• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:37
CET 00:37
KST 08:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1:
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Mechabellum Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1757 users

[D] Faster and Easier Multiple Queen Production

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
hearters
Profile Joined May 2013
Singapore224 Posts
Last Edited: 2013-07-09 05:17:35
July 08 2013 00:51 GMT
#1
[image loading]
hi zergy friends.

queens for your army. producing them, selecting them, rallying them. seems like a troublesome process to you? i accidentally discovered a way to do this easily while researching creep spread.

you must turn on game alerts for this.
[image loading]


... method ...
produce your queens as per normal after selecting your hatcheries.
when the game alert for queens produced appears, control click anywhere on the alert. this selects all the newly produced queens so you can control group them easily.

[image loading]

that's it. it's useful if you want to make queens for your army.

fyi, the alert stays on the screen for 10.secs



... creep tumor bonus ...
you can control click newly produced creep tumors too, but that isn't as useful as they still need 15 secs before they can spread. if you are using some advanced keyboard layout and have access to spare control groups, it might be useful to group each set of newly produced tumors at a different hotkey, then you can tap those control groups to check their cooldown. i haven't tried this.


edit: eneyeseekay found that this can be used for selecting and grouping newly produced terran bio in the same way.

thanks to Existor for the banner and pics.
Research: 1. Creep Spread Trick 2. Patrol Splitting Zerglings 3. Multiple Queen Production 4. Organised Creep Spread 5. Select Larvae/Morph Unit Rapidfire
eneyeseekay
Profile Joined March 2013
239 Posts
Last Edited: 2013-07-08 05:51:40
July 08 2013 05:32 GMT
#2
I knew you could click on alerts, but I had no idea you could Ctrl+Click them... Good find, I never would have tried that tbh.

Maybe this is a better feature than you think-- I'm thinking specifically in the case of Terran while producing bio units.. In theory you could Ctrl+Click the notifications and add them to a CG as the units were producing right? It would reduce the time you spend trying to wrangle them as they poured across the map.

Edit/Update:

Yeaaaaahhhh... So it definitely works. It feels a lot like egg hotkeying with Zerg. Well, as close as you can get to it as Terran. Pretty neat!
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 08 2013 05:40 GMT
#3
It's kind of a cool thing, but I already have alerts turned offfffff. I freaking hate being in the middle of a battle and accidentally clicking an alert and head-desking because I lost the game. Cool find though.
StrategyAllyssa Grey <3<3
hearters
Profile Joined May 2013
Singapore224 Posts
July 08 2013 06:04 GMT
#4
On July 08 2013 14:32 eneyeseekay wrote:
I knew you could click on alerts, but I had no idea you could Ctrl+Click them... Good find, I never would have tried that tbh.

Maybe this is a better feature than you think-- I'm thinking specifically in the case of Terran while producing bio units.. In theory you could Ctrl+Click the notifications and add them to a CG as the units were producing right? It would reduce the time you spend trying to wrangle them as they poured across the map.

Edit/Update:

Yeaaaaahhhh... So it definitely works. It feels a lot like egg hotkeying with Zerg. Well, as close as you can get to it as Terran. Pretty neat!


Man, discovering what I thought was zerg technology, and turns out it's used for the evil terrans.

This is like dynamite being used for war when I intended it for construction purposes.
Research: 1. Creep Spread Trick 2. Patrol Splitting Zerglings 3. Multiple Queen Production 4. Organised Creep Spread 5. Select Larvae/Morph Unit Rapidfire
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
July 08 2013 06:56 GMT
#5
This will help, thanks for post.


On July 08 2013 14:40 SC2John wrote:
It's kind of a cool thing, but I already have alerts turned offfffff. I freaking hate being in the middle of a battle and accidentally clicking an alert and head-desking because I lost the game. Cool find though.



This is the kind of thing which I wish were customizable: location on screen, size of font, etc...
Still diamond
peidongyang
Profile Joined January 2009
Canada2084 Posts
July 08 2013 07:08 GMT
#6
Already knew this, from dem smurfing 200/200 queen strats =D
the throws never bothered me anyway
ManiacTheZealot
Profile Joined December 2009
United States490 Posts
July 08 2013 07:42 GMT
#7
On July 08 2013 15:56 WeddingEpisode wrote:
This is the kind of thing which I wish were customizable: location on screen, size of font, etc...

^^^^^^^ This! I would put it right under my food/mineral/gas so I would actually pay attention to it. And if I could make the important ones pop in the middle of my screen that would be amazing. To bad you can't mod your interface like in wow. That would be so cool.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 08 2013 08:21 GMT
#8
Great tip! I think, it can be also used for other races to add to selection all newly created units and/or probably simplify their macro a bit in some cases.

p.s. also check your PM
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
July 08 2013 09:12 GMT
#9
Added a [D] tag. I like my threads tagged.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
hearters
Profile Joined May 2013
Singapore224 Posts
July 08 2013 09:46 GMT
#10
On July 08 2013 18:12 Teoita wrote:
Added a [D] tag. I like my threads tagged.


Thanks! I meant to do that but forgot.
Research: 1. Creep Spread Trick 2. Patrol Splitting Zerglings 3. Multiple Queen Production 4. Organised Creep Spread 5. Select Larvae/Morph Unit Rapidfire
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
July 08 2013 10:05 GMT
#11
Oh man, will definitely be trying this. In ZvP particularly I make a lot of queens, and this would greatly reduce headaches!
Sometimes I sits and thinks, and sometimes I just sits
Henk
Profile Joined March 2012
Netherlands578 Posts
July 08 2013 10:40 GMT
#12
Teoita likes the D
hearters
Profile Joined May 2013
Singapore224 Posts
July 08 2013 11:46 GMT
#13
On July 08 2013 19:05 Hairy wrote:
Oh man, will definitely be trying this. In ZvP particularly I make a lot of queens, and this would greatly reduce headaches!


Yup! Queens are awesome in PvZ against void rays and colossus, and tanking stalkers.
Research: 1. Creep Spread Trick 2. Patrol Splitting Zerglings 3. Multiple Queen Production 4. Organised Creep Spread 5. Select Larvae/Morph Unit Rapidfire
Rockafella
Profile Joined August 2010
United Kingdom291 Posts
Last Edited: 2013-07-08 12:08:37
July 08 2013 12:08 GMT
#14
On July 08 2013 14:32 eneyeseekay wrote:
I knew you could click on alerts, but I had no idea you could Ctrl+Click them... Good find, I never would have tried that tbh.

Maybe this is a better feature than you think-- I'm thinking specifically in the case of Terran while producing bio units.. In theory you could Ctrl+Click the notifications and add them to a CG as the units were producing right? It would reduce the time you spend trying to wrangle them as they poured across the map.

Edit/Update:

Yeaaaaahhhh... So it definitely works. It feels a lot like egg hotkeying with Zerg. Well, as close as you can get to it as Terran. Pretty neat!


As scrub tier as it sounds I've been using select all army and hotkeying certain units for that purpose.
eneyeseekay
Profile Joined March 2013
239 Posts
Last Edited: 2013-07-08 15:48:40
July 08 2013 15:46 GMT
#15
On July 08 2013 14:32 eneyeseekay wrote:
...In theory you could Ctrl+Click the notifications and add them to a CG as the units were producing right? It would reduce the time you spend trying to wrangle them as they poured across the map.

Edit/Update:

Yeaaaaahhhh... So it definitely works. It feels a lot like egg hotkeying with Zerg. Well, as close as you can get to it as Terran. Pretty neat!

I guess should add something else here since just tested it out some more with bio.

So I tested it some more by producing nothing but 12 Marines at a time from 6 Reactored Rax. I noticed that if there haven't been other notifications between the Marine alerts, the alerts are condensed into what you could call a "running total". So if I produced 3 rounds of 12, without any other alerts breaking up each round of Marines, the first 12 show up in the,alerts, and then they disappear like normal. Once the second round is completed, it will show a new alert that lists 24 Marines produced, forcing me to select both the first and second rounds of Marines. The third round of Marines are also added to that total as part of this single reoccurring alert.

I'm sure if I was testing it in a busy game (this more more of an "in-a-vacuum" approach), there would certainly be other things going on to break up the alert icons to the point where I wasn't re-selecting the same produced units over and over again, so it's not all doom-and-gloom. If one was to stay on top of the alerts like this, it could reduce the need for Rally Cams, the Select all Army command, and mindlessly rallying un-hotkeyed units across the map. Aside from this condensing feature, the fact that you jump to the new unit(s) when you Ctrl+Left Click the alert is also a bit of a pain. Working a trigger into your mind to do something when hopping back might actually prove to be beneficial though, such as drop MULES, check upgrades and make Depots, idk.

Anyways, this is pretty cool! I'd love to see a high level Terran manage their bio production through this to determine whether or not it's potentially viable.
DenTenker
Profile Blog Joined March 2013
United States606 Posts
Last Edited: 2013-07-08 15:54:06
July 08 2013 15:53 GMT
#16
Two years of StarCraft and I'm still learning new, simple things that I had no clue about. Thanks!
If your all in didn't work, you didn't pull the workers.
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
July 08 2013 16:38 GMT
#17
Could anyone confirm this behaviour? I can't test right now!
  • If I were to produce only queens for 20 minutes straight, ctrl+clicking the notification would select ALL those queens
  • However, if I produced queens for 20 minutes straight, but a notification of a different type occurred in the middle, ctrl+clicking a new queen alert would select only queens produced after the interference
Sometimes I sits and thinks, and sometimes I just sits
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 08 2013 17:07 GMT
#18
If I were to produce only queens for 20 minutes straight, ctrl+clicking the notification would select ALL those queens

You can Ctrl-select only Queens that were created during last 10 seconds. When 10 seconds ends, alert message will dissapear and you can't click on it
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
July 08 2013 17:58 GMT
#19
On July 09 2013 02:07 Existor wrote:
Show nested quote +
If I were to produce only queens for 20 minutes straight, ctrl+clicking the notification would select ALL those queens

You can Ctrl-select only Queens that were created during last 10 seconds. When 10 seconds ends, alert message will dissapear and you can't click on it

This directly contrasts against what was said a few posts above :/
So I tested it some more by producing nothing but 12 Marines at a time from 6 Reactored Rax. I noticed that if there haven't been other notifications between the Marine alerts, the alerts are condensed into what you could call a "running total". So if I produced 3 rounds of 12, without any other alerts breaking up each round of Marines, the first 12 show up in the,alerts, and then they disappear like normal. Once the second round is completed, it will show a new alert that lists 24 Marines produced, forcing me to select both the first and second rounds of Marines. The third round of Marines are also added to that total as part of this single reoccurring alert.


I'll be able to test for myself soon(ish) and clarify
Sometimes I sits and thinks, and sometimes I just sits
DusTerr
Profile Blog Joined January 2011
2520 Posts
July 08 2013 18:10 GMT
#20
didn't know about clicking OR ctrl+clicking alerts!
1 2 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of Starcraft
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
PiGStarcraft635
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft635
StarCraft: Brood War
Shuttle 125
Mong 16
NaDa 8
Dota 2
PGG 91
LuMiX0
Counter-Strike
Foxcn173
Other Games
Grubby5932
FrodaN1201
Liquid`Hasu231
C9.Mang0188
B2W.Neo115
Liquid`Ken65
taco 62
Trikslyr38
ZombieGrub36
PPMD24
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 75
• RyuSc2 62
• davetesta55
• musti20045 38
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22211
• WagamamaTV1089
League of Legends
• Doublelift3663
Other Games
• imaqtpie1741
• Scarra689
Upcoming Events
CranKy Ducklings
10h 23m
WardiTV 2025
11h 23m
Spirit vs Cure
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
12h 53m
Ladder Legends
19h 23m
BSL 21
20h 23m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 10h
Ladder Legends
1d 17h
BSL 21
1d 20h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.