[GSL] Ro64 Day 2 - Page 150
| Forum Index > StarCraft 2 Tournaments |
|
pigfat
Australia141 Posts
| ||
|
Angelbelow
United States3728 Posts
| ||
|
Mato
Australia412 Posts
Jungle Basin Shakuras Still choya reacted sooo poorly to that. Void ray, I mean really? And leaving units at XelNaga even after he sees the rocks dying. | ||
|
Wayem
France455 Posts
On October 19 2010 19:17 Burn2Memory wrote: lol hope you dont play on blistering? . I'm not sure how to counter that on blistering because that was SO many marines... on most maps you could just forcefield but on blistering its a lot harder.I'm of course talking of BS, other maps are not a problem due to FF ^^ | ||
|
Fa1nT
United States3423 Posts
He had a stargate already, and resources, but not enough gateways, so made a unit.. | ||
|
Geneq
Poland165 Posts
jungle basin? also have destructible rocks as a second entrance. sorry, didn't understand your post correctly. | ||
|
lu_natik
Australia89 Posts
| ||
|
bigjenk
United States1543 Posts
On October 19 2010 19:17 Talho wrote: micro'ing those 4 stalkers would have killed all those marines ![]() and i dont think sentries is a good choice at all (artosis said that) you rly need stalkers only, and micro them (imo) Not if he can split his marines... You can if he just lets you kite in a straight line. | ||
|
Lann555
Netherlands5173 Posts
On October 19 2010 19:17 Mato wrote: Jungle Basin Shakuras Still choya reacted sooo poorly to that. Void ray, I mean really? And leaving units at XelNaga even after he sees the rocks dying. Havent played the new maps. So Blizzard added more maps like this? Oh boy oh boy..... ![]() Voidray was a poor choice though | ||
|
lynx.oblige
Sierra Leone2268 Posts
| ||
|
Jehct
New Zealand9115 Posts
| ||
|
Gantzie
Australia245 Posts
On October 19 2010 19:17 Talho wrote: micro'ing those 4 stalkers would have killed all those marines ![]() and i dont think sentries is a good choice at all (artosis said that) you rly need stalkers only, and micro them (imo) You realli serious? he had enough dps to take down all buildings before stalkers can kill all of them. | ||
|
bigjenk
United States1543 Posts
On October 19 2010 19:18 garett wrote: jungle basin? also have destructible rocks as a second entrance. sorry, didn't understand your post correctly.The natural to main has a small ramp though. | ||
|
MaDBread
Germany66 Posts
You could use stalker but the terran can produce his marines just too fast | ||
|
Talho
Belgium592 Posts
On October 19 2010 19:18 bigjenk wrote: Not if he can split his marines... You can if he just lets you kite in a straight line. :o thx, well at my lvl 1200 diamond nobody microos their marines if they do that so ^^ | ||
|
Kakera
United States419 Posts
Edit: NM scheduled maintenance, think they'd let me end my game first, they let WOW people finish their dungeons... Dicks. | ||
|
Patrio
Norway706 Posts
| ||
|
bigjenk
United States1543 Posts
On October 19 2010 19:20 Talho wrote: :o thx, well at my lvl 1200 diamond nobody microos their marines if they do that so ^^ He literally could have raped all the pylons and building by time the stalkers could have killed all those marines. | ||
|
IVN
534 Posts
On October 19 2010 16:21 HollowLord wrote: Don't try and dress it up, Sangho pulled a 4gate bs attack. I just cant help but be amused by the comments of ppl, who say "4 gate is gay/lame". I mean, how can any strat be more gay or lame than an ultra-fast cloaked banshee? It was really the exceptional decisionmaking and execution on Sang-Ho's part, that won him this game. If he hadnt sniped the 1st banshee and the techlab, he would have lost. Looking at that 3rd game objectively, it was TLO's play, which was cheesy, and Sang-Ho was the one who made all the right decisions, and concentrated on the key thing in TLO's base, to pull out the win. It's not like a 4-Gate is an auto-counter to cloaked banshees, like ppl make it sound. Although I really like TLO and his unorthodox play (undoubtedly extremely fun to watch), he was simply outplayed by Sang-Ho in both the 1st and the 3rd game. | ||
|
_vladimir_
Serbia530 Posts
| ||
| ||

. I'm not sure how to counter that on blistering because that was SO many marines... on most maps you could just forcefield but on blistering its a lot harder.
also have destructible rocks as a second entrance. sorry, didn't understand your post correctly.