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[G] How to mech in TvP: A youtube series!

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 13 14 15 Next All
Bodzilla
Profile Joined March 2011
Australia472 Posts
Last Edited: 2015-08-07 15:28:11
May 16 2015 07:39 GMT
#1
How we going guy's, my names ZizLah and i've been making a series on all the different aspects of Mech TvP.



Pt1 explain's the opening, scouting, how to defend early cheese's and teaches the basic fundamentals of the matchup from a mech perspective.




Pt2 deals with how to respond and punish robo openings, what timings to hit, how to hit them, what unit composition at each timing and has 2 different builds as a response to robo builds.
Theres 2 audio build orders in the description for people to listen to and help guide them through the strategy



Pt3 Turning the table on blink. Explains how to recognize it's blink, how to defend it, how to transition and how to run away with the game leaving the protoss player in the dust.

Theres more video's to come, each will contain an overview of dealing with 5 different protoss compositions. robo, blink, HT, Stargate and phoenix collossi.

Hope you enjoy!

Edit: i've put in this one as well for you guys to peruse on. It's a vlog talking about the TvZ mech thats going to win every game forever and ever amen in the future!
Hope ya like it~
@10:04 i propose a change to buff zerg that would fix the matchup (imo)
when life gives you lemons, make banelings
NotTrulyEvil
Profile Joined April 2013
22 Posts
May 16 2015 19:15 GMT
#2
Good videos!
Beelzebub1
Profile Joined May 2015
1004 Posts
May 16 2015 21:23 GMT
#3
Awesome!
Bodzilla
Profile Joined March 2011
Australia472 Posts
May 17 2015 01:32 GMT
#4
Try the audio build orders, and if your having trouble, post them in the thread and i'll check the replay to see what happened!
when life gives you lemons, make banelings
Rukis
Profile Joined April 2009
United States252 Posts
May 17 2015 12:13 GMT
#5
Have you played this style in many tournaments? Could we find replays to study?
Flash was the Genius, Nada was the true god.
Bodzilla
Profile Joined March 2011
Australia472 Posts
May 17 2015 13:23 GMT
#6
unfortunately i have a fulltime job, a wife and i'm making these video's. I dont really have time for a tournament, but if you want, theres an audio build order in the description to use when anti-robo openings that'll help you learn really easily!

i recommend starting with the mass hellbat drop build, because it's easy to execute and it's insanely strong
when life gives you lemons, make banelings
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
May 18 2015 08:00 GMT
#7
Looking forward to your next videos mate!
JCoto
Profile Joined October 2014
Spain574 Posts
Last Edited: 2015-05-18 10:39:42
May 18 2015 10:26 GMT
#8
Finally, Terrans showing that Mech is viable vs Toss. See GumiHo 2 weeks ago at dreamhack, see Reality today.

Mech + Ghosts is IMAO feels very unexplored too.

I love to see video guides on this strategy, this will encourage to actually try to exploit every possible strat in the game so we could balance things a bit better. Meta has been very fresh lately.
Lyyna
Profile Joined June 2011
France776 Posts
May 18 2015 11:12 GMT
#9
On May 18 2015 19:26 JCoto wrote:
Finally, Terrans showing that Mech is viable vs Toss. See GumiHo 2 weeks ago at dreamhack, see Reality today.

Mech + Ghosts is IMAO feels very unexplored too.

I love to see video guides on this strategy, this will encourage to actually try to exploit every possible strat in the game so we could balance things a bit better. Meta has been very fresh lately.

Keep in mind that these progames often showcase a ton of mindgames, and quite awful reactions by protoss (Reality's game today was a strong example of the latter especially)
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
JCoto
Profile Joined October 2014
Spain574 Posts
Last Edited: 2015-05-19 18:27:17
May 19 2015 09:25 GMT
#10
On May 18 2015 20:12 Lyyna wrote:
Show nested quote +
On May 18 2015 19:26 JCoto wrote:
Finally, Terrans showing that Mech is viable vs Toss. See GumiHo 2 weeks ago at dreamhack, see Reality today.

Mech + Ghosts is IMAO feels very unexplored too.

I love to see video guides on this strategy, this will encourage to actually try to exploit every possible strat in the game so we could balance things a bit better. Meta has been very fresh lately.

Keep in mind that these progames often showcase a ton of mindgames, and quite awful reactions by protoss (Reality's game today was a strong example of the latter especially)


That example doesn't mean that mech is less effective. However I recognize that is very dependant on your opponent and of course, the map. But GumiHo played MarineTankRaven straigth for almost all the finals at Dreamhack (no real mindgames most of the time, playing it as a strat from the begging) and even with that PartinG felvery uncomfortable, what a pitty GumiHo didn't really use Ghosts.

Mech is in fact quite powerful, but Bio is much more comfortable due to the high mobility,the low costs, lower riks for Terran.
Dvriel
Profile Joined November 2011
607 Posts
May 20 2015 00:44 GMT
#11
You way to show your BO is the most rare thing I have ever seen. From here you need to go to YouTube to find the BO in the Description. From there go to dropbox and tan download another audio to HEAR the BO??? WTF? Really? All this stuff for this? Could you please WRITE IT HERE?? I dont think its so difficult. What you did, was ever more difficult. And please post some replays. Not everybody understands your english and its so crazy to be listening if you dont even know from where to beginn.

I also have a lot of issues with poking stalkers or Zealot, Stalker MScore. They dont even try to kill the ebay.REactor on Factory is not finished and you have no time to macro while trying not to die to 3-4 stalkers poking your marines...
Bodzilla
Profile Joined March 2011
Australia472 Posts
May 20 2015 02:55 GMT
#12
Hey buddy, in the first video it states the build order opening, and then in the second video it states how to continue if you've seen a robo!

I'll state it here to make it easier for you

12rax
13scout
18CC
4:00 double gas
5:00 factory
5:30 Factory
6min scan their main base.

For hellbat drop vs a late robo.

6:00 Armory
Next 50 gas, Reactor on Factory
next 100 gas Starport
Next 50 gas Reactor on factory
Next 50 gas Reactor on starport

As soon as armory finish's get +1armor, as soon as reactor on starport finish's get 2medivacs

Leave you base at 9minutes,
Check for their third base at 10minutes
Hellbat drop them at 11minutes


You need to make a bunker to defend the MSC zealot stalker push, but once you do that, they do no damage and the protoss is VERY far behind because his expansion is so late

Replay is here http://ggtracker.com/matches/5967217
when life gives you lemons, make banelings
Rukis
Profile Joined April 2009
United States252 Posts
May 20 2015 04:37 GMT
#13
Funny because Avilo tried it twice. Cried then rage quit the build. Was entertaining to watch me attempt the "build" but fail to actually play it.

- Instead of 2 reactors what about 1 reactor 1 tech lab and push with tanks?
Flash was the Genius, Nada was the true god.
Bodzilla
Profile Joined March 2011
Australia472 Posts
Last Edited: 2015-05-20 06:07:37
May 20 2015 06:05 GMT
#14
You do different builds vs different openings. There is no "One build to rule them all" when it comes to mid-game. Everything you do is tailored to what the protoss does.

Avilo in his game, opened reaper expand, with 1 gas, then tried to do the build vs an early robo AFTER doing a widow mine drop as well.
Thats 4 major mistakes which ultimately meant his opponent could see everything he was doing, and he hit 3minutes later with LESS units as a result.

You get double techlab openings vs twilight for example. I thought i explained the difference between the 2 builds and when to execute them pretty well, but i guess not if people think every game is HellbatDrop :/

Thats why the video is very specific on how to deal with Robo only openings
when life gives you lemons, make banelings
Rukis
Profile Joined April 2009
United States252 Posts
May 20 2015 06:45 GMT
#15
On May 20 2015 15:05 Bodzilla wrote:
You do different builds vs different openings. There is no "One build to rule them all" when it comes to mid-game. Everything you do is tailored to what the protoss does.

Avilo in his game, opened reaper expand, with 1 gas, then tried to do the build vs an early robo AFTER doing a widow mine drop as well.
Thats 4 major mistakes which ultimately meant his opponent could see everything he was doing, and he hit 3minutes later with LESS units as a result.

You get double techlab openings vs twilight for example. I thought i explained the difference between the 2 builds and when to execute them pretty well, but i guess not if people think every game is HellbatDrop :/

Thats why the video is very specific on how to deal with Robo only openings



Well thanks for the insight. I'll probably be re-watching the videos for a while.
Flash was the Genius, Nada was the true god.
Dvriel
Profile Joined November 2011
607 Posts
May 20 2015 21:47 GMT
#16
my last try: scan at 6 min and I see twilight. bunkers,mines and he didnt attack. double mine drop him and did almost no damage, because there were cannona and units waiting. 3rd was defended with 30% life. he just moves with 6 collosi and 20+ stalkers and my 20 hellbats die... 14 mins
Rukis
Profile Joined April 2009
United States252 Posts
May 20 2015 22:10 GMT
#17
On May 21 2015 06:47 Dvriel wrote:
my last try: scan at 6 min and I see twilight. bunkers,mines and he didnt attack. double mine drop him and did almost no damage, because there were cannona and units waiting. 3rd was defended with 30% life. he just moves with 6 collosi and 20+ stalkers and my 20 hellbats die... 14 mins


14 minutes you hit way to late.. Plus you need to react to builds not just sit there can do one build and hope they build a robo...
Flash was the Genius, Nada was the true god.
Dvriel
Profile Joined November 2011
607 Posts
May 20 2015 22:30 GMT
#18
On May 21 2015 07:10 Rukis wrote:
Show nested quote +
On May 21 2015 06:47 Dvriel wrote:
my last try: scan at 6 min and I see twilight. bunkers,mines and he didnt attack. double mine drop him and did almost no damage, because there were cannona and units waiting. 3rd was defended with 30% life. he just moves with 6 collosi and 20+ stalkers and my 20 hellbats die... 14 mins


14 minutes you hit way to late.. Plus you need to react to builds not just sit there can do one build and hope they build a robo...


I didnt hit at 14 mins. I died. I saw the teilight researching at 6 mins snd build 4 bunkers and 8 mines, marines and medivacs. at 9 min there was no attack so drop 4 + 4 mines at main and 6 mines and 2 hellions at natural and 8 marines at empty 3rd. killed some probes and mining time. Took my 3rd and made 3 more factories for tanks. He came at 13:30 and I died at 14
Bodzilla
Profile Joined March 2011
Australia472 Posts
May 20 2015 23:44 GMT
#19
If you see twilight you get 2 techlabs and go tanks bro
when life gives you lemons, make banelings
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
May 21 2015 01:33 GMT
#20
On May 21 2015 08:44 Bodzilla wrote:
If you see twilight you get 2 techlabs and go tanks bro


+ constant marine production? what are the support units we should be making here?
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