We used to open with rush builds like 10 pool, BF Hellion and 4 Gate.
What strategies and build orders are likely to be strong?
I realize that we do not know the answer yet, but I am curious to hear guesses or suggestions.
Here are some questions?
How many fast expansions might be safe?
Will early speedlings still be mandatory?
Give the warp nerf is Protoss better off going Oracle harass or Phoenix instead of Gateways?
Pure Speculation on my Part:
In 4v4 mobility is extremely important so I think relatively early speedlings will still be mandatory, but I wonder if a Hatch first into mass speedling build might be viable now that we start with 12 workers.
For Terran I am guessing that Hellions will be still be best if there are 3 non Protoss. If Protoss players mostly rush adepts then Hellions will almost always be best. What will the good follow ups be?
Banshee is an obvious choice, especially if Stalkers because less common. If Protoss players prefer 1 Oracle into Phoenix then Banshee is much less effective.
For Protoss:
Gateway only builds seem weaker with the 16 second warp in nerf.
Options are:
1) Just warp in 11 seconds later.
2) Proxy a Warpgate next to your forward pylon. (Teammates must defend it)
3) Rush Warp Prism
4) Rush mass Phoenix or Oracle into Phoenix.
Note that for mobility Adept might be an improvement over Stalker, but Lings + Hellions + Adepts means you are wide open against air.