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[GSL] Official Code S rankings

Forum Index > StarCraft 2 Tournaments
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Hoju
Profile Blog Joined April 2010
United States449 Posts
Last Edited: 2010-12-22 06:21:41
November 20 2010 05:51 GMT
#1
This post contains spoilers. Get up to date on the most recent GSL results before viewing this

For information on how Code S, Code A, and how GSL as a whole will work in 2011 and beyond: http://www.teamliquid.net/forum/viewmessage.php?topic_id=175988

Click for Current Overall Rankings
Also see the [image loading]GSL Rankings and Code S listing on Liquipedia and the list of Code S players on gomtv.net

Code S players (Final list) Code S groups here

1. (Z)TSL_FruitDealer - 8850 points
2. (Z)IMNesTea - 8799 points
3. (P)oGsMC - 7649 points
4. (T)ST_RainBOw - 6799 points
5. (T)MarineKingPrime.WE - 5500 points
6. (T)TSL_Rain - 4350 points
7. (P)HongUnPrime.WE - 4299 points
8. (T)oGsEnsnare - 3199 points
9. (T)SlayerSBoxeR - 2850 points
10. (T)MakaPrime.WE - 2549 points
11. (T)Liquid`Jinro - 2500 points
11. (T)NEXLiveForever - 2500 points
13. (P)oGsInCa - 2199 points
14. (P)NsP_Genius - 2149 points
14. (Z)oGsZenio - 2149 points
16. (Z)KyrixZenith - 1799 points
16. (P)ChoyafOu - 1799 points
18. (Z)CheckPrime.WE - 1748 points
19. (P)TSL_sSKS - 1500 points
20. (T)oGsNada - 1500 points
21. (Z)EGIdrA - 1399 points
22. (Z)LeenockfOu - 1398 points
23. (Z)oGsTheWinD - 1348 points
23. (T)oGsHyperdub - 1348 points
23. (T)PoltPrime.WE - 1348 points
26. (T)TSL_Clide - 1297 points
27. (P)SanZenith - 1049 points
27. (T)IMmvp - 1049 points
29. (P)anyproPrime.WE - 998 points
29. (T)TheBestfOu - 998 points
29. (P)LegalMind [SlayerS] - 998 points
32. (Z)oGsJookTo - 948 points

italics denote Code S via wild card spot

Code S Race stats
14 Terran
9 Protoss
9 Zerg

Code S Team stats
8 Old Generation Starcrafters (oGs)
6 Prime.WE
4 The SCV Life (TSL)
3 ZeNEX
3 For Our Utopia (fOu)
2 Incredible Miracle (IM)
2 SlayerS
1 Team Liquid
1 Evil Geniuses (EG)
1 NsP
1 Startale (ST)


Code A players

1. (T)TankboyPrime.WE - 700 points
2. (P)ST_Squirtle (BoogieBoy) - 699 points
2. (P)LotzePrime.WE - 699 points
2. (T)oGsTOP - 699 points
2. (T)LonerPrime.WE - 699 points
2. (P)TSL_BabyByeBye - 699 points
2. (T)BitByBitPrime.WE - 699 points
2. (Z)ST_July - 699 points
9. (T)JSLZenith - 649 points
9. (P)TSL_GuineaPig - 649 points
9. (P)cOreZenith - 649 points
9. (Z)NEXLine - 649 points
9. (P)Bleach [ZeNEX] - 649 points
9. (P)ReXZanDarke - 649 points
15. (Z)IMJunwi - 598 points
15. (T)OdinMvP - 598 points
15. (P)Banbans [ZeNEX] - 598 points
15. (T)FOXLyn - 598 points
15. (T)ButterflyEffect [ZeNEX] - 598 points
15. (Z)oGsCezanne - 598 points
21. (T)aLivefOu - 350 points
21. (P)ST_Ace - 350 points
21. (T)Gilja (Sync) - 350 points
21. (Z)Liquid`Ret - 350 points
21. (Z)NewDawn [SlayerS] - 350 points
21. (T)oGskkOma (LittleBoy) - 350 points
21. (T)sCfOu - 350 points
21. (Z)TeriousfOu - 350 points
21. (Z)FOXMoon - 350 points
21. (P)IMPippi - 350 points
21. (T)ST_August - 350 points
21. (Z)SlayerSGolden - 350 points


Italicized players achieved Code A through the Code A tiebreakers

Code A Race stats
13 Terran
10 Protoss
9 Zerg

Code A Team stats
6 ZeNEX
4 Prime.WE
4 Startale (ST)
2 The SCV Life (TSL)
3 Old Generation Starcrafters (oGs)
3 For Our Utopia (fOu)
2 Incredible Miracle (IM)
2 WeMade FOX
2 SlayerS
1 Team Liquid
1 MvP
2 teamless/unknown (ReXZanDarke and Gilja)

The following players have 350 points, but were eliminated in Code A tiebreakers
(T)MaruPrime.WE - 350 points
(P)NEXFreeSaGa - 350 points
(T)ParkJongHyukPrime.WE - 350 points
(T)ST_justfake - 350 points
(P)KeepingProS - 350 points
(Z)ST_Monster - 350 points
(T)NEXTaeja - 350 points
(Z)PhoeNix - 350 points

The following players chose not to participate in the Code A tournament/tiebreaker
(Z)Liquid`TLO - 649 points
(Z)Fnatic.Sen - 350 points
(T)oGsGon - 350 points
(T)DAVIT - 350 points


+ Show Spoiler [Original Post] +
It was finally revealed on gomtv.com how the points system for ranking players for Code S and Code A works.

Official GomTV points system for Code S and Code A
Place 	Points
1st 7000
2nd 4000
ro4 2500
ro8 1500
ro16 699
ro32 350
ro64 299

source: http://esports.gomtv.com/gsl/community/view.gom?m=community&msgid=4585&c=all&p=1 (See this thread for translation and all the information GomTV has released about GSL in 2011.)

What this means
The military style ranks GomTV is giving the players is meaningless in regards to Code S and Code A (Hooray!)

CheckPrime, EGIdrA, and oGsTheWinD has clinched Code S no matter what happens in Season 3.

Anyone who has at least a ro32 finish OR qualified for more than 1 GSL is guaranteed to be Code A. All the players who qualified for 1 GSL and lost in the ro64 will be tied for the remaining spots and GOM will have to figure out a way to rank them.
www.TheInfestedArchon.com - SC2 Satire
bearhug
Profile Joined September 2010
United States999 Posts
November 20 2010 05:54 GMT
#2
good work.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
Curu
Profile Joined March 2010
Canada2817 Posts
November 20 2010 05:58 GMT
#3
nice job.
wat
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
November 20 2010 05:58 GMT
#4
Damn i just realised TLO had a chance to get S-Class.

Oh well.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
Lovedrop
Profile Joined April 2010
2629 Posts
Last Edited: 2010-11-20 06:22:00
November 20 2010 06:19 GMT
#5
thanks for your efforts ! although the other thread might have been sufficient~
Writerundefeated thunderdome champion 。゚+.(o´・ω・`o)+.゚。イィ!! :+:+: @lubdrop
WeeKeong
Profile Joined October 2010
United States282 Posts
Last Edited: 2010-11-20 06:30:28
November 20 2010 06:20 GMT
#6
You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters.

Edit: OH wait, I didn't know Lotze qualified. Nvm, there's a 1/1000 chance that Either Idra/TheWind do not get into S class.

ReEdit: Your list is incorrect, according to Gom's list, Lotze didn't qualify again. So Idra/TheWind are in S class.
Sixes
Profile Joined July 2010
Canada1123 Posts
November 20 2010 06:26 GMT
#7
On November 20 2010 15:20 WeeKeong wrote:
You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters.


This.

As far as I can tell, given they have qualified for Ro64 they can't miss out.

We have a foreigner in S-Class !!!!!!

People can complain all they want about him being overrated the fact is he is S class. We may have another if one of the 4 other foreigners in the Ro64 make it to Ro8 (with 4 of them trying it could happen ...).
Hoju
Profile Blog Joined April 2010
United States449 Posts
Last Edited: 2010-11-20 21:14:42
November 20 2010 06:48 GMT
#8
On November 20 2010 15:20 WeeKeong wrote:
You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters.

Edit: OH wait, I didn't know Lotze qualified. Nvm, there's a 1/1000 chance that Either Idra/TheWind do not get into S class.

ReEdit: Your list is incorrect, according to Gom's list, Lotze didn't qualify again. So Idra/TheWind are in S class.


Ya, Lotze didn't make it and I missed a couple others that did, thought I double checked that. Thanks for catching that.

I've been screwing around with this spreadsheet and changing my methods too much, that I missed some things. So, yes this does guarantee IdrA and TheWinD for S-Class. I had it right before, but in my messing around with it, accidentally added Lotze and that screwed everything up.
www.TheInfestedArchon.com - SC2 Satire
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 20 2010 06:53 GMT
#9
On November 20 2010 15:19 Lovedrop wrote:
thanks for your efforts ! although the other thread might have been sufficient~


Most of that thread and the discussion was based on the assumption that GomTV's military style ranks were being used for S-Class and A-Class. All the new information that just came out about the points system is buried later in the thread and the thread has fallen off a bit. So, I don't think many people saw the new information. So, I figured I'd make a new thread with the new information and updated rankings so that the information was more visible. If the mods feel this thread is unnecessary, they can close it.
www.TheInfestedArchon.com - SC2 Satire
Sobba
Profile Joined August 2010
Sweden576 Posts
Last Edited: 2010-11-20 14:00:16
November 20 2010 13:25 GMT
#10
I belive MC won his first round in GSL 2 and should have 350 points.
TheValley
Profile Joined July 2010
Poland56 Posts
November 20 2010 13:29 GMT
#11
this is my GSL3 bracket with S-Class bracket
Avaloch
Profile Joined August 2010
241 Posts
November 20 2010 13:40 GMT
#12
Thanks for clarifying what it meant. I was kinda baffled about it when Artosis and Tasteless were talking about it in GSL2.
Scoop
Profile Joined August 2010
Finland482 Posts
November 20 2010 16:29 GMT
#13
BoxeRPrime? Wasn't he supposed to be OptimusPrime? Did I miss something?
VenerableSpace
Profile Joined May 2010
United States463 Posts
November 20 2010 16:31 GMT
#14
On November 20 2010 15:26 Sixes wrote:
Show nested quote +
On November 20 2010 15:20 WeeKeong wrote:
You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters.


This.

As far as I can tell, given they have qualified for Ro64 they can't miss out.

We have a foreigner in S-Class !!!!!!

People can complain all they want about him being overrated the fact is he is S class. We may have another if one of the 4 other foreigners in the Ro64 make it to Ro8 (with 4 of them trying it could happen ...).


Dont think any non-trolls think he is overrated honestly.

It goes to show that korea may be better then the foreign scene overall but the top foreigners do have a legitimate shot against the top koreans.
Lipski
Profile Joined October 2010
Poland373 Posts
Last Edited: 2010-11-20 18:53:05
November 20 2010 16:44 GMT
#15
On November 20 2010 14:51 Hoju wrote:
All the players who qualified for 1 GSL and lost in the ro64 will be tied for the remaining spots and GOM will have to figure out a way to rank them.



haha, that mean Artosis may get A-Class, glgl!
"i'll just train hard and win the next one"
AyJay
Profile Joined April 2010
1515 Posts
November 20 2010 16:51 GMT
#16
Does that mean in 2011 GSL will not be open? (only players from 2010 gsl will be able to participate?)
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 20 2010 16:54 GMT
#17
On November 20 2010 22:25 Sobba wrote:
I belive MC won his first round in GSL 2 and should have 350 points.


You're right, guess I missed that one. And unfortunately that brings up an extremely rare situation where IdrA and/or TheWinD could tie for the last spots in S-Class. But, for that to happen, the 8 players behind them in the standings would have to get top 16, and the top 8 would have to consist of players below those 8 and/or players who already have a top 8 finish (or Check). So, I'll leave it how it is for now, and people can crucify me later if that rare situation happens.
www.TheInfestedArchon.com - SC2 Satire
speedphlux
Profile Blog Joined April 2010
Bulgaria962 Posts
November 20 2010 17:07 GMT
#18
Well, I hope at least one more non-korean gets S-Class.
Good job OP ! Thanks for sharing this
... Humanity Is Not What I Suffer From ...
mrblue182
Profile Joined April 2010
United States151 Posts
November 20 2010 17:15 GMT
#19
Congratulations idra on S-Class! Only foreigner so far =D
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2010-11-20 17:37:19
November 20 2010 17:36 GMT
#20
Here's the Gom rundown, same info basically but it leaves space open for the GSL3 ro8 players.
[image loading]
Denizen[9]
Profile Joined July 2010
United States649 Posts
November 20 2010 17:36 GMT
#21
shouldnt LiveForever be before boxer because he qualified twice
Jaedong, Baby | Idra, Marineking, Tester, Nada
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
November 20 2010 17:39 GMT
#22
I'd go ahead and give the players that made GSL 3 their 299 points as they are guaranteed to get that many and then all you have to do is adjust that to 350 for 32 players and then adjust it for 16 players and so on.
Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
cHicKeLoR
Profile Joined October 2008
Germany559 Posts
November 20 2010 17:44 GMT
#23
idra is s-class. gratz
hopefully some more foreigner achieve s-class. would be awesome
tyrless
Profile Joined July 2010
United States485 Posts
November 20 2010 17:45 GMT
#24
TLO was so close to S-class :x
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
November 20 2010 17:45 GMT
#25
We really shouldn't neglect Code A players either. As that is a good way to get into Code S.

Foreigners must win tie-breaks against Koreans for Torch to have locked up Code A.
Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
juxtapolemic
Profile Joined August 2010
United States5 Posts
November 22 2010 05:43 GMT
#26
Does the S Class just apply to GSL 2011?
Oregon
Uncultured
Profile Joined September 2010
United States1340 Posts
November 22 2010 05:50 GMT
#27
Does this mean there are only 6 code s protoss players?
Don't you rage when you lose too? -FruitDealer
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
November 22 2010 07:01 GMT
#28
On November 21 2010 02:39 Pudge_172 wrote:
I'd go ahead and give the players that made GSL 3 their 299 points as they are guaranteed to get that many and then all you have to do is adjust that to 350 for 32 players and then adjust it for 16 players and so on.

I agree with this. It would make following the list easier as well, you wouldn't have to mentally correct for 7000 points that someone might get in the future, for example.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
November 22 2010 07:02 GMT
#29
Man all of the foreigners are going to have a hard time grabbing S-class (except for IdrA ofc).

I think Ret has the best chance.

Good luck to all of them regardless.
Hoju
Profile Blog Joined April 2010
United States449 Posts
Last Edited: 2010-11-22 08:06:42
November 22 2010 07:47 GMT
#30
On November 22 2010 14:43 juxtapolemic wrote:
Does the S Class just apply to GSL 2011?

See this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170373

On November 22 2010 14:50 Uncultured wrote:
Does this mean there are only 6 code s protoss players?

Not sure what you mean. There are currently 4 Protoss that have achieved Code S, with 17 more spots available.

On November 22 2010 16:01 TheBB wrote:
Show nested quote +
On November 21 2010 02:39 Pudge_172 wrote:
I'd go ahead and give the players that made GSL 3 their 299 points as they are guaranteed to get that many and then all you have to do is adjust that to 350 for 32 players and then adjust it for 16 players and so on.

I agree with this. It would make following the list easier as well, you wouldn't have to mentally correct for 7000 points that someone might get in the future, for example.

Eh, doesn't really matter, figured I'd give people a clean slate if they wanted to copy the spreadsheet. You're right, it'll be easier to tell who's doing well as the tournament goes along if I put in the points right away.
www.TheInfestedArchon.com - SC2 Satire
Ocedic
Profile Joined April 2010
United States1808 Posts
November 22 2010 07:52 GMT
#31
Okay, so these codes seed players into the real league that starts next year. Curious, since these tournaments were used to seed players, how do new players break into the league after GSL3? I'm not too familiar with how BW proleague work, and I assume it would be a similar system.
NHY
Profile Joined October 2010
1013 Posts
November 22 2010 08:21 GMT
#32
So... out of curiosity I made spreadsheet with prize money and race breakdown.

Link

I'm also keeping an eye on top 8 finishes as I think they may be 'seeded' to 8 different ro32 groups in next GSL.
dtz
Profile Joined September 2010
5834 Posts
November 22 2010 08:23 GMT
#33
so top 32 is code S
33-96 is code A

new players who want to break up must be in top 32 of ladder
and then they will play relegation matches with bot 32 of code A

so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).

SovSov
Profile Joined September 2010
United States755 Posts
November 22 2010 08:32 GMT
#34
So Code S = Consistent results in GSL?

I mean, when I think of S I think of like, making it to the round of 8 or so every time (or close to it).
FuRong
Profile Joined April 2010
New Zealand3089 Posts
November 22 2010 08:46 GMT
#35
On November 22 2010 17:32 SovSov wrote:
So Code S = Consistent results in GSL?

I mean, when I think of S I think of like, making it to the round of 8 or so every time (or close to it).


Code S is the name Gom has given to the players who earn the right to compete in the top 32 tournament next season. This is completely different from the BW concept of S Class, but it's unfortunate that Gom chose a similar name which is likely to cause confusion =/
Don't hate the player, hate the game
adeezy
Profile Blog Joined May 2010
United States1428 Posts
November 22 2010 08:49 GMT
#36
Great job to IdrA... he should be extremely pleased.....
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
November 22 2010 08:57 GMT
#37
Wow, glad for Nada who failed to qualify for Season3 and only appeared in Season2.

I am really hoping that the foreigners can put up good numbers, I am a little concerned for the ones who just arrived and now don't have any chance to participate in this (i.e. huk, sorry for others who I forget was just 1 example )
I don't need luck, luck is for noobs, good luck to you though
Ownos
Profile Joined July 2010
United States2147 Posts
November 22 2010 08:58 GMT
#38
Genius joined Ninja Space Pirates?
...deeper and deeper into the bowels of El Diablo
Ajunta
Profile Joined October 2010
Germany522 Posts
Last Edited: 2010-11-22 08:59:48
November 22 2010 08:59 GMT
#39
let me get this straight as I'm quite confused,

the first 32 players points-wise will receive code S
players ranked 33-96 points-wise will get code A

right ?
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 09:12 GMT
#40
On November 22 2010 17:59 locJ wrote:
let me get this straight as I'm quite confused,

the first 32 players points-wise will receive code S
players ranked 33-96 points-wise will get code A

right ?


Basically yes. If you get a top 8 finish in any of the GSLs, you automatically get Code S, but you get 1500 points for a ro8 finish which would be good enough to get Code S anyway. It might make a difference when the Code S tournament starts, since we don't know how they'll do the groups yet.
www.TheInfestedArchon.com - SC2 Satire
cablesc
Profile Blog Joined August 2009
United States1540 Posts
Last Edited: 2010-11-22 09:14:46
November 22 2010 09:12 GMT
#41
On November 22 2010 17:59 locJ wrote:
let me get this straight as I'm quite confused,

the first 32 players points-wise will receive code S
players ranked 33-96 points-wise will get code A

right ?


Yes. This is right. Also the reason that the Ro8 players always got automatic qualifying into code S is because mathematically, they would be in the top 32 no matter what. Also any player who got to the Ro32 or qualified to the Ro64 twice would be guaranteed code A.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Wargizmo
Profile Joined March 2010
Australia1237 Posts
Last Edited: 2010-11-22 09:16:57
November 22 2010 09:15 GMT
#42
On November 22 2010 17:23 dtz wrote:
so top 32 is code S
33-96 is code A

new players who want to break up must be in top 32 of ladder
and then they will play relegation matches with bot 32 of code A

so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).



Not necessarily, because most of the top 32 in the Korean ladder will have already clinched at least a Code A, so there must be another way to qualify, whether they have qualifiers or just take the top 32 non-codified players from ladder.

Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 09:21 GMT
#43
On November 22 2010 18:15 Wargizmo wrote:
Show nested quote +
On November 22 2010 17:23 dtz wrote:
so top 32 is code S
33-96 is code A

new players who want to break up must be in top 32 of ladder
and then they will play relegation matches with bot 32 of code A

so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).



Not necessarily, because most of the top 32 in the Korean ladder will have already clinched at least a Code A, so there must be another way to qualify, whether they have qualifiers or just take the top 32 non-codified players from ladder.



GSL 2011
- GSL - The Main tournament with 32 S Code players and 64 A Code players
- World Championship - Top 4 players in Korea, EU, NA, and Chinese servers will play 16 player tournament
- Ladder Tournament - Tournament for Top 200 players on Battlenet (quarterly?) and after online qualifiers, there will be 16 player double elimination tournament
- Blizzard Cup - Top 8 players determine by the full year season will play best of 5 playoff (when they say playoff, it usually means something like what proleague and korea baseball league does) to determine the year's best player.

From their original advertisement months ago, the schedule for 2011 goes like this.
Jan: GSL
Feb: Ladder Tournament
Mar: GSL
April: GSL
May: Ladder Tournament
June: World Championship
July: GSL
Aug: Ladder Tournament
Sept: GSL
Oct: World Championship
Nov: Ladder Tournament
Dec: Blizzard Cup

Code S
1. Top 32 players from 2010 GSL will be placed into 8 groups of 4 each.
2. Each group will determine 1st ~ 4th places via "GSL Method" (probably full round robin?)
3. 1st and 2nd place of each group will move onto ro16.
4. 4th place finishers of each group will be placed into "Up and Down Match"
5. 16 players from #3 above will be placed into 4 groups of 4 each.
6. Each group will determine top 2 players via "GOMTV League Method" (don't know how this differs from GSL Method"
7. 8 players will go through "cross tournament" (this just means they will put 1st places against 2nd places to fill out the bracket) to determine the winner.
8. Top 8 players will have seed for the next tournament (will be put into different groups for ro32 next season probably, and will have something similar to group selection OSL and MSL uses)
9. Each group stage will be Bo1, Ro8 is Bo3, Ro4 Bo5, and the Finals is Bo7.

Code A
1. 64 player tournament
2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3
3. Top 32 players will have right to remain in Code A tournament.
4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament.
5. Top 8 players will be placed into "Up and Down Match"

Up and Down Match
1. Code S bottom 8 and Code A top 8 will play.
2. Code S player will play against a Code A player.
3. Code A winner and runner up will have a right to pick their opponents in order.
4. Remaining 12 players will be determine the match up by random drawing.
5. Winners in the Up and Down Match will be in the next Code S and losers in the Code A.
6. All matches will be Bo5.

Source

This should be self-explanatory.
If anything getting to S class could be easy lol since it's possible you can just cheese to Up and Down match play offs (elimination whether or not you will promote/demote to and from S class).

This stimulates foreign players to participate and make them have a decent chance of getting into S class.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
bRuTaL!!
Profile Joined August 2010
Finland588 Posts
November 22 2010 09:50 GMT
#44
Its a question of getting from Code A to Code S but how do you get into Code A?
Tasteless: "What was it Hans Solo was frozen in? Kryptonite?" Artosis: "Lol, no. Thats the stuff that hurts Batman."
theherder2
Profile Joined September 2010
United States538 Posts
November 22 2010 09:54 GMT
#45
So the GSL includes both the S Class and A Class tournaments. Does that mean that the "Up and Down" Matches are played in between every GSL? I'm just wondering how often the turnover will be.

Basically the timetable in my head is GSL Finals - Up/down for A/S and then Ladder for A simultaneously - then next GSL. would that sound right?

That sounds difficult for the GSLs between march/april because theres so little time. GSL2/3 finished and started basically right after one another
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
November 22 2010 09:56 GMT
#46
Code A ro64/32/16 matches are bo1? damn.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
cablesc
Profile Blog Joined August 2009
United States1540 Posts
November 22 2010 09:57 GMT
#47
On November 22 2010 18:50 bRuTaL!! wrote:
Its a question of getting from Code A to Code S but how do you get into Code A?


Bottom 32 code A players in each GSL will do a qualifying match against the top 32 battlenet (presumably the top 32 battlenet players that aren't already A or S).

I mentioned it in another thread, but I do hope they change the code A tournament away from Bo1's. Imagine losing one game in code A tournament and you're bumped down to the qualifying match. It really seems unfair and random.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 10:01 GMT
#48
Added another spreadsheet that lists the players that are in the running for the non-automatic Code S spots. Also has a brief description of each players chances of getting Code S.
www.TheInfestedArchon.com - SC2 Satire
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 10:04 GMT
#49
On November 22 2010 18:50 bRuTaL!! wrote:
Its a question of getting from Code A to Code S but how do you get into Code A?

It says there'll be a qualifier for Code A. Whether this is by Ladder or just signing up is another matter. But it just means that someone like HuK or any other foreigner can just sign up for qualifiers for presumably either A class qualifier or for the pre-qualifier for A class.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 10:07 GMT
#50
On November 22 2010 18:57 cablesc wrote:
Show nested quote +
On November 22 2010 18:50 bRuTaL!! wrote:
Its a question of getting from Code A to Code S but how do you get into Code A?


Bottom 32 code A players in each GSL will do a qualifying match against the top 32 battlenet (presumably the top 32 battlenet players that aren't already A or S).

I mentioned it in another thread, but I do hope they change the code A tournament away from Bo1's. Imagine losing one game in code A tournament and you're bumped down to the qualifying match. It really seems unfair and random.

Top 32 battlenet doesn't make much sense tbh.
First off there is the chance of having smurf accounts. Another would be cheaters/hackers. It is also very hard to track those players since some players don't post their account details in their bnet accounts. If they mail these players they're invited and they haven't posted their details then there is a possibility that some players can sign up or give another persons info so they can participate etc Too much work tbh. My bet is on a A class qualifier.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
shell
Profile Joined October 2010
Portugal2722 Posts
November 22 2010 11:19 GMT
#51
good work!
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
Mongery
Profile Joined May 2009
892 Posts
November 22 2010 11:57 GMT
#52
NesTea is a beast!
gj IdrA btw!

TLO almost had a chance getting S-class ;/
http://www.twitch.tv/mongery_tv https://www.esportsearnings.com/players/27699-mongery-
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-22 13:12:15
November 22 2010 12:30 GMT
#53
JookToJung eliminated in Round of 64.

EDIT: Okay, it does look like Clide and Hyperdub have clinched S-class with Jook out.

S-Class
1. NesTea (Z)
2. FruitDealer (Z)
3. RainbOw (T)
4. FoxeR (T)
5. Ensnare (T)
6. SlayerSBoxeR (T)
7. LiveForever (T)
8. Maka (T)
9. InCa (P)
10. Zenio (Z)
11. HongUn (P)
12. Genius (P)
13. Kyrix (Z)
14. Check (Z)
15. sSKS (P)
16. Nada (T)
17. IdrA (Z)
18. TheWinD (Z)
19. Clide (T)
20. Hyperdub (T)

= 9
= 7
= 4

Spots Remaining: 12 (8 reserved for Ro8 newcomers)
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 13:10 GMT
#54
On November 22 2010 21:30 Kagami-sama wrote:
JookToJung eliminated in Round of 64.

Does that affect the Code S clinchers in any way?

EDIT: Clide and Hyperdub clinch S-class with JookToJung out?


Actually you're right, I overlooked that scenario, since they only needed to win to clinch Code S. Good call
www.TheInfestedArchon.com - SC2 Satire
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-22 13:30:26
November 22 2010 13:26 GMT
#55
On an added note, there are 3 Protoss - San, Legalmind and Anypro - sitting at the top of the S-class wild card race.

They're going to have to hope that Leenock loses against Clide and that everyone else below them does not get stuck losing in the Round of 16 (either losing before that or winning past it).

EDIT: Also, if TLO didn't get Marine rushed out of GSL1 and he decided to qualify for GSL3, he would have clinched S-class already.

=(
Enzyme
Profile Blog Joined August 2010
Australia183 Posts
November 22 2010 13:29 GMT
#56
On November 22 2010 21:30 Kagami-sama wrote:
Spots Remaining: 12 (8 reserved for Ro8 newcomers)


Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?
Kagami-sama
Profile Joined September 2010
460 Posts
November 22 2010 13:31 GMT
#57
On November 22 2010 22:29 Enzyme wrote:
Show nested quote +
On November 22 2010 21:30 Kagami-sama wrote:
Spots Remaining: 12 (8 reserved for Ro8 newcomers)


Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?

It does look like it, but there are always upsets.

It's also possible that the brackets could end up that one or more S-class players become guaranteed to make it back into the Round of 8, thus opening up spots for the ones waiting.
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 13:43 GMT
#58
On November 22 2010 22:29 Enzyme wrote:
Show nested quote +
On November 22 2010 21:30 Kagami-sama wrote:
Spots Remaining: 12 (8 reserved for Ro8 newcomers)


Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?


Can't assume it, but I'd say it's likely that 1-3 players who have clinched or achieved Code S will make top8 and open up some spots.
www.TheInfestedArchon.com - SC2 Satire
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 22 2010 13:50 GMT
#59
On November 22 2010 22:26 Kagami-sama wrote:
On an added note, there are 3 Protoss - San, Legalmind and Anypro - sitting at the top of the S-class wild card race.

They're going to have to hope that Leenock loses against Clide and that everyone else below them does not get stuck losing in the Round of 16 (either losing before that or winning past it).

EDIT: Also, if TLO didn't get Marine rushed out of GSL1 and he decided to qualify for GSL3, he would have clinched S-class already.

=(


San needs 4 of the top 7 remaining players in the Code S race who are still in GSL 3 to lose in the ro64 to clinch. Of course if more spots open up, he'll have a good shot at getting in.

anypro needs 4 of the top 6 players in the Code S race who are still in GSL 3 to lose in ro64 to clinch.

Haven't really looked at scenarios for ro32 yet.

LegalMind will likely need a current Code S player in the top8 to open spots for him to get Code S.
www.TheInfestedArchon.com - SC2 Satire
Kagami-sama
Profile Joined September 2010
460 Posts
November 22 2010 13:59 GMT
#60
On November 22 2010 22:50 Hoju wrote:
Haven't really looked at scenarios for ro32 yet.

Round of 16 will complicate things a lot less, because of the possibilities of:

NesTea vs. MakaPrime
Rainbow vs. FruitDealer
HongunPrime vs. KyrixZenith
Clide vs. BoxeR
Zenio vs. Hyperdub
IdrA vs. CheckPrime

If we see any of those matches happen for the Round of 16, one spot will open up.

Thus, 6 reserved-to-wildcard spots will be decided by the Round of 16, while the other two will be decided based on the performance of SlayerSBoxeR and Genius.
mati
Profile Joined October 2010
Argentina114 Posts
November 22 2010 14:00 GMT
#61
im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like :
[7] OgsTheWind
(in the same color he is playing)

has anything to do with rank? or how high they are sitted?

thanks
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 14:02 GMT
#62
On November 22 2010 23:00 mati wrote:
im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like :
[7] OgsTheWind
(in the same color he is playing)

has anything to do with rank? or how high they are sitted?

thanks

It's the clock position on the map of their starting locations
Kinda weird that most people don't know that.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
mati
Profile Joined October 2010
Argentina114 Posts
November 22 2010 14:04 GMT
#63
is so hard to look at the mini map, you need a number next to his nick to know where is his base? :p

i would never think of that!! lol

ok, thanks a lot for answering
Kagami-sama
Profile Joined September 2010
460 Posts
November 22 2010 14:06 GMT
#64
On November 22 2010 23:04 mati wrote:
is so hard to look at the mini map, you need a number next to his nick to know where is his base? :p

i would never think of that!! lol

ok, thanks a lot for answering

It's probably to clarify who is who during mirror matches, since the stream is too grainy to see their name in the gameplay.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 14:12 GMT
#65
On November 22 2010 23:06 Kagami-sama wrote:
Show nested quote +
On November 22 2010 23:04 mati wrote:
is so hard to look at the mini map, you need a number next to his nick to know where is his base? :p

i would never think of that!! lol

ok, thanks a lot for answering

It's probably to clarify who is who during mirror matches, since the stream is too grainy to see their name in the gameplay.

That's another way to interpretet that yes. The same thing can be said with the colors in their names as that also can show who is who and which locations they are. There are several indicators for that But I guess it's just done like that to avoid any confusion.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
~ava
Profile Blog Joined October 2009
Canada378 Posts
November 22 2010 14:36 GMT
#66
Thanks to OP for the info, good for a casual observer like me to get acquainted with the 'big names' in SC2.
Noxie
Profile Blog Joined April 2010
United States2227 Posts
November 22 2010 14:50 GMT
#67
Hope we start to see more foreigners qualify for Code S. Just Greg so far, hopefully this season will get a few new players in contention.
GGruss
Profile Joined October 2009
Sweden121 Posts
November 22 2010 14:51 GMT
#68
I feel stupid for spoiling myself. I guess I should've trusted you when you said you'd continually update the spreadsheet... :S
Heimatloser
Profile Joined March 2009
Germany1494 Posts
November 22 2010 15:07 GMT
#69
spreadsheet contains spoilers
All what KT currently needs is a Zerg and a second Terran
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 22 2010 15:13 GMT
#70
On November 22 2010 23:02 shannn wrote:
Show nested quote +
On November 22 2010 23:00 mati wrote:
im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like :
[7] OgsTheWind
(in the same color he is playing)

has anything to do with rank? or how high they are sitted?

thanks

It's the clock position on the map of their starting locations
Kinda weird that most people don't know that.


You're expecting that most people come from a RTS background. This could be his first game for all we know.
Why would you ever choose failure, when success is an option.
StarSense
Profile Blog Joined September 2010
206 Posts
November 22 2010 15:14 GMT
#71
HopeTorture's official name is RainBOw now
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
November 22 2010 15:25 GMT
#72
On November 23 2010 00:13 GreEny K wrote:
Show nested quote +
On November 22 2010 23:02 shannn wrote:
On November 22 2010 23:00 mati wrote:
im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like :
[7] OgsTheWind
(in the same color he is playing)

has anything to do with rank? or how high they are sitted?

thanks

It's the clock position on the map of their starting locations
Kinda weird that most people don't know that.


You're expecting that most people come from a RTS background. This could be his first game for all we know.

I didn't expect that at all from him or newbies. I was expressing that generally if u think a bit through u could see there's a color to each name and on the map and there's a number assigned to each player. It should spring in mind that it might be related to the player's location on the map although it's a bit double sided to express it that way. That was just logical to think but I understand not everyone will get this so I get your point.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Heimatloser
Profile Joined March 2009
Germany1494 Posts
November 22 2010 15:44 GMT
#73
On November 23 2010 00:25 shannn wrote:
Show nested quote +
On November 23 2010 00:13 GreEny K wrote:
On November 22 2010 23:02 shannn wrote:
On November 22 2010 23:00 mati wrote:
im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like :
[7] OgsTheWind
(in the same color he is playing)

has anything to do with rank? or how high they are sitted?

thanks

It's the clock position on the map of their starting locations
Kinda weird that most people don't know that.


You're expecting that most people come from a RTS background. This could be his first game for all we know.

I didn't expect that at all from him or newbies. I was expressing that generally if u think a bit through u could see there's a color to each name and on the map and there's a number assigned to each player. It should spring in mind that it might be related to the player's location on the map although it's a bit double sided to express it that way. That was just logical to think but I understand not everyone will get this so I get your point.

yeah... nobody had to explain it to me... ppl are just so lazy with their brains these days.
if its not on wikipedia then its an unsolvable mystery.
All what KT currently needs is a Zerg and a second Terran
Blueblister
Profile Joined August 2009
Sweden321 Posts
Last Edited: 2010-11-22 15:55:00
November 22 2010 15:54 GMT
#74
Very weird system used by Gom.
It would make much more sense having a point system were players gets their points doubled for every subsequent round they play in. Plus, not giving any points for those who got knocked out in the later stages of qualifies is just negligent, now how will they break all the inevitable ties?

Ro 64: 299 * 1,17 = 350
Ro 32: 350 * 2,00 = 699
Ro 16: 699 * 2,15 = 1500
Ro 8: 1500 * 1,67 = 2500
Ro 4: 2500 * 1,60 = 4000
Ro 2: 4000 * 1,75 = 7000
Ro 1: 7000

Round of 32 players are clearly discriminated.
s_i_l
Profile Joined October 2010
12 Posts
November 22 2010 17:26 GMT
#75
On November 23 2010 00:54 Blueblister wrote:
Very weird system used by Gom.
It would make much more sense having a point system were players gets their points doubled for every subsequent round they play in. Plus, not giving any points for those who got knocked out in the later stages of qualifies is just negligent, now how will they break all the inevitable ties?

Ro 64: 299 * 1,17 = 350
Ro 32: 350 * 2,00 = 699
Ro 16: 699 * 2,15 = 1500
Ro 8: 1500 * 1,67 = 2500
Ro 4: 2500 * 1,60 = 4000
Ro 2: 4000 * 1,75 = 7000
Ro 1: 7000

Round of 32 players are clearly discriminated.


Actually, look again, Ro32 players are being helped here!

This system actualy prevents alot of ties in it's self when considering only the players who actually have a chance of making Code-S. The whole point of Ro16 being 699 rather than 700 is so that making it to Ro32 twice is better than making it to the Ro16 once.

Think of a few examples of what could happen, and you'll see that this bracket is all about leaveraging the most broadcasted players, as well as the best underdogs.

The most important factor to look at here, is that Ro8 is the threshold for guarenteeing that you make code s (1500). What's interesting, is that getting Ro16 twice still does not get you to 1500, so you have no guarentee to make it to code-S without a Ro8 unless you qualify for all 3 tournements. However, if you can make Ro16 at least once and qualify another time, then you still have a chance to make it, where your chances depend on the same players appearing in the Ro8, and a larger variaity of players taking spots in Ro16,32,a dn 64. (IdrA is already guarenteed to qualify in this fashion, and likely more will in S3, due to the blow-out nature of S2)

TL;DR: When you look at GSL's point distribution, you can see how they balance the factors of "repeatable, but not amazing", "one time powerhouse", and "one time decent performance" by looking at he permeutations of 3 of Ro64, 32, and 16.
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-24 13:19:29
November 24 2010 11:53 GMT
#76
The next three matches in GSL currently will decide whether sanZenith and Leenock (who just won an amazing series against Clide) will get S-class before Round of 32 starts.

EDIT: Never mind, thought IMMvP was playing today.
G-Dy
Profile Joined April 2008
Germany91 Posts
Last Edited: 2010-11-24 17:52:08
November 24 2010 17:50 GMT
#77
I made today morning a clan distribution, if anyone is interested:

Sum(Points) Clan NrOfPlayers
16934 Prime.WE (17 Players)
14586 Ogs (11 Players)
14082 ZENEX (20 Players)
12844 TSL (7 Players)
09195 IM (4 Players)
08746 ST (7 Players)
03893 fOu (8 Players)
03098 SlayerS (2 Players)
01597 Liquid (4 Players)
01348 EG (1 Players)
00897 WeMade Fox (2 Players)
00350 Fnatic (1 Players)
00299 NsP (1 Players)
00299 mYm (1 Players)
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 24 2010 20:04 GMT
#78
On November 25 2010 02:50 G-Dy wrote:
I made today morning a clan distribution, if anyone is interested:

Sum(Points) Clan NrOfPlayers
16934 Prime.WE (17 Players)
14586 Ogs (11 Players)
14082 ZENEX (20 Players)
12844 TSL (7 Players)
09195 IM (4 Players)
08746 ST (7 Players)
03893 fOu (8 Players)
03098 SlayerS (2 Players)
01597 Liquid (4 Players)
01348 EG (1 Players)
00897 WeMade Fox (2 Players)
00350 Fnatic (1 Players)
00299 NsP (1 Players)
00299 mYm (1 Players)


Nice! It'll be interesting to see how it turns out in the end, especially with oGs and Prime.WE not doing as well in this tournament and fOu doing well.


I've also been keeping everything up to date in the OP and my spreadsheet. Since the tournament has started, TSL_Clide, and oGSHypderdub have both clinched Code S spots and a number of players have been eliminated from contention for Code S wildcard spots. cOreZenith is the only player eliminated so far who had a decent shot at clinching Code S.

Check out the OP for an overview of what each player needs to do.
www.TheInfestedArchon.com - SC2 Satire
Holy.BR
Profile Joined November 2010
Brazil67 Posts
Last Edited: 2010-11-24 20:28:04
November 24 2010 20:27 GMT
#79
Does Ret still have a chance?

For exemple, if he gets to Ro8 he will get 1500 points, will him get S-class?
=D
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 24 2010 20:35 GMT
#80
On November 25 2010 05:27 Holy.BR wrote:
Does Ret still have a chance?

For exemple, if he gets to Ro8 he will get 1500 points, will him get S-class?


If you get to ro8, you automatically get Code S. So, yes.
www.TheInfestedArchon.com - SC2 Satire
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-25 12:43:20
November 25 2010 08:26 GMT
#81
Round of 32 wins that will open possible wild card spots:

A. NesTea + MakaPrime
B. LiquidRet + HongunPrime
C. LiquidJinro + SlayerSBoxeR (assuming he wins Ro64)
D. IdrA + CheckPrime (assuming he wins Ro64)

If at least two of the above actually occur, then san/Leenock/Polt/MC will clinch S-class regardless of how they do in Round of 32.


EDIT: Lack of sleep
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 25 2010 09:19 GMT
#82
On November 25 2010 17:26 Kagami-sama wrote:
Round of 32 wins that will open possible wild card spots:

A. NesTea + MakaPrime
B. LiquidRet + HongunPrime
C. LiquidJinro + SlayerSBoxeR (assuming he wins Ro64)
D. IdrA + CheckPrime (assuming he wins Ro64)

If at least two of the above actually occur, then san/Leenock/Polt/MC will clinch S-class regardless of how they do in Round of 32.


A and D are correct, B and C are incorrect as Ret and Jinro do not have Code S. Also, if MarineKing (FoxeR) and Leenock win, that would open up another wild card spot, since Leenock will clinch Code S if he gets to ro16.

For those wondering why these players winning would open wild card spots, it is because these players would play each other in the ro16, and both players have Code S. Since there's 8 Code S spots reserved for the top8 in GSL 3, one of those spots would become a wild card spot as the player that wins the ro16 match would already have a Code S spot.
www.TheInfestedArchon.com - SC2 Satire
Imhotep
Profile Joined August 2010
Sweden267 Posts
November 25 2010 09:24 GMT
#83
Oh, man, look at that player list! GSL's gonna be soo awesome! I'm getting all wiggly and jiggly just thinking about it ^_^
"The world is a dynamic mess of jiggling things." - Richard Feynman
Kagami-sama
Profile Joined September 2010
460 Posts
November 25 2010 12:43 GMT
#84
On November 25 2010 18:19 Hoju wrote:
Show nested quote +
On November 25 2010 17:26 Kagami-sama wrote:
Round of 32 wins that will open possible wild card spots:

A. NesTea + MakaPrime
B. LiquidRet + HongunPrime
C. LiquidJinro + SlayerSBoxeR (assuming he wins Ro64)
D. IdrA + CheckPrime (assuming he wins Ro64)

If at least two of the above actually occur, then san/Leenock/Polt/MC will clinch S-class regardless of how they do in Round of 32.


A and D are correct, B and C are incorrect as Ret and Jinro do not have Code S. Also, if MarineKing (FoxeR) and Leenock win, that would open up another wild card spot, since Leenock will clinch Code S if he gets to ro16.

For those wondering why these players winning would open wild card spots, it is because these players would play each other in the ro16, and both players have Code S. Since there's 8 Code S spots reserved for the top8 in GSL 3, one of those spots would become a wild card spot as the player that wins the ro16 match would already have a Code S spot.

Oops, sorry about that. I blame it on my lack of sleep.

I guess that was wishful thinking on my part...
G-Dy
Profile Joined April 2008
Germany91 Posts
Last Edited: 2010-11-25 12:53:44
November 25 2010 12:49 GMT
#85
I have actualized the clan list, if anyone is interested, with the results of Ro64>

Total Rankings + Number of Players qualified
Pts. Nr Team
17036 17 Prime.WE
14987 12 oGs
14381 20 ZENEX
12545 06 TSL
09246 04 IM
08797 07 ST
04046 08 fOu
03149 02 SlayerS
01648 04 Liquid
01399 01 EG
00948 02 WeMadeFox
00598 01 MVP
00350 01 Fnatic
00350 01 jung
00299 01 mYm
00299 01 NsP
16210 47 \no team\

Season III Rankings + Number of Players in Ro32
Pts. Nr Team
03690 02 ZENEX
02997 06 Prime.WE
02399 06 fOu
01648 03 ST
01597 02 oGs
01349 03 TSL
01298 02 IM
00999 02 Liquid
00649 01 SlayerS
00649 01 WeMadeFox
00350 01 EG
00350 01 Fnatic
00299 00 NsP
00299 00 MVP
00000 00 jung
00000 00 mYm
02195 02 \no team\


It is actually quite interesting to note, that
/ Liquid has as many players in the Ro32 as oGs ``
/ ZENEX had 12 players qualified this season, only two have won. Probably the most frustrated team right now (next to oGs of course)
/ Idra, Check and Maka reached the Ro32 3 times in a row now. If Check wins the next series, he will be the only player who was in the Ro16 every season.
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-25 13:34:08
November 25 2010 13:33 GMT
#86
I'm rooting for more Protoss players as well as foreign/near-bonjwa SC1 players in the Code-S class. Having more of any of them would make the Code S tournament next year much more interesting.

Essentially, I'd like to see these make it to the Round of 8 as newcomers:
Sen
Jinro
Ret
Squirtle/GgOBoogie
JulyZerg

And these 2 make it to the Round of 16:
TSL_GuineaPig
choyafOu

FruitDealer, FoxeR and IdrA returning to the Round of 8 would then open up three more wild card spots for Protoss players, making the distribution of S-class fairly balanced:

Kagami's Code-SBet
1. NesTea (Z)
2. FruitDealer (Z)
3. RainbOw (T)
4. FoxeR (T)
5. Ensnare (T)
6. SlayerSBoxeR (T)
7. LiveForever (T)
8. Maka (T)
9. InCa (P)
10. Zenio (Z)
11. HongUn (P)
12. Genius (P)
13. Kyrix (Z)
14. Check (Z)
15. sSKS (P)
16. Nada (T)
17. IdrA (Z)
18. TheWinD (Z)
19. Clide (T)
20. Hyperdub (T)
21. Sen (Z)
22. Jinro (T)
23. Ret (Z)
24. Squirtle (P)
25. JulyZerg (Z)
26. san (P)
27. Leenock (Z)
28. MC (P)
29. Polt (T)
30. GuineaPig (P)
31. Choya (P)
32. LegalMind (P) or anyproPrime (P)

= 11
= 11
= 10

Koreans: 28
Europeans: 2
Taiwanese: 1
Americans: 1

Bonjwas: 2
Near-bonjwas: 1

Of course, this would require several upsets:
-Sen would have to beat NesTea in ZvZ and then (likely) MakaPrime
-Squirtle would have to beat (likely) NEXGenius in PvP
-Jinro would have to beat Moon and then (likely) SlayerSBoxeR in TvT

July and Ret would also have to face some tough opponents to get into the Round of 8.
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 25 2010 17:09 GMT
#87
Updated the overview of clinching scenarios. San and Leenock will likely clinch very soon. Polt and MC have a very good chance too. Rain and mvp, however, must win their ro32 against very tough opponents (Genius and IdrA, respectively), so I'm not as confident about their chances.
www.TheInfestedArchon.com - SC2 Satire
Beider
Profile Joined May 2010
Germany198 Posts
November 26 2010 06:57 GMT
#88
I have been following GSL pretty closely, watching most of the VODs from there but one thing I don't understand. Why do all players want this Code-S so badly?

Does these ranks benefit them any further than the actual prize money they get from getting to RO8 in GSL? Is it simply to attract sponsors? If someone could elaborate on that it would be much appreciated.
Bear4188
Profile Joined March 2010
United States1797 Posts
November 26 2010 07:02 GMT
#89
The next (real) phase of the the GSL is the 2011 season. The tournament will no longer be an open format, there will be 32 Code-S players in the premier league competing for the best prize money and 96? Code-A players competing for lesser prizes and the chance to make it into Code-S, all other players can attempt to gain Code-A through the Blizzard ladder and I think also a couple open/invite? tournaments throughout the year.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
Beider
Profile Joined May 2010
Germany198 Posts
November 26 2010 10:06 GMT
#90
Thank you for the clearification Bear4188
Kagami-sama
Profile Joined September 2010
460 Posts
November 26 2010 11:26 GMT
#91
NesTea vs. MakaPrime opens one spot for wild card.

If TSL_Rain loses today: san, Leenock, MC and Polt will all clinch Code S.
Kagami-sama
Profile Joined September 2010
460 Posts
Last Edited: 2010-11-26 11:39:36
November 26 2010 11:39 GMT
#92
EDIT: Wrong thread
AmiPolizeiFunk
Profile Joined May 2010
Germany804 Posts
November 27 2010 13:39 GMT
#93
Great thread, please keep updating the 1st post. Really should go into Liquipedia eventually, too.
Krogzor
Profile Joined September 2010
Korea (North)21 Posts
November 27 2010 14:03 GMT
#94
Has gom released any information on how different the prizemoney will be between the code S and code A tournament?
Odoakar
Profile Joined May 2010
Croatia1837 Posts
November 27 2010 14:06 GMT
#95
I hope there will eventually be a league and not only tournament play, though. Team league would also be very nice.
vanTuni
Profile Joined October 2009
389 Posts
November 27 2010 18:33 GMT
#96
very useful info. thanks for that update.

anyways, i'm kinda dissapointed how much Bo1 there will be for the forthcoming seasons. Kinda silly imho, we just saw on Dreamhack what that can lead to ;(
TexSC
Profile Joined June 2010
United States195 Posts
November 28 2010 04:41 GMT
#97
On November 27 2010 23:03 Krogzor wrote:
Has gom released any information on how different the prizemoney will be between the code S and code A tournament?


Isn't it the same tournament, but the Code S people get a bye while the code A players play a few rounds?

then later, the Code A players play the top people from the ladder so that they may qualify for code A?
Who is dayvie aka David Kim? find out -> http://wiki.teamliquid.net/starcraft2/David_Kim
cablesc
Profile Blog Joined August 2009
United States1540 Posts
November 28 2010 04:53 GMT
#98
On November 28 2010 13:41 TexSC wrote:
Show nested quote +
On November 27 2010 23:03 Krogzor wrote:
Has gom released any information on how different the prizemoney will be between the code S and code A tournament?


Isn't it the same tournament, but the Code S people get a bye while the code A players play a few rounds?

then later, the Code A players play the top people from the ladder so that they may qualify for code A?


No they're separate tournaments. Read here for details: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170373
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Yusername
Profile Joined October 2010
Sweden252 Posts
November 28 2010 08:12 GMT
#99
If Ret gets code S this season, I am certain he will win the GSL at some point.
Joyo
Profile Joined August 2010
Germany1 Post
November 29 2010 13:56 GMT
#100
Sorry for that question, but what do those ranks mean?!
Are these players automatically qualified next time...?
TestSubject893
Profile Joined September 2009
United States774 Posts
November 29 2010 15:11 GMT
#101
On November 26 2010 16:02 Bear4188 wrote:
The next (real) phase of the the GSL is the 2011 season. The tournament will no longer be an open format, there will be 32 Code-S players in the premier league competing for the best prize money and 96? Code-A players competing for lesser prizes and the chance to make it into Code-S, all other players can attempt to gain Code-A through the Blizzard ladder and I think also a couple open/invite? tournaments throughout the year.


There will be 64 code A players, meaning that players in the top 96 will qualify for code A. (i.e. Top 32 = code S, rank 33-96 = code A)
Slakkoo
Profile Blog Joined October 2010
Sweden1119 Posts
November 29 2010 15:15 GMT
#102
Code S means you're getting seeded, or what?
Heimatloser
Profile Joined March 2009
Germany1494 Posts
November 29 2010 15:17 GMT
#103
On November 30 2010 00:15 Slakkoo wrote:
Code S means you're getting seeded, or what?

this is the last gomtv open.
starting by next year we have 2 new leagues: code A league and code S league.
code S is the one with the high prize pool.
simple as that.
All what KT currently needs is a Zerg and a second Terran
Sobba
Profile Joined August 2010
Sweden576 Posts
November 29 2010 17:20 GMT
#104
San Leenock and Rain are almost guaranteed S-class now. So much needs to go wrong for them to miss.
Carkis
Profile Joined August 2010
Canada302 Posts
November 29 2010 18:08 GMT
#105
didnt loner get top 8?
regulator_mk
Profile Joined June 2010
United States127 Posts
Last Edited: 2010-11-29 20:19:24
November 29 2010 20:18 GMT
#106
The following ro32 scenarios would open up a wild card spot as it would have two Code S players playing each other in ro16, which would guarantee a Code S player in ro8:

IMNesTea win and MakaPrime.WE win Both won, so one more wild card spot opened
EGIdrA (or IMmvp if he clinches Code S) win and CheckPrime.WE win
MarineKingPrime.WE win and LeenockfOu (will have clinched Code S if he gets to ro16) win

The second one should simply be Check win (regardless of IdrA vs mvp result, since if mvp wins and Check wins, mvp will have clinched Code S -- He'll be no worse than 26th, and even if he loses to Check in Ro16, another "wild card" spot will open thanks to Check taking a Ro8 spot)
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 29 2010 22:51 GMT
#107
On November 30 2010 05:18 regulator_mk wrote:
Show nested quote +
The following ro32 scenarios would open up a wild card spot as it would have two Code S players playing each other in ro16, which would guarantee a Code S player in ro8:

IMNesTea win and MakaPrime.WE win Both won, so one more wild card spot opened
EGIdrA (or IMmvp if he clinches Code S) win and CheckPrime.WE win
MarineKingPrime.WE win and LeenockfOu (will have clinched Code S if he gets to ro16) win

The second one should simply be Check win (regardless of IdrA vs mvp result, since if mvp wins and Check wins, mvp will have clinched Code S -- He'll be no worse than 26th, and even if he loses to Check in Ro16, another "wild card" spot will open thanks to Check taking a Ro8 spot)

right now, mvp can only clinch a tie for a Code S spot if he wins. He would need another wild card spot to open up or polt or MC to lose to clinch for sure. He will most likely clinch a spot, but right now it wouldn't be guaranteed if he won.
www.TheInfestedArchon.com - SC2 Satire
regulator_mk
Profile Joined June 2010
United States127 Posts
Last Edited: 2010-11-29 23:34:19
November 29 2010 23:16 GMT
#108
^I guess you misinterpreted what I said. mvp needs to win to get in, but regardless of the result of the mvp vs IdrA match, a Check win opens up another "wild card" spot.

Case 1. Check and IdrA win. Both have already cliched, so a spot opens up, as you have correctly noted. Leenock, san, Rain, MC, Polt will all be in, and there is at least 1 more spot for someone with 998 points.

Case 2: Check and mvp win. Then mvp will be in (as will Leenock, san, Rain, MC, and Polt) as they will all have 999+ points, which no one else can achieve without Ro8. And at most 6 lower players will get Ro8 (since 1 spot goes to NesTea/Maka and another goes to mvp/Check, again assuming mvp and Check win in their Ro32 games).
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 30 2010 00:00 GMT
#109
On November 30 2010 08:16 regulator_mk wrote:
^I guess you misinterpreted what I said. mvp needs to win to get in, but regardless of the result of the mvp vs IdrA match, a Check win opens up another "wild card" spot.

Case 1. Check and IdrA win. Both have already cliched, so a spot opens up. Leenock, san, Rain, MC, Polt will all be in, and there is at least 1 more spot for someone with 998 points.

Case 2: Check and mvp win. Then mvp will be in (as will Leenock, san, Rain, MC, and Polt) as they will all have 999+ points, which no one else can achieve without Ro8. And at most 6 lower players will get Ro8 (since 1 spot goes to NesTea/Maka and another goes to mvp/Check, assuming mvp AND Check win in their Ro32 games).

Ah, I see what you're saying. MVP wouldn't clinch a wild card spot with a win, but if he and Check won, then mvp beat Check, the automatic Code S spot would just remove him from the wild card race and there'd be enough spots for Leenock, MC, Polt, Rain, and san. I sort of covered that in the overview, but didn't apply it to the other part since that scenario wouldn't technically open another wild card spot.

All this is fairly pointless tho, as I'm certain another wild card spot will open up one way or another and an mvp ro16 finish would get him in along with Leenock, MC, Polt, Rain, and san. I think what will happen is 2-3 more wild card spots will open up and it will be TheBest, LegalMind and anypro on the bubble and maybe needing some kind of tiebreaker.
www.TheInfestedArchon.com - SC2 Satire
Polygamy
Profile Joined January 2010
Austria1114 Posts
November 30 2010 00:04 GMT
#110
Congrats Idra way to hold it down.
Bosu
Profile Blog Joined June 2008
United States3247 Posts
November 30 2010 00:22 GMT
#111
It's sad that GSL is changing format now. GSL3 saw so many foreigners go and almost make it. Going for future seasons is so much more of a time commitment now. Hopefully it all works out :/
#1 Kwanro Fan
Phaded
Profile Joined August 2010
Australia579 Posts
November 30 2010 00:27 GMT
#112
On November 30 2010 03:08 Carkis wrote:
didnt loner get top 8?

BoxeR beat him in the ro16
I am down but I am far from over
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 30 2010 11:30 GMT
#113
With LeenockfOu and MarineKingPrime.WE winning, another Code S wild card spot has opened up and this means that LeenockfOu, sanZenith, PoltPrime, oGsMC, and TSL_Rain have clinched Code S! There is currently one wild card spot left and IMmvp can clinch it if he wins tomorrow. More wild card spots can open up for each Code S player that makes it to ro8 (including those who have clinched), so players sitting on the bubble like Legalmind, anyproPrime.WE, and TheBestfOu (if he loses in ro16) still have a shot.
www.TheInfestedArchon.com - SC2 Satire
pAzand
Profile Joined May 2010
Sweden539 Posts
November 30 2010 14:31 GMT
#114
How many Protoss at the moment? 5, with 3 close to grabbing wildcard spots if they open up, right?
If you can chill.. Chill!
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
November 30 2010 16:27 GMT
#115
Nice to see Idra made it though fruitdealer is still my hero.
http://shroomspiration.blogspot.com/
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2010-11-30 18:27:21
November 30 2010 18:26 GMT
#116
Code A
1. 64 player tournament
2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3
3. Top 32 players will have right to remain in Code A tournament.
4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament.
5. Top 8 players will be placed into "Up and Down Match"


So far it looks like the only way new foreigners can get into the GSL next year is through Code A qualifiers, perhaps concurrent with every main GSL. Tough luck.

Also, from the spreadsheet it seems everyone with at least 350 points is Code A? Ret, Jinro for example.
Hoju
Profile Blog Joined April 2010
United States449 Posts
November 30 2010 18:50 GMT
#117
On November 30 2010 23:31 pAzand wrote:
How many Protoss at the moment? 5, with 3 close to grabbing wildcard spots if they open up, right?

Currently the count is 11 Terran, 8 Zerg, and 6 Protoss. There's 2 Protoss on the bubble right now, anyproPrime.WE and LegalMind. They'll need 1-3 more spots to open up depending on how mvp and TheBest finish.

On December 01 2010 03:26 rift wrote:
Show nested quote +
Code A
1. 64 player tournament
2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3
3. Top 32 players will have right to remain in Code A tournament.
4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament.
5. Top 8 players will be placed into "Up and Down Match"


So far it looks like the only way new foreigners can get into the GSL next year is through Code A qualifiers, perhaps concurrent with every main GSL. Tough luck.

Also, from the spreadsheet it seems everyone with at least 350 points is Code A? Ret, Jinro for example.

Yep, anyone with at least 350 points (ro32 GSL finish/multiple GSLs or better) has Code A. There is a tie between the 39 players who have 299 points (1 GSL ro64 finish) for the last 20 spots in Code A. They haven't said how they'll break this tie, but they could do something like the players who took a game get Code A, or have a mini tournament.
www.TheInfestedArchon.com - SC2 Satire
Ashera
Profile Joined July 2010
Canada202 Posts
November 30 2010 19:28 GMT
#118
Proud to see that Idra got S class, saw it coming, hopefully he can clinch a Final's spot sometime in the near future.
Viva la Vida
Paer
Profile Joined August 2010
Sweden121 Posts
November 30 2010 19:39 GMT
#119
So what does the S stand for exactly?
zzaaxxsscd
Profile Blog Joined September 2010
United States626 Posts
November 30 2010 19:42 GMT
#120
awesome, oGsMC is confirmed S-class!!
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
November 30 2010 19:44 GMT
#121
On December 01 2010 03:26 rift wrote:
Show nested quote +
Code A
1. 64 player tournament
2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3
3. Top 32 players will have right to remain in Code A tournament.
4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament.
5. Top 8 players will be placed into "Up and Down Match"


So far it looks like the only way new foreigners can get into the GSL next year is through Code A qualifiers, perhaps concurrent with every main GSL. Tough luck.

Also, from the spreadsheet it seems everyone with at least 350 points is Code A? Ret, Jinro for example.

Ret and Jinro should be automatically Code A now, same with Sen (anyone who has Round 32'd).
the farm ends here
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
November 30 2010 20:22 GMT
#122
Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
November 30 2010 20:46 GMT
#123
On December 01 2010 05:22 Insanious wrote:
Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.


that will never happen
+ Show Spoiler +
if this happens i will print out these words and eat them + Show Spoiler +
Im serious
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
cablesc
Profile Blog Joined August 2009
United States1540 Posts
November 30 2010 20:54 GMT
#124
On December 01 2010 05:22 Insanious wrote:
Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.


Err, I think you have to look at the rankings again. TLO is currently tied for 41st with no way of getting more points. Only the top 32 make S class so he's been eliminated from contention.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
k20
Profile Joined September 2010
United States342 Posts
November 30 2010 21:11 GMT
#125
On December 01 2010 05:54 cablesc wrote:
Show nested quote +
On December 01 2010 05:22 Insanious wrote:
Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.


Err, I think you have to look at the rankings again. TLO is currently tied for 41st with no way of getting more points. Only the top 32 make S class so he's been eliminated from contention.

That's good because it would be such a waste to give code S to a guy who isn't even playing in GSL.
Noev
Profile Blog Joined January 2010
United States1105 Posts
November 30 2010 21:20 GMT
#126
yay i hope jinro makes it to the round of 8 would love to have two foreigners in S class, but ill have to wait and see how tonight goes
TestSubject893
Profile Joined September 2009
United States774 Posts
November 30 2010 23:04 GMT
#127
On December 01 2010 05:54 cablesc wrote:
Show nested quote +
On December 01 2010 05:22 Insanious wrote:
Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.


Err, I think you have to look at the rankings again. TLO is currently tied for 41st with no way of getting more points. Only the top 32 make S class so he's been eliminated from contention.


Actually he is tied for 39th, but yeah, he's out already.
zak
Profile Joined April 2010
Korea (South)1009 Posts
November 30 2010 23:07 GMT
#128
yay tester is S CLASS!!!
You know how to gain a victory, but not use it - maharbal
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
November 30 2010 23:17 GMT
#129
A lot of effort has gone into the OP so thank you very much.

So Code S and Code A players get to participate in the GOM tournaments in 2011 - is that correct?

What is the advantage of getting code S over code A in terms of 2011 competitions?
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Deletrious
Profile Joined December 2007
United States458 Posts
November 30 2010 23:46 GMT
#130
Really good job working out what this information means. Thank you.
Bow before the Dongjwa.
SoftSoap
Profile Joined November 2010
United States170 Posts
November 30 2010 23:50 GMT
#131
Leenock is wicked good, glad to see idra up there.
Tasteless, "IdrA always pulls out on time."
mindspike
Profile Blog Joined December 2002
Canada1902 Posts
November 30 2010 23:59 GMT
#132
On December 01 2010 08:17 bkrow wrote:
A lot of effort has gone into the OP so thank you very much.

So Code S and Code A players get to participate in the GOM tournaments in 2011 - is that correct?

What is the advantage of getting code S over code A in terms of 2011 competitions?


Its just a seeding system. Top seeded players don't have to qualify. However, seeds are dynamic and fluctuate depending on your results in upcoming seasons. Code A players can overtake Code S players through an "up and down tournament".
zerg/human - vancouver, canada
cablesc
Profile Blog Joined August 2009
United States1540 Posts
December 01 2010 00:44 GMT
#133
On December 01 2010 08:59 mindspike wrote:
Show nested quote +
On December 01 2010 08:17 bkrow wrote:
A lot of effort has gone into the OP so thank you very much.

So Code S and Code A players get to participate in the GOM tournaments in 2011 - is that correct?

What is the advantage of getting code S over code A in terms of 2011 competitions?


Its just a seeding system. Top seeded players don't have to qualify. However, seeds are dynamic and fluctuate depending on your results in upcoming seasons. Code A players can overtake Code S players through an "up and down tournament".


Not sure if you're saying this correctly based on your wording. They're two different tournaments, an S-class tournament and an A-class tournament. S-class is the top tournament with the most prestige/prizes. "Up/down touranment" is only to set the S, A class for the next GSL season.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Robonord
Profile Blog Joined April 2010
United States311 Posts
December 01 2010 06:17 GMT
#134
Anyone feel like the OP is keeping better track of Code S then the people at GOM probably are? lol
IMLosirA | ST_Bomber | SlayerS_Puzzle
DamageInq
Profile Joined April 2010
United States283 Posts
December 01 2010 13:35 GMT
#135
On November 23 2010 00:54 Blueblister wrote:
Very weird system used by Gom.
It would make much more sense having a point system were players gets their points doubled for every subsequent round they play in. Plus, not giving any points for those who got knocked out in the later stages of qualifies is just negligent, now how will they break all the inevitable ties?

Ro 64: 299 * 1,17 = 350
Ro 32: 350 * 2,00 = 699
Ro 16: 699 * 2,15 = 1500
Ro 8: 1500 * 1,67 = 2500
Ro 4: 2500 * 1,60 = 4000
Ro 2: 4000 * 1,75 = 7000
Ro 1: 7000

Round of 32 players are clearly discriminated.



The inconsistencies are strange. I think the system was designed in multiples of 2 but modified to make RO8 a threshold. You'll notice that there's no round where making it to is better than making it to the previous round twice except for RO8 (Hence the 2.15 multiplier when all the others are under 2x)

Although the system would still make more sense if RO32 was worth say 450 points.
"Scissors are OP. Rock is fine." -Paper
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 01 2010 13:58 GMT
#136
OP updated to reflect the final ro32 results.

Currently there are zero wild card spots, BUT every ro16 match has a player that has Code S or clinched a Code S wild card spot, so we could see up to 6 wild card spots open up.

Here are the matches that are really going to matter for the players still going for Code S wild card spots:

ST_Squirtle vs. TSL_Rain
BitByBitPrime.WE vs. TSL_FruitDealer
oGsMC vs. ST_July
PoltPrime.WE vs. LiquidJinro

Underlined players are the ones that would unlock a wild card spot if they win.

Note that wild card spots have already been opened up from the NesTea vs. Maka and MarineKing vs Leenock matches as a wild card spot would open up no matter who wins.

Also note that in TheBest vs HongUn and mvp vs choya, if TheBest and/or choya win that would take them out of the wild card running. So, there would be one less possible wild card spot, but one less player vying for that spot. And if HongUn and/or mvp win, it would open another wild card spot, but would still have the same amount of players going for wild card.
www.TheInfestedArchon.com - SC2 Satire
THM
Profile Joined November 2010
Bulgaria1131 Posts
December 01 2010 14:20 GMT
#137
It is indeed too bad that TLO did not participate in GSL3, he had a pretty good chance to get code S, don't know if he realized it at that moment..
Hoju
Profile Blog Joined April 2010
United States449 Posts
Last Edited: 2010-12-01 21:58:08
December 01 2010 14:26 GMT
#138
On December 01 2010 15:17 Robonord wrote:
Anyone feel like the OP is keeping better track of Code S then the people at GOM probably are? lol

Ha, thanks! You would think that they'd outline the scenarios for Tastosis on those little info sheets so that they could hype the game up a little, but I'm sure they're keeping track of all this. I also noticed in the interview thread that fomos.kr is on the ball when a player clinches Code S (see MC or mvp ro32 interview).

EDIT: just noticed this news post on gomtv.net: http://www.gomtv.net/2010gslopens3/news/283

So, at least one person is keeping track over there
www.TheInfestedArchon.com - SC2 Satire
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
December 01 2010 14:37 GMT
#139
Damn Jinro is 1 game away of achieving code S!!!
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
mZeta
Profile Joined July 2010
Philippines9 Posts
December 01 2010 14:52 GMT
#140
nice job with keeping track of the Code S rankings. this certainly ramps up the suspense.
anyway, to my question: what happens if not enough of the wild card spots open up to get anypro, LegalMind, TheBest and choya onto the list? (this is assuming TheBest and choya don't make it to ro8 :p)
"When the Zetas fill the skies, it's just our leaders in disguise" - Exo-Politics, Muse
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 01 2010 14:56 GMT
#141
Thanks for the thread, Tankboy is a Terran player not Protoss btw.
the farm ends here
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
December 01 2010 15:35 GMT
#142
C'mon Jinro!!
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 01 2010 18:56 GMT
#143
On December 01 2010 23:56 PartyBiscuit wrote:
Thanks for the thread, Tankboy is a Terran player not Protoss btw.

TLPD-ize linked to his BW profile, it's fixed now.
www.TheInfestedArchon.com - SC2 Satire
regulator_mk
Profile Joined June 2010
United States127 Posts
Last Edited: 2010-12-01 19:37:13
December 01 2010 19:33 GMT
#144
On December 01 2010 22:58 Hoju wrote:
OP updated to reflect the final ro32 results.

Currently there are zero wild card spots, BUT every ro16 match has a player that has Code S or clinched a Code S wild card spot, so we could see up to 6 wild card spots open up.

Here are the matches that are really going to matter for the players still going for Code S wild card spots:

ST_Squirtle vs. TSL_Rain
BitByBitPrime.WE vs. TSL_FruitDealer
oGsMC vs. ST_July
PoltPrime.WE vs. LiquidJinro

Underlined players are the ones that would unlock a wild card spot if they win.

Note that wild card spots have already been opened up from the NesTea vs. Maka and MarineKing vs Leenock matches as a wild card spot would open up no matter who wins.

Also note that in TheBest vs HongUn and mvp vs choya, if TheBest and/or choya win that would take them out of the wild card running. So, there would be one less possible wild card spot, but one less player vying for that spot. And if HongUn and/or mvp win, it would open another wild card spot, but would still have the same amount of players going for wild card.


Because each of the players with only 699 points will eliminate themselves with a loss,
Tankboy and jookToJung only care about the 4 matches you listed here regardless of what happens with choya or TheBest (since win or lose, those players will be ahead of them).
If at least 3 of the underlined players win, jookToJung is in. If 2 lose, he's out.
If all win, Tankboy is in. If one loses, he's out
If at least 2 underlined players win, Anypro, LegalMind, choya, and TheBest clinch, but if 3 or 4 lose, it will depend on the results of choya and TheBest as well as tie-breaker procedures.
adeezy
Profile Blog Joined May 2010
United States1428 Posts
December 01 2010 21:19 GMT
#145
Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 01 2010 21:27 GMT
#146
On December 02 2010 04:33 regulator_mk wrote:
Show nested quote +
On December 01 2010 22:58 Hoju wrote:
OP updated to reflect the final ro32 results.

Currently there are zero wild card spots, BUT every ro16 match has a player that has Code S or clinched a Code S wild card spot, so we could see up to 6 wild card spots open up.

Here are the matches that are really going to matter for the players still going for Code S wild card spots:

ST_Squirtle vs. TSL_Rain
BitByBitPrime.WE vs. TSL_FruitDealer
oGsMC vs. ST_July
PoltPrime.WE vs. LiquidJinro

Underlined players are the ones that would unlock a wild card spot if they win.

Note that wild card spots have already been opened up from the NesTea vs. Maka and MarineKing vs Leenock matches as a wild card spot would open up no matter who wins.

Also note that in TheBest vs HongUn and mvp vs choya, if TheBest and/or choya win that would take them out of the wild card running. So, there would be one less possible wild card spot, but one less player vying for that spot. And if HongUn and/or mvp win, it would open another wild card spot, but would still have the same amount of players going for wild card.


Because each of the players with only 699 points will eliminate themselves with a loss,
Tankboy and jookToJung only care about the 4 matches you listed here regardless of what happens with choya or TheBest (since win or lose, those players will be ahead of them).
If at least 3 of the underlined players win, jookToJung is in. If 2 lose, he's out.
If all win, Tankboy is in. If one loses, he's out
If at least 2 underlined players win, Anypro, LegalMind, choya, and TheBest clinch, but if 3 or 4 lose, it will depend on the results of choya and TheBest as well as tie-breaker procedures.

Ya, that's a much simpler way of looking at it, OP updated with this method. Also, players with 699 points are already eliminated from wild card contention as there's only 6 possible Code S spots and 6 players above 699 points that have not clinched.
www.TheInfestedArchon.com - SC2 Satire
zerious
Profile Joined August 2010
Canada3803 Posts
December 01 2010 21:34 GMT
#147
Good to see MVP make it in S-class, well-deserved.
Wargizmo
Profile Joined March 2010
Australia1237 Posts
December 02 2010 01:18 GMT
#148
On December 02 2010 06:34 zerious wrote:
Good to see MVP make it in S-class, well-deserved.


Yep, actually this was the first time I have cheered against IdrA in a GSL match just because MVP is so damn good and deserves that Code S spot.
Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
skrzmark
Profile Joined November 2010
United States1528 Posts
Last Edited: 2010-12-02 01:53:38
December 02 2010 01:53 GMT
#149
On December 02 2010 06:19 adeezy wrote:
Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone


I still don't think SanZenith deserved Code S
We got them GOM TvT's and them mlGG's
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 02 2010 02:24 GMT
#150
On December 02 2010 10:53 skrzmark wrote:
Show nested quote +
On December 02 2010 06:19 adeezy wrote:
Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone


I still don't think SanZenith deserved Code S

Ya, I agree, he made ro16 in GSL1, which is clearly less of an accomplishment than doing that in GSL2 or 3, and then had that absolutely awful ro32 series in GSL2.

The other person that might make Code S and may not deserve it is jookToJung. Granted, he is one of the few players to qualify for all 3 GSLs, but hasn't done anything in them, only getting out of the ro64 once in GSL1.

Hell, I suppose you could make an argument for the one hit wonders, NEXLiveForever, sSKS, and NaDa. But sSKS and NaDa are generally considered to be good players and NEXLiveForever did get to ro4 in GSL1, beating Maka and an inexperienced NesTea.
www.TheInfestedArchon.com - SC2 Satire
skrzmark
Profile Joined November 2010
United States1528 Posts
December 02 2010 02:34 GMT
#151
On December 02 2010 11:24 Hoju wrote:
Show nested quote +
On December 02 2010 10:53 skrzmark wrote:
On December 02 2010 06:19 adeezy wrote:
Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone


I still don't think SanZenith deserved Code S

Ya, I agree, he made ro16 in GSL1, which is clearly less of an accomplishment than doing that in GSL2 or 3, and then had that absolutely awful ro32 series in GSL2.

The other person that might make Code S and may not deserve it is jookToJung. Granted, he is one of the few players to qualify for all 3 GSLs, but hasn't done anything in them, only getting out of the ro64 once in GSL1.

Hell, I suppose you could make an argument for the one hit wonders, NEXLiveForever, sSKS, and NaDa. But sSKS and NaDa are generally considered to be good players and NEXLiveForever did get to ro4 in GSL1, beating Maka and an inexperienced NesTea.


I don't like how SanZenith plays those other players you mention have good play styles. JookToJung deserves it more than SanZenith I'd say because he made it in this last season something that not even NaDa did and because he always gets made fun of by Tastosis in a "fun" way.
We got them GOM TvT's and them mlGG's
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 02 2010 02:50 GMT
#152
On December 02 2010 11:24 Hoju wrote:
Show nested quote +
On December 02 2010 10:53 skrzmark wrote:
On December 02 2010 06:19 adeezy wrote:
Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone


I still don't think SanZenith deserved Code S

Ya, I agree, he made ro16 in GSL1, which is clearly less of an accomplishment than doing that in GSL2 or 3, and then had that absolutely awful ro32 series in GSL2.

The other person that might make Code S and may not deserve it is jookToJung. Granted, he is one of the few players to qualify for all 3 GSLs, but hasn't done anything in them, only getting out of the ro64 once in GSL1.

Hell, I suppose you could make an argument for the one hit wonders, NEXLiveForever, sSKS, and NaDa. But sSKS and NaDa are generally considered to be good players and NEXLiveForever did get to ro4 in GSL1, beating Maka and an inexperienced NesTea.

This may have been discussed before...but does anyone actually know what happen to LiveForever? Is he still even an active player? He didn't try out in Season 2 cause of school, and nobody spoke about him in Season 3 so I don't know - maybe he'd forfeit his spot (or possibly he knew he had Code S and just decided to sit out 2 seasons...)
the farm ends here
rift
Profile Blog Joined September 2007
1819 Posts
December 02 2010 03:25 GMT
#153
3 Protoss in contention...let's hope they can all make it to code S.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 02 2010 03:29 GMT
#154
12 Terrans, 8 Zergs 6 protoss - I'd love to see more Toss, but I don't really want to see anypro make it...I'd rather have Squirtle or even Choya just win outright into Ro8.
the farm ends here
Wivyx
Profile Joined May 2009
Norway624 Posts
December 02 2010 12:47 GMT
#155
Today's results means that anypro, LegalMind, TheBest and Choya all clicnhed code S if I'm not mistaken.

Great to see some more protoss.
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2010-12-02 13:27:28
December 02 2010 12:56 GMT
#156
Yep, all four 998 players go through if this is correct and we get a slightly more racially balanced code S. All up to July/Jinro now.

JookToJung, potential code S progamer with a 3-7 record.
Fa1nT
Profile Joined September 2010
United States3423 Posts
December 02 2010 13:06 GMT
#157
sad BitbyBit didn't make code S

Would love to see moar marine/SCV
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
December 02 2010 13:14 GMT
#158
wow so if july and jinro lose we wll see tankpoy and jooktojung as code S instead of the former?
that would suck.><
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Excstazy
Profile Joined October 2010
Colombia46 Posts
December 02 2010 13:14 GMT
#159
Oh man, i really gald to see idra in that list xD. I hope he gets to Ro8 at least next season.
Colombia!!!
Teddyman
Profile Joined October 2008
Finland362 Posts
December 02 2010 13:15 GMT
#160
Now it's quite simple, 2 spots left and the matches that matter are:

MC vs July
Polt vs Jinro

Both July and Jinro win: July and Jinro get code S.
Either July or Jinro loses: jooktojung gets code S instead of the loser.
Both July and Jinro lose: jooktojung and TankBoyPrime get code S.
"Chess is a dead game" -Bobby Fischer 2004
Kagami-sama
Profile Joined September 2010
460 Posts
December 02 2010 13:18 GMT
#161
Players who have achieved Code S
1. TSL_FruitDealer
2. IMNesTea
3. ST_RainBOw (HopeTorture)
4. MarineKingPrime.WE (FoxeR)
5. oGsEnsnare
6. SlayerSBoxeR
7. NEXLiveForever
8. oGsInCa
9. MakaPrime.WE
10. oGsZenio
11. HongUnPrime.WE
12. NsP_Genius
13. KyrixZenith
14. TSL_sSKS
15. oGsNada
16. CheckPrime.WE
17. EGIdrA
18. oGsTheWinD
19. oGsHyperdub
20. TSL_Clide
21. LeenockfOu
22. sanZenith
23. PoltPrime
24. oGsMC
25. TSL_Rain
26. IMmvp
27. LegalMind
28. anyproPrime
29. TheBestfOu
30. choyafOu
31. [Reserved for JulyZerg OR jookToJung, depending on July tomorrow]
32. [Reserved for LiquidJinro, jookToJung, OR TankboyPrime, depending on July/Jinro]

Of the 30 clinching S-class:
= 13
= 9
= 8

If JulyZerg wins, Jinro loses:
= 13
= 10
= 9

Any other combination:
= 14
= 9
= 9
Skytalker
Profile Joined October 2010
Sweden671 Posts
December 02 2010 13:19 GMT
#162
the ranking system is somewhat flawed. The game has evolved so much since first GSL and alot of players have emerged. I do hope it won't be too much of a hassle to qualify next year.
Jaedong HWAITING!
Kagami-sama
Profile Joined September 2010
460 Posts
December 02 2010 13:24 GMT
#163
On December 02 2010 22:19 Skytalker wrote:
the ranking system is somewhat flawed. The game has evolved so much since first GSL and alot of players have emerged. I do hope it won't be too much of a hassle to qualify next year.

It's still a lot better than other systems. It's not easy to qualify for all three GSL regardless of balance or metagame changes. S-class rankings rewards prominent play in any of the three seasons (Round of 8) or consistency among the three seasons (point rankings).
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
December 02 2010 13:54 GMT
#164
well an inflation system shouldve been in place, where you lose a point for every season you havent qualifier for.
that way we wouldnt be facing an issue of tankboy having 1 point up on current top 16ers.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
sihyunie
Profile Joined June 2008
United States108 Posts
December 02 2010 15:16 GMT
#165
On December 02 2010 22:54 Sfydjklm wrote:
well an inflation system shouldve been in place, where you lose a point for every season you havent qualifier for.
that way we wouldnt be facing an issue of tankboy having 1 point up on current top 16ers.


I think GomTV wanted it that way, for 2x Ro32 finishes to be better than 1 Ro16. You can debate whether that's the right call or not, but I think 2x Ro32 shows more consistent skill than 1 Ro16. I do think that player quality has increased quite a bit since GSL1, so I'm curious as to see how well LiveForever does in next season since he didn't even participate in qualifiers after going to the semi in season 1.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 02 2010 15:38 GMT
#166
Hmm, is this not TheBestfOu's first time in the GSL? If it is, doesn't only a Ro16 finish guarantee him nothing?
the farm ends here
rift
Profile Blog Joined September 2007
1819 Posts
December 02 2010 15:55 GMT
#167
On December 03 2010 00:38 PartyBiscuit wrote:
Hmm, is this not TheBestfOu's first time in the GSL? If it is, doesn't only a Ro16 finish guarantee him nothing?

ro64 gsl2.
Hoju
Profile Blog Joined April 2010
United States449 Posts
Last Edited: 2010-12-02 18:14:17
December 02 2010 18:08 GMT
#168
On December 03 2010 00:38 PartyBiscuit wrote:
Hmm, is this not TheBestfOu's first time in the GSL? If it is, doesn't only a Ro16 finish guarantee him nothing?

TheBest was KangJiYoung in GSL2

Sorry for the late update, was really sleepy and missed all the games, but OP is updated and there are only 2 spots left!

anyproPrime.WE, LegalMind, TheBestfOu, and choyafOu have all clinched Code S!

It comes down to these last 2 games:

oGsMC vs. ST_July
PoltPrime.WE vs. LiquidJinro

July and Jinro need to win to get Code S. jookToJung needs MC OR Polt to win. Tankboy needs MC AND Polt to win.

Edit: Oh, I guess like 5 other people already covered this. Well, the OP is updated at least
www.TheInfestedArchon.com - SC2 Satire
Steel
Profile Blog Joined April 2010
Japan2283 Posts
December 02 2010 18:26 GMT
#169
cool thread

but i have no idea what code s even does
Try another route paperboy.
DaRkFrosT
Profile Joined September 2010
United States407 Posts
December 02 2010 18:35 GMT
#170
Lets go Jinro!

Get into the Ro8! :D
Libera me from hell.
merin
Profile Joined June 2010
Norway52 Posts
December 02 2010 18:49 GMT
#171
I hope both July and Jinro wins tomorrow so they get code s.

They deserve it way more than both jookToJung and Tankboy imo
merin
k20
Profile Joined September 2010
United States342 Posts
December 02 2010 23:23 GMT
#172
July's got it for sure. Jinro would be okay too I guess.
Stolat
Profile Joined June 2010
Poland241 Posts
December 02 2010 23:35 GMT
#173
Jinro and July ftw
UF fight!
ImHuko
Profile Joined December 2010
United States996 Posts
December 02 2010 23:40 GMT
#174
Would have cried if somehow BitByBit got Code-S! All very good players, finally we'll see some Tester!
Philip2110
Profile Joined April 2010
Scotland798 Posts
December 03 2010 00:33 GMT
#175
Comon Jinro :D
Master Sc2 - Diamond LoL - Eu W
shaNk
Profile Joined August 2010
Canada124 Posts
December 03 2010 00:40 GMT
#176
fuck, good work man
NrGshaNk op nrg)
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 03 2010 00:43 GMT
#177
Man oh man Hoju - not only do you have a username that makes me laugh everytime i read it you have provided a stellar thread!

Thanks for the updates!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
_vladimir_
Profile Joined September 2010
Serbia530 Posts
Last Edited: 2010-12-03 00:44:06
December 03 2010 00:43 GMT
#178
I can't wait to see sanZenith games in CODE S tournament. Oh boy...
MC:" 2nd game i all in, he drone he drone, me win."
kvn4444
Profile Joined September 2010
1510 Posts
December 03 2010 00:52 GMT
#179
thanks a lot for the info. had a question is that list also the seed the player will have, for example - FD having a #1 seed in the tournament. also seems there are some names there that might have fallen behind the talent curve a bit. havent seen guys like ensnare or legal play in a while.
MisterFred
Profile Joined October 2010
United States2033 Posts
December 03 2010 01:05 GMT
#180
Thanks again for continuing to update the original post. I check this thread all the time.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
zerious
Profile Joined August 2010
Canada3803 Posts
December 03 2010 01:05 GMT
#181
On December 03 2010 09:52 kvn4444 wrote:
thanks a lot for the info. had a question is that list also the seed the player will have, for example - FD having a #1 seed in the tournament. also seems there are some names there that might have fallen behind the talent curve a bit. havent seen guys like ensnare or legal play in a while.


Not surprised, as BW players switch over; it will fade out all those who we thought were good months ago.
olbaid
Profile Joined May 2010
United States2 Posts
December 03 2010 01:25 GMT
#182
Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.

The players that went 2:1 are
GSL1
Aory
Artosis
Breeze
Cella
Dos
Hansin
Leader
RenieHouR
Squirrel
Ssoja
TorcH

GSL2
Baby
Flint
Kyumer

GSL3
Jys
Vines
Max
Drug
crms
Profile Joined February 2010
United States11933 Posts
December 03 2010 01:30 GMT
#183
amazing compliation, kudos of the highest magnitude. Also, I hope you're ready to add Jinro in that Ro8 seed. I also can't believe TLO didn't try for GSL3 seeing as he had a fairly good shot at S-class. It's a real shame.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
December 03 2010 01:31 GMT
#184
I'm not good at understanding statistics. What needs to happen for Jinro to get code S?
Its grack
zerious
Profile Joined August 2010
Canada3803 Posts
December 03 2010 01:36 GMT
#185
On December 03 2010 10:31 bokeevboke wrote:
I'm not good at understanding statistics. What needs to happen for Jinro to get code S?


Beat Poltprime
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 03 2010 01:39 GMT
#186
On December 03 2010 10:25 olbaid wrote:
Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.

The players that went 2:1 are
GSL1
Aory
Artosis
Breeze
Cella
Dos
Hansin
Leader
RenieHouR
Squirrel
Ssoja
TorcH

GSL2
Baby
Flint
Kyumer

GSL3
Jys
Vines
Max
Drug

This may be outdated now, but I believe it was mentioned that GSL1 qualifiers are ranked automatically higher than those in 2/3. So that essentially guarantees that Artosis, Cella and TorcH are A-Class players for next year.
the farm ends here
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 03 2010 01:50 GMT
#187
On December 03 2010 10:25 olbaid wrote:
Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.

The players that went 2:1 are
GSL1
Aory
Artosis
Breeze
Cella
Dos
Hansin
Leader
RenieHouR
Squirrel
Ssoja
TorcH

GSL2
Baby
Flint
Kyumer

GSL3
Jys
Vines
Max
Drug

You forgot to subtract 2 players that will get Code S, so 44 players over 350 points, and 20 Code A spots up for grabs for the 59 players sitting at 299 points.

Nice work, though! It'll be interesting to see how GomTV will fill these spots and that may be something they'll do. There also might be more open Code A spots if players choose to not participate in the first Code A tournament (such as maybe TLO).

On December 03 2010 09:52 kvn4444 wrote:
thanks a lot for the info. had a question is that list also the seed the player will have, for example - FD having a #1 seed in the tournament. also seems there are some names there that might have fallen behind the talent curve a bit. havent seen guys like ensnare or legal play in a while.

The numbers don't mean anything right now, I'll sort them into actual ranking at the end of the tournament, but for now you can check the spreadsheet linked in the OP for up to date point rankings. It's also unclear whether they will seed the players according to points for the Code S tournament. My guess is that since it's a group tournament, they'll seed the top 8 players into separate groups and then fill in the groups randomly, but hopefully we'll know more soon.

Ensnare and LegalMind aren't in GSL3, so that's why you haven't seen them in awhile, and them not being in GSL3 doesn't mean a whole lot since qualification is such a crap shoot. Ensnare is certainly a legit player with a top4 and top16 finish and on one of the best teams, but you may be right about players like LegalMind.
www.TheInfestedArchon.com - SC2 Satire
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 03 2010 02:00 GMT
#188
On December 03 2010 10:39 PartyBiscuit wrote:
Show nested quote +
On December 03 2010 10:25 olbaid wrote:
Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.

The players that went 2:1 are
GSL1
Aory
Artosis
Breeze
Cella
Dos
Hansin
Leader
RenieHouR
Squirrel
Ssoja
TorcH

GSL2
Baby
Flint
Kyumer

GSL3
Jys
Vines
Max
Drug

This may be outdated now, but I believe it was mentioned that GSL1 qualifiers are ranked automatically higher than those in 2/3. So that essentially guarantees that Artosis, Cella and TorcH are A-Class players for next year.

I don't believe so, that was for the military style ranks they've been using which, as far as I know, have no effect on the actual point rankings for Code S and Code A. People thought they did, because GomTV didn't release any information, so that's where the speculation came out that GSL1 was worth more than the other GSL's.
www.TheInfestedArchon.com - SC2 Satire
rift
Profile Blog Joined September 2007
1819 Posts
December 03 2010 05:59 GMT
#189
http://www.playxp.com/sc2/news/view.php?article_id=2402970
Essentially the same thing we have here, but with PlayXP's nifty icons and clean layout.
Holy.BR
Profile Joined November 2010
Brazil67 Posts
December 03 2010 06:06 GMT
#190
what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right?
=D
pyro19
Profile Joined August 2010
6575 Posts
December 03 2010 06:17 GMT
#191
On December 03 2010 15:06 Holy.BR wrote:
what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right?


Huk will be Code B , have tourney to determine the Best Code B players.
Then they will challenge the Worst Code A players and if they defeat them , take their place.
Then the Best Code A players will play the Worst Code S players for the Same Process.

I would rather have the last 4 players of each Code be automatically demoted and The best players be automatically promoted like the Premier League or la liga etc.
Thy Shall Die Alone...or emm..something like that.
kedinik
Profile Joined September 2010
United States352 Posts
December 03 2010 07:38 GMT
#192
How do you claim Code A now that it's becoming a closed system?
theherder2
Profile Joined September 2010
United States538 Posts
December 03 2010 07:49 GMT
#193
theres still open tourneys relatively often for the chance to compete against lower Code A players for their spots.
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
December 03 2010 07:51 GMT
#194
Lets hope Jinro and July win, rather them in S class than Juktojung and Tankboy
戦いの中に答えはある
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
December 03 2010 07:58 GMT
#195
Please Jinro win...
Aka XephyR/Shaneyesss
butter
Profile Blog Joined July 2009
United States785 Posts
December 03 2010 08:01 GMT
#196
Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates.
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
Mainland
Profile Joined September 2010
Canada551 Posts
December 03 2010 08:20 GMT
#197
On December 03 2010 15:17 pyro19 wrote:
Show nested quote +
On December 03 2010 15:06 Holy.BR wrote:
what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right?


Huk will be Code B , have tourney to determine the Best Code B players.
Then they will challenge the Worst Code A players and if they defeat them , take their place.
Then the Best Code A players will play the Worst Code S players for the Same Process.

I would rather have the last 4 players of each Code be automatically demoted and The best players be automatically promoted like the Premier League or la liga etc.


I feel challenge matches would be so more exciting. Imagine watching someone like Huk or TLO or even Jaedong and Flash *gasp* trying to get into Code S. So much hype.
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 03 2010 08:20 GMT
#198
On December 03 2010 15:17 pyro19 wrote:
Show nested quote +
On December 03 2010 15:06 Holy.BR wrote:
what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right?


Huk will be Code B , have tourney to determine the Best Code B players.
Then they will challenge the Worst Code A players and if they defeat them , take their place.
Then the Best Code A players will play the Worst Code S players for the Same Process.

I would rather have the last 4 players of each Code be automatically demoted and The best players be automatically promoted like the Premier League or la liga etc.

Code B is reserved for the players who qualified for a GSL, but did not do well enough to be Code A. They are kind of the reserve Code A, so if any Code A player drops out, a Code B player will fill in. Since there are 59 players tied for 20 Code A spots, we will have to see how the determine those last spots in Code A.

On December 03 2010 16:38 kedinik wrote:
How do you claim Code A now that it's becoming a closed system?

Back in July (I think), GomTV released information on how the tournaments will work in 2011. You can see all that information in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170373

Basically, there will be some kind of qualification (ladder or open tournament or some other method) to get 32 players who will play the 32 Code A players who lost their first match in the Code A tournament. The winner of these matches will get Code A. We'll have to wait and see what GomTv will actually do.

On December 03 2010 17:01 butter wrote:
Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates.

source? I haven't heard anything about that.
www.TheInfestedArchon.com - SC2 Satire
StutteR
Profile Blog Joined January 2010
United States1903 Posts
Last Edited: 2010-12-03 08:30:21
December 03 2010 08:29 GMT
#199


I would rather have the last 4 players of each Code be automatically demoted and The best
Show nested quote +
On December 03 2010 17:01 butter wrote:
Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates.

source? I haven't heard anything about that.


Day 3, oGsHyberDub interview

http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013
`~` | effOrt Movie sKyHigh forever & SEn
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 03 2010 12:05 GMT
#200
On December 03 2010 17:29 [ur]Chin wrote:
Show nested quote +


I would rather have the last 4 players of each Code be automatically demoted and The best
On December 03 2010 17:01 butter wrote:
Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates.

source? I haven't heard anything about that.


Day 3, oGsHyberDub interview

http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013

ah, didn't catch that one, thanks. Looks like a good move now that jookToJung has clinched Code S.

btw, finally made the OP all nice and TLPD-ized and such, and full Code A ranks are almost up and will be updated after today's matches.
www.TheInfestedArchon.com - SC2 Satire
Niick
Profile Joined September 2010
Australia426 Posts
Last Edited: 2010-12-03 12:45:13
December 03 2010 12:43 GMT
#201
On December 03 2010 17:29 [ur]Chin wrote:
Show nested quote +


I would rather have the last 4 players of each Code be automatically demoted and The best
On December 03 2010 17:01 butter wrote:
Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates.

source? I haven't heard anything about that.


Day 3, oGsHyberDub interview

http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013



ah excellent, I noticed his ladder name had changed to oGsJookTo.. but i wasn't 100% sure if it was him (couldnt find another high ranking jookto.. but you never know..

p.s. he'd be oGsJookTo now not oGsJookToJung Jung having been his clan


edit: http://kr.battle.net/sc2/ko/profile/81892/1/oGsjookTo/
You'll have to speak up, I'm wearing a towel.
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 03 2010 12:45 GMT
#202
Code S player list is set! Congrats to the final qualifier, LiquidJinro!

I will keep the points updated and I'll update the Code A list, once GomTV announces how they'll break the 59 player tie for the last 20 spots.
www.TheInfestedArchon.com - SC2 Satire
Laquendi
Profile Joined October 2010
Finland35 Posts
December 03 2010 12:50 GMT
#203
Nice! Really fast work Hoju. Gratz to Jinro for the last Code S spot.
Eternalmisfit
Profile Blog Joined June 2010
United States643 Posts
December 03 2010 12:51 GMT
#204
Team distributions

oGs - 8
Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung

Prime - 6
MarineKing, HongUn, Maka, Check, Polt, Anypro

TSL - 4
FruitDealer, Rain, sSKS, Clide

Zenex - 4
LiveForever, Kyrix, SanZenith, LegalMind

foU - 3
Leenock, TheBest, Choya

IM - 2
NesTea, MVP

Liquid - 1
Jinro

SlayerS - 1
BoxeR

EG - 1
Idra

ST - 1
RainBOw

NsP(??) - 1
Genius

oGs dominating the S class ranking by taking a quarter of the spots



Hoju
Profile Blog Joined April 2010
United States449 Posts
December 03 2010 12:52 GMT
#205
On December 03 2010 21:43 Niick wrote:
Show nested quote +
On December 03 2010 17:29 [ur]Chin wrote:


I would rather have the last 4 players of each Code be automatically demoted and The best
On December 03 2010 17:01 butter wrote:
Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates.

source? I haven't heard anything about that.


Day 3, oGsHyberDub interview

http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013



ah excellent, I noticed his ladder name had changed to oGsJookTo.. but i wasn't 100% sure if it was him (couldnt find another high ranking jookto.. but you never know..

p.s. he'd be oGsJookTo now not oGsJookToJung Jung having been his clan


edit: http://kr.battle.net/sc2/ko/profile/81892/1/oGsjookTo/

Ah, I thought that Jung was part of his name and wasn't part of the jung clan (I think Tastosis said that), but I guess that disproves it (unless he had to shorten it due to character limits, I guess we'll see).
www.TheInfestedArchon.com - SC2 Satire
munchmunch
Profile Joined October 2010
Canada789 Posts
December 03 2010 13:17 GMT
#206
Congrats to Jinro! So amazing to see Liquid with a player in Code S.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
December 03 2010 13:20 GMT
#207
Hmm... interesting,.... somehow never heard of this JookToJung guy until now. Qualifying for code S with a 3-7 GSL record seems a bit.... wrong?
Laquendi
Profile Joined October 2010
Finland35 Posts
December 03 2010 13:31 GMT
#208
On December 03 2010 22:20 EtherealDeath wrote:
Hmm... interesting,.... somehow never heard of this JookToJung guy until now. Qualifying for code S with a 3-7 GSL record seems a bit.... wrong?

Actually even 0-6 would have been enough for him. I think he made a great accomplishment by qualifying for every GSL and deserves his spot. Still I'm sad to see players like July, Sangho and a bunch of foreigners not make it.
KevinIX
Profile Joined October 2009
United States2472 Posts
December 03 2010 13:31 GMT
#209
How will the 2011 GSL's work. Will it still be monthly GSLs?
Liquid FIGHTING!!!
Wargizmo
Profile Joined March 2010
Australia1237 Posts
December 03 2010 13:32 GMT
#210

Poor Tankboy must be mad at his teammate for playing so horribly and costing him Code-S
Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
December 03 2010 13:36 GMT
#211
On December 03 2010 22:31 Laquendi wrote:
Show nested quote +
On December 03 2010 22:20 EtherealDeath wrote:
Hmm... interesting,.... somehow never heard of this JookToJung guy until now. Qualifying for code S with a 3-7 GSL record seems a bit.... wrong?

Actually even 0-6 would have been enough for him. I think he made a great accomplishment by qualifying for every GSL and deserves his spot. Still I'm sad to see players like July, Sangho and a bunch of foreigners not make it.



yeah. the reason why this looks akward is that tlpd only knows about the main event games, but ignores the qualifier games.

for example, tester has a 6-3 record in the gsl, while jooktojung has a 3-7 record. but if u include the qualifiers, jooktojung would have a better record than tester because he was pulling through the qualifiers while tester was not, two times in a row. even qualifying for the ro64 of a gsl is a feat because it means u have defeated a bunch of perhaps really good players to get there.
thus, the tlpd stats can be really misleading.
"What am I supposed to do against this?" - "Lose!" :-]
Niick
Profile Joined September 2010
Australia426 Posts
December 03 2010 13:39 GMT
#212
Q. Any comments?
A. We moved to a new team house, it's very wide and nice. Jo Chang-Ho, oGsjookTo, oGsCezanne, oGsTheWinD and Liquid'Ret helped me practice a lot, so I want to thank them. I also want to thank oGsCarmel, oGsVines and NsPGenius for suggesting the build. oGsjookTo got Code S since I won today, so I think maybe he should buy me dinner. I want to tell other protoss players that us protosses that made it here will be playing spectacular games, so I hope they can start winning with the builds we use. Lastly, I want to thank the manager Hwang Kyu-Hoon, coach oGsTheWinD and coach oGsGon.


from the oGs MC winners interview, confirmation !
You'll have to speak up, I'm wearing a towel.
HolydaKing
Profile Joined February 2010
21254 Posts
December 03 2010 13:39 GMT
#213
TLO is Code A, but won't he forfeit that spot due to not being in Korea?
GP
Profile Blog Joined September 2010
United States1056 Posts
Last Edited: 2010-12-03 13:47:10
December 03 2010 13:42 GMT
#214
From the games I've seen of JookTo online, he seems really solid and creative. He's one of my favorite Zergs. I wonder if he has nerves though, because he lost pretty terribly to Little Boy. I'm really happy to see him in OGS, I hope they get enough money from their sponsors to cover all of their new players however. They're picking up so many people.
JBright
Profile Joined September 2010
Vancouver14381 Posts
December 03 2010 13:52 GMT
#215
On December 03 2010 22:39 HolydaKing wrote:
TLO is Code A, but won't he forfeit that spot due to not being in Korea?


If anyone isn't able to play (e.g. sick, not in Korea), then they'll move down the list. They'll probably take the top 64 they can get for the first code A tournament and then that will be set.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Rampager
Profile Joined April 2010
Australia1007 Posts
Last Edited: 2010-12-03 14:16:18
December 03 2010 14:15 GMT
#216
Edit: Nevermind, dumb question

Thanks for the compiled list, Ret fighting!
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
December 03 2010 14:53 GMT
#217
After looking at the finalized code S list, GSL4 will be an incredible tournament. There isnt a single player on there I would be 'meh' about seeing. Also Jinro & Idra in it makes for even more exciting matches. I followed BW for 4 years, but GSL4 may be the most stoked I've ever been for any starcraft tournament.
ltortoise
Profile Joined August 2010
633 Posts
December 03 2010 14:58 GMT
#218
I wonder how they are going to handle who will get code A from all the Ro64 finishers?

Anybody have any insights?
Karmond
Profile Joined September 2010
Australia31 Posts
December 03 2010 15:11 GMT
#219
Do we know if there is going to be 64 with Code A for the first tournament, or just 32 Code A + 32 qualifiers. I've been assuming the latter because of what Artosis said about him being 1st place code B before the results of the GSL3 qualifiers.
Wivyx
Profile Joined May 2009
Norway624 Posts
December 03 2010 15:22 GMT
#220
I would love to see a thread or an updated OP on the tiebraking system for Code A and the format of the coming GSLs if anyone is sitting on thet information.
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 03 2010 15:39 GMT
#221
On December 04 2010 00:22 Wivyx wrote:
I would love to see a thread or an updated OP on the tiebraking system for Code A and the format of the coming GSLs if anyone is sitting on thet information.

I wish I knew, =/ . Tastosis keep hinting that they're going to release the details soon, but as far as i know, there's been nothing besides the initial announcement from July.
www.TheInfestedArchon.com - SC2 Satire
photomuse
Profile Joined August 2010
United States102 Posts
December 03 2010 15:46 GMT
#222
There are details in this thread:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=167370

But these are older and its possible they may change.

I hope they offer the possibility for fresh blood midway through the season through for example the top of the ladder tournaments.

The best way to accomplish this would be to assign a point system to the tournaments such that the top of each tournament have a chance to displace the worst performing in the GSL tournament, although they haven't announced details of such a system.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 03 2010 15:48 GMT
#223
On November 08 2010 22:15 rift wrote:
Plans for GSL 2011

There will be 12 tournaments throughout 2011, and there will be 4 types of tournaments.

1. GSL (Ran in January, March, April, July and September) - Main League. 32 Code S players tournament and 64 Code A players tournament.
2. World Championship (Ran in June and October) - 4 representative from each region in a 16 man tournament.
3. Ladder Tournament (Ran in February, May, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament.
4. Blizzard Cup (Ran in December) - Top 8 (of GSL ranking I'm guessing?) will be invited to decide the best player of the year in a Bo5 Playoff format tournament.


I actually think this would be boss!
I had a good night of sleep.
crms
Profile Joined February 2010
United States11933 Posts
December 03 2010 16:08 GMT
#224
On December 03 2010 21:51 Eternalmisfit wrote:
Team distributions

oGs - 8
Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung

Prime - 6
MarineKing, HongUn, Maka, Check, Polt, Anypro

TSL - 4
FruitDealer, Rain, sSKS, Clide

Zenex - 4
LiveForever, Kyrix, SanZenith, LegalMind

foU - 3
Leenock, TheBest, Choya

IM - 2
NesTea, MVP

Liquid - 1
Jinro

SlayerS - 1
BoxeR

EG - 1
Idra

ST - 1
RainBOw

NsP(??) - 1
Genius

oGs dominating the S class ranking by taking a quarter of the spots






interesting.

Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Mise
Profile Joined August 2010
Finland580 Posts
December 03 2010 16:15 GMT
#225
On December 04 2010 01:08 crms wrote:
Show nested quote +
On December 03 2010 21:51 Eternalmisfit wrote:
Team distributions

oGs - 8
Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung

Prime - 6
MarineKing, HongUn, Maka, Check, Polt, Anypro

TSL - 4
FruitDealer, Rain, sSKS, Clide

Zenex - 4
LiveForever, Kyrix, SanZenith, LegalMind

foU - 3
Leenock, TheBest, Choya

IM - 2
NesTea, MVP

Liquid - 1
Jinro

SlayerS - 1
BoxeR

EG - 1
Idra

ST - 1
RainBOw

NsP(??) - 1
Genius

oGs dominating the S class ranking by taking a quarter of the spots






interesting.

Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol.
Nope. There are at least TSL_Squirtle and TSL_Killer (aka. SangHo) that didn't make it. Probably more.
Niick
Profile Joined September 2010
Australia426 Posts
December 03 2010 16:25 GMT
#226
On December 04 2010 01:15 Mise wrote:
Show nested quote +
On December 04 2010 01:08 crms wrote:
On December 03 2010 21:51 Eternalmisfit wrote:
Team distributions

oGs - 8
Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung

Prime - 6
MarineKing, HongUn, Maka, Check, Polt, Anypro

TSL - 4
FruitDealer, Rain, sSKS, Clide

Zenex - 4
LiveForever, Kyrix, SanZenith, LegalMind

foU - 3
Leenock, TheBest, Choya

IM - 2
NesTea, MVP

Liquid - 1
Jinro

SlayerS - 1
BoxeR

EG - 1
Idra

ST - 1
RainBOw

NsP(??) - 1
Genius

oGs dominating the S class ranking by taking a quarter of the spots






interesting.

Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol.
Nope. There are at least TSL_Squirtle and TSL_Killer (aka. SangHo) that didn't make it. Probably more.


Squirtle aka GgoBooGie is in ST, there is also TSL_GuineaPig though.
You'll have to speak up, I'm wearing a towel.
nehl
Profile Joined November 2010
Germany270 Posts
December 03 2010 16:30 GMT
#227
so its 8 toss and 8 z.

thats great! i mean, toss didnot really have many places till gsl3. they really came back.
and jinro & idra in there is the best thing ever
foreigners for the win!!
Mise
Profile Joined August 2010
Finland580 Posts
December 03 2010 16:41 GMT
#228
On December 04 2010 01:25 Niick wrote:
Show nested quote +
On December 04 2010 01:15 Mise wrote:
On December 04 2010 01:08 crms wrote:
On December 03 2010 21:51 Eternalmisfit wrote:
Team distributions

oGs - 8
Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung

Prime - 6
MarineKing, HongUn, Maka, Check, Polt, Anypro

TSL - 4
FruitDealer, Rain, sSKS, Clide

Zenex - 4
LiveForever, Kyrix, SanZenith, LegalMind

foU - 3
Leenock, TheBest, Choya

IM - 2
NesTea, MVP

Liquid - 1
Jinro

SlayerS - 1
BoxeR

EG - 1
Idra

ST - 1
RainBOw

NsP(??) - 1
Genius

oGs dominating the S class ranking by taking a quarter of the spots






interesting.

Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol.
Nope. There are at least TSL_Squirtle and TSL_Killer (aka. SangHo) that didn't make it. Probably more.


Squirtle aka GgoBooGie is in ST, there is also TSL_GuineaPig though.
I must have messed up with Squirtle and GuineaPig, my bad.
Sayer
Profile Joined August 2009
United States403 Posts
December 03 2010 16:42 GMT
#229
Thx for the nice work!
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 03 2010 17:14 GMT
#230
Hmm, seems like most of the Zergs will probably all keep S status (cept Jook) and I think 3 of the Toss will likely lose out in the tournaments (Legalmind, anypro for sure, and sanszenith).
the farm ends here
DminusTerran
Profile Joined April 2010
Canada1337 Posts
December 03 2010 17:14 GMT
#231
On December 04 2010 01:30 nehl wrote:
so its 8 toss and 8 z.

thats great! i mean, toss didnot really have many places till gsl3. they really came back.
and jinro & idra in there is the best thing ever
foreigners for the win!!


It's 9 Toss and 9 Zerg.


Race stats
14 Terran
9 Protoss
9 Zerg

KoshkaTV
Profile Joined October 2010
United States430 Posts
Last Edited: 2010-12-03 21:08:54
December 03 2010 21:06 GMT
#232
How are people going to migrate from code A to code S?
www.KoshkaTV.com
nehl
Profile Joined November 2010
Germany270 Posts
December 03 2010 21:13 GMT
#233
On December 04 2010 02:14 DminusTerran wrote:
Show nested quote +
On December 04 2010 01:30 nehl wrote:
so its 8 toss and 8 z.

thats great! i mean, toss didnot really have many places till gsl3. they really came back.
and jinro & idra in there is the best thing ever
foreigners for the win!!


It's 9 Toss and 9 Zerg.

Show nested quote +

Race stats
14 Terran
9 Protoss
9 Zerg



o ja, you are right, sry my mistake. but it is even better!
luvyahuni
Profile Joined December 2010
Vietnam21 Posts
December 03 2010 21:13 GMT
#234
On December 04 2010 06:06 dsousa wrote:
How are people going to migrate from code A to code S?


8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match.
Winners get S, losers get A.
Code A champ and runner up can pick their opponents.
why so serious ?
teamsolid
Profile Joined October 2007
Canada3668 Posts
December 03 2010 21:14 GMT
#235
2. (T)oGsTOP - 699 points
2. (P)TSL_BabyByeBye - 699 points
2. (Z)ST_July - 699 points

These are the only players in Code A that I really wish had qualified for S.

Code S players
9. (T)NEXLiveForever - 2500 points
23. (Z)oGsTheWinD - 1348 points
23. (T)PoltPrime.WE - 1348 points
27. (P)SanZenith - 1049 points
29. (P)anyproPrime.WE - 998 points
29. (T)TheBestfOu - 998 points
29. (P)LegalMind - 998 points
32. (Z)oGsJookTo - 948 points

I can see them taking any of these players' spots if there's some sort of code S to A movement system. Maybe wins in the 2011 season also give you points, and the Code S/A ranks are in constant flux depending on the point standings. That would be interesting if that is the case.
kirbynator
Profile Joined October 2010
Canada503 Posts
December 03 2010 21:19 GMT
#236
i didnt know jooktojung was in oGs
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
December 03 2010 21:30 GMT
#237
Very very nice list, and I like the fights of A class vs S class. <3 GOMTV
Moderator
DoubleLariat
Profile Joined October 2010
Canada190 Posts
December 03 2010 21:32 GMT
#238
On December 04 2010 06:13 luvyahuni wrote:
Show nested quote +
On December 04 2010 06:06 dsousa wrote:
How are people going to migrate from code A to code S?


8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match.
Winners get S, losers get A.
Code A champ and runner up can pick their opponents.


Source?
whaty0uwant
Profile Blog Joined December 2010
New Zealand346 Posts
December 04 2010 06:00 GMT
#239
I'm Really pleased that jookTo has both found a good Team, and obtained code S. He has a lot of potential to become one of the best players out there.
Corrupted
Profile Joined April 2010
United States1255 Posts
December 04 2010 06:36 GMT
#240
On December 04 2010 06:13 luvyahuni wrote:
Show nested quote +
On December 04 2010 06:06 dsousa wrote:
How are people going to migrate from code A to code S?


8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match.
Winners get S, losers get A.
Code A champ and runner up can pick their opponents.


Alright...so how will Huk get into group A? What's the process for that?
"MarineKing rolling double sevens there" -Artosis
Niick
Profile Joined September 2010
Australia426 Posts
December 04 2010 15:42 GMT
#241
On December 04 2010 15:36 Corrupted wrote:
Show nested quote +
On December 04 2010 06:13 luvyahuni wrote:
On December 04 2010 06:06 dsousa wrote:
How are people going to migrate from code A to code S?


8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match.
Winners get S, losers get A.
Code A champ and runner up can pick their opponents.


Alright...so how will Huk get into group A? What's the process for that?


Not 100%, but i'm pretty sure its via sign up (gotta be high on the ladder) highest ladder spots who sign up are eligable
You'll have to speak up, I'm wearing a towel.
Rampager
Profile Joined April 2010
Australia1007 Posts
December 05 2010 04:04 GMT
#242
I can't quote the source but I believe the general philosophy was:

Bottom Code S players vs. Top Code A players for a spot in Code S (losers stay/drop to Code A)
Bottom Code A players vs. Top Qualifying players for a spot in Code A.

Someone else can fill in the specifics
Imperfect1987
Profile Joined August 2010
United States558 Posts
December 05 2010 07:56 GMT
#243
I hope to see more DAVIT in 2011! His strategies and interviews were epic. OGS did amazing getting 8 in.
The keyboard is mightier than the pen.
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
Last Edited: 2010-12-06 00:18:32
December 06 2010 00:07 GMT
#244
On December 05 2010 00:42 Niick wrote:
Show nested quote +
On December 04 2010 15:36 Corrupted wrote:
On December 04 2010 06:13 luvyahuni wrote:
On December 04 2010 06:06 dsousa wrote:
How are people going to migrate from code A to code S?


8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match.
Winners get S, losers get A.
Code A champ and runner up can pick their opponents.


Alright...so how will Huk get into group A? What's the process for that?


Not 100%, but i'm pretty sure its via sign up (gotta be high on the ladder) highest ladder spots who sign up are eligable


hmm, that sounds kinda unfair
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
nikj
Profile Joined July 2010
Canada669 Posts
Last Edited: 2010-12-06 02:24:34
December 06 2010 02:12 GMT
#245
I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A.

edit: Actually Rampager was close to correct found this after a little searching:

"Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season."

Found here: [Interview] The Philosophy of the GSL
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
December 06 2010 04:40 GMT
#246
On December 06 2010 11:12 nikj wrote:
I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A.

edit: Actually Rampager was close to correct found this after a little searching:

"Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season."

Found here: [Interview] The Philosophy of the GSL


I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-12-06 04:44:04
December 06 2010 04:43 GMT
#247
FUCK S RANK!!!! im D R U N and K Rank on my birthday which officially ends in 19 minutes, btw gotta love tastosis they made me laugh about 100 times tonight thanks dudeeeeees! dudes*! yes there is no reeleveances to this thread i am sorry, do not ban meeeeeeeeeeeedrunk.........<3 i hesittate to press the post button so i type this now i probably will hit the post button, my keys feels slightly different i duno why, not the booze i just woke up froma 2 hour pour nap.

edit: i meant to spell power* kinda funny that i naturally spellt it pOUr. lol
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
December 06 2010 04:44 GMT
#248
On December 05 2010 16:56 Imperfect1987 wrote:
I hope to see more DAVIT in 2011! His strategies and interviews were epic. OGS did amazing getting 8 in.

This. I can't believe we'll get to see a return of some of the hilariously bad play from GSL1 WOOOT
the farm ends here
nikj
Profile Joined July 2010
Canada669 Posts
December 06 2010 04:55 GMT
#249
On December 06 2010 13:40 aztrorisk wrote:
Show nested quote +
On December 06 2010 11:12 nikj wrote:
I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A.

edit: Actually Rampager was close to correct found this after a little searching:

"Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season."

Found here: [Interview] The Philosophy of the GSL


I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL


Yea I'm not sure really how this will work. Considering the 64 people who secure spots in the GSL will likely be amongst the top 32 on the ladder. I am guessing somewhere in the top 100 may get you an inv. I would prefer to see the Bottom 32 Code A players get seeded in an open prelim like previous the GSLs as well.
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
yoshi_yoshi
Profile Joined January 2010
United States440 Posts
December 06 2010 04:56 GMT
#250
Curious about the Code A tiebreaker. Artosis could make it haha
k20
Profile Joined September 2010
United States342 Posts
December 06 2010 05:09 GMT
#251
The criteria should be best hairstyles.
MisterFred
Profile Joined October 2010
United States2033 Posts
December 06 2010 05:24 GMT
#252
I hope they consider taking a game in the Ro64 loss as the first tiebreaker.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-12-06 05:47:09
December 06 2010 05:27 GMT
#253
FLuE
Profile Joined September 2010
United States1012 Posts
December 06 2010 05:36 GMT
#254
Seems like a pretty well thought out pyramid system that should keep the best players up at the top and allow new comers to work their way up.

I'm sure they'll have ways for new players/non A/S class to go through qualifiers to get shots at A and then they can get from A to S. As popular BW players continue to switch over they'll want to get them involved.

I read through it and all I really see is, "there will be a crapload of SC2 coming your way next year..." with all these tournaments and qualifiers, etc. I think some of these top A vs. bottom S are going to be great...
YoungNeil
Profile Joined October 2010
Canada328 Posts
Last Edited: 2010-12-06 06:01:47
December 06 2010 06:00 GMT
#255
Never mind, section I quoted was edited out.
Karmond
Profile Joined September 2010
Australia31 Posts
Last Edited: 2010-12-06 08:13:48
December 06 2010 08:09 GMT
#256
On December 06 2010 13:55 nikj wrote:
Show nested quote +
On December 06 2010 13:40 aztrorisk wrote:
On December 06 2010 11:12 nikj wrote:
I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A.

edit: Actually Rampager was close to correct found this after a little searching:

"Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season."

Found here: [Interview] The Philosophy of the GSL


I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL


Yea I'm not sure really how this will work. Considering the 64 people who secure spots in the GSL will likely be amongst the top 32 on the ladder. I am guessing somewhere in the top 100 may get you an inv. I would prefer to see the Bottom 32 Code A players get seeded in an open prelim like previous the GSLs as well.


Assuming the Battle.net thing stays, it'll just be the 32 highest ranked people who put their name down. So even though you might be say... #54 on Battle.net you might be the 3rd highest person who entered.

But they were talking on SotG about how in the top 15 Korean Battle.net players, only about 4 or 5 of them are well known (appeared in GSL or otherwise) such as MVP and MC. If the Battle.net thing goes ahead, that means we could see a lot of nobody's getting an automatic entry who are actually quite terrible in a live tournament setting.
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
December 07 2010 16:39 GMT
#257
On December 06 2010 14:24 MisterFred wrote:
I hope they consider taking a game in the Ro64 loss as the first tiebreaker.

This is how I think it'll be done. They may also go by which players' opponents went deeper in the tournament.
Please PM me with any songs you like that you think I haven't heard before!
beat farm
Profile Joined October 2010
United States478 Posts
December 07 2010 22:15 GMT
#258
you guys do realize that top 32 battle net will make battle net more competitive. since if you want to become code A you have to play that instead of practice vs your team mates. so if there are randoms there now they will get replaced.
Sasquatch
Profile Blog Joined April 2010
Canada126 Posts
December 07 2010 23:09 GMT
#259
On December 06 2010 13:43 wishbones wrote:
FUCK S RANK!!!! im D R U N and K Rank on my birthday which officially ends in 19 minutes, btw gotta love tastosis they made me laugh about 100 times tonight thanks dudeeeeees! dudes*! yes there is no reeleveances to this thread i am sorry, do not ban meeeeeeeeeeeedrunk.........<3 i hesittate to press the post button so i type this now i probably will hit the post button, my keys feels slightly different i duno why, not the booze i just woke up froma 2 hour pour nap.

edit: i meant to spell power* kinda funny that i naturally spellt it pOUr. lol


You're drunk and trolling the SC2 forums while watching the GSL? Man, that's one hell of a birthday...

Anyways, I think its a pretty solid list of S class players. I wonder which 8 will filter down to A-class as I can see people like July, oGsTop, Sen, etc. moving up to S-class with ease.
JESUS CHRIST ITS A LION GET IN THE CAR
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
December 07 2010 23:13 GMT
#260
Okay, this would potentially be awful for foreigner fans, but if we use the current points and they pair a knockout tournament 1-32, 2-31,... 12-21, depending on how they do the tiebreaks Jinro could end up playing idra in the first round.
I always try to shield slam face, just to make sure it doesnt work
Pads
Profile Blog Joined January 2007
England3228 Posts
December 07 2010 23:20 GMT
#261
On December 06 2010 13:43 wishbones wrote:
FUCK S RANK!!!! im D R U N and K Rank on my birthday which officially ends in 19 minutes, btw gotta love tastosis they made me laugh about 100 times tonight thanks dudeeeeees! dudes*! yes there is no reeleveances to this thread i am sorry, do not ban meeeeeeeeeeeedrunk.........<3 i hesittate to press the post button so i type this now i probably will hit the post button, my keys feels slightly different i duno why, not the booze i just woke up froma 2 hour pour nap.

edit: i meant to spell power* kinda funny that i naturally spellt it pOUr. lol


^
This.
#1 Kwanro[saM] fan!
Reason.SC2
Profile Joined April 2010
Canada1047 Posts
December 07 2010 23:39 GMT
#262
The system definitely will ensure high quality players better than open registration. Its going to make it REALLY hard for foreigners to break in though.

You have to be high on the Korean ladder (probably impossible with latency issues so this means you have to move to Korea just to ladder for a chance to play against some A class players)

Wait a second.. Is this limited to Korean ladder ranking or all?
nubcak3
Profile Joined July 2010
United States104 Posts
December 07 2010 23:40 GMT
#263
Jinro climbing up the ladder!
“Empty your mind, be formless, shapeless - like water. Now you put water into a cup, it becomes the cup, [etc]. Now water can flow or it can crash. Be water, my friend.” - Bruce Lee
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 07 2010 23:46 GMT
#264
Awesome OP - appreciated 100%

Jinro is owning the ladder haha - can't wait until he wins GSL3 ..

So am i correct in saying Code S and Code A both get to compete next year in GSL tournaments? What is the benefit of being Code S or Code A in terms of eligibility into this league?
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Rarak
Profile Joined May 2010
Australia631 Posts
December 07 2010 23:57 GMT
#265
On December 06 2010 17:09 Karmond wrote:
Show nested quote +
On December 06 2010 13:55 nikj wrote:
On December 06 2010 13:40 aztrorisk wrote:
On December 06 2010 11:12 nikj wrote:
I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A.

edit: Actually Rampager was close to correct found this after a little searching:

"Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season."

Found here: [Interview] The Philosophy of the GSL


I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL


Yea I'm not sure really how this will work. Considering the 64 people who secure spots in the GSL will likely be amongst the top 32 on the ladder. I am guessing somewhere in the top 100 may get you an inv. I would prefer to see the Bottom 32 Code A players get seeded in an open prelim like previous the GSLs as well.


Assuming the Battle.net thing stays, it'll just be the 32 highest ranked people who put their name down. So even though you might be say... #54 on Battle.net you might be the 3rd highest person who entered.

But they were talking on SotG about how in the top 15 Korean Battle.net players, only about 4 or 5 of them are well known (appeared in GSL or otherwise) such as MVP and MC. If the Battle.net thing goes ahead, that means we could see a lot of nobody's getting an automatic entry who are actually quite terrible in a live tournament setting.


If you look at the top 15 from the most recent top200 you will see that the top ladder players are infact some of the top players. Some of the names being in korean probably threw Incontrol off (and he and idrA like to cause a stir and say people are bad). Here is the list:

1 베스킨라빈스 (BaskinRobbins aka MarineKingPrime) 250 89
2 IMMvp 816 503
3 IMGanZi 777 622
4 oGsTOP 889 595
5 IMJunwiPirme 909 529
6 RyungPrime 881 690
7 NEXtaeJa 692 557
8 IMLosirA 1209 990
9 스타테일사운드 (ST_Sound) 1288 1029
9 티에스엘킬러 (TSL_Killer aka Sangho) 598 459
11 NvxiaOt 859 675
12 슬레이어스박서 (SlayerSBoxeR) 719 481
13 티에스엘과일장수 (TSL_FruitDealer) 624 423
14 IMNesTea 708 459
15 SeleCT 343 251

Most of them are very well known, and those that arent are in top teams such as Prime and IM
And the next 5 which include two of the current GSL 3 semi finalists.

16 HongUnPrime 691 459
17 makaprime 699 479
18 oGsMC 503 317
19 oGsCezanne 521 377
20 한니발프라임 (HannibalPrime) 621 423
dredd276
Profile Joined October 2010
United States80 Posts
December 08 2010 10:24 GMT
#266
Looks like there will only be 32 Code A spots.

http://www.gomtv.net/2010gslopens3/news/288

Not sure when they changed their mind about that, but according to the link there will be a playoff to determine Code A starting Dec 14. Bad news for Ret...
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
December 08 2010 10:29 GMT
#267
Well they can do that. Just like they can change the rules if they think it's bad etc. Besides this means that the A league format might change too. So it's probably not going to be bo1 whole way to semi's or quarters.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
dredd276
Profile Joined October 2010
United States80 Posts
December 08 2010 11:02 GMT
#268
On December 08 2010 19:29 shannn wrote:
Well they can do that. Just like they can change the rules if they think it's bad etc. Besides this means that the A league format might change too. So it's probably not going to be bo1 whole way to semi's or quarters.


Absolutely. Just thought it might be worth updating the OP with the changed rule (to 32 Code A instead of 64).

10or10
Profile Blog Joined March 2010
Sweden517 Posts
December 08 2010 11:14 GMT
#269
On December 03 2010 22:39 HolydaKing wrote:
TLO is Code A, but won't he forfeit that spot due to not being in Korea?

According to the official code-a list TLO has forfeited his place in the top 20! =(
|| @10or10 || 이영호 이제동 - 화이팅 ^^ ||
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
December 08 2010 11:24 GMT
#270
8 OGS members. Sickkkk.
BenKen
Profile Joined August 2009
United States860 Posts
December 08 2010 13:44 GMT
#271
From here: http://www.gomtv.net/2010gslopens3/news/288

32 players have been determined for Code S and it is now time for Code A.
20 players have secured their spots in Code A.


There are 21 player tied at 350 points.
So we will have Code A decision matches with these 21 players.
Only 12 out of the 21 players will be in Code A.


The 21 players will be divided into 3 groups of 7.
Each group will play a full league and the top 4 players of each group will advance into Code A.

The group lottery will be conducted this week with the players and coaches attending.

Schedule
Dec. 14th, 6pm KST : Code A decision matches of Group A
Dec. 15th, 6pm KST : Code A decision matches of Group B
Dec. 16th, 6pm KST : Code A decision matches of Group C


So how does this "full league" work with 7 players each? Round robin? I'm probably missing something obvious.

Ret's chances are really good at being in the top 4 in a group of 7 I think. No one really scary in the decision match group that I saw. Maybe Moon and Pheonix, but still, he's just gotta get top 4 out of 7.
I deadlift for Aiur
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
December 08 2010 14:03 GMT
#272
Wonder what this means for Torch?

Now he won't be Code A, will they want him anymore?

Also, seems awful late in the game to be changing the rules. They basically just hosed 32 players who thought they had a shot at Code A.
Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
Hoju
Profile Blog Joined April 2010
United States449 Posts
Last Edited: 2010-12-08 20:19:34
December 08 2010 20:17 GMT
#273
OP updated to reflect this new information.

Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.

There are 2 players that are missing from the list of players with 350 points: oGsGon and FnaticSen. Gon is now a coach at oGs, so it is possible he removed himself from competition. I have no clue why Sen was removed. Maybe some kind of scheduling conflict? Anybody have some insight on this?

And the absence of TLO on the list confirms that he won't be going back to Korea anytime soon.
www.TheInfestedArchon.com - SC2 Satire
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2010-12-08 20:31:57
December 08 2010 20:19 GMT
#274
Sen went back to Taiwan I'm guessing :\ sucks, he had a good chance to stay A. Anyway, Ret's the only foreigner still fighting to stay in this. RET FIGHTING
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
December 08 2010 20:21 GMT
#275
So basically, FD is guaranteed 1st place in S Rank?

Even if HongUn wins the whole thing, he'll be on 8799 points, same as Nestea. Well i guess congratulations are in order for FD for grabbing the number 1 seed spot. Well done old boy.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
TestSubject893
Profile Joined September 2009
United States774 Posts
December 08 2010 20:30 GMT
#276
On December 09 2010 05:17 Hoju wrote:
Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.


I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
December 08 2010 20:37 GMT
#277
On December 09 2010 05:30 TestSubject893 wrote:
Show nested quote +
On December 09 2010 05:17 Hoju wrote:
Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.


I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it.


I am hoping this also means both A and S can be casted by Tastosis since player wise it would be the same as the 64 man they have now. with 96 players it seemed pretty unfeasible. Of course maybe they could just show us the up & down matches or at least release some replays.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Hoju
Profile Blog Joined April 2010
United States449 Posts
December 08 2010 20:40 GMT
#278
On December 09 2010 05:30 TestSubject893 wrote:
Show nested quote +
On December 09 2010 05:17 Hoju wrote:
Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.


I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it.

It doesn't look like that's the case. From the gomtv.net news post:

"There are 21 player tied at 350 points.

So we will have Code A decision matches with these 21 players.

Only 12 out of the 21 players will be in Code A."

While it sucks for some of those players on the bubble, a smaller Code A tournament will make it a little easier for new players to move through the system up to Code S
www.TheInfestedArchon.com - SC2 Satire
Imperfect1987
Profile Joined August 2010
United States558 Posts
December 08 2010 22:32 GMT
#279
Ret should get in easily with how the system works. I'm worried for DAVIT though.
The keyboard is mightier than the pen.
nikj
Profile Joined July 2010
Canada669 Posts
Last Edited: 2010-12-08 22:58:12
December 08 2010 22:56 GMT
#280
On December 09 2010 05:37 rastaban wrote:
Show nested quote +
On December 09 2010 05:30 TestSubject893 wrote:
On December 09 2010 05:17 Hoju wrote:
Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.


I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it.


I am hoping this also means both A and S can be casted by Tastosis since player wise it would be the same as the 64 man they have now. with 96 players it seemed pretty unfeasible. Of course maybe they could just show us the up & down matches or at least release some replays.


There will still be 64 people in the Code A Tourney. However 32 spots will be filled through qualifiers instead of players automatically seeded through prior GSL preformance.

edit: Also the layout of these two tournaments vary from the current GSL format, with most of the earlier rounds revolving around group play. Meaning more players but similar amount of games.
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
rastaban
Profile Blog Joined May 2010
United States2294 Posts
December 09 2010 05:13 GMT
#281
On December 09 2010 07:56 nikj wrote:
Show nested quote +
On December 09 2010 05:37 rastaban wrote:
On December 09 2010 05:30 TestSubject893 wrote:
On December 09 2010 05:17 Hoju wrote:
Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.


I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it.


I am hoping this also means both A and S can be casted by Tastosis since player wise it would be the same as the 64 man they have now. with 96 players it seemed pretty unfeasible. Of course maybe they could just show us the up & down matches or at least release some replays.


There will still be 64 people in the Code A Tourney. However 32 spots will be filled through qualifiers instead of players automatically seeded through prior GSL preformance.

edit: Also the layout of these two tournaments vary from the current GSL format, with most of the earlier rounds revolving around group play. Meaning more players but similar amount of games.


The group stage is unfortunately best of 1 not best of 3 we might see some good players have problems there.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Get.Midikem
Profile Joined September 2006
Sweden312 Posts
December 09 2010 17:58 GMT
#282
Where is TLO??? Shouldent he be on that list of qualified players?
Stijn
Profile Joined October 2010
Netherlands363 Posts
December 09 2010 18:05 GMT
#283
On December 10 2010 02:58 Get.Midikem wrote:
Where is TLO??? Shouldent he be on that list of qualified players?

He left Korea and probably declined his spot, if he had any.

This question really comes up every 5 posts, doesn't it?
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MisterFred
Profile Joined October 2010
United States2033 Posts
December 15 2010 21:55 GMT
#284
Heh. Race makeup for Code A and Code S are identical: 14t/9/9. I find that pretty funny (and also pretty balanced if you consider how strong T was in season 1).
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
estee
Profile Joined November 2010
Korea (South)449 Posts
December 15 2010 22:49 GMT
#285
9. (T)Bleach [ZeNEX] - 649 points is actually a Protoss player, who now goes by NEXExcrement (still ZeNEX).

So it should be 13T/10P/9Z.
Project Psycho
Profile Joined November 2010
United Kingdom329 Posts
December 15 2010 23:19 GMT
#286
when players are at this high level Bo1 is almost like flipping a coin to pick the winner, anyone can beat anyone in Bo1, it doesnt show who is the better player imo. GSL should always be at least Bo3. Cant wait for this to start, its gonna be awesome.
Lennon
Profile Joined February 2010
United Kingdom2275 Posts
January 01 2011 17:41 GMT
#287
Look at Rain taking the no. 6 spot. It's amazing how far all-ins and cheese can get you.
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
January 24 2011 17:20 GMT
#288
Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads

My question is: where can i find an completely up to date list (with current GSL4 results added already)?
Shouldnt Gomtv.net have something like that somewhere on their site?
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
January 24 2011 17:24 GMT
#289
On January 25 2011 02:20 MasterReY wrote:
Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads

My question is: where can i find an completely up to date list (with current GSL4 results added already)?
Shouldnt Gomtv.net have something like that somewhere on their site?

This thread no longer applies to the code S rankings because there is now a system to get players from qualifiers -> code A -> code S.
Treadmill
Profile Joined July 2010
Canada2833 Posts
January 24 2011 17:24 GMT
#290
They changed the ranking system, and the points from the 2010 GSLs no longer count. GOM posted a ranking, through to the round of 4, for both code S and Code A.
http://www.gomtv.net/2011gslsponsors1/news/60140
DystopiaX
Profile Joined October 2010
United States16236 Posts
January 24 2011 17:25 GMT
#291
On January 25 2011 02:20 MasterReY wrote:
Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads

My question is: where can i find an completely up to date list (with current GSL4 results added already)?
Shouldnt Gomtv.net have something like that somewhere on their site?

Code s and all the up down matches aren't done yet, so that info doesn't exist.
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
Last Edited: 2011-01-24 18:45:53
January 24 2011 18:43 GMT
#292
On January 25 2011 02:25 DystopiaX wrote:
Show nested quote +
On January 25 2011 02:20 MasterReY wrote:
Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads

My question is: where can i find an completely up to date list (with current GSL4 results added already)?
Shouldnt Gomtv.net have something like that somewhere on their site?

Code s and all the up down matches aren't done yet, so that info doesn't exist.


Actually i dont think up and down matches even matter.
Im talking aout the list where every players gets a certain amount of points related to his Code S/A result.
For example Jinro should get 2500 points for finishing in the top4 like in GSL3.

Just look at the Google sheet in the OP.

I might got confused somehow and the list was just for the first 3 seasons to determine who gets into Code S/A for GSL4, but i thought the players still get those points for some future tournaments or just for an "all-time-gsl-ranking".

EDIT: Ok i replied before reading the other post:
On January 25 2011 02:24 Treadmill wrote:
They changed the ranking system, and the points from the 2010 GSLs no longer count. GOM posted a ranking, through to the round of 4, for both code S and Code A.
http://www.gomtv.net/2011gslsponsors1/news/60140


SO that means all the points from GSL1-3 never count again? o_O
Is nobody interested in having an "All-time-GSL-ranking" ?????
I love such rankings, but if season 1-3 dont count its just not complete
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
Terkill
Profile Joined March 2011
Denmark38 Posts
March 10 2011 10:29 GMT
#293
Can someone explain to me what these different Code-groups mean? Obviously S is for the best players and A is for proffesionals as well - But what happened to the groups from B to R?
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