Yeah some of her games in ATC were just ... ^_^
[D] Zerg Creep Spread Trick - Page 7
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FakePseudo
Belgium716 Posts
Yeah some of her games in ATC were just ... ^_^ | ||
ggb667
United States16 Posts
But I have discovered a few things that I thought might be helpful to others I know this isn't new to everyone, but I think maybe the synthesis IS new. By manually editing the hotkey file you can add more than one key to the Choose Ability or A.I. Target in hotkeys[under Unit Management]). You can also do this with build X from drones as well. I have Spine Crawlers, Hatcheries and Spore crawlers set this way. In combination with judicious use of hotkeys you can spam and have "good things happen" let me explain: With [c]reep tumors set to [C] and queens spawning [C]reep tumors set to [C] and drones build set to [C] and build spine [C]rawler set to [C] you can spread creep, select a pile of drones, spam laying down spine Crawlers! You can lay down like 16 in a second or two just by waving the mouse. But wait, there's more. By binding V to Build and V to Drone build Hatchery and V to ChooseAbaility or A.I. Target you can spam building hatcheries, for that moment in the game when you realize you can try and steal a pile of expos. You can bind [B] to build spore crawler and also to Choose Abaility or A.I. Target and spam a pile of Spore Crawlers. One other thing, by remapping keys to all be basically the same keys in different modes you can have good things happen. One example. Q for select larva, Q to build drone, W to build overlord W to research overlord speed, W to change overlord into a Overseer, E to build a queen, Q to research melee W to research missile E to research armor (see where this is going), and on EVERY building Q to research thing 1, W to research thing 2, E to research thing 3. So QWE for infestor pit, QW for Spire, QW for roach warren, You can select those building and click QWE and pow, all your crap is researching. R to build a roach R also to research burrow. Miskeys if you have gas cause things to research on accident, but only things you would have wanted anyway with the things you are building, and once you have it it won't hurt anything. One other thing R to unburrow and F to burrow, and F to ALSO unburrow and R for up[r]oot spine or spore and F to root them makes you think of spines and sores are part of your army instead of structures. More like terran mines, or slow lurkers. I remapped select army to caps lock, and group my hatches on control group 1 which is [tab], the overlords are on group 2 which is [~`], 1 is 3, 2 is 4, etc. Also space is base select for me. I remapped the windows key to be enter so I could use it for useful things. | ||
eneyeseekay
239 Posts
In your third paragraph, it sounds like you're describing almost exactly what Grid gives you right out of the gate. Loads of Q,W,E hotkeys basically. You should go check out the Grid profile, it's provided by default in-game. | ||
ggb667
United States16 Posts
The main thing I thought was great was being to put down piles of spores or spines. In combination with creep tumor spreading it makes swarm host compositions and transitions much easier to do. | ||
Hot_Ice
139 Posts
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Existor
Russian Federation4295 Posts
because you are limited to one hotkey and have to hold the key. I only mention this because there seems to be a lot of twist and anger around this feature in sc2. No, you are not. You can add 3+ hotkeys to any command via text hotkeys file http://www.teamliquid.net/forum/viewmessage.php?topic_id=386958 ![]() | ||
TommyStarcraft
Denmark34 Posts
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hearters
Singapore224 Posts
On July 29 2013 08:38 TommyStarcraft wrote: Wow thanks so much for this!!!!! so usefull! i recommend searching for the newer thread, creep: an organised method. i believe that for spreading two creep tumors, it's faster to press d(or whatever your creep hotkey is) four to six times, to avoid the 0.5s delay when holding down d. this is good when spreading >3 tumours. | ||
hearters
Singapore224 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=420504 | ||
Durmaz21
Sweden52 Posts
Neveeer mind ![]() | ||
hearters
Singapore224 Posts
4 creep tumors is the minimum needed to spread creep to 10 range when the cooldown on replicating tumors is done. So it can be considered, to have 4 creep tumors on your main path and 2(or even 1) tumors on the others. | ||
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