• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:17
CEST 23:17
KST 06:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1841 users

The LotV Zerg Help Me Thread - Page 11

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 9 10 11 12 13 68 Next
Maxie
Profile Joined August 2010
Sweden2653 Posts
January 03 2016 15:30 GMT
#201
On January 03 2016 22:56 SorrowShine wrote:
ZvP what to do vs mass air?
Parasitic Bomb? Then how exactly the micro works?


PB + what was said in a few posts above you. Against carriers, abduct is also good.
SlimeBagly
Profile Blog Joined August 2010
356 Posts
January 03 2016 17:09 GMT
#202
I like going Roach + Ravanger in ZvT, but I'm not sure what the thought process is for when to take my third. Typically I make like 4 lings, which is enough to handle a single reaper until queens pop, and then I use the lings to scout. I lay down a fairly quick roach warren in case there are more reapers, but if I can avoid it, I usually try to get my third before making any roaches (or a couple if theres > 1 reaper). So typically it's around 36-44 supply, but if feel kind of arbitrary. Does that sound reasonable?
mutalisks are awesome!
Maxie
Profile Joined August 2010
Sweden2653 Posts
January 03 2016 17:25 GMT
#203
I just grab mine at 28-32, right after zergling speed.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 03 2016 21:58 GMT
#204
On January 04 2016 02:09 SlimeBagly wrote:
I like going Roach + Ravanger in ZvT, but I'm not sure what the thought process is for when to take my third. Typically I make like 4 lings, which is enough to handle a single reaper until queens pop, and then I use the lings to scout. I lay down a fairly quick roach warren in case there are more reapers, but if I can avoid it, I usually try to get my third before making any roaches (or a couple if theres > 1 reaper). So typically it's around 36-44 supply, but if feel kind of arbitrary. Does that sound reasonable?


As soon as you feel like you've dealt with initial harass.

I don't play Roach + Ravager anymore because you lose to drop play. It's not that I think its super bad to go Roach Ravager, but I find it too annoying to deal with. A good terran abuses you going Roach Ravager as soon as you are out of position he is going to strike, kill your drones, lair and spawning pool and game is over.

(I only play Roach + Ravager if I all-in push the terran)
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
NikaLogy
Profile Joined September 2012
Denmark58 Posts
January 04 2016 08:22 GMT
#205
On January 04 2016 02:09 SlimeBagly wrote:
I like going Roach + Ravanger in ZvT, but I'm not sure what the thought process is for when to take my third. Typically I make like 4 lings, which is enough to handle a single reaper until queens pop, and then I use the lings to scout. I lay down a fairly quick roach warren in case there are more reapers, but if I can avoid it, I usually try to get my third before making any roaches (or a couple if theres > 1 reaper). So typically it's around 36-44 supply, but if feel kind of arbitrary. Does that sound reasonable?

Unless something goes horribly wrong, you should start your third between 3 and 3:30, after ling speed and your additional queen(s).
Merkmerk
Profile Joined August 2010
United States96 Posts
January 04 2016 09:33 GMT
#206
Anyone have any replays of plat or above dealing with phoenix contain from protoss?
Yodeleihelaihee
Destruktor
Profile Joined June 2013
Spain60 Posts
Last Edited: 2016-01-04 10:11:45
January 04 2016 10:09 GMT
#207
Hi mates, I'm trying to use Roach+ Ravager vs Terran instead Muta/bane/ling but I can't do any kind of harrass with it and my opponent is free to take too many expansions.

Questions:
-What unit is better to add to that Roaches/Ravagers in mid/late game vs standard bio? Lurkers? Infestors?
-How can I deal against drops without mutas?
-How can I harrass? Maybe Nydus is needed as a standard resource?

Thanks in advance
flyleaf
Profile Joined July 2011
Germany89 Posts
January 04 2016 10:51 GMT
#208
On January 04 2016 19:09 Destruktor wrote:
Hi mates, I'm trying to use Roach+ Ravager vs Terran instead Muta/bane/ling but I can't do any kind of harrass with it and my opponent is free to take too many expansions.

Questions:
-What unit is better to add to that Roaches/Ravagers in mid/late game vs standard bio? Lurkers? Infestors?
-How can I deal against drops without mutas?
-How can I harrass? Maybe Nydus is needed as a standard resource?

Thanks in advance

1. Infestors (Fungal+Bile is really good)
2. spread your army, some spores can help too
3. Nydus or Overlord drops can be strong if u are able to manage it, don't forget u can often just attack in the midgame with Roach/Ravager espacially if the Terran lost some army while trying to harass
eXeYukon
Profile Blog Joined July 2013
45 Posts
January 04 2016 19:49 GMT
#209
At what point do you make Vipers instead of Corruptors to deal with Liberators? Also any tips on dealing with Liberators in general? They make my heart sad
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 04 2016 20:49 GMT
#210
On January 05 2016 04:49 eXeYukon wrote:
At what point do you make Vipers instead of Corruptors to deal with Liberators? Also any tips on dealing with Liberators in general? They make my heart sad


Crackling runbys are the most effective.

Corruptors aren't that bad against liberator, but you need good spread.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Merkmerk
Profile Joined August 2010
United States96 Posts
January 04 2016 21:23 GMT
#211
Crackling runbys get shut down by planetary fortresses tho don't they?

You talking about trying to flood the main? Then what do you do against the typical marine tank liberator push?

I played around with that against the hardest AI and laughed at how easy it was.
Yodeleihelaihee
Beelzebub1
Profile Joined May 2015
1004 Posts
January 04 2016 21:42 GMT
#212
On January 05 2016 06:23 Merkmerk wrote:
Crackling runbys get shut down by planetary fortresses tho don't they?

You talking about trying to flood the main? Then what do you do against the typical marine tank liberator push?

I played around with that against the hardest AI and laughed at how easy it was.


Play defensive against Terran, go old school on them, spread creep like a mad man, put 3 spines 2 spores at every outlying base (4th and 5th) with a drop squad on a separate hotkey (I use about 20 speedlings, can generally shut down single drops with ease) while teching to Ultra/Hydra/Ling/Viper.

I find when fighting the Tank/Lib/Bio armies in the mid game and late you need Ultras to lead the charge, drop the Blinding Clouds and while the Liberators and bio are trying to mow down the Ultralisks use the Hydras to snipe Liberators.

And runbys don't even work, planetaries shut them down hard, better to defend drops cost effectively and respond to a planetary base with another hatch of your own, as long as your a base up let them take it, don't headbutt and waste units.
Tyrhanius
Profile Joined April 2011
France947 Posts
Last Edited: 2016-01-04 22:34:17
January 04 2016 22:32 GMT
#213
Honestly just : mass lings/bane +/- some roach or ravagers if you like bile shots and 6-8corruptors.
Try to come from different angles to minimize tanks splash, A move, and just care your banelings don't explode into the tanks.

Tanks and liberators are bad vs lings bane, and corruptors just crush liberators + medivac in frontal.

The key of the MU is lowering the medivac count.
Without them, when the T stim, he loses a lot of power of his bio. He can't carry his tanks, and lings do kills marine, whereas medivacs outheal lings dmg when they are too many.

You need something to shoot air, and corruptors are the most cost effective, as they tank, fly and last long, are good vs liberators. You only pay some 800/800, and not 1k500/1k500+ like for mutas play, so you don't delay much your ultras rush, and you're safe against liberators harass, and decent vs dropship.

Even if they can't catch medivac, they hit them in direct fight, and if you really need you have a spire and you can make mutas, if the other goes mass drops.
Maxie
Profile Joined August 2010
Sweden2653 Posts
January 05 2016 12:00 GMT
#214
Roach/Hydra is the ground based composition to use against mech, right? I've been playing around with vipers (abduct/blinding cloud) and infestors (NP) against siege tank or thor based mech compositions but it didn't work out too well when my actual army was roach/ravager. At best the fights ended with me having a few few units left.

Also, when to use abduct and when to use blinding cloud against siege tanks? Which one is preferable to use?
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 05 2016 13:23 GMT
#215
On January 05 2016 21:00 Maxie wrote:
Roach/Hydra is the ground based composition to use against mech, right? I've been playing around with vipers (abduct/blinding cloud) and infestors (NP) against siege tank or thor based mech compositions but it didn't work out too well when my actual army was roach/ravager. At best the fights ended with me having a few few units left.

Also, when to use abduct and when to use blinding cloud against siege tanks? Which one is preferable to use?

Back in hots I dont think you built much hydras. just die too fast against tanks. I think that should still be true?

Blinding cloud is for over-running their entire army, getting in close in a big fight.
abduct is for poking, picking of a tank or two and then getting out.

Or that's how I do, and it makes sense to my gold mind.
Merkmerk
Profile Joined August 2010
United States96 Posts
January 05 2016 19:39 GMT
#216
Blinding Cloud can make a big difference but the terran army will usually move out of it, so you would need a fungal too. Personally I have problems microing both infestors AND vipers AND getting all of my army into position
Yodeleihelaihee
Avatar-
Profile Joined July 2011
Germany9 Posts
January 05 2016 21:06 GMT
#217
Runbys really arent that good against PFs.However in the current mappool its often possible to run into the natural and main with your lings. Eventhough you may not kill alot of scvs it often works to distract the terran and get alot of breathing air.

My Question:
How do you guys play against a mass Cyclone/Hellion style? I found it really hard to play against. First game I played against it I just got stomped, second time i inched out a win with some nydus roach/ling/muta play. It still didn't seem very good.

whats the answer? Just mass roaches or lurkers?
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
Last Edited: 2016-01-05 22:55:48
January 05 2016 22:10 GMT
#218
Is there something I should be looking for to see what T is up to better? I keep misreading and dying before the 6m mark. Maybe I should sac my ov at 4:30 instead of 3:30 at lower levels? Sometimes I think it's hellbats then it's mine drops. Sometimes I think it's banshee then it's liberator range upgrade. And I still have a really hard time holding vs hellbats. I've tried going roach instead of 6-7 queens and a spine just for hellbats and because sometimes they drop or hit where the spine isn't anyway, but then I have a hard time versus anything in the air.

[edit] I watched the replay and I should have just pulled drones and waited for spores to finish. I was really late pulling drones on my main even though he already planted mines in my nat. I think I was still processing what was going on since I'm still getting used to spider mines and I've only been mine dropped several times so far even though I have a ton of games played in lotv.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Charoisaur
Profile Joined August 2014
Germany16062 Posts
January 05 2016 22:49 GMT
#219
On January 06 2016 06:06 Avatar- wrote:
Runbys really arent that good against PFs.However in the current mappool its often possible to run into the natural and main with your lings. Eventhough you may not kill alot of scvs it often works to distract the terran and get alot of breathing air.

My Question:
How do you guys play against a mass Cyclone/Hellion style? I found it really hard to play against. First game I played against it I just got stomped, second time i inched out a win with some nydus roach/ling/muta play. It still didn't seem very good.

whats the answer? Just mass roaches or lurkers?

Roach infestor shuts that down really hard you just need to survive until infestors. Roaches + a few spines should do fine for that.
Many of the coolest moments in sc2 happen due to worker harassment
Avatar-
Profile Joined July 2011
Germany9 Posts
Last Edited: 2016-01-05 23:12:22
January 05 2016 23:10 GMT
#220
On January 06 2016 07:10 guitarizt wrote:
Is there something I should be looking for to see what T is up to better? I keep misreading and dying before the 6m mark. Maybe I should sac my ov at 4:30 instead of 3:30 at lower levels? Sometimes I think it's hellbats then it's mine drops. Sometimes I think it's banshee then it's liberator range upgrade. And I still have a really hard time holding vs hellbats. I've tried going roach instead of 6-7 queens and a spine just for hellbats and because sometimes they drop or hit where the spine isn't anyway, but then I have a hard time versus anything in the air.


I dont think u can reliably scout what terrans specific build is. Whats more important is their gameplan or in other words, when their 3rd CC is going down.
If you are not sure when they put their CC down, a general safe route is to open speedling, pull out of gas and then add 2 extractors at 3:30 and mine gas again. At the same time put down your roach warren.
Once Roach Warren is finished you can build like 4-6 safety roaches.
This should hold any early Hellbat/Marine aggression (note that this is usually followed up by a banshee, so a spore in your main helps).
For Widow Mines the only thing helping is fast reactions unfortunately. Pull Drones, build spores, kill mines/Marines with safety raoches.
For Liberators morph 3 Ravagers and/or add spores.

I like building those 4-6 safety roaches because it usually holds any of the said aggression patterns by the terran and also transitions nicely into roach/ravager/infestor. Still it usually ends up behind against any early 3rd CC play. So decent midgame fights are a must if u want to win the game.

On January 06 2016 07:49 Charoisaur wrote:
Roach infestor shuts that down really hard you just need to survive until infestors. Roaches + a few spines should do fine for that.

Yeah, that should work, the important part is not losing too much beforehand i guess. Thx
Prev 1 9 10 11 12 13 68 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
ZZZero.O268
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 192
ProTech148
JuggernautJason107
CosmosSc2 77
Ketroc 41
StarCraft: Brood War
ZZZero.O 268
firebathero 126
ggaemo 100
Hyun 58
Dota 2
monkeys_forever527
League of Legends
Doublelift2984
Counter-Strike
Pyrionflax184
minikerr19
Super Smash Bros
C9.Mang0269
AZ_Axe229
Heroes of the Storm
Khaldor818
Liquid`Hasu529
Other Games
gofns8789
summit1g6884
tarik_tv6051
Grubby4500
FrodaN1324
B2W.Neo441
KnowMe133
UpATreeSC58
ViBE44
Organizations
Other Games
gamesdonequick1358
StarCraft 2
angryscii 39
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 22 non-featured ]
StarCraft 2
• Hupsaiya 70
• poizon28 28
• davetesta17
• musti20045 5
• Freeedom5
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1045
League of Legends
• Jankos4270
Other Games
• imaqtpie1329
• Scarra494
• Shiphtur238
• tFFMrPink 23
Upcoming Events
Sparkling Tuna Cup
12h 44m
WardiTV Map Contest Tou…
13h 44m
Ladder Legends
17h 44m
BSL
21h 44m
CranKy Ducklings
1d 2h
Replay Cast
1d 11h
Wardi Open
1d 12h
Afreeca Starleague
1d 12h
Soma vs hero
Monday Night Weeklies
1d 18h
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.