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[MLG] Raleigh - Day 2 - Page 26

Forum Index > StarCraft 2 Tournaments
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rocketboy77
Profile Joined July 2010
171 Posts
August 28 2010 16:41 GMT
#501
On August 29 2010 01:40 Craton wrote:
Show nested quote +
On August 29 2010 01:35 Gescom wrote:
On August 29 2010 01:34 Fruscainte wrote:
So does TTOne only do all inish esque builds?

How was his build this game remotely all-in?

'cause if the VRs got repelled it was game over.

That was only because he lost his entire army in the middle. It wasn't an all-in build by nature.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 28 2010 16:42 GMT
#502
On August 29 2010 01:38 Cranberries wrote:
Show nested quote +
On August 29 2010 01:37 lulzury wrote:
Funny how zerg has NOTHING to defend vs. fully charged voidrays.


2 Queens and 1 Transfuse beats 2 non-charged Void Rays. If you let the Void Ray charge, you're doing something wrong.

Yeah, Why did you let him build that pylon on the edge of his base! You needed to stop him from doing that or he'll have fully charged Void Rays!

Make them unable to charge on neutral / own buildings and it'd help.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
nekuodah
Profile Joined August 2010
England2409 Posts
August 28 2010 16:42 GMT
#503
On August 29 2010 01:39 OneFierceZealot wrote:
Show nested quote +
On August 29 2010 01:38 Cranberries wrote:
On August 29 2010 01:37 lulzury wrote:
Funny how zerg has NOTHING to defend vs. fully charged voidrays.


2 Queens and 1 Transfuse beats 2 non-charged Void Rays. If you let the Void Ray charge, you're doing something wrong.

yeah man we zergs just love to not spawn larvae and save up 50 energy for the possible voidray


Well if you have 2 queens are each base, your not exactly using both for larvae spawning.
KrinkleStyle
Profile Joined April 2008
United States25 Posts
August 28 2010 16:42 GMT
#504
On August 29 2010 01:40 SeaSmoke wrote:
Show nested quote +
On August 29 2010 01:38 Cranberries wrote:
On August 29 2010 01:37 lulzury wrote:
Funny how zerg has NOTHING to defend vs. fully charged voidrays.


2 Queens and 1 Transfuse beats 2 non-charged Void Rays. If you let the Void Ray charge, you're doing something wrong.



If you have energy for transfuse, you're doing something wrong?


Not if you scouted the stargate and saved energy for the transfuse because you knew the voidrays were coming.
SeaSmoke
Profile Joined July 2010
United States326 Posts
August 28 2010 16:42 GMT
#505
The fake two gate gets me very often. That's why I usually try to defend with speedlings and continue to tech to lair as quick as possible. There just isn't adequate anti air at tier one.
Grimjim
Profile Joined May 2010
United States395 Posts
August 28 2010 16:42 GMT
#506
On August 29 2010 01:38 Cranberries wrote:
Show nested quote +
On August 29 2010 01:37 lulzury wrote:
Funny how zerg has NOTHING to defend vs. fully charged voidrays.


2 Queens and 1 Transfuse beats 2 non-charged Void Rays. If you let the Void Ray charge, you're doing something wrong.


Because while seeing a Protoss push you should expect two Void Rays to bumrush out of nowhere. I guess he should have scouted right?

Oh wait, Zerg scouting is fucked right now.

He even lost his entire ground force without contest, and he STILL won because he just let two Void Rays go to town in Slush's base. He didn't even micro them at all. They lost their charge, and just switched buildings spontaneously.

Ridiculous.
I am serious. And my name is Shirley.
Nokeboy
Profile Joined December 2008
United States1009 Posts
Last Edited: 2010-08-28 16:43:10
August 28 2010 16:42 GMT
#507
If you notice IdrA has tons of success because he actually sacrifices overlords for scouts. You rarely see him die to stuff like this, he usually loses because he feels too confident. That is something I find extremely different about Idra and other zerg. Idra knows the exact timings to sacrifice overlords to see tech.
WniO
Profile Blog Joined April 2010
United States2706 Posts
August 28 2010 16:43 GMT
#508
On August 29 2010 01:40 Telcontar wrote:
Show nested quote +
On August 29 2010 01:37 JimSocks wrote:
switch hydras and roaches would fix it


you do know that hydras own all t1, t1.5 gateway units along with void rays and phoenixes right? so as protoss, either tech to colossi or die?

... hydras are so fucking slow what are you talking about? and plus they need range to not get raped by stalkers. moving them to t1 would make the fun voidrays/banshees not a instant gg if not prepared.
FuryX
Profile Joined April 2010
Australia495 Posts
August 28 2010 16:43 GMT
#509
On August 29 2010 01:37 licarn wrote:
Now Zerg know how Protoss felt in ESL


i think it has more to do with the type of zerg players than the race. not all zerg players can play like dimaga/idra
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
August 28 2010 16:43 GMT
#510
I 2-0'd SIlver in consolation so far. Think I play 1 more to determine if I am 13th.
Nokeboy
Profile Joined December 2008
United States1009 Posts
August 28 2010 16:43 GMT
#511
I think most people agree Zerg is a bit underpowered at the moment, but this is definitely not the game to bring it up. Slush just didn't play too well the second game. He shouldn't automatically win because he plays zerg.
hicser
Profile Joined August 2010
United Kingdom109 Posts
August 28 2010 16:44 GMT
#512
On August 29 2010 01:34 Belac wrote:
Reposting from another forum for those annoyed with the full screen cropping :

Watch it through VLC, you need at least 1.1.0, once you get the stream to load enter the URL http://127.0.0.1:6498/ms2/0/0MediaPlayer 0 /mlg.600c/ and you (should) be able to close the browser and watch it on VLC/fullscreen without issues.

If you're using the HD, do the same thing but enter the URL http://127.0.0.1:6498/ms2/1282943058368/0MediaPlayer 0 /octoshape h mlg.1200c/MLG1200c instead. You'll have to be authorized for HD first through the browser before it works.



Worked great for me.


Thanks alot . watching it with the minimap cropped off was getting frustrating.
Polt, MvP, Bomber <3
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
August 28 2010 16:44 GMT
#513
Complete fault for slush not scouting that stargate, which was pretty around the edges. It isn't all that of an uncommon build anyway.

Oh well, I've seen enough Zerg matches after the IEM anyway =). Its good to see some more PvT and mirror match ups around so I can get up to date on whats happening in those match ups.
Brad
Profile Joined April 2010
2754 Posts
Last Edited: 2010-08-28 16:44:42
August 28 2010 16:44 GMT
#514
On August 29 2010 01:43 {88}iNcontroL wrote:
I 2-0'd SIlver in consolation so far. Think I play 1 more to determine if I am 13th.


Nice. Gogo!
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2010-08-28 16:45:47
August 28 2010 16:44 GMT
#515
On August 29 2010 01:42 Grimjim wrote:
Show nested quote +
On August 29 2010 01:38 Cranberries wrote:
On August 29 2010 01:37 lulzury wrote:
Funny how zerg has NOTHING to defend vs. fully charged voidrays.


2 Queens and 1 Transfuse beats 2 non-charged Void Rays. If you let the Void Ray charge, you're doing something wrong.


Because while seeing a Protoss push you should expect two Void Rays to bumrush out of nowhere. I guess he should have scouted right?

Oh wait, Zerg scouting is fucked right now.

He even lost his entire ground force without contest, and he STILL won because he just let two Void Rays go to town in Slush's base. He didn't even micro them at all. They lost their charge, and just switched buildings spontaneously.

Ridiculous.


I know, so ridiculous that Slush built absolutely no AA (not even a 2nd Queen on 2 bases) and was in the easiest spot to sacrifice an Overlord to scout with yet didn't.

Yeah, Why did you let him build that pylon on the edge of his base! You needed to stop him from doing that or he'll have fully charged Void Rays!

Make them unable to charge on neutral / own buildings and it'd help.


...Ok? Too bad that didn't happen this game. TT1 just marched an uncharged VR into a completely AA-less base.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
DarkspearTribe
Profile Joined August 2010
568 Posts
August 28 2010 16:44 GMT
#516
Day9 & HDstarcraft

Wdf!?
5unrise
Profile Joined May 2009
New Zealand646 Posts
August 28 2010 16:44 GMT
#517
On August 29 2010 01:43 {88}iNcontroL wrote:
I 2-0'd SIlver in consolation so far. Think I play 1 more to determine if I am 13th.

Go incontrol! Last hope of the bug race
JimSocks
Profile Joined February 2009
United States968 Posts
August 28 2010 16:44 GMT
#518
lol, no jp
Lumb
Profile Joined August 2010
United Kingdom78 Posts
August 28 2010 16:45 GMT
#519
On August 29 2010 01:08 Lumb wrote:
They probably realized how important day9 is in this scenario and are going to alternate the other 3 casters with him.
(hopefully?)


requoting myself
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 28 2010 16:45 GMT
#520
Day9 + HD!!!!!!
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
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