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[G] How to mech in TvP: A youtube series! - Page 15

Forum Index > StarCraft 2 Strategy
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AleXusher
Profile Joined September 2014
280 Posts
October 10 2015 21:11 GMT
#281
So what do you think would be the best way to trade the medics away? Hellbat drops are awesome vs Zealot Archon Immortal, but as soon as HTs are with the army, it is very dangerous to try that. So instead of searching the big fight with Tank, Medic, Hellbat, i think i might try to just drop the Hellbats and replace them with BCs. Or i could just attack, dont drop on top of the army and get 2-3 Ghosts for EMP, need to test that i think.
Master League Terran Gameplay - https://www.youtube.com/user/AleXusher92 // Cheap Highlevel coaching - https://www.gamersensei.com/senseis/alexusher
EJK
Profile Blog Joined September 2013
United States1302 Posts
October 11 2015 23:54 GMT
#282
http://hots.spawningtool.com/31991/

http://hots.spawningtool.com/31992/

http://hots.spawningtool.com/31993/


last games youll see from me in hots.
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
julyterran
Profile Joined June 2015
15 Posts
October 12 2015 04:24 GMT
#283
What's your build look like in LotV considering the supply changes and what not? Gas first liberator?
AleXusher
Profile Joined September 2014
280 Posts
Last Edited: 2015-10-14 10:32:30
October 13 2015 08:35 GMT
#284
is there a way to punish a protoss who goes for 3 base very early?

another question. if he goes blink and i do the hellion raven followup, how many raven should i get? how many hellions? Should i ever attack with the hellions? Or just buy myself time to go into BCs? I tried to attack his 3rd in a game, but lost horribly after he defended, his counter killed me...

How do i defend Voidray allin on moonlight madness?

He didnt show up with oracle so i only know about it when it hits. I had to evac the nat and bunker in my main, but those backdoor rocks... also i lost quite some marines. with my scan i only saw gateways so i first produced tanks before he attacked i didnt know about his choice...

Oh and how far are you already with "how to deal with the stargate at 6:00 scan"? If i scan after ebay block or at all at 6:00 and see stargate i open with WM and get SP for drops, but i feel that doesn't deal that dmg i need. P still gets fairly fast to Immo Chargelot Archon HT with storm. Vs this composition Tank Hellbat isn't the greatest, Thor aren't good as well. The problem i see is, i can't super fast go into BC with only 3 bases, and most likely i can't hold the 3rd at all, because his attack is rly strong. Only chance i had was going for ghosts as soon as i took my 3rd to be able to EMP his Immortal and HTs. So, do you think i need Ghost no matter what vs Immo Chargelot Archon HT, if i am not able to get to BCs "in time"?

If someone is interested that would be the replay with the ghosts. I know i did many many mistakes, i just don't feel comfortable taking my 3rd <.<
http://ggtracker.com/matches/6213603

So i tried the hellion again, and it seems like, if i lose them i die instantly, so i think i need to keep them alive no matter what. But what if the Protoss attacks before BCs are out? Even with 8 Tanks and 6 raven and 30 Hellions i lose hard, should i transform them in a fight? But hellbats die also to storm, not as fast as hellions but still...

how many tanks do i need vs mass stalker? I lost hard vs this GM, he massed stalker and my tanks did litterly nothing, to few hellbats? Did the upgrades cut in that heavily?
http://ggtracker.com/matches/6215021

Hellions nor Hellbats do work vs Stalker Immo HT... it is sad but it simply doesnt work...
Master League Terran Gameplay - https://www.youtube.com/user/AleXusher92 // Cheap Highlevel coaching - https://www.gamersensei.com/senseis/alexusher
AleXusher
Profile Joined September 2014
280 Posts
October 22 2015 12:28 GMT
#285
After a ton of more games it looks like i have rly trouble with scouting and reacting to asure i get safely into the midgame. I dont know how to react with unclear scouting. If i miss the DT shrine, i am dead. Warpprism Allin, very hard to deal with even if you see it comming. DT expand, very strong. I know if i see the forge with the scan it is most likely DTs, but you can never be sure. Robo and 2 gates in produciton but you know a nexus was taken? DTs most likely. But what do you do against those DTs? Protoss could followup with Blink Stalker, so i guess you go for tanks? Problem with that is, DTs find dmg no matter what. Also i see no chance punishing a Protoss who goes for a fast 3rd behind his DT harrass. You can not leave your base as mech production is to slow.
Master League Terran Gameplay - https://www.youtube.com/user/AleXusher92 // Cheap Highlevel coaching - https://www.gamersensei.com/senseis/alexusher
EJK
Profile Blog Joined September 2013
United States1302 Posts
October 23 2015 18:11 GMT
#286
On October 22 2015 21:28 AleXusher wrote:
After a ton of more games it looks like i have rly trouble with scouting and reacting to asure i get safely into the midgame. I dont know how to react with unclear scouting. If i miss the DT shrine, i am dead. Warpprism Allin, very hard to deal with even if you see it comming. DT expand, very strong. I know if i see the forge with the scan it is most likely DTs, but you can never be sure. Robo and 2 gates in produciton but you know a nexus was taken? DTs most likely. But what do you do against those DTs? Protoss could followup with Blink Stalker, so i guess you go for tanks? Problem with that is, DTs find dmg no matter what. Also i see no chance punishing a Protoss who goes for a fast 3rd behind his DT harrass. You can not leave your base as mech production is to slow.

pretty much. mech wasnt made to be aggressive
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
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