[GSL] Ro64 Day 2 - Page 149
| Forum Index > StarCraft 2 Tournaments |
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henrikyo
Norway755 Posts
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Aylear
Norway3988 Posts
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shannn
Netherlands2891 Posts
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Wayem
France455 Posts
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Holgerius
Sweden16951 Posts
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Geneq
Poland165 Posts
On October 19 2010 19:16 Lann555 wrote: What a pathetically bad game. Please please get rid of this awfull map ![]() it's not the map's fault. | ||
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SmoKim
Denmark10305 Posts
![]() | ||
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entocheets
Australia367 Posts
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Fa1nT
United States3423 Posts
But there are 2 entranceways... | ||
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QuixoticO
Netherlands810 Posts
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TRAP[yoo]
Hungary6026 Posts
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FuRong
New Zealand3089 Posts
I picked choya to take this but I wasn't very confident. Not really impressed by his play so far. | ||
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Lann555
Netherlands5173 Posts
Name one other map where this works | ||
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SKtheAnathema
United States885 Posts
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Talho
Belgium592 Posts
![]() and i dont think sentries is a good choice at all (artosis said that) you rly need stalkers only, and micro them (imo) | ||
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bigjenk
United States1543 Posts
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Zaka
Netherlands372 Posts
On October 19 2010 19:16 FuRong wrote: If you see like 15 Marines shooting down your rocks, why would you make a Void Ray? =/ He knew he was fucked anyway. | ||
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Burn2Memory
United States574 Posts
On October 19 2010 19:16 Wayem wrote: Wow, now I'm afraid someone does that to me on the ladder :p don't really know how to counter it... 4gate ? canons ? lol hope you dont play on blistering? . I'm not sure how to counter that on blistering because that was SO many marines... on most maps you could just forcefield but on blistering its a lot harder. | ||
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Graham
Canada1259 Posts
Didn't react very fast to the rocks busting down, didn't have any clue about what was coming, and took forever to move back his zel'naga stalker. The void ray didn't really help either, lol. | ||
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Welmu
Finland3295 Posts
On October 19 2010 19:16 Wayem wrote: Wow, now I'm afraid someone does that to me on the ladder :p don't really know how to counter it... 4gate ? canons ? I always 1gas 4gate on blistering do because of the map design ._. | ||
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