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[GSL] Open S1 - Ro64 Day 8 - Page 26

Forum Index > StarCraft 2 Tournaments
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Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 14 2010 11:17 GMT
#501
omg I'm dying "how would you have dealth with a switch to mass Zerglings?" when he had blueflame hellions xD who makes these questions up???
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
dcemuser
Profile Joined August 2010
United States3248 Posts
September 14 2010 11:17 GMT
#502
On September 14 2010 20:14 smileyyy wrote:
Show nested quote +
On September 14 2010 20:12 AlgeriaT wrote:
Mutas were the wrong choice to hit the island expo. Maybe a nydus instead?

LOL @ the amount of Thors right now.

Nydus sure .... have fun finding a Terran who is bad enough to miss it there lol. Na the match was pretty soon already over too much harass no major suiciding by the T


Remember a Nydus will die to 6 SCVs before it can finish morphing. I believe 6 is the number.
Killver
Profile Joined May 2010
Austria88 Posts
September 14 2010 11:17 GMT
#503
On September 14 2010 20:16 Shikyo wrote:
Show nested quote +
On September 14 2010 20:14 REDBLUEGREEN wrote:
On September 14 2010 20:12 Cerion wrote:
On September 14 2010 20:10 cyprin wrote:
so
beating that army
how?


Ultras

zerg was just totally outmacroed though

ultras against thors? don't think so...

10 ultra vs 10 thors... ultras win really easily.

Unless the thor-player gets the 58473598mm cannon, in which case 10 thors win without losses


every terra has that on that point
Nokeboy
Profile Joined December 2008
United States1009 Posts
September 14 2010 11:18 GMT
#504
On September 14 2010 20:17 dcemuser wrote:
Show nested quote +
On September 14 2010 20:14 smileyyy wrote:
On September 14 2010 20:12 AlgeriaT wrote:
Mutas were the wrong choice to hit the island expo. Maybe a nydus instead?

LOL @ the amount of Thors right now.

Nydus sure .... have fun finding a Terran who is bad enough to miss it there lol. Na the match was pretty soon already over too much harass no major suiciding by the T


Remember a Nydus will die to 6 SCVs before it can finish morphing. I believe 6 is the number.

Not to mention planatary fortress.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
September 14 2010 11:18 GMT
#505
Ensnare fighting~

Easily the most baller terran around.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
z00t
Profile Joined April 2010
Australia976 Posts
Last Edited: 2010-09-14 11:19:38
September 14 2010 11:18 GMT
#506
Hehe - Ensnare seems like a really good guy, good interview .

I think even if Sopia had switched to mass lings and even if Ensnare didn't have Hellions, Sopia still only had 2 hatches so he wouldn't have had the Larvae necessary to build the mass of lings he would need to kill that many Thors before they demolished his base.
Ragoo
Profile Joined March 2010
Germany2773 Posts
September 14 2010 11:19 GMT
#507
On September 14 2010 20:14 HolydaKing wrote:
Show nested quote +
On September 14 2010 20:12 Cerion wrote:
On September 14 2010 20:10 cyprin wrote:
so
beating that army
how?


Ultras

zerg was just totally outmacroed though

Demuslim said Ultralisks suck vs that many Thors if i remember correctly. And that's true.


Yeah he played mass Thors against Dark.Force and said afterwards that Ultras suck and you have to make Broodlords(+Corrupter) and/or Infestors with NP and if I remember correctly mass Mutas are okay, but obviously not when you have as many Mutas as he has Thors
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
SkelA
Profile Blog Joined January 2007
Macedonia13064 Posts
September 14 2010 11:19 GMT
#508
On September 14 2010 20:17 zimms wrote:
Show nested quote +
On September 14 2010 20:13 SkelA wrote:
blizzard should add the minerals on expos so that terran cant take free expo on that map . its imba as hell


That wouldn't change nothing, since CCs can load SCVs.


the point is to add few 8 mineral patches so the CC cant land on.... its standard for every SC map
Stork and KHAN fan till 2012 ...
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
September 14 2010 11:19 GMT
#509
On September 14 2010 20:17 zimms wrote:
Show nested quote +
On September 14 2010 20:13 SkelA wrote:
blizzard should add the minerals on expos so that terran cant take free expo on that map . its imba as hell


That wouldn't change nothing, since CCs can load SCVs.


Make it have 30 minerals, 5 too many for 5 scvs and a drop can easily carry 6 or multiple stacks of 0 minerals so it takes a while to mine out. Any of those options work there are ways to block it with non destructable units.
DminusTerran
Profile Joined April 2010
Canada1337 Posts
September 14 2010 11:19 GMT
#510
Happy Zerg day ^^!!!1!

figq
Profile Blog Joined May 2010
12519 Posts
September 14 2010 11:20 GMT
#511
Happy Zerg Day! (:
If you stand next to my head, you can hear the ocean. - Day[9]
DoXa
Profile Blog Joined August 2010
Switzerland1448 Posts
September 14 2010 11:20 GMT
#512
i would also like to know how you deal with a planetary fortress + about 10 missile-turrets on an island :S

but very impressive play by ensnare. very calm, solid and flawless.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 14 2010 11:20 GMT
#513
On September 14 2010 20:19 SkelA wrote:
Show nested quote +
On September 14 2010 20:17 zimms wrote:
On September 14 2010 20:13 SkelA wrote:
blizzard should add the minerals on expos so that terran cant take free expo on that map . its imba as hell


That wouldn't change nothing, since CCs can load SCVs.


the point is to add few 8 mineral patches so the CC cant land on.... its standard for every SC map


Wouldn't that make it too hard for the other races?
Cerion
Profile Joined May 2010
213 Posts
September 14 2010 11:21 GMT
#514
well I'm not going to argue with demuslim on what works vs terran :p
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 14 2010 11:21 GMT
#515
On September 14 2010 20:20 nafta wrote:
Show nested quote +
On September 14 2010 20:19 SkelA wrote:
On September 14 2010 20:17 zimms wrote:
On September 14 2010 20:13 SkelA wrote:
blizzard should add the minerals on expos so that terran cant take free expo on that map . its imba as hell


That wouldn't change nothing, since CCs can load SCVs.


the point is to add few 8 mineral patches so the CC cant land on.... its standard for every SC map


Wouldn't that make it too hard for the other races?

It wouldn't affect other races at all if they drop 6+ workers on the island.
Yeah, well, you know, that's just like, your opinion man
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 14 2010 11:21 GMT
#516
On September 14 2010 20:19 iCCup.Raelcun wrote:
Show nested quote +
On September 14 2010 20:17 zimms wrote:
On September 14 2010 20:13 SkelA wrote:
blizzard should add the minerals on expos so that terran cant take free expo on that map . its imba as hell


That wouldn't change nothing, since CCs can load SCVs.


Make it have 30 minerals, 5 too many for 5 scvs and a drop can easily carry 6 or multiple stacks of 0 minerals so it takes a while to mine out. Any of those options work there are ways to block it with non destructable units.

Just the standard method of not having enough room for the CC to land like on Python should be a good solution. The hidden Terran island expansions are quite troublesome on quite a few of these maps.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
September 14 2010 11:22 GMT
#517
Yeah, now even island expos are imba? The map is fine as it is, especially for Zerg.
www.twitch.tv/antigrav1ty
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
September 14 2010 11:22 GMT
#518
On September 14 2010 20:21 Shikyo wrote:
Show nested quote +
On September 14 2010 20:19 iCCup.Raelcun wrote:
On September 14 2010 20:17 zimms wrote:
On September 14 2010 20:13 SkelA wrote:
blizzard should add the minerals on expos so that terran cant take free expo on that map . its imba as hell


That wouldn't change nothing, since CCs can load SCVs.


Make it have 30 minerals, 5 too many for 5 scvs and a drop can easily carry 6 or multiple stacks of 0 minerals so it takes a while to mine out. Any of those options work there are ways to block it with non destructable units.

Just the standard method of not having enough room for the CC to land like on Python should be a good solution. The hidden Terran island expansions are quite troublesome on quite a few of these maps.


The point is that scvs can unload from a floating command center so there has to be enough minerals to prevent them from mining it out as if not it only delays by a few seconds.
SkelA
Profile Blog Joined January 2007
Macedonia13064 Posts
September 14 2010 11:22 GMT
#519
On September 14 2010 20:20 nafta wrote:
Show nested quote +
On September 14 2010 20:19 SkelA wrote:
On September 14 2010 20:17 zimms wrote:
On September 14 2010 20:13 SkelA wrote:
blizzard should add the minerals on expos so that terran cant take free expo on that map . its imba as hell


That wouldn't change nothing, since CCs can load SCVs.


the point is to add few 8 mineral patches so the CC cant land on.... its standard for every SC map


Wouldn't that make it too hard for the other races?


Its the same all races need to get a dropship/ovi/warp prizm so they can take a island expo. The way like its not enough that terran is OP lets get them the chance to get a free expo while PZ cant
Stork and KHAN fan till 2012 ...
Sisko
Profile Joined May 2010
United States121 Posts
September 14 2010 11:22 GMT
#520
the islands just need destructible rocks
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