• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:50
CEST 08:50
KST 15:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview0[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Where Can I Buy Kamagra 100 Oral Jelly? Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists
Tourneys
KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
vespene.gg — BW replays in browser BW General Discussion ASL21 General Discussion Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1998 users

The LotV Zerg Help Me Thread - Page 43

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 41 42 43 44 45 68 Next
loginn
Profile Blog Joined January 2011
France815 Posts
October 12 2016 01:03 GMT
#841
On October 12 2016 04:09 Probe1 wrote:
Show nested quote +
On October 12 2016 03:18 InfCereal wrote:
On October 12 2016 02:44 Probe1 wrote:
In ZvT, how should I be responding to multi-pronged harassment in the mid game after the 2-1-1 timing?

As I expand outwards the harassment gets worse. Splitting my army better and improving my creep spread outside of my third/fourth is the obvious answer. But my opponents do a good job at clearing creep, queens, overlords, and anything else that is past my 3rd/4th then rushing in while pushing a different location.

So the core of my question is how do I predict how much army I should split and how can I take an advantage with a spread out opponent? It really has me running in circles trying to figure out where his main push is, and whether it's a diversion or not. If I overcommit to defending these multi drops in any one place they can go around or focus on their main push and knock me out.


Check if they have a third. You can do drops forever off 2 base - If they're just chilling on 2 bases stop droning. Just keep a handful of ling bane at the main, and the rest of your army the middle of your other bases.

If you're talking about 3+ base from the terran, you should already be on ultra tech and a-moving them. If they're dropping instead of defending, you just rally your reinforcements to a safe base and defend that.

I'm afraid not, no.

I'm talking about 6-8 minutes in. Directly after the 2-1-1 drop. They have a third, and instead of the central push follow up they just drop from multiple places at once.


When I get dropped like this, usually I do like to get enough lings to clear a drop on 2 separate groups and a third pack to backstab every time. Basically, whenever the Terran starts dropping me (i.e I see two medivacs going for one of my bases) I shift click a runby into their mineral lines, bring my queens and a pack of lings to the base most likely to be dropped and go back to looking at the minimap to look for a second drop.
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
IcemanAsi
Profile Joined March 2011
Israel681 Posts
October 14 2016 09:40 GMT
#842
How do you defend the 13g 12p speed into bane all in while going hatch first gas pool?

Didn't find a convincing guide so I just started doing it on unranked, so far I'm at 4300 Eu and no one held it without significant damage
InfCereal
Profile Joined December 2011
Canada1759 Posts
October 14 2016 16:08 GMT
#843
On October 14 2016 18:40 IcemanAsi wrote:
How do you defend the 13g 12p speed into bane all in while going hatch first gas pool?

Didn't find a convincing guide so I just started doing it on unranked, so far I'm at 4300 Eu and no one held it without significant damage


Bane nest before speed + spine. Make queens.

Cereal
Railgan
Profile Joined August 2010
Switzerland1507 Posts
October 15 2016 01:09 GMT
#844
On October 14 2016 18:40 IcemanAsi wrote:
How do you defend the 13g 12p speed into bane all in while going hatch first gas pool?

Didn't find a convincing guide so I just started doing it on unranked, so far I'm at 4300 Eu and no one held it without significant damage


I know it is not exactly what you are asking for but here I hold a 13/12 with a 12 pool


I don't have a video for the other scenario yet. However, when going hatch gas pool I usually try to maximize Queen production, get 1 spine and just spam lings. I don't go for a fast bane nest.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
IcemanAsi
Profile Joined March 2011
Israel681 Posts
October 16 2016 06:02 GMT
#845
On October 15 2016 10:09 Railgan wrote:
Show nested quote +
On October 14 2016 18:40 IcemanAsi wrote:
How do you defend the 13g 12p speed into bane all in while going hatch first gas pool?

Didn't find a convincing guide so I just started doing it on unranked, so far I'm at 4300 Eu and no one held it without significant damage

.... However, when going hatch gas pool I usually try to maximize Queen production, get 1 spine and just spam lings. I don't go for a fast bane nest.

Yeah, this and taking fights in chokes, making the early speed less damaging, then very good splits against the inital banes seems to be best defense ( still seems to be a case where the aggressor has the advantage to lose ), bane nest first is bad, your banes won't be up in time to stop mine and I can get super greedy off the initial attack.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
October 16 2016 20:15 GMT
#846
On October 16 2016 15:02 IcemanAsi wrote:
Show nested quote +
On October 15 2016 10:09 Railgan wrote:
On October 14 2016 18:40 IcemanAsi wrote:
How do you defend the 13g 12p speed into bane all in while going hatch first gas pool?

Didn't find a convincing guide so I just started doing it on unranked, so far I'm at 4300 Eu and no one held it without significant damage

.... However, when going hatch gas pool I usually try to maximize Queen production, get 1 spine and just spam lings. I don't go for a fast bane nest.

Yeah, this and taking fights in chokes, making the early speed less damaging, then very good splits against the inital banes seems to be best defense ( still seems to be a case where the aggressor has the advantage to lose ), bane nest first is bad, your banes won't be up in time to stop mine and I can get super greedy off the initial attack.

If you can block the ramp with 2 queens and 1 spine you usually win. The hard part is to get there. Remember, if you end up less than 2-3 drones behind you will have a strong defenders advantage with the Queens and the additional hatch. It's all about stopping him from killing your Queens.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Quietus1
Profile Joined October 2016
6 Posts
October 17 2016 12:00 GMT
#847
My ZvZ has improved a bit and I can win a bit over 50% of the games right now ASSUMING the enemy doesn't cheese. The problem isn't him cheesing - I drone scout and react accordingly and can manage to hold the cheese. It's just, I can't seem to get the perfect balance of how much to spend to hold the cheese and by the time I do hold, he macros up much faster. When holding early pools, what am I supposed to be doing? I usually drop a baneling nest on the first 50 gas and add 1 spine crawler. I don't know when it's safe to take the natural or how to macro even after holding his early aggression. Any tips? I'm in Diamond if that makes any difference.
Quietus1
Profile Joined October 2016
6 Posts
October 17 2016 12:40 GMT
#848
Also, another question regarding ZvP. I've been going Ravager Ling Bane but it doesn't seem very effective against an archon immortal zealot/adept army. The archons don't die.
AbouSV
Profile Joined October 2014
Germany1278 Posts
October 17 2016 12:52 GMT
#849
On October 17 2016 21:40 Quietus1 wrote:
Also, another question regarding ZvP. I've been going Ravager Ling Bane but it doesn't seem very effective against an archon immortal zealot/adept army. The archons don't die.


I though so too.
Then I saw Dark vs Dear map 1 during WESG qualifiers :


This could give you some inspiration.
Ej_
Profile Blog Joined January 2013
47656 Posts
October 18 2016 17:05 GMT
#850
Anyone got a good build for the test map? I usually just open mutalisks (take 3rd when my spire is building, 1 or 2 creep queens then, both bases saturated) and kill unprepared cyclone spammers, but if it's bio or a competent mech opening, I fall behind very much so.
Looking for a good build to play vs both bio and mech.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Railgan
Profile Joined August 2010
Switzerland1507 Posts
October 18 2016 20:46 GMT
#851
On October 17 2016 21:40 Quietus1 wrote:
Also, another question regarding ZvP. I've been going Ravager Ling Bane but it doesn't seem very effective against an archon immortal zealot/adept army. The archons don't die.

More banes, safe lings until most banes exploded to clean up the rest should fix the problem.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Railgan
Profile Joined August 2010
Switzerland1507 Posts
October 18 2016 23:22 GMT
#852
On October 19 2016 02:05 Ej_ wrote:
Anyone got a good build for the test map? I usually just open mutalisks (take 3rd when my spire is building, 1 or 2 creep queens then, both bases saturated) and kill unprepared cyclone spammers, but if it's bio or a competent mech opening, I fall behind very much so.
Looking for a good build to play vs both bio and mech.

I just go 3 Roach into Muta. Not sure what exactly you are looking for.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Quietus1
Profile Joined October 2016
6 Posts
October 22 2016 01:41 GMT
#853
How do you deal with multi pronged drops in ZvT with Roach Ravager?
BelialSC2
Profile Joined June 2016
38 Posts
Last Edited: 2016-10-22 13:50:41
October 22 2016 13:48 GMT
#854
On October 17 2016 21:00 Quietus1 wrote:
My ZvZ has improved a bit and I can win a bit over 50% of the games right now ASSUMING the enemy doesn't cheese. The problem isn't him cheesing - I drone scout and react accordingly and can manage to hold the cheese. It's just, I can't seem to get the perfect balance of how much to spend to hold the cheese and by the time I do hold, he macros up much faster. When holding early pools, what am I supposed to be doing? I usually drop a baneling nest on the first 50 gas and add 1 spine crawler. I don't know when it's safe to take the natural or how to macro even after holding his early aggression. Any tips? I'm in Diamond if that makes any difference.


In ZvZ if you make a lot of units in the defense you simply use them to pressure. Focus on droning behind the pressure and NOT losing the pressure (ie if you dont have roach speed, better make sure he doesnt either, or have a ton of speedlings).

Once you have 4 banes you should be pretty safe to almost all pressure for a long time until a possible 2 base roach/ling all-in. Simply scout for a third or gas/lair/evo timing to make sure that's not happening. Don't drone up a third until you see them lair/third, don't add more than half saturation until you see them droning. Provide replays for more help.

How do you deal with multi pronged drops in ZvT with Roach Ravager?


Spores help buy a lot of time and zone out drops, but personally I never go roach/ravager in ZvT but instead go ling/bane/queen. IMO better in every way than roach/ravager.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
October 25 2016 16:06 GMT
#855
On October 22 2016 10:41 Quietus1 wrote:
How do you deal with multi pronged drops in ZvT with Roach Ravager?

The goal is to minimize losses while preparing for one huge attack before your opponent reaches a critical amount of Tanks / Bio / Liberators. You need to be able to defend while macroing up your army and killing the opponent before his army is big enough to defend your attack.

The easiest way to do that is to just put 4 Roaches 1 Ravager in each mineral line, add a spore to each mineral line and then have the bulk of your army patrolling around in case of a double drop or anything nasty.

I personally opt for corruptors to take down medivacs while trying to hit a +1/+1 roach ravager timing. If you are curious what that looks like:


If you have any further question don't hesistate to ask.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
SkylineSC
Profile Blog Joined March 2009
United States564 Posts
October 26 2016 01:42 GMT
#856
Whats the best pool first build in ZvP? I'm really sick of cannon rushers every other game and dealing with it, even when I SEE it coming, is frustrating.

That said, I played a few 14 pool builds and am able to deny cannon rush and force a later nex... how far behind am I? I feel like I have a much better shot winning a macro game than protoss at my level, its just the cheese that I lose to because I scout like a noob.

14 pool/14 gas? or 14 pool no gas? 17 pool, 17 hatch? what is safe and either doesn't put me behind or puts pressure on the fast expand P?

IcemanAsi
Profile Joined March 2011
Israel681 Posts
Last Edited: 2016-10-26 07:44:50
October 26 2016 07:39 GMT
#857
On October 26 2016 10:42 SkylineSC wrote:
Whats the best pool first build in ZvP? I'm really sick of cannon rushers every other game and dealing with it, even when I SEE it coming, is frustrating.

That said, I played a few 14 pool builds and am able to deny cannon rush and force a later nex... how far behind am I? I feel like I have a much better shot winning a macro game than protoss at my level, its just the cheese that I lose to because I scout like a noob.

14 pool/14 gas? or 14 pool no gas? 17 pool, 17 hatch? what is safe and either doesn't put me behind or puts pressure on the fast expand P?



Pool first actually doesn't help you that much against a cannon rush, you still need to do the first response with drones, Unless you are going for pool first into no expand which means you are super committed to aggression you probably can't pull off because protoss has a forge up ( no duh ), you're gonna need to bite the bullet and learn to hold cannon rushes with drones. Here are a few tips:

- Until you get real good at holding this, send your second OV over your nat. to ensure scouting it.
- when you see it starts your first priority is to send two-three drones with shift-hold position to the problematic positions, where protoss can enclose a cannon, never touch those again.
- second priority is to send the drones to defend, two directed at the probe, four for each additional cannon. If you see two probes, immediately send all but three-four drones
- third priority is making a pool, pulling off gas, and making a queen
- then micro your workers as best you can against the probes and remember to macro

Every time you lose to this don't get angry, make note of where he enclosed his cannons and remember those as the locations you want to send the first priority drones to hold.

here is a good video on this:



DERASTAT
Profile Joined May 2014
Germany99 Posts
Last Edited: 2016-10-26 08:23:33
October 26 2016 08:20 GMT
#858
yeasteday i faced the Msss oracle into Carrier with mass canons build. He opend with double stargate and forge, I repsondet with masss queens Infestor, bbut i could attack with it and then hen attacked me and his Ht just feedbacked evything, counter attack wasnt really an option becasue evrythwere were around ~caonons, maybe a roach Hydra timing? and how much bases should i drone up before going into mass units ? around 74 workers or should i jsut go up to 90
EDIT: I am looking at the replay now and find many basic mistakes, early supply blocks, so its more of a gernal question i am sure neeb does something similair with anb adept opening(cause he is neeb^^)
Kajiu, Troll der Zerstörung
brickrd
Profile Blog Joined March 2014
United States4894 Posts
October 26 2016 14:11 GMT
#859
on cannon rushes, always remember that the more protoss commits to pylons and cannons the more severely he is delaying tech, which makes lingdrops and nydus a very powerful answer.

also if its only one pylon and 1-2 cannon make sure he takes his natural expansion after cannon rushing because you can do a cannon rush in lotv where you're already building the gateway to rush into a followup one base DT or adept allin
TL+ Member
Railgan
Profile Joined August 2010
Switzerland1507 Posts
October 27 2016 12:15 GMT
#860
On October 26 2016 17:20 DERASTAT wrote:
yeasteday i faced the Msss oracle into Carrier with mass canons build. He opend with double stargate and forge, I repsondet with masss queens Infestor, bbut i could attack with it and then hen attacked me and his Ht just feedbacked evything, counter attack wasnt really an option becasue evrythwere were around ~caonons, maybe a roach Hydra timing? and how much bases should i drone up before going into mass units ? around 74 workers or should i jsut go up to 90
EDIT: I am looking at the replay now and find many basic mistakes, early supply blocks, so its more of a gernal question i am sure neeb does something similair with anb adept opening(cause he is neeb^^)


Oracles and Carriers both have the same Weakness: Corruptors.

I would suggest against using Hydralisks vs Oracle heavy styles. From my experience they just get melted. Although, a key fungal can turn everything around . Using Infestor Queen and adding some corruptors should work well. I suggest you also get Ling upgrades to pressure his bases and spend your minerals.

In terms of drones, I usually drone 3-4 bases. Anything above 70 should be fine in the mid game.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Prev 1 41 42 43 44 45 68 Next
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
Korean Starcraft League #89
Liquipedia
The PiG Daily
21:30
Best Games
Maru vs Rogue
ByuN vs herO
Maru vs Classic
SHIN vs Zoun
Clem vs MaxPax
SHIN vs ByuN
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ROOTCatZ 151
ProTech34
StarCraft: Brood War
GuemChi 810
Mind 81
Backho 43
ZergMaN 10
JulyZerg 6
Dota 2
NeuroSwarm185
League of Legends
JimRising 827
Counter-Strike
Stewie2K1343
Heroes of the Storm
Trikslyr26
Other Games
summit1g10005
WinterStarcraft504
C9.Mang0457
monkeys_forever197
RuFF_SC231
Organizations
Other Games
gamesdonequick784
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt527
Upcoming Events
RSL Revival
3h 10m
Clem vs Rogue
Bunny vs Lambo
IPSL
9h 10m
Dewalt vs nOmaD
Ret vs Cross
BSL
9h 10m
Artosis vs Sterling
eOnzErG vs TBD
BSL
12h 10m
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 1h
Cure vs herO
SHIN vs Maru
IPSL
1d 9h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 12h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.