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On September 06 2010 19:53 Siwa wrote: Stream laggy as hell again for me. Probably have to demand my money back if it continues like this for other days too - which sucks because it would be nice to support esports. :/
And yea. 24mbit internet, so it's not that.
Don't worry, you'll be supporting esports no matter what: you aren't getting your money back.
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On September 06 2010 19:53 Siwa wrote: Stream laggy as hell again for me. Probably have to demand my money back if it continues like this for other days too - which sucks because it would be nice to support esports. :/
And yea. 24mbit internet, so it's not that.
The (paid) HQ stream is working perfectly for me O.o
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United Kingdom2950 Posts
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This is the best SC2 casting ever.
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51329 Posts
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On September 06 2010 19:50 cz wrote:Show nested quote +On September 06 2010 19:46 Shikyo wrote:On September 06 2010 19:43 cz wrote:On September 06 2010 19:42 Shikyo wrote:On September 06 2010 19:37 dabom88 wrote:On September 06 2010 19:35 Mascherano wrote: Repair was, is, and will always be fucking OP unless they put a cap on how many scv's can repair at the same time -_- Multiple SCVs could repair things at the same time since Starcraft 1 Vanilla. they might want to try diminishing returns with the repairing. That is, if you repair 1% of a units max hp per second with one SCV, 20 SCVs don't repair 20% of its max hp, but you have diminishing returns so it's like 1% + 0.99% + 0.98% or whatever and so on Or other people could come up with an actual response instead of crying "imba" and waiting for Blizz to come and patch their problem / change their diaper. It's not a problem of mine, I care about the balance of the game, when I lose it's because I played poorly. Yawn. Give people time to come up with counters. If people had the same mindset about SC1 and the need to constantly patch everything as they do in SC2 we'd see marines nerfed because Flash is too good with them, lurkers nerfed because Jaedong uses them too well, and so on. People can come up with strategies and tactics to counter things if given the time. If that fails, then give it a "hard fix" with a patch, but there needs to be some time given for people to really explore more counters. I'm not sure if you forgot that they did have balance changes during the first few years? The game's been out for a month, it's bound to be imbalanced. You're just ridiculous -_- Of course people have tried counters. Also, if Blizzard did care about SCBW, I'd totally expect a few balance changes there as well.
I'm not sure why it always goes into this >_> Oh well, looking forward to finally seeing a Zerg ^_^ Totally cheering for the Zerg. LOL ZergBong
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Those of you who are watching the gomTV HQ stream, would you say the difference from LQ is significant? LQ is actually decent (not full screen), it just pixellates when the screen moves around a lot.
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@Siwa
Stream is perfect for me. Check to see if you've left peerblock up, I've done stupid things like that before.
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"Zergbong... I like that name" LOL
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On September 06 2010 19:55 mrblue182 wrote: @Siwa
Stream is perfect for me. Check to see if you've left peerblock up, I've done stupid things like that before.
I'll try to check my stuff. If im the onlyone having problems then problem is clearly here.
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On September 06 2010 19:54 Shikyo wrote:Show nested quote +On September 06 2010 19:50 cz wrote:On September 06 2010 19:46 Shikyo wrote:On September 06 2010 19:43 cz wrote:On September 06 2010 19:42 Shikyo wrote:On September 06 2010 19:37 dabom88 wrote:On September 06 2010 19:35 Mascherano wrote: Repair was, is, and will always be fucking OP unless they put a cap on how many scv's can repair at the same time -_- Multiple SCVs could repair things at the same time since Starcraft 1 Vanilla. they might want to try diminishing returns with the repairing. That is, if you repair 1% of a units max hp per second with one SCV, 20 SCVs don't repair 20% of its max hp, but you have diminishing returns so it's like 1% + 0.99% + 0.98% or whatever and so on Or other people could come up with an actual response instead of crying "imba" and waiting for Blizz to come and patch their problem / change their diaper. It's not a problem of mine, I care about the balance of the game, when I lose it's because I played poorly. Yawn. Give people time to come up with counters. If people had the same mindset about SC1 and the need to constantly patch everything as they do in SC2 we'd see marines nerfed because Flash is too good with them, lurkers nerfed because Jaedong uses them too well, and so on. People can come up with strategies and tactics to counter things if given the time. If that fails, then give it a "hard fix" with a patch, but there needs to be some time given for people to really explore more counters. I'm not sure if you forgot that they did have balance changes during the first few years? The game's been out for a month, it's bound to be imbalanced. You're just ridiculous -_- Of course people have tried counters. Also, if Blizzard did care about SCBW, I'd totally expect a few balance changes there as well. I'm not sure why it always goes into this >_> Oh well, looking forward to finally seeing a Zerg ^_^ Totally cheering for the Zerg. LOL ZergBong
I'm not talking about early SC1, I'm talking about now. And it's been 5 weeks since release and strategies are still rapidly evolving: there needs to be room for strategic and tactic rather than hard patching counters.
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ZERGBONG fighting loooooolll.
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On September 06 2010 19:55 regulat0r wrote: Those of you who are watching the gomTV HQ stream, would you say the difference from LQ is significant? LQ is actually decent (not full screen), it just pixellates when the screen moves around a lot.
Compared to the LQ yesterday, yes. I have it fullscreen and haven't noticed any pixellation in game.
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No junwi vs LegalMind first?? im kinda lost
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you can just watch HQ restream and search GSL on youtube for vods...
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On September 06 2010 19:55 regulat0r wrote: Those of you who are watching the gomTV HQ stream, would you say the difference from LQ is significant? LQ is actually decent (not full screen), it just pixellates when the screen moves around a lot.
I haven't had any pixellation while its moving. I dunno if the LQ is any better than the first night (don't want to restart stream to check =p) but this is quite a bit more enjoyable for me than the first night's LQ (which admittantly wasn't that bad). Its the same quality or maybe even better than the vods for the first night imo.
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5930 Posts
Wait wasn't Zergbong a old KT coach and player?
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Not sure about these maps for ZvT.
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On September 06 2010 19:54 Entropic wrote:Show nested quote +On September 06 2010 19:53 Siwa wrote: Stream laggy as hell again for me. Probably have to demand my money back if it continues like this for other days too - which sucks because it would be nice to support esports. :/
And yea. 24mbit internet, so it's not that. The (paid) HQ stream is working perfectly for me O.o
everything working perfectly for me as well, stable and way better quality than saturday not regretting my 20 bucks
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