
4M: A Guide to Modern TvZ - Page 4
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TAMinator
Australia2706 Posts
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Aeromi
France14456 Posts
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Skyblueone
Belgium155 Posts
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DarkPlasmaBall
United States43812 Posts
Really cool write-up though ![]() | ||
Deleted User 135096
3624 Posts
On August 16 2013 01:11 Rollora wrote: AHAHAHAHAHAHAHAHAHA.... Ahem, sorry, I found this funny for some reason. I think it will take some time before we'll see a Z or P guide. ![]() | ||
fastr
France901 Posts
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Starbucks
United Kingdom14 Posts
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Maxilicious
221 Posts
Well organised. Appropriate references. Good time frame of games. Pay attention to note worthy details. 99/100 (It'll be 100 if there is no spelling error) Look forward to the upcoming guides. | ||
vaderseven
United States2556 Posts
On August 16 2013 01:45 Maxilicious wrote: Top quality. Well organised. Appropriate references. Good time frame of games. Pay attention to note worthy details. 99/100 (It'll be 100 if there is no spelling error) Look forward to the upcoming guides. pm anything spelled wrong that you notice to me or monk | ||
renaissanceMAN
United States1840 Posts
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a176
Canada6688 Posts
User was warned for this post | ||
xsnac
Barbados1365 Posts
On August 16 2013 01:55 a176 wrote: "modern tvz" aka "just add marauders and replace tanks with widow mines" fixed for you User was warned for this post | ||
goody153
44023 Posts
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GinDo
3327 Posts
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cha0sunity
United States7 Posts
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Achaia
United States643 Posts
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ACrow
Germany6583 Posts
Thank you very much for this! | ||
Ansinjunger
United States2451 Posts
They wrote an important reminder not to assume you're that far ahead because you deflect some of these. I'll try to think of it that way rather than my customary anger at Zerg being able to get away with some of the stuff it does. | ||
figq
12519 Posts
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Steel
Japan2283 Posts
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