• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:31
CEST 07:31
KST 14:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid21
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea ASL21 General Discussion Pros React To: Tulbo in Ro.16 Group A Data needed
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2265 users

Slush vs Artosis - Page 3

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 23 24 25 Next All
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 09 2010 03:00 GMT
#41
Artosis and TL have a history in the Starcraft Scene.

Obviously Artosis was emotionally affected after he was given a loss, and obviously TL Staff was emotionally affected after giving artosis the loss.

Just let things get more calm and both TL staff and Artosis will have a good time once again.

Nice response by nazgul.

GN8 everyone and thanks for the casting.
Grubby and Ret fan, but a TERRAN player :D
Eury
Profile Joined December 2008
Sweden1126 Posts
May 09 2010 03:01 GMT
#42
Artosis is a child throwing a tantrum. When it comes to behavior and manners he really should start acting more like Tasteless instead of Idra.
But at least he is providing plenty of entertainment, I give him that.

Regarding the rules, just make it very simple and award the loss automatically to whoever disconnects no matter what. There is no need of any subjective ruling that will always be subjected to drama.
prosper
Profile Joined April 2010
United States20 Posts
May 09 2010 03:01 GMT
#43
I am new to the SC scene and TL but it is the best SC site I have found and I am thankful for it. You guys issuing the apology speaks volumes and I am very glad to see you guys did it rather than just let the situation go without speaking up about it. Thanks for all you guys do and I really enjoyed watching the tournament today, and look forward to watching more in the future.
SuperXlax
Profile Joined March 2010
United States197 Posts
May 09 2010 03:02 GMT
#44
On May 09 2010 11:59 Jyvblamo wrote:
I'm glad TL came forth with this reasonable response. You can always count on TL to do the right thing... eventually.

everythingwentbetterthanexpected.jpg

Exactly, love TL <3.

People still posting with negative comments about Artosis' behavior - he had every right to be upset.
shinosai
Profile Blog Joined April 2010
United States1577 Posts
May 09 2010 03:03 GMT
#45
Regardless we'll try to keep looking for options to make this right. If you have any suggestions you are more than welcome to post them here.


Buy Artosis a new stick of ram.

^_^
Be versatile, know when to retreat, and carry a big gun.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
May 09 2010 03:04 GMT
#46
On May 09 2010 12:01 Eury wrote:
Artosis is a child throwing a tantrum. When it comes to behavior and manners he really should start acting more like Tasteless instead of Idra.
But at least he is providing plenty of entertainment, I give him that.

Regarding the rules, just make it very simple and award the loss automatically to whoever disconnects no matter what. There is no need of any subjective ruling that will always be subjected to drama.


Yeah, because battle.net and other things that are completely out of your control should totally be held against a player. TL's policy is the proper policy.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
May 09 2010 03:04 GMT
#47
I'm going to post so you get the perspective of one of the people involved in reviewing the replay and coming to what we can now acknowledge was a poor decision.

At the time, we had to weigh the idea of 99% winning vs 100% winning. The line between the two is small but profound. As someone who hasn't played SC2 enough yet to know how large army battles will come out (I thought slush had the left-side battle won easily with those fungal growths), I couldn't say for certain that Slush had 0% chance of ever coming back in any possible universe. It was unfortunate that we didn't have someone more knowledgable on hand at the time to make a more informed call, but c'est la vie.

We were well aware that artosis was very ahead. The issue is that if you get the win in a situation where you're only 99% winning, you essentially benefit from your own disconnect by denying your opponent the opportunity (no matter how infinitesimal it might be) to try to make a comeback. Every player deserves the right to keep fighting until he's dead or taps out, and there's no way one player should get to take away that right if they were were the one who disconnected.

Rules have to be broadly applicable and easily definable. What I mean is that the rules that apply to one person and their games have to stand for every other game to maintain fairness. How do we judge how far ahead someone was objectively, with what critera? How can we apply that standard to other games in the future? Were you 99% ahead? 95%? And is that the line? Or is the line 88% ahead?

That said, after having time to review the game and get input from better players than I, I can certainly defer to their opinion and concede that artosis had won 100%, and should have been awarded that win post-disconnect. At the time, it wasn't that clear, and the fairest option for both players seemed to be to offer a re-game. I can certainly say it was a mistake, and a very unfortunate situation for both artosis and slush. The most we can try to gain from this, like Nazgul said, is the ability to judge these situations better in the future.

I hope this helped explain some of the reasons why this whole situation boiled into what it did. When TL admins like Nazgul and Kennigit make tough decisions like this, they do so in good faith and with the best interests of the players and the tournament in mind, it's important to remember that.
ModeratorSIRL and JLIG.
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
May 09 2010 03:04 GMT
#48
Most people don't know how incredibly difficult it is to run a high profile tournament. <3 TL mistakes happen don't let it get you down keep running cool events please. Not going to comment on anyones behavior in particular but it's always a tough decision to make on if to give someone a win or not from a disc in a high profile tournament no matter the circumstances. Theres a ton of pressure on you to get it right and sometimes you wind up being a little bit too conservative ask anyone with a decent amount of tournament experience it happens. People should calm down.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
Last Edited: 2010-05-09 03:27:24
May 09 2010 03:06 GMT
#49
Sorry Dan T__T!
twitter.com/xerislight -- follow me~~
grevenchile
Profile Joined November 2009
Chile118 Posts
May 09 2010 03:06 GMT
#50
make a showmatch with cauthonluck and artosis as the final that should have happen
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
May 09 2010 03:07 GMT
#51
On May 09 2010 12:06 Xeris wrote:
This really should have not happened in the first place , a reasoned decision should have been made from the get-go. If the tournament admins don't know the game enough to make a reasoned decision, other people should have been consulted. Naz is great for trying to rectify a situation that shouldn't have even happened in the first place.

Artosis got dicked and that SUCKS


Responses like this are EXACTLY what I'm talking about I'm coming from 2 years on iCCup and 3 seasons on PGTour as my listed experience in this matter. This is much much easier said than done especially when the players have already talked about and argued about it so that you're being pressured even more to make hte "right" decision.
Tone_
Profile Joined May 2009
United Kingdom554 Posts
May 09 2010 03:09 GMT
#52
Seems like it was a heated response from Artosis towards TL and apologies from both are necessary.

I think it was up to sLush to concede graciously and it is actually there that the issue lies.
Hasta La Victoria Siempre | 톤
HydroXy
Profile Joined May 2010
United States513 Posts
Last Edited: 2010-05-09 03:15:17
May 09 2010 03:12 GMT
#53
Very professional response. I can understand Artosis's frustration, since he probably was close to the "99/1 favorite" to win that game. But a policy is a policy, and as administrators you've got to stick to your guns (and think of both players when making the decision). Perhaps Slush should have conceded, or perhaps there should have been high-level players to give a more accurate appraisal of how the game would turn out and whether there should be a regame. Regardless, those options weren't available, so you did what you said you would do in any situation, in any tournament, and decided to regame.
Eury
Profile Joined December 2008
Sweden1126 Posts
May 09 2010 03:13 GMT
#54
On May 09 2010 12:04 I_Love_Bacon wrote:
Show nested quote +
On May 09 2010 12:01 Eury wrote:
Artosis is a child throwing a tantrum. When it comes to behavior and manners he really should start acting more like Tasteless instead of Idra.
But at least he is providing plenty of entertainment, I give him that.

Regarding the rules, just make it very simple and award the loss automatically to whoever disconnects no matter what. There is no need of any subjective ruling that will always be subjected to drama.


Yeah, because battle.net and other things that are completely out of your control should totally be held against a player. TL's policy is the proper policy.


If Battlenet is truly at fault, then in most cases both players will be dropped, not just one.

But fine, don't have auto loss. Check the replay and then decide if the disconnected player got a very clear advantage. If so, then allow a rematch.

Never, ever, award a win to someone that disconnects no matter how big the advantage is in favor of him. That would be completely unfair to the opponent.
UbiNax
Profile Joined February 2010
Denmark381 Posts
Last Edited: 2010-05-09 03:18:55
May 09 2010 03:15 GMT
#55
+ Show Spoiler +
On May 09 2010 12:13 Eury wrote:
Show nested quote +
On May 09 2010 12:04 I_Love_Bacon wrote:
On May 09 2010 12:01 Eury wrote:
Artosis is a child throwing a tantrum. When it comes to behavior and manners he really should start acting more like Tasteless instead of Idra.
But at least he is providing plenty of entertainment, I give him that.

Regarding the rules, just make it very simple and award the loss automatically to whoever disconnects no matter what. There is no need of any subjective ruling that will always be subjected to drama.


Yeah, because battle.net and other things that are completely out of your control should totally be held against a player. TL's policy is the proper policy.


If Battlenet is truly at fault, then in most cases both players will be dropped, not just one.

But fine, don't have auto loss. Check the replay and then decide if the disconnected player got a very clear advantage. If so, then allow a rematch.

Never, ever, award a win to someone that disconnects no matter how big the advantage is in favor of him. That would be completely unfair to the opponent.


i disagree, ofc they should be able to give a win to the disc if he got it 100% as Nazgul stated in the OP

-- on that note i think a solution could be:

Take away slush's TLI 2# title and price money and let artosis play against Cauthonluck in the finals.

And even though Slush should have conceded the game and given the win to artosis then he should get a showmatch with pricemoney to make up for it.
Radical
Profile Blog Joined March 2007
United States481 Posts
Last Edited: 2010-05-09 03:16:53
May 09 2010 03:15 GMT
#56
On May 09 2010 12:09 Tone_ wrote:
Seems like it was a heated response from Artosis towards TL and apologies from both are necessary.

I think it was up to sLush to concede graciously and it is actually there that the issue lies.


I agree. I think TL, though it made a wrong decision, can't really be blamed in this situation, especially given the apology issued in this thread. I also think Artosis' anger is 100% justified. In a situation like that, what SHOULD have happened is that slush should have given artosis the win.

Edit: I'm certainly not a high level player, so my opinion....may not mean that much.
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
Last Edited: 2010-05-09 03:19:35
May 09 2010 03:17 GMT
#57
TL: made a mistake in good faith

Artosis: got screwed by mistake, got emotional, and couldn't handle it like a mature adult (kind of understandable though given the situation)

Slush: took the regame even though he probably knew he lost, not deserving of respect (unless maybe he needed the money to pay for his sick mother's hospital bills or something lol)
yoshi_yoshi
Profile Joined January 2010
United States440 Posts
Last Edited: 2010-05-09 03:21:25
May 09 2010 03:17 GMT
#58
Good response. Writing up a set of rules and judging procedures would really help in the future, since you can always look to the rules in a tough spot. There are really only a couple of disc scenarios, most of which Naz already lined out.

For this situation, some rule should be written beforehand to determine the difference between 99% winning a game (which would be regame), and effectively 100%. It doesn't really matter how you define 'effectively 100%', just that everyone is aware of it.
Eury
Profile Joined December 2008
Sweden1126 Posts
May 09 2010 03:17 GMT
#59
On May 09 2010 12:15 UbiNax wrote:
+ Show Spoiler +
On May 09 2010 12:13 Eury wrote:
Show nested quote +
On May 09 2010 12:04 I_Love_Bacon wrote:
On May 09 2010 12:01 Eury wrote:
Artosis is a child throwing a tantrum. When it comes to behavior and manners he really should start acting more like Tasteless instead of Idra.
But at least he is providing plenty of entertainment, I give him that.

Regarding the rules, just make it very simple and award the loss automatically to whoever disconnects no matter what. There is no need of any subjective ruling that will always be subjected to drama.


Yeah, because battle.net and other things that are completely out of your control should totally be held against a player. TL's policy is the proper policy.


If Battlenet is truly at fault, then in most cases both players will be dropped, not just one.

But fine, don't have auto loss. Check the replay and then decide if the disconnected player got a very clear advantage. If so, then allow a rematch.

Never, ever, award a win to someone that disconnects no matter how big the advantage is in favor of him. That would be completely unfair to the opponent.


i disagree, ofc they should be able to give a win to the disc if he got it 100% as Nazgul stated in the OP


It wasn't 100%.
100% would had been if Slush had an extractor and nothing else.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-05-09 03:20:25
May 09 2010 03:18 GMT
#60
***Spoilers for the series here if that isn't obvious.***

Judging as a player I can say [I double checked the replay since it was noted I couldn't have been paying much attention the first time] that artosis did have the game 100% won. [I still say that the battle at the end may not have been 100% won, but there was no chance of comeback from slush]

As an admin with limited SC2 insight, I can definitely understand giving slush the regame. Remember you might think that the better player should win the regame as well, but considering how tilted artosis was, only regaming for risk of being DQ'd, it was no suprise that he lost the game.

Under pressure, from the flow of the tournament and the players themselves, you have to respect someone actually manning up and actually making a decision, right or wrong. And there will be people hating you for it either way. It's not an easy situation to make and I think you guys should be a bit more emphatic in this situation.

The only "manner" way to resolve the situation is for the player losing to forfeit. Not an easy thing to do but its the only way to avoid admins having a situation they don't want to be in.
Prev 1 2 3 4 5 23 24 25 Next All
Please log in or register to reply.
Live Events Refresh
Patches Events
22:00
5.4k Patch Clash #16
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ketroc 59
StarCraft: Brood War
ggaemo 171
Icarus 10
Dota 2
NeuroSwarm158
League of Legends
JimRising 729
Super Smash Bros
hungrybox656
Heroes of the Storm
Khaldor147
Other Games
summit1g5516
WinterStarcraft472
PiGStarcraft230
Livibee193
RuFF_SC291
Organizations
Other Games
gamesdonequick558
BasetradeTV232
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• OhrlRock 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1290
Other Games
• Shiphtur118
Upcoming Events
Sparkling Tuna Cup
4h 29m
WardiTV Map Contest Tou…
5h 29m
Ladder Legends
9h 29m
IPSL
10h 29m
JDConan vs TBD
Aegong vs rasowy
BSL
13h 29m
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
CranKy Ducklings
18h 29m
Replay Cast
1d 3h
Wardi Open
1d 4h
Afreeca Starleague
1d 4h
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
1d 10h
[ Show More ]
RSL Revival
1d 20h
Afreeca Starleague
2 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
2 days
RSL Revival
3 days
Replay Cast
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Map Contest Tou…
4 days
Replay Cast
4 days
Escore
5 days
RSL Revival
5 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.