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17173.com Starcraft 2 World Cup - Page 85

Forum Index > StarCraft 2 Tournaments
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Prodtoss
Profile Joined May 2010
China849 Posts
Last Edited: 2010-05-23 09:03:02
May 23 2010 09:01 GMT
#1681
On May 23 2010 17:59 Turbotitan wrote:
what happens to Dimaga?


Dimaga have problems with ISP...the matchs is postponed.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
Last Edited: 2010-05-23 09:20:08
May 23 2010 09:18 GMT
#1682
On May 23 2010 17:53 Azarkon wrote:
Show nested quote +
On May 23 2010 17:43 Sfydjklm wrote:
zergs are different now from teh times nony build worked, between multiple queens and skipping roaches to rush to hydra phoenixes mostly have 0 effect on zerg. But especially so on a map like Desert Oasis because Nonys build is coupled with ground pressure that becomes much less effective on a map liek that.



Multiple queens do not really help vs. Phoenixes, because you're never going to reach the numbers needed to stop a group of Phoenixes from picking up your queens and killing them. Skipping roaches, well, I don't think Nony's strategy ever relied on the Zerg getting roaches. The point of Phoenix play is to stop the Muta harass, which, combined with speedling harass, makes it nigh impossible for a Protoss to take an expansion while still keeping pressure on the Zerg.

On DO, your natural is just too open to speedlings (no choke points), while your main is too open to air. Taking a third is even more difficult as it requires map control, which Protoss simply does not have with both mutas and speedlings running around. Phoenixes help alleviate that and I think a strategy can be concocted that will allow the Protoss to compete.

In any case, it's either that or proxy zealots/void rays and if that fails, auto-lose to Zerg.

multiple queens shut down early phoenix harrass after which zerg has hydras...
u pretty much saw everything that needs to be said in Nony vs Idra why continue that discussion? I'm not intending to dismiss phoenixes alltogether but the Nony phoenix strat doesnt work any longer. Maybe someone will come up witha variation that will. But so far-

It's either that or this? That's quiet a bold statement. So far the WhiteRa DO opening strat seems to be the best he just needs to have a solid follow up to it.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Azarkon
Profile Joined January 2010
United States21060 Posts
May 23 2010 09:21 GMT
#1683
Which White-Ra build?
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
May 23 2010 09:25 GMT
#1684
On May 23 2010 18:21 Azarkon wrote:
Which White-Ra build?

the one he used vs sen with early expand.

twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2010-05-23 09:31:47
May 23 2010 09:26 GMT
#1685
On May 23 2010 18:25 Sfydjklm wrote:
Show nested quote +
On May 23 2010 18:21 Azarkon wrote:
Which White-Ra build?

the one he used vs sen with early expand.



You mean the one that eventually resulted in him losing all his workers to mutas and then having to make an all-in push at Sen's natural that failed to make it past the spine crawlers?

I don't know. I saw that game. Outside of Sen's greediness (expanding to the gold without having much of an army), it was not that close. The VR opening he showed in the EU vs. Asia match was much better since it could've won White-Ra the game, but of course that's a clutch strategy.

The point I think I'm trying to get across here is that, as soon as the Protoss moves out with his blob, the Zerg is free to simply a-move Mutas into the mineral lines and a-move speedlings into the Natural, effectively transforming any attack the Protoss makes into an all-in. The Zerg then has enough mobility to swing back with his Mutas and Speedlings for a flank at his own natural. It's a lose-lose situation.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
May 23 2010 09:48 GMT
#1686
On May 23 2010 18:26 Azarkon wrote:
Show nested quote +
On May 23 2010 18:25 Sfydjklm wrote:
On May 23 2010 18:21 Azarkon wrote:
Which White-Ra build?

the one he used vs sen with early expand.



You mean the one that eventually resulted in him losing all his workers to mutas and then having to make an all-in push at Sen's natural that failed to make it past the spine crawlers?

I don't know. I saw that game. Outside of Sen's greediness (expanding to the gold without having much of an army), it was not that close. The VR opening he showed in the EU vs. Asia match was much better since it could've won White-Ra the game, but of course that's a clutch strategy.

The point I think I'm trying to get across here is that, as soon as the Protoss moves out with his blob, the Zerg is free to simply a-move Mutas into the mineral lines and a-move speedlings into the Natural, effectively transforming any attack the Protoss makes into an all-in. The Zerg then has enough mobility to swing back with his Mutas and Speedlings for a flank at his own natural. It's a lose-lose situation.

It's not like you have to follow up the early expansion with 2 robo colossus... Which white-ra did. I mean, he could follow it up with something entirely different and be in a pretty good position.

I like his build as well.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
kheldorin
Profile Joined April 2010
Singapore539 Posts
May 23 2010 09:49 GMT
#1687
On May 23 2010 18:25 Sfydjklm wrote:
Show nested quote +
On May 23 2010 18:21 Azarkon wrote:
Which White-Ra build?

the one he used vs sen with early expand.



I think White-Ra should have transitioned to mass stalkers with blink + DTs. Sen would have to bring an overseer with his zerglings if he wants to harass the natural. That overseer can be easily sniped by stalkers. DTs would also allow him to gain map control and that 3 Xel'Naga watch towers which is crucial in keep track where the mutas are going. Blinking stalkers would also bypass that ridiculous amount of spine crawlers. In DO, you can blink straight into the mineral line of the main. Build a pylon near the cliff of the zerg main and warp in a sentry on top to permanently forcefield the entrance of the main choke to prevent reinforcements from natural.

But Sen probably would not have gone for mutas in that case. So yeah, this is all hypothetical without replays.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
May 23 2010 10:00 GMT
#1688
ure trying to say DO is a horrible map? why so much text then? ^^i dont think anyone will argue that or how SOW is equally as horrible for zerg.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Prodtoss
Profile Joined May 2010
China849 Posts
May 23 2010 11:31 GMT
#1689
Prime.Freedom VS RoX.Dimaga

Prime.Maka VS oGs.Zenio

oGs.Leeraeun VS oGs.SlayerBoxer

COMING SOON this afternoon
Bane_
Profile Joined October 2005
United Kingdom494 Posts
May 23 2010 11:33 GMT
#1690
Played in that order Prodtoss? Thanks for the info as always!
lolreaper
Profile Joined April 2010
301 Posts
May 23 2010 11:35 GMT
#1691
how are they going to play when bnet drops every 5min lol
Prodtoss
Profile Joined May 2010
China849 Posts
May 23 2010 11:37 GMT
#1692
On May 23 2010 20:33 Bane_ wrote:
Played in that order Prodtoss? Thanks for the info as always!

yep,the Admin said on 17173 forum
Prodtoss
Profile Joined May 2010
China849 Posts
May 23 2010 11:39 GMT
#1693
On May 23 2010 20:35 lolreaper wrote:
how are they going to play when bnet drops every 5min lol


that is a serious problem
Bane_
Profile Joined October 2005
United Kingdom494 Posts
Last Edited: 2010-05-23 11:42:01
May 23 2010 11:41 GMT
#1694
6/7 pools galore?
Brad
Profile Joined April 2010
2754 Posts
May 23 2010 12:01 GMT
#1695
Freedom-Z8 vs DIMAGA-Z6 @ Metropolis
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Prodtoss
Profile Joined May 2010
China849 Posts
May 23 2010 12:12 GMT
#1696
Dimaga a little bit ahead by muta,and Freedom go hydra
Prodtoss
Profile Joined May 2010
China849 Posts
Last Edited: 2010-05-23 12:14:15
May 23 2010 12:12 GMT
#1697
Dimaga 200 food and freedom 190 food after a battle,200--->160 190--->100

Dimaga far ahead
Brad
Profile Joined April 2010
2754 Posts
May 23 2010 12:13 GMT
#1698
Wow! Epic gangbang by DIMAGA.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Odies
Profile Joined July 2003
Denmark275 Posts
May 23 2010 12:13 GMT
#1699
lol at those zerg 200v200, a-move and hope for the best ><
n3gative
Profile Joined May 2009
Canada369 Posts
May 23 2010 12:14 GMT
#1700
wow dimaga
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