the top 32 non-codified players from ladder.

shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 09:21 GMT
#43
On November 22 2010 18:15 Wargizmo wrote:
Show nested quote +
On November 22 2010 17:23 dtz wrote:
so top 32 is code S
33-96 is code A

new players who want to break up must be in top 32 of ladder
and then they will play relegation matches with bot 32 of code A

so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).



Not necessarily, because most of the top 32 in the Korean ladder will have already clinched at least a Code A, so there must be another way to qualify, whether they have qualifiers or just take the top 32 non-codified players from ladder.



GSL 2011
- GSL - The Main tournament with 32 S Code players and 64 A Code players
- World Championship - Top 4 players in Korea, EU, NA, and Chinese servers will play 16 player tournament
- Ladder Tournament - Tournament for Top 200 players on Battlenet (quarterly?) and after online qualifiers, there will be 16 player double elimination tournament
- Blizzard Cup - Top 8 players determine by the full year season will play best of 5 playoff (when they say playoff, it usually means something like what proleague and korea baseball league does) to determine the year's best player.

From their original advertisement months ago, the schedule for 2011 goes like this.
Jan: GSL
Feb: Ladder Tournament
Mar: GSL
April: GSL
May: Ladder Tournament
June: World Championship
July: GSL
Aug: Ladder Tournament
Sept: GSL
Oct: World Championship
Nov: Ladder Tournament
Dec: Blizzard Cup

Code S
1. Top 32 players from 2010 GSL will be placed into 8 groups of 4 each.
2. Each group will determine 1st ~ 4th places via "GSL Method" (probably full round robin?)
3. 1st and 2nd place of each group will move onto ro16.
4. 4th place finishers of each group will be placed into "Up and Down Match"
5. 16 players from #3 above will be placed into 4 groups of 4 each.
6. Each group will determine top 2 players via "GOMTV League Method" (don't know how this differs from GSL Method"
7. 8 players will go through "cross tournament" (this just means they will put 1st places against 2nd places to fill out the bracket) to determine the winner.
8. Top 8 players will have seed for the next tournament (will be put into different groups for ro32 next season probably, and will have something similar to group selection OSL and MSL uses)
9. Each group stage will be Bo1, Ro8 is Bo3, Ro4 Bo5, and the Finals is Bo7.

Code A
1. 64 player tournament
2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3
3. Top 32 players will have right to remain in Code A tournament.
4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament.
5. Top 8 players will be placed into "Up and Down Match"

Up and Down Match
1. Code S bottom 8 and Code A top 8 will play.
2. Code S player will play against a Code A player.
3. Code A winner and runner up will have a right to pick their opponents in order.
4. Remaining 12 players will be determine the match up by random drawing.
5. Winners in the Up and Down Match will be in the next Code S and losers in the Code A.
6. All matches will be Bo5.

Source

This should be self-explanatory.
If anything getting to S class could be easy lol since it's possible you can just cheese to Up and Down match play offs (elimination whether or not you will promote/demote to and from S class).

This stimulates foreign players to participate and make them have a decent chance of getting into S class.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
bRuTaL!!
Profile Joined August 2010
Finland588 Posts
November 22 2010 09:50 GMT
#44
Its a question of getting from Code A to Code S but how do you get into Code A?
Tasteless: "What was it Hans Solo was frozen in? Kryptonite?" Artosis: "Lol, no. Thats the stuff that hurts Batman."
theherder2
Profile Joined September 2010
United States538 Posts
November 22 2010 09:54 GMT
#45
So the GSL includes both the S Class and A Class tournaments. Does that mean that the "Up and Down" Matches are played in between every GSL? I'm just wondering how often the turnover will be.

Basically the timetable in my head is GSL Finals - Up/down for A/S and then Ladder for A simultaneously - then next GSL. would that sound right?

That sounds difficult for the GSLs between march/april because theres so little time. GSL2/3 finished and started basically right after one another
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
November 22 2010 09:56 GMT
#46
Code A ro64/32/16 matches are bo1? damn.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
cablesc
Profile Blog Joined August 2009
United States1540 Posts
November 22 2010 09:57 GMT
#47
On November 22 2010 18:50 bRuTaL!! wrote:
Its a question of getting from Code A to Code S but how do you get into Code A?


Bottom 32 code A players in each GSL will do a qualifying match against the top 32 battlenet (presumably the top 32 battlenet players that aren't already A or S).

I mentioned it in another thread, but I do hope they change the code A tournament away from Bo1's. Imagine losing one game in code A tournament and you're bumped down to the qualifying match. It really seems unfair and random.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 10:01 GMT
#48
Added another spreadsheet that lists the players that are in the running for the non-automatic Code S spots. Also has a brief description of each players chances of getting Code S.
www.TheInfestedArchon.com - SC2 Satire
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 10:04 GMT
#49
On November 22 2010 18:50 bRuTaL!! wrote:
Its a question of getting from Code A to Code S but how do you get into Code A?

It says there'll be a qualifier for Code A. Whether this is by Ladder or just signing up is another matter. But it just means that someone like HuK or any other foreigner can just sign up for qualifiers for presumably either A class qualifier or for the pre-qualifier for A class.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 10:07 GMT
#50
On November 22 2010 18:57 cablesc wrote:
Show nested quote +
On November 22 2010 18:50 bRuTaL!! wrote:
Its a question of getting from Code A to Code S but how do you get into Code A?


Bottom 32 code A players in each GSL will do a qualifying match against the top 32 battlenet (presumably the top 32 battlenet players that aren't already A or S).

I mentioned it in another thread, but I do hope they change the code A tournament away from Bo1's. Imagine losing one game in code A tournament and you're bumped down to the qualifying match. It really seems unfair and random.

Top 32 battlenet doesn't make much sense tbh.
First off there is the chance of having smurf accounts. Another would be cheaters/hackers. It is also very hard to track those players since some players don't post their account details in their bnet accounts. If they mail these players they're invited and they haven't posted their details then there is a possibility that some players can sign up or give another persons info so they can participate etc Too much work tbh. My bet is on a A class qualifier.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
shell
Profile Joined October 2010
Portugal2722 Posts
November 22 2010 11:19 GMT
#51
good work!
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
Mongery
Profile Joined May 2009
892 Posts
November 22 2010 11:57 GMT
#52
NesTea is a beast!
gj IdrA btw!

TLO almost had a chance getting S-class ;/
http://www.twitch.tv/mongery_tv https://www.esportsearnings.com/players/27699-mongery-
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-22 13:12:15
November 22 2010 12:30 GMT
#53
JookToJung eliminated in Round of 64.

EDIT: Okay, it does look like Clide and Hyperdub have clinched S-class with Jook out.

S-Class
1. NesTea (Z)
2. FruitDealer (Z)
3. RainbOw (T)
4. FoxeR (T)
5. Ensnare (T)
6. SlayerSBoxeR (T)
7. LiveForever (T)
8. Maka (T)
9. InCa (P)
10. Zenio (Z)
11. HongUn (P)
12. Genius (P)
13. Kyrix (Z)
14. Check (Z)
15. sSKS (P)
16. Nada (T)
17. IdrA (Z)
18. TheWinD (Z)
19. Clide (T)
20. Hyperdub (T)

= 9
= 7
= 4

Spots Remaining: 12 (8 reserved for Ro8 newcomers)
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 13:10 GMT
#54
On November 22 2010 21:30 Kagami-sama wrote:
JookToJung eliminated in Round of 64.

Does that affect the Code S clinchers in any way?

EDIT: Clide and Hyperdub clinch S-class with JookToJung out?


Actually you're right, I overlooked that scenario, since they only needed to win to clinch Code S. Good call
www.TheInfestedArchon.com - SC2 Satire
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-22 13:30:26
November 22 2010 13:26 GMT
#55
On an added note, there are 3 Protoss - San, Legalmind and Anypro - sitting at the top of the S-class wild card race.

They're going to have to hope that Leenock loses against Clide and that everyone else below them does not get stuck losing in the Round of 16 (either losing before that or winning past it).

EDIT: Also, if TLO didn't get Marine rushed out of GSL1 and he decided to qualify for GSL3, he would have clinched S-class already.

=(
Enzyme
Profile Blog Joined August 2010
Australia183 Posts
November 22 2010 13:29 GMT
#56
On November 22 2010 21:30 Kagami-sama wrote:
Spots Remaining: 12 (8 reserved for Ro8 newcomers)


Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?
Kagami-sama
Profile Joined September 2010
460 Posts
November 22 2010 13:31 GMT
#57
On November 22 2010 22:29 Enzyme wrote:
Show nested quote +
On November 22 2010 21:30 Kagami-sama wrote:
Spots Remaining: 12 (8 reserved for Ro8 newcomers)


Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?

It does look like it, but there are always upsets.

It's also possible that the brackets could end up that one or more S-class players become guaranteed to make it back into the Round of 8, thus opening up spots for the ones waiting.
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 13:43 GMT
#58
On November 22 2010 22:29 Enzyme wrote:
Show nested quote +
On November 22 2010 21:30 Kagami-sama wrote:
Spots Remaining: 12 (8 reserved for Ro8 newcomers)


Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?


Can't assume it, but I'd say it's likely that 1-3 players who have clinched or achieved Code S will make top8 and open up some spots.
www.TheInfestedArchon.com - SC2 Satire
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 13:50 GMT
#59
On November 22 2010 22:26 Kagami-sama wrote:
On an added note, there are 3 Protoss - San, Legalmind and Anypro - sitting at the top of the S-class wild card race.

They're going to have to hope that Leenock loses against Clide and that everyone else below them does not get stuck losing in the Round of 16 (either losing before that or winning past it).

EDIT: Also, if TLO didn't get Marine rushed out of GSL1 and he decided to qualify for GSL3, he would have clinched S-class already.

=(


San needs 4 of the top 7 remaining players in the Code S race who are still in GSL 3 to lose in the ro64 to clinch. Of course if more spots open up, he'll have a good shot at getting in.

anypro needs 4 of the top 6 players in the Code S race who are still in GSL 3 to lose in ro64 to clinch.

Haven't really looked at scenarios for ro32 yet.

LegalMind will likely need a current Code S player in the top8 to open spots for him to get Code S.
www.TheInfestedArchon.com - SC2 Satire
Kagami-sama
Profile Joined September 2010
460 Posts
November 22 2010 13:59 GMT
#60
On November 22 2010 22:50 Hoju wrote:
Haven't really looked at scenarios for ro32 yet.

Round of 16 will complicate things a lot less, because of the possibilities of:

NesTea vs. MakaPrime
Rainbow vs. FruitDealer
HongunPrime vs. KyrixZenith
Clide vs. BoxeR
Zenio vs. Hyperdub
IdrA vs. CheckPrime

If we see any of those matches happen for the Round of 16, one spot will open up.

Thus, 6 reserved-to-wildcard spots will be decided by the Round of 16, while the other two will be decided based on the performance of SlayerSBoxeR and Genius.
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #20
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft508
RuFF_SC2 242
StarCraft: Brood War
Rain 3639
GuemChi 2620
Dota 2
NeuroSwarm166
LuMiX1
League of Legends
JimRising 647
Counter-Strike
summit1g8930
taco 454
Super Smash Bros
Mew2King38
Heroes of the Storm
Khaldor95
Other Games
Liquid`RaSZi1432
ROOTCatZ19
Organizations
Other Games
gamesdonequick889
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush815
• Stunt213
• Lourlo171
Upcoming Events
WardiTV Weekly
7h 30m
The Patches Monday
12h 30m
Sparkling Tuna Cup
1d 6h
PiG Sty Festival
1d 8h
PiGosaur Cup
1d 20h
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
[ Show More ]
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-08
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.