• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:01
CEST 01:01
KST 08:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)75Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup Back to SC2 after 14 years - Protoss CTRL groups?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released Bot on ladder 20-year-old Valorant player starting StarCraft BGH Auto Balance -> http://bghmmr.eu/ Fantasy returning?
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9743 users

MLG DC Day 2 - Page 37

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 35 36 37 38 39 335 Next
EIRELEGEND
Profile Joined August 2010
Ireland26 Posts
October 16 2010 15:28 GMT
#721
On October 17 2010 00:26 superjoppe wrote:
Show nested quote +
On October 17 2010 00:24 thee telescopes wrote:
Why can't Blizzard let companies like GSL/MLG buy a LAN version of the game? It won't have any effect on their piracy concerns but will really help tournaments.

If these companies can stop using crappy Internet its not a problem, MLGs Internet just died and thats not acceptable.


No ISP can guarantee 100% uptime of internet. LAN is needed. Even if Blizzard give big LAN events like MLG, GSL and IEM a starcraft 2 client that has LAN implemented so that it can be used for big tournaments.
Hunted
Profile Joined August 2010
Australia337 Posts
October 16 2010 15:29 GMT
#722
Ahh man Idra can't be happy about this....
-Kato-
Profile Joined June 2010
Spain1146 Posts
October 16 2010 15:29 GMT
#723
Day9 so classy, not going to the end of the replay, best commentator ever!
Sramota
Profile Joined September 2010
Sweden183 Posts
October 16 2010 15:29 GMT
#724
So, let's do a roundup: How many tournaments have NOT had B.net issues?
FUMP!
CooDu
Profile Blog Joined September 2010
Australia899 Posts
October 16 2010 15:29 GMT
#725
I think he's just alternated the colours for the lols.
Just a simple guy, going wherever this journey takes me.
applejuice
Profile Joined October 2010
307 Posts
October 16 2010 15:29 GMT
#726
On October 17 2010 00:27 VikingKong wrote:
I like how people are blaming bnet 2.0 for mlg's internet dropping. Yeah, LAN would have let them keep playing, yeah, Blizzard should put it in, but going HURR DURR B.NET 2.0 SUCKS is retarded when it's MLG's internet that dropped.


No. That's an absurd way of looking at it.
ava34
Profile Joined March 2010
United Kingdom153 Posts
October 16 2010 15:30 GMT
#727
Urgh. Same build, qxc?
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2010-10-16 15:31:23
October 16 2010 15:30 GMT
#728
Juging with the 2 or 3 idras replays on this map and with the same positions, qxc had a really good start, bein ahead in workers and same amount of bases is huge against zerg.
But still the rematch is fair, too bad they couldn't finish the game
Goggalor
Profile Joined August 2010
United States310 Posts
October 16 2010 15:30 GMT
#729
On October 17 2010 00:28 TealLurker wrote:
Show nested quote +
On October 17 2010 00:26 superjoppe wrote:
On October 17 2010 00:24 thee telescopes wrote:
Why can't Blizzard let companies like GSL/MLG buy a LAN version of the game? It won't have any effect on their piracy concerns but will really help tournaments.

If these companies can stop using crappy Internet its not a problem, MLGs Internet just died and thats not acceptable.

It's still unreasonable to need the Internet to play someone across the table.

This is what it boils down to. I'm not so upset that their internet had a hiccup, but those players should have been able to finish their game. This new rematch, although same players same map is completely different with the spawn points.
We are a way for the cosmos to know itself - Carl Sagan
VikingKong
Profile Blog Joined May 2010
China509 Posts
October 16 2010 15:30 GMT
#730
On October 17 2010 00:29 applejuice wrote:
Show nested quote +
On October 17 2010 00:27 VikingKong wrote:
I like how people are blaming bnet 2.0 for mlg's internet dropping. Yeah, LAN would have let them keep playing, yeah, Blizzard should put it in, but going HURR DURR B.NET 2.0 SUCKS is retarded when it's MLG's internet that dropped.


No. That's an absurd way of looking at it.


I bow to your one-line explanation. Clearly you know best.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
October 16 2010 15:31 GMT
#731
On October 17 2010 00:27 VikingKong wrote:
I like how people are blaming bnet 2.0 for mlg's internet dropping. Yeah, LAN would have let them keep playing, yeah, Blizzard should put it in, but going HURR DURR B.NET 2.0 SUCKS is retarded when it's MLG's internet that dropped.

Why would internet going down have any impact on a LAN game?

The stream would have died certainly but not all the games being played
[-]Ocelot[-]
Profile Joined February 2006
United States256 Posts
October 16 2010 15:31 GMT
#732
Sry guys, I was optimizing the MLG servers. Everything work out ok?

+ Show Spoiler +

[image loading]
Who Dares Wins
Sramota
Profile Joined September 2010
Sweden183 Posts
October 16 2010 15:32 GMT
#733
You know what just struck me? MLG could make better sales on the stream if
1) It works (duh)
2) They remove the 'full screen' option for free streams
FUMP!
Cade
Profile Joined August 2010
Canada1420 Posts
October 16 2010 15:32 GMT
#734
On October 17 2010 00:31 floor exercise wrote:
Show nested quote +
On October 17 2010 00:27 VikingKong wrote:
I like how people are blaming bnet 2.0 for mlg's internet dropping. Yeah, LAN would have let them keep playing, yeah, Blizzard should put it in, but going HURR DURR B.NET 2.0 SUCKS is retarded when it's MLG's internet that dropped.

Why would internet going down have any impact on a LAN game?

The stream would have died certainly but not all the games being played


He is saying that blaming Bnet 2.0 for blizzards decision not to implement LAN is misplaced blame.
rasnj
Profile Joined May 2010
United States1959 Posts
October 16 2010 15:32 GMT
#735
On October 17 2010 00:28 EIRELEGEND wrote:
Show nested quote +
On October 17 2010 00:26 superjoppe wrote:
On October 17 2010 00:24 thee telescopes wrote:
Why can't Blizzard let companies like GSL/MLG buy a LAN version of the game? It won't have any effect on their piracy concerns but will really help tournaments.

If these companies can stop using crappy Internet its not a problem, MLGs Internet just died and thats not acceptable.


No ISP can guarantee 100% uptime of internet. LAN is needed. Even if Blizzard give big LAN events like MLG, GSL and IEM a starcraft 2 client that has LAN implemented so that it can be used for big tournaments.

They don't even need lan. They just need the ability to resume a custom game from a replay. Wouldn't be hard to implement.
CooDu
Profile Blog Joined September 2010
Australia899 Posts
October 16 2010 15:32 GMT
#736
I foresee bad for these hellions lol
Just a simple guy, going wherever this journey takes me.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
October 16 2010 15:32 GMT
#737
On October 17 2010 00:30 VikingKong wrote:
Show nested quote +
On October 17 2010 00:29 applejuice wrote:
On October 17 2010 00:27 VikingKong wrote:
I like how people are blaming bnet 2.0 for mlg's internet dropping. Yeah, LAN would have let them keep playing, yeah, Blizzard should put it in, but going HURR DURR B.NET 2.0 SUCKS is retarded when it's MLG's internet that dropped.


No. That's an absurd way of looking at it.


I bow to your one-line explanation. Clearly you know best.

The explanation for it is that you can never guarantee a fully stable connection when you're hosting events throughout the country. With this in mind having no LAN you are guaranteeing some big tournaments will suffer from disconnects in important games. Today it's MLG tomorrow it's someone else.
Administrator
VikingKong
Profile Blog Joined May 2010
China509 Posts
October 16 2010 15:33 GMT
#738
Notice how I said LAN would have kept them playing? Also how I said that LAN should be implemented? I pretty heavily implied that it's Blizzard's fault for not putting in LAN and forcing a regame, but that has nothing to do with B.Net 2.0, so it's idiocy to focus on that since there was nothing wrong with B.Net 2.0
Ferrose
Profile Blog Joined September 2010
United States11378 Posts
October 16 2010 15:33 GMT
#739
qxc is stopping qxc's Drone production.
@113candlemagic Office lady by day, lonely woman at night. | Official lolicon of thread 94273
Wayem
Profile Joined May 2010
France455 Posts
October 16 2010 15:33 GMT
#740
A little question for zerg users (i am protoss):

With such aggression from qxc, why doesn't Idra make roaches (against thors, reapers...) ? I'd really like to know, so thanks !
"who needs micro when you can have more stuff ?" -day9
Prev 1 35 36 37 38 39 335 Next
Please log in or register to reply.
Live Events Refresh
Next event in 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 141
Nathanias 78
StarCraft: Brood War
Artosis 559
910 34
MaD[AoV]25
Bale 13
League of Legends
JimRising 628
Counter-Strike
Fnx 649
minikerr9
Super Smash Bros
hungrybox557
Heroes of the Storm
Grubby3840
Other Games
summit1g9569
shahzam413
C9.Mang0285
Trikslyr37
Organizations
Other Games
BasetradeTV250
gamesdonequick150
Dota 2
PGL Dota 2 - Main Stream19
[ Show 11 non-featured ]
StarCraft 2
• davetesta9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie853
• Shiphtur740
Upcoming Events
PiGosaur Cup
59m
Patches Events
16h 59m
The PondCast
1d 10h
INu's Battles
1d 11h
Percival vs SHIN
Zoun vs herO
OSC
1d 23h
Replay Cast
1d 23h
OSC
2 days
BSL: Ladder Tournament
3 days
Sparkling Tuna Cup
4 days
Patches Events
4 days
[ Show More ]
BSL Open Qualifier
4 days
BSL Open Qualifier
4 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.