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On September 04 2010 06:23 Tachion wrote: I don't play P so I'm just going to take a stab at HuK's decision making but could it be that because Colossus are far less effective once vikings get onto the field that he was just aiming for a small window prior to that? He didn't want to waste gas/min on a range upgrade when he would only be making 1-2 colossus(and later transition into HT)?
that range upgrade gives more to existing collosai on battlefield than geting next un-upgraded collosus. in this situation for sure ( he got many sentries).
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On September 04 2010 06:23 sleepingdog wrote: actually I agree with huk on not getting the upgrade....after the first few colossi they are useless because of vikings; so spending 200 gas on an upgrade that will be used just for 1-2 battles isn't really wise
I don't buy that argument. Even if it's true that colossus is completely worthless after the first 1-2 battles, why spend so much on getting that one colossus and robo bay?
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Great showmatch, great casting, few suggestion though.
1. Use Ustream, it can handle lots of ppl (see HDH). 2. Incontrol was too loud, compared too lz. You have to sync volume settings. 3. Dont scroll on the map like you are playing, its too fast. And dont clik on everything.
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On September 04 2010 06:27 Hider wrote: Huks mistake was a too late transition to Chargelots/HT, not collosus without range. Obv. you dont get range when you only plan to get 1-2 collosus.
Why would you ever plan on getting just 1-2 collosus if you know you will be going chargelots+ht, that makes no sense to me.
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On September 04 2010 06:30 Dionyseus wrote:Show nested quote +On September 04 2010 06:27 Hider wrote: Huks mistake was a too late transition to Chargelots/HT, not collosus without range. Obv. you dont get range when you only plan to get 1-2 collosus. Why would you ever plan on getting just 1-2 collosus if you know you will be going chargelots+ht, that makes no sense to me.
The colossi are so you don't die and you force vikings.
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Its not a bad idea to skip the upgrade for 1 or 2 colossi. I would have to see the game again but I think he made morrow spend more on vikings than he did on the colossi, and the colossi got a few shots off before they died, so its money well spent.
I only saw three (unique) things that mattered in the last game: Huk made a robo and observer so early that he should have lost the game no matter what he did Morrow had some bad decision making and lost most of his army at Huk's ramp Huk waited too long while killing a factory to attack morrow
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Don't want to get spoiled, so not looking through the thread intensly. Does anyone know if the vod for this showmatch is up, and if so where?
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I restreamed for the last map there, but really, if you guys want a solid stream without tech issues next time so you can focus on the commentary, we'll be there.
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i missed this. vods going to be up?
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Although I hate morrow's stupid ZvTs which spawned the new annoying reaper trend I must say that his TvP is actually quite .. spectacular it sin't really the build but damn that guy can micro :p
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HuK didn't really have any other choice than to take out the factory. Enemy buildings draw fire. Had he attacked, Morrow could have floated the fact above his units and easily killed them because all stalkers and sentries would have attacked the factory instead of MorroWs army. The floating factory also prevents you from clicking on units beneath it, which can also mess up an attack. It wasn't about bait, there's no way HuK is that naive.
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On September 04 2010 06:31 cyprin wrote:Show nested quote +On September 04 2010 06:30 Dionyseus wrote:On September 04 2010 06:27 Hider wrote: Huks mistake was a too late transition to Chargelots/HT, not collosus without range. Obv. you dont get range when you only plan to get 1-2 collosus. Why would you ever plan on getting just 1-2 collosus if you know you will be going chargelots+ht, that makes no sense to me. The colossi are so you don't die and you force vikings.
If you're going to try and force vikings why not upgrade hallucinate instead and possibly force a scan / vikings plus get free meat sheilds for sentry energy. You'll save gas and minerals for a stronger army. Ha ha ha.
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iNcontroL
USA29055 Posts
On September 04 2010 06:29 Fate77 wrote: Great showmatch, great casting, few suggestion though.
1. Use Ustream, it can handle lots of ppl (see HDH). 2. Incontrol was too loud, compared too lz. You have to sync volume settings. 3. Dont scroll on the map like you are playing, its too fast. And dont clik on everything.
1. We will lookinto this. Honestly we are limited by WHO is casting too.. perhaps restreaming will be our thing going forward as well. 2. We had it all set up for the stream but then the original streamer crashed (psyonic) so after that in order to get the showmatch off we had to proceed with emergency streaming. 3. Yeah, that is my/lz's bad. We are certainly players trying to be better casters. I've never done camera work before too so.. gimme some time to get better! 
Thanks btw, always appreciate constructive criticism like this.
SORRY FOR THE STREAMS GUYS
reps soon!
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:O
Great showing, amazing to see 7300 viewers among 3 different streams, that has to be the most viewers I've seen for any single event outside of HDH and Day9's countdown party.
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On September 04 2010 06:37 Foogs wrote:Show nested quote +On September 04 2010 06:31 cyprin wrote:On September 04 2010 06:30 Dionyseus wrote:On September 04 2010 06:27 Hider wrote: Huks mistake was a too late transition to Chargelots/HT, not collosus without range. Obv. you dont get range when you only plan to get 1-2 collosus. Why would you ever plan on getting just 1-2 collosus if you know you will be going chargelots+ht, that makes no sense to me. The colossi are so you don't die and you force vikings. If you're going to try and force vikings why not upgrade hallucinate instead and possibly force a scan / vikings plus get free meat sheilds for sentry energy. You'll save gas and minerals for a stronger army. Ha ha ha.
Read the first part of the sentence: "so you don't die." Have you ever played TvP early/mid game? Bio pushes will absolutely crush a gateway army.
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On September 04 2010 06:36 FrogOfWar wrote: HuK didn't really have any other choice than to take out the factory. Enemy buildings draw fire. Had he attacked, Morrow could have floated the fact above his units and easily killed them because all stalkers and sentries would have attacked the factory instead of MorroWs army. The floating factory also prevents you from clicking on units beneath it, which can also mess up an attack. It wasn't about bait, there's no way HuK is that naive. great analysis, im impressed remember, a floating factory is never just a floating factory in starcraft :p hilariously bad of me to lose it tho xd
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Australia7069 Posts
On September 04 2010 06:33 Martijn wrote: I restreamed for the last map there, but really, if you guys want a solid stream without tech issues next time so you can focus on the commentary, we'll be there.
I hope incontrol reads your post. Would be nice to get a GLHF quality stream for games that awesome
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iNcontroL
USA29055 Posts
REPLAYS ARE UP IN THE OP AS WELL AS HERE: REPLAYS
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