• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:59
CET 18:59
KST 02:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1273 users

The LotV Terran Help Me Thread - Page 107

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 105 106 107 108 109 110 Next
SHODAN
Profile Joined November 2011
United Kingdom1144 Posts
August 11 2019 19:52 GMT
#2121
On July 14 2019 18:03 rfoster wrote:
I'm looking for the most standard builds in each matchup right now that I can drill into my brain every game while I get my macro right.

Does anyone have a good recommendation for a resource that provides replays? I'm coming back to the scene after a while and would love some replays to iron out my builds.


https://www.youtube.com/channel/UC1iOqyGpKaGpiwY2NL2I1hQ

pro replays are hard to come by, but here's the next best thing (maybe better because you get to see mouse movements, etc)
toolsa
Profile Joined August 2019
3 Posts
August 12 2019 00:09 GMT
#2122
--- Nuked ---
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9753 Posts
August 25 2019 16:11 GMT
#2123
Has something happened to the meta?

I usually do macro builds but I'm not kidding i have faced like 30 allins in a row. I've never had such a long losing streak and i've been playing starcraft for over a decade.
I know this is kind of QQ post so sorry about that but is anyone else noticing they face 100% allins at the moment in plat/gold?
RIP Meatloaf <3
WaesumNinja
Profile Joined February 2012
210 Posts
August 26 2019 12:22 GMT
#2124
Hasn't plat/gold always been like that?
The only thing separating you from dia players is the ability to hold off those allins. And I'm not joking, there's much less skill difference in gold/plat/dia combined than there is in masters alone.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 26 2019 20:01 GMT
#2125
^ you think a gold player and a diamond player are even in macro ability? hmmm idk kev
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
August 26 2019 23:39 GMT
#2126
When I worked my way up through Gold and Plat last month, I would say that I got all-inned a very large amount of the time by Zerg and Terran, and Protoss would often do some kind of tech rush that could transition into real play. Still plenty of all-ins in Diamond, too. Being able to hold the all-in isn't just about scouting and micro and defenses, but it's also about macroing appropriately while doing so. If you do a fast expand in TvT, and your opponent does a proxy 2 rax reaper, you can't just hold the proxy 2 rax reaper, you also need to not get supply blocked, keep building SCVs, make units, and work your way up the tech tree - both to successfully hold the rush, and to make it so that afterwards, if your opponent expanded behind the Rush (which he often will), you are still in a position of advantage.

Even now, all-ins seem less common than 7 years ago, though. Maps are too large for a lot of them.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9753 Posts
August 27 2019 00:10 GMT
#2127
On August 27 2019 08:39 Blazinghand wrote:
When I worked my way up through Gold and Plat last month, I would say that I got all-inned a very large amount of the time by Zerg and Terran, and Protoss would often do some kind of tech rush that could transition into real play. Still plenty of all-ins in Diamond, too. Being able to hold the all-in isn't just about scouting and micro and defenses, but it's also about macroing appropriately while doing so. If you do a fast expand in TvT, and your opponent does a proxy 2 rax reaper, you can't just hold the proxy 2 rax reaper, you also need to not get supply blocked, keep building SCVs, make units, and work your way up the tech tree - both to successfully hold the rush, and to make it so that afterwards, if your opponent expanded behind the Rush (which he often will), you are still in a position of advantage.

Even now, all-ins seem less common than 7 years ago, though. Maps are too large for a lot of them.


That's what I thought. I've been playing again for a few months and I've had plenty of macro games. I don't know if maybe its people figuring out fast timings after the new patch maybe but something's weird. Its just one after another. Maybe I need a break from the game.

My build is actually pretty defensive and I was plat a month ago but I'm gold 2 now after my mad losing streak. Maybe I'm tilting also which isn't helping (for me tilting can go on for weeks haha) so I tend to leave the game quick if I'm in trouble.
RIP Meatloaf <3
enigmaticcam
Profile Blog Joined October 2010
United States280 Posts
August 27 2019 00:27 GMT
#2128
I’ve been playing sc2 for several years, always having mained Terran. Should I feel silly only today having realized you don’t need an engineering bay to make an armory? For some reason I always thought the ebay was required. Apparently you only need a factory, lol
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
August 27 2019 00:52 GMT
#2129
On August 27 2019 09:10 Jockmcplop wrote:
Show nested quote +
On August 27 2019 08:39 Blazinghand wrote:
When I worked my way up through Gold and Plat last month, I would say that I got all-inned a very large amount of the time by Zerg and Terran, and Protoss would often do some kind of tech rush that could transition into real play. Still plenty of all-ins in Diamond, too. Being able to hold the all-in isn't just about scouting and micro and defenses, but it's also about macroing appropriately while doing so. If you do a fast expand in TvT, and your opponent does a proxy 2 rax reaper, you can't just hold the proxy 2 rax reaper, you also need to not get supply blocked, keep building SCVs, make units, and work your way up the tech tree - both to successfully hold the rush, and to make it so that afterwards, if your opponent expanded behind the Rush (which he often will), you are still in a position of advantage.

Even now, all-ins seem less common than 7 years ago, though. Maps are too large for a lot of them.


That's what I thought. I've been playing again for a few months and I've had plenty of macro games. I don't know if maybe its people figuring out fast timings after the new patch maybe but something's weird. Its just one after another. Maybe I need a break from the game.

My build is actually pretty defensive and I was plat a month ago but I'm gold 2 now after my mad losing streak. Maybe I'm tilting also which isn't helping (for me tilting can go on for weeks haha) so I tend to leave the game quick if I'm in trouble.


What matchup are you facing all-ins in the most, and what sort of all-in? I see them a lot in TvT, but I think a lot of Terran players just want to avoid getting into the marine-tank-viking-drops-etc long game
When you stare into the iCCup, the iCCup stares back.
TL+ Member
bretfart
Profile Joined July 2012
114 Posts
August 27 2019 06:23 GMT
#2130
4.5k terran here.

1) What is your go to TvP economic build?

2) What is your heavy pressure TvP build?

I didnt play for 3 months and I dont know which builds to use right now (new stim timings? Just use the old builds? I'm feel kinda lost)
Conut
Profile Joined April 2012
Canada1026 Posts
August 27 2019 15:50 GMT
#2131
On August 27 2019 15:23 bretfart wrote:
4.5k terran here.

1) What is your go to TvP economic build?

2) What is your heavy pressure TvP build?

I didnt play for 3 months and I dont know which builds to use right now (new stim timings? Just use the old builds? I'm feel kinda lost)


Hey I play mech at 4.5k

My tvp build for pressure is gas first into barracks, get 1 marine, skip the reaper, reactor hellions into hellion drop, follow it up with a banshee, research cloak while making the medevac, dont exactly know the timings on my second gas, just get it as soon as you can afford it after your expansion.

After you send the banshee out go up to 3 factory's you need the tanks in case they yolo attack you. I actually usually get 2 banshees so I keep the tech lab on the starport for a bit longer but it's a pretty fine balance.

I know that's a pretty bad explanation of the build but I just got it memorized in game it's hard to write it down, you might have to do a few custom games to get it.

Make sure you dont lose the hellions or banshee you need them just pressure get what you can, you lose to counter attacks if you cant counter poke with them.

The build is weak against proxy starport I have been thinking of getting one widowmine and moving out with only 3 hellions but you can tweak it the way you feel works best.

Sc2 always got your back
Conut
Profile Joined April 2012
Canada1026 Posts
August 27 2019 15:52 GMT
#2132
On August 28 2019 00:50 Conut wrote:
Show nested quote +
On August 27 2019 15:23 bretfart wrote:
4.5k terran here.

1) What is your go to TvP economic build?

2) What is your heavy pressure TvP build?

I didnt play for 3 months and I dont know which builds to use right now (new stim timings? Just use the old builds? I'm feel kinda lost)


Hey I play mech at 4.5k

My tvp build for pressure is gas first into barracks, get 1 marine, skip the reaper, reactor hellions into hellion drop, follow it up with a banshee, research cloak while making the medevac, dont exactly know the timings on my second gas, just get it as soon as you can afford it after your expansion.

After you send the banshee out go up to 3 factory's you need the tanks in case they yolo attack you. I actually usually get 2 banshees so I keep the tech lab on the starport for a bit longer but it's a pretty fine balance.

I know that's a pretty bad explanation of the build but I just got it memorized in game it's hard to write it down, you might have to do a few custom games to get it.

Make sure you dont lose the hellions or banshee you need them just pressure get what you can, you lose to counter attacks if you cant counter poke with them.

The build is weak against proxy starport I have been thinking of getting one widowmine and moving out with only 3 hellions but you can tweak it the way you feel works best.



I imagine you could go barracks and bio after this but this is my mech opening, I win alot when I do this build, almost rely 2 heavily on it haha
Sc2 always got your back
rfoster
Profile Joined December 2010
United States1005 Posts
August 28 2019 23:23 GMT
#2133
Is there a guide on the internet on how to pick up into medivacs quickly like a pro player? Do they have all their units selected and click them into the medivacs or box select the units right underneath etc... ? Thanks!
ArtyK
Profile Joined June 2011
France3143 Posts
August 29 2019 11:13 GMT
#2134
On August 29 2019 08:23 rfoster wrote:
Is there a guide on the internet on how to pick up into medivacs quickly like a pro player? Do they have all their units selected and click them into the medivacs or box select the units right underneath etc... ? Thanks!


- Select the medivacs
- Move command in the direction of the marines
- Select the marines
- Hold shift and right click each medivac
- Select the medivacs again to go over the marines that can't get in

You can go into unit test map to practice each step without pressure.
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
August 30 2019 10:25 GMT
#2135
On August 29 2019 20:13 ArtyK wrote:
Show nested quote +
On August 29 2019 08:23 rfoster wrote:
Is there a guide on the internet on how to pick up into medivacs quickly like a pro player? Do they have all their units selected and click them into the medivacs or box select the units right underneath etc... ? Thanks!


- Select the medivacs
- Move command in the direction of the marines
- Select the marines
- Hold shift and right click each medivac
- Select the medivacs again to go over the marines that can't get in

You can go into unit test map to practice each step without pressure.


The technique you described is the one I use most often, however there's another that also works well:

- Select the marines and the medivacs
- Hold shift and right click each medivac

The medivacs will move towards the marines, and the marines will load. You have a little less control of the direction and "how" everything unfolds though, which is why I mostly stick with what you described (especially in "hot pickup" situation).
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
Last Edited: 2019-09-16 10:51:14
September 16 2019 10:49 GMT
#2136
Yo! I'm mid dia terran player and I feel kind of helpless against proxy tempest rushes. I usually go reaper 2-1-1 opening into stim timing with two medivacs and marines. I would like some advice about what to do when I'm facing that horrendous shield battery tempest crap, it usually just destroys me with their range. Marines are useless, vikings gets kited and I don't like cyclones (is that the only answer? ). Last time I tried to counter attack and make it a base trade but I realized the tempest always win that anyway. What should I do if I manage to scout it in time?

Edit: Wrote my build just to communicate where I am build wise, usually have the second rax building when I scout it. Obviously I don't keep on my build path after scouting it
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2019-09-16 11:14:01
September 16 2019 11:09 GMT
#2137
On September 16 2019 19:49 Shuffleblade wrote:
Yo! I'm mid dia terran player and I feel kind of helpless against proxy tempest rushes. I usually go reaper 2-1-1 opening into stim timing with two medivacs and marines. I would like some advice about what to do when I'm facing that horrendous shield battery tempest crap, it usually just destroys me with their range. Marines are useless, vikings gets kited and I don't like cyclones (is that the only answer? ). Last time I tried to counter attack and make it a base trade but I realized the tempest always win that anyway. What should I do if I manage to scout it in time?

Edit: Wrote my build just to communicate where I am build wise, usually have the second rax building when I scout it. Obviously I don't keep on my build path after scouting it


You need to do the following to beat it.
1. Scout it as early as possible.
2. Reactor vikings.
3. Stall with turrets so that he can not pick off your vikings with superior range.
4. Make marines and a single tank for added protection.
5. Once you have enough vikings to 1-shot the Tempest kill his army, then go and kill him.

I never got cyclones to work vs this, getting a tank too early is also a mistake in my opinion. The key is getting as many vikings as possible, as fast as possible.

If you get a low ground bunker right after your rax it is even better, then you can prevent him from having shield batteries at your natural, can get more gas since you are on 2 bases, and have 2 starports for even faster viking production.
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
September 16 2019 11:18 GMT
#2138
On September 16 2019 20:09 MockHamill wrote:
Show nested quote +
On September 16 2019 19:49 Shuffleblade wrote:
Yo! I'm mid dia terran player and I feel kind of helpless against proxy tempest rushes. I usually go reaper 2-1-1 opening into stim timing with two medivacs and marines. I would like some advice about what to do when I'm facing that horrendous shield battery tempest crap, it usually just destroys me with their range. Marines are useless, vikings gets kited and I don't like cyclones (is that the only answer? ). Last time I tried to counter attack and make it a base trade but I realized the tempest always win that anyway. What should I do if I manage to scout it in time?

Edit: Wrote my build just to communicate where I am build wise, usually have the second rax building when I scout it. Obviously I don't keep on my build path after scouting it


You need to do the following to beat it.
1. Scout it as early as possible.
2. Reactor vikings.
3. Stall with turrets so that he can not pick off your vikings with superior range.
4. Make marines and a single tank for added protection.
5. Once you have enough vikings to 1-shot the Tempest kill his army, then go and kill him.

I never got cyclones to work vs this, getting a tank too early is also a mistake in my opinion. The key is getting as many vikings as possible, as fast as possible.

If you get a low ground bunker right after your rax it is even better, then you can prevent him from having shield batteries at your natural, can get more gas since you are on 2 bases, and have 2 starports for even faster viking production.

Thank you so much for the reply, very detailed info too! Will try to beat it this way next time =D
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Ryu3600
Profile Joined January 2016
Canada469 Posts
September 16 2019 13:17 GMT
#2139
On September 16 2019 20:09 MockHamill wrote:
Show nested quote +
On September 16 2019 19:49 Shuffleblade wrote:
Yo! I'm mid dia terran player and I feel kind of helpless against proxy tempest rushes. I usually go reaper 2-1-1 opening into stim timing with two medivacs and marines. I would like some advice about what to do when I'm facing that horrendous shield battery tempest crap, it usually just destroys me with their range. Marines are useless, vikings gets kited and I don't like cyclones (is that the only answer? ). Last time I tried to counter attack and make it a base trade but I realized the tempest always win that anyway. What should I do if I manage to scout it in time?

Edit: Wrote my build just to communicate where I am build wise, usually have the second rax building when I scout it. Obviously I don't keep on my build path after scouting it


You need to do the following to beat it.
1. Scout it as early as possible.
2. Reactor vikings.
3. Stall with turrets so that he can not pick off your vikings with superior range.
4. Make marines and a single tank for added protection.
5. Once you have enough vikings to 1-shot the Tempest kill his army, then go and kill him.

I never got cyclones to work vs this, getting a tank too early is also a mistake in my opinion. The key is getting as many vikings as possible, as fast as possible.

If you get a low ground bunker right after your rax it is even better, then you can prevent him from having shield batteries at your natural, can get more gas since you are on 2 bases, and have 2 starports for even faster viking production.



I just go 1-1-1 into 3-1-1 and make 4x marine 1x mine (then 1x cyclone) and reactor Viking - and then I try to go for stim +1 and cs together cause once you have stim and a bunch of marines and Vikings it is really easy to just out DPS the shield battery. - Also not to be that guy but I strongly recommend you learn a different build for TvP. The 2-1-1 is neat and fun but its actually a really bad build for numerous reasons (especially in TvP) mostly being that it is too slow, cuts too much eco and marine only isn't that great vs toss. I find 1-1-1 to not only be the most versatile but also the most consistent as it can reliably go into anything.
Maru is the best Terran ever.
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
September 16 2019 13:31 GMT
#2140
On September 16 2019 22:17 Ryu3600 wrote:
Show nested quote +
On September 16 2019 20:09 MockHamill wrote:
On September 16 2019 19:49 Shuffleblade wrote:
Yo! I'm mid dia terran player and I feel kind of helpless against proxy tempest rushes. I usually go reaper 2-1-1 opening into stim timing with two medivacs and marines. I would like some advice about what to do when I'm facing that horrendous shield battery tempest crap, it usually just destroys me with their range. Marines are useless, vikings gets kited and I don't like cyclones (is that the only answer? ). Last time I tried to counter attack and make it a base trade but I realized the tempest always win that anyway. What should I do if I manage to scout it in time?

Edit: Wrote my build just to communicate where I am build wise, usually have the second rax building when I scout it. Obviously I don't keep on my build path after scouting it


You need to do the following to beat it.
1. Scout it as early as possible.
2. Reactor vikings.
3. Stall with turrets so that he can not pick off your vikings with superior range.
4. Make marines and a single tank for added protection.
5. Once you have enough vikings to 1-shot the Tempest kill his army, then go and kill him.

I never got cyclones to work vs this, getting a tank too early is also a mistake in my opinion. The key is getting as many vikings as possible, as fast as possible.

If you get a low ground bunker right after your rax it is even better, then you can prevent him from having shield batteries at your natural, can get more gas since you are on 2 bases, and have 2 starports for even faster viking production.



I just go 1-1-1 into 3-1-1 and make 4x marine 1x mine (then 1x cyclone) and reactor Viking - and then I try to go for stim +1 and cs together cause once you have stim and a bunch of marines and Vikings it is really easy to just out DPS the shield battery. - Also not to be that guy but I strongly recommend you learn a different build for TvP. The 2-1-1 is neat and fun but its actually a really bad build for numerous reasons (especially in TvP) mostly being that it is too slow, cuts too much eco and marine only isn't that great vs toss. I find 1-1-1 to not only be the most versatile but also the most consistent as it can reliably go into anything.

Thank you for the advice, sounds like a killer army.

Regarding my build I actually think it is the best choice for me to improve, I have played maybe 30 games since july and before that I've been on hiatus for over a year. I want to play that style in TvZ, it is when I have the most fun in the game and for me to split my focus on too many openings when I'm still not used to play the game is not good. Doing similar builds over and over really helps me improve bit by bit, both the build but also micro/macro management.

To be frank I'm only in dia and here it is more important to be comfortable with what you do and get decent at micro/macro than playing the meta. I suck in TvP (no matter my opening), I hate the matchup and this is pretty much the only time I have fun in the matchup. I rather lose with this build and have fun than play the meta and win (probably wouldn't win either way tough xD) and not have fun.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Prev 1 105 106 107 108 109 110 Next
Please log in or register to reply.
Live Events Refresh
OSC
17:00
OSC Elite Rising Star #17
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
SteadfastSC144
Liquipedia
WardiTV 2025
12:00
Playoffs
Spirit vs ShoWTimELIVE!
IndyStarCraft 856
ComeBackTV 847
TaKeTV 575
Rex105
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 856
SteadfastSC 144
ProTech131
Rex 105
BRAT_OK 83
StarCraft: Brood War
Britney 24138
Calm 1997
Jaedong 637
actioN 487
EffOrt 344
Hyuk 274
ggaemo 109
Hyun 105
Bonyth 79
Dewaltoss 77
[ Show more ]
Mong 65
Mind 30
yabsab 28
Aegong 27
Movie 25
Shine 11
Dota 2
Gorgc5541
qojqva3363
singsing2770
Dendi1198
Counter-Strike
pashabiceps794
fl0m592
Foxcn287
minikerr15
Other Games
FrodaN1085
hiko591
Beastyqt522
Fuzer 408
ceh9404
ArmadaUGS136
QueenE106
C9.Mang098
XaKoH 93
Trikslyr56
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 52
• poizon28 23
• Reevou 2
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV601
League of Legends
• Nemesis2540
• TFBlade855
Other Games
• Shiphtur88
Upcoming Events
The PondCast
16h 1m
WardiTV 2025
19h 1m
Cure vs Creator
TBD vs Solar
WardiTV 2025
1d 17h
OSC
1d 20h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
3 days
BSL 21
3 days
Sparkling Tuna Cup
3 days
Ladder Legends
3 days
[ Show More ]
BSL 21
4 days
Replay Cast
4 days
Monday Night Weeklies
4 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.