Preface: When it comes to fast creep spread, zerg players should generally spawn new creep tumours at the very edge of the creep. This needs a lot of mouse accuracy to do quickly, and is more difficult when spreading multiple creep tumours quickly.
===================================================== Setup 1. Go to Menu -> Options -> Hotkeys -> Global -> Unit Management -> Choose Ability or A.I. Target. Set the Alternate hotkey to C (or if you changed your creep tumour's spawn new creep tumour ability, set it to the same hotkey as that)
2. Go to your OS control panel equivalent and look for keyboard settings. Reduce key repeat delay to the minimum setting and increase key repeat speed to the maximum setting.
Technique Double-click your creep tumours, then hold C while you wave your mouse where you want the creep tumours to go.
The waving of the mouse has several techniques, depending on the position of your current creep tumours and which direction(s) you want to expand in.
1. One creep tumour: wave from outside the creep to inside the creep boundary in the direction you want to spread. Result is furthest creep tumour in correct direction.
2. Multiple creep tumours and want to spread out: wave from outside the creep in a zigzag inwards to the creep. Result is furthest creep tumours in spread out directions.
3. Multiple creep tumours with some further back and some further forward, but you want them all to go in a certain direction: same as one tumour, wave from outside the creep to inside the creep boundary until all tumours are placed.
4. Multiple creep tumours and can't advance further: wave inside the creep to thicken the tumours. ======================================================
replay in real game: (gold ZvT: i'm terrible but the easier creep spread helps!) http://drop.sc/333434
Khaldor made a video tutorial that mentions this:
// credit to ManiacTheZealot for suggestion of using the same key for spawn creep tumour and Choose Ability or A.I. Target, also for noticing that there is no need to hold shift when placing tumours. // thanks to Existor for banner!
Bonus: Set your infestor spawn infested terran ability Alternate hotkey to C as well for easy infested terran spam.
Wow, this sounds sick. As I understand it spacebar takes the place of left click? Could speed things up a lot.
Yes the spacebar takes the place of left-click, just like the scroll-wheel binding to left click trick for infested terrans.
Thread worthy ???
Sorry I'm new here, wasn't sure where to post it!
im too dumb to understand this
Selecting tumours and then shift+c lets you click multiple times to lay multiple tumours without pressing c each time. Holding spacebar is a spamming of the skill target selection(normally left click). In the basic form, you wave from farther away, where the tumour can't reach, towards the tumour, so that the tumour makes a new tumour at the furthest possible spot.
Ok so building off this idea. Why not make C your key instead of spacebar. That way you press C for both creep tumor and left click. Shift C and hold it to spam creep. Much simpler. TO place creep you can do the same thing select queen shift C hold it lays a bunch of creep.
I tried it out and it works amazingly. I didn't find any unintended conflicts yet. But let me know if you guys do.
It's really to bad that you can't spread creep using the minimap. Hotkeying your tumors and spreading it on the minimap would be op.
On May 11 2013 10:55 ManiacTheZealot wrote: Ok so building off this idea. Why not make C your key instead of spacebar. That way you press C for both creep tumor and left click. Shift C and hold it to spam creep. Much simpler. TO place creep you can do the same thing select queen shift C hold it lays a bunch of creep.
I think that would conflict, a bit...thinking about it you want to have your creep ready and then start spreading tumors from the edge of range in - a player will often press the key before he presses a key to spread a tumor so this first method doesn't fuck with muscle memory as much.
On May 11 2013 10:55 ManiacTheZealot wrote: Ok so building off this idea. Why not make C your key instead of spacebar. That way you press C for both creep tumor and left click. Shift C and hold it to spam creep. Much simpler. TO place creep you can do the same thing select queen shift C hold it lays a bunch of creep.
I tried it out and it works amazingly. I didn't find any unintended conflicts yet. But let me know if you guys do.
It's really to bad that you can't spread creep using the minimap. Hotkeying your tumors and spreading it on the minimap would be op.
you sir, are a genius. your suggestion works like a charm.
On May 11 2013 10:55 ManiacTheZealot wrote: Ok so building off this idea. Why not make C your key instead of spacebar. That way you press C for both creep tumor and left click. Shift C and hold it to spam creep. Much simpler. TO place creep you can do the same thing select queen shift C hold it lays a bunch of creep.
I think that would conflict, a bit...thinking about it you want to have your creep ready and then start spreading tumors from the edge of range in - a player will often press the key before he presses a key to spread a tumor so this first method doesn't fuck with muscle memory as much.
I'm not sure I understand what you mean. I just pressed shift C and waved my mouse it seemed to work. I checked for binding conflicts and seems all good.
On May 11 2013 10:55 ManiacTheZealot wrote: Ok so building off this idea. Why not make C your key instead of spacebar. That way you press C for both creep tumor and left click. Shift C and hold it to spam creep. Much simpler. TO place creep you can do the same thing select queen shift C hold it lays a bunch of creep.
I tried it out and it works amazingly. I didn't find any unintended conflicts yet. But let me know if you guys do.
It's really to bad that you can't spread creep using the minimap. Hotkeying your tumors and spreading it on the minimap would be op.
you sir, are a genius. your suggestion works like a charm.
Awesome!
Edit: Actually you don't even have to hold shift now that I think about it. Just hit C and hold it for spreading. For queens you can still hold shift to place multiple tumors.
On May 11 2013 10:55 ManiacTheZealot wrote: Ok so building off this idea. Why not make C your key instead of spacebar. That way you press C for both creep tumor and left click. Shift C and hold it to spam creep. Much simpler. TO place creep you can do the same thing select queen shift C hold it lays a bunch of creep.
I tried it out and it works amazingly. I didn't find any unintended conflicts yet. But let me know if you guys do.
It's really to bad that you can't spread creep using the minimap. Hotkeying your tumors and spreading it on the minimap would be op.
you sir, are a genius. your suggestion works like a charm.
Awesome!
Edit: Actually you don't even have to hold shift now that I think about it. Just hit C and hold it for spreading. For queens you can still hold shift to place multiple tumors.
yup just tested it, no need to hold shift. i think this has become quite a difference from normal creep spreading.
On May 11 2013 11:19 ManiacTheZealot wrote: I actually didn't see "alternate skill target selection" under unit management. Mine reads as "Choose Ability or A.I. Target"
On May 11 2013 11:17 dicedicerevolution wrote: Can we see a youtube video comparison? :D
i run a crappy laptop barely able to handle the game on lowest settings. need someone else to do this
btw: i'm gonna keybind my infested terrans to the same hotkey too! edit: actually it should be used as an alternate keybind, not the main keybind. so you can choose whether to use C as a quick way to mass spawn infested terrans, or T(default) to control the number of infested terrans made.
On May 11 2013 11:17 dicedicerevolution wrote: Can we see a youtube video comparison? :D
i run a crappy laptop barely able to handle the game on lowest settings. need someone else to do this
btw: i'm gonna keybind my infested terrans to the same hotkey too! edit: actually it should be used as an alternate keybind, not the main keybind. so you can choose whether to use C as a quick way to mass spawn infested terrans, or T(default) to control the number of infested terrans made.
So I was trying to figure out why infested terran wouldn't bind for me then I noticed I was editing the "while burrowed" section for the infestor. Works like a charm now though. Fear my infested terran spam!!!
Ok I made short video. It's more of a demonstration than a tutorial but I show the menu and the binds at the end. What you're seeing is me holding down C (my creep spread button) and waving my mouse across the screen.
On May 11 2013 10:02 Kaitlin wrote: Thread worthy ???
More than 99,9% of the threads on TL. I actually learnt a really usefull tip, and I think I'm not the only one (binding C to 2 differents things is a crazy idea but it works :D)
Edit : Could it works with warp-in too ? The space bar yes, the shared control I think you need to choose and unit (zealot probably )
Not sure how long you've been doing this for, but... we beat this to death on the Fleet Keys/TheCore forums (very recently). I actually brought this to light about a week ago, as a workaround for the mouse wheel nerfing and a way to optimize Injects in my hotkey layouts. I already have this implemented, but I'm not sure if JaK decided on it yet for TheCore. There are many great uses for this; we just didn't feel it was necessary to start a thread on it. The info here was written off-the-cuff mind you, but it covers most of what you'd be looking to add to this thread.
On May 01 2013 23:21 eneyeseekay wrote: Details regarding the new change to be added to all versions of Fleet keys for the big overhaul.
Rapidfire Feature I did extensive testing last night with this feature and here's what I've determined, summed up by race, in a unit-by-unit list:[list]
Warpgates. When used with the rapidfire feature, they adhere to the same limitations that other races experience when using a keyboard's repeat rate for queuing/morphing. Warping in units in the mid and late game can be done very quickly depending on the amount of Warpgates you own. The big limitation is that if you plan on warping in different types of units using the rapidfire feature, there will be a short delay between queuing different units, so it's not not usable in every Warp-in situation and hard to actually abuse in any meaningful way. Warping in one unit off of many gates is sped up dramatically though, so that's pretty cool!
I feel that this is actually fair. This levels the playing field for late game Protoss players who chose gateway-heavy compositions, and reduces needless repetition tied to a mechanic that is supposed to facilitate the concept of "instant reinforcement". It allows you to operate in some ways similar to that of Zerg production because of the benefits of repeat rate and repeat delays, but again, is limited to different producing multiple unit types because of repeat delay.
Nexus. Chronoboosting a lot of things at once becomes much quicker, but if you're keeping up with your macro, there's no immediate benefit gained from the rapidfire feature. A great way to dump Chrono energy. Watch out for Chornoboosting the same structure though, as you'll just waste energy that way.
High Templar. Feedback. This spell really shines with the rapidfire feature. You can cast it quick, but relatively uncontrollably (much like ITs). Follows the same rules as Snipe though, in that you need a lot of HT's to make super-effective use of the rapidfire feature. Psi Storm remains a surgical spell in that you can't afford to waste them, so it remains mostly unaffected by the rapidfire feature. Morphing Archons remains the same, as its an ability that already reaps the benefits of your keyboard's repeat rate.
Phoenix. Graviton Beam. You can have some fun with this without breaking anything in the game. You can spam the spell, and lift up many things. Watch out with this, as you won't be able to shoot anything if all of your Phoenixes are busy lifting unless you've got some other air-attacking support handy.
Oracle. Doesn't benefit from the rapidfire feature much or at all. Nothing to really note here.
Sentry. This unit doesn't really benefit too much from the rapidfire feature. Forcefields. You want to be surgical with them and spamming the spell is a good way to waste energy and lose the game. Hallucination. This is about the only good application of rapid fire for this unit, so that's good, as Sentries are already extremely powerful. Guardian Shield isn't relevant at all in this case.
Orbital Commands. MULES can be rapidly called down, but you need a lot of energy and orbitals to really make great use of this. Still, it's cute if you want to dump energy when falling behind on macro, but won't affect a player who has solid macro. Calling down depots won't benefit much from the rapidfire feature. Scans can be spammed, but there's no reason to ever spam Scans due to wasteful casting past the first Scan, so that remains the same.
Ghosts. When they are in excess numbers (at least 15-20, with near-full energy), the infamous Snipe exploit claws its way out of nerfing hell a bit. An unlikely situation, but still, a small possibility that isn't exactly realistic within the realm of standard play. EMP doesn't really benefit much from this (although the option is there to spam it), nor does Nuke.
Raven. Seeker Missile. In large numbers, they can benefit greatly from the rapidfire feature, provided that you actually need to send mass amounts of Seeker Missiles at the enemy. The potential to waste energy is still very much present, and aiming is tough, so that's fair. Autoturrets can be deployed faster, but they behave like structures, so you must be careful in your casting or you'll hit a lot of placement conflicts and only some will actually deploy. There's some skill involved there, with potential gain, so I like that. PDD's can be deployed faster, but treat them like Forcefields in that you don't want to spam them too much or at all.
Battlecruisers. Yamato Cannon can be spammed to pretty good effect, so it's applicable and useful in a situation where you're looking to dump a ton of Yamato rounds into an opponent's army. Not a highly likely situation to be in, and only really appears when the game has gone on for far too long anyway. There's a lot of potential for overkill when using Yamato Cannon with the rapidfire feature.
Queens. Transfuse. You can rapidly cast this spell, but not too much faster than a competent human could because it has a significant amount of delay. There is also a tendency to over-Transfuse on units that aren't at risk of dying (but are still slightly damaged), so it's more of a judgement call that can go good, or can go pretty bad due to wasted energy. Spawn Larva works with this, but the uses aren't very applicable unless you did what I did and bound the rapidfire key to Spawn Larva's key (the S key in Fleet Keys Alloy, which is central to the layout). It lets me cut out the mouse clicks while performing the Backspace Inject method, which is a pretty big deal depending on who you ask. A neat little improvement, but extreeemely specific both in terms of implementation and usage. Creep tumors. Now this is where the rapidfire feature shines with Zerg. If you ever get to the point where you are spreading Creep with multiple tumors (5 or more I'd say), or need to dump a Queen's energy quickly by placing Creep Tumors, then you're in luck, because you can eliminate the need to click to propagate the Creep Tumors, and the process is sped up by a considerable amount. Not a broken feature, but potentially very beneficial. Just watch where you aim your cursor as you cast, because you can cast close to your tumors and that should make you feel sad.
Infestor. Infested Terrans can be spawned at rapid speeds. It's more of a double-edged sword when used with the rapidfire key rather than an exploit. You can spend your energy quick, but the expenditure is extremely hard to regulate when using them in conjunction with Fungal Growth. So you can waste your energy very quickly, but somewhat...uncontrollably. Works really well when using Infested Terrans as a harass method, as you dump the energy quick. Fungal Growth interacts poorly with rapidire, as energy is precious, and you don't want to waste your Fungals. Neural Parasite isn't really viable in most situations where you'd want to make Infestors, and wouldn't benefit the use of rapidfire much or at all. Only good use may be vs mass Archons, Carriers, Battlecruisers, Thors and other massed Infestors I suppose?
Viper. Abduct. You can cast it quickly, but you have much less control over what you Abduct, and Abduct has a high energy cost anyway so it's not really game-breaking and can end bad for the Zerg spamming it. Blinding Cloud doesn't benefit from rapidfire, much like how spammed Forcefields don't. Consume benefits greatly from the rapidfire feature if you have large amount of Vipers. It makes queuing the ability up much quicker when you have about 6 to 8 or more Vipers (the most you probably would want in a normal game).
Corruptor. These guys are able to spam Corruption to great effect, so that's pretty damn cool. You waste cooldown and not energy so there's some amount of forgiveness there, but you still have to be careful with where you're actually casting the spell, as you can cast multiple Corrupts on single targets and that's wasteful. The rapidfire feature takes some tedium out of Corrupting single targets in exchange for some chaotic rapid targeting. With careful aiming, the rapidfire feature allows a player to use this underused and often-times lackluster ability to greater effect. Overall, I really like it. It does the unit some justice and promotes the use of its ability.
Some Key Points Overall
Snipe can be used in a similar but much more limited way as pre-nerf Snipe did. The potential to spam it still exists, but... It's not similar enough to pre-nerf Snipe to create issues.
The rapidfire feature can help out in certain situations where you slip on your macro with your Nexus or Orbital Commands. A great way to dump that energy FAST.
Enhances the speed of Creep Spreading by a considerable amount if you have 5 or more tumors on the go. Also is a great way to dump your Creep Queen's energy if she has a lot banked, as rapidly queuing Creep Tumors can be done much quicker.
Lets you sacrifice accuracy and precision with many spells for a casting rate increase. Works like a trap in some ways, it works nicely in others. It depends on who is using the spells, and is kept mostly in check by the spell's balanced features like non-stacking and cooldown rules.
On May 11 2013 15:47 Facultyadjutant wrote: Wow, and this is no by no means against the rules right? The scroll wheel method for infested terrans was banned here and there what I remember.
Sick, this will really streamline creep with those pesky uneven crep tumors
It's all done with sc2 key binds so its perfectly fine.
So as long as the hotkey used isn't scroll wheel, using this trick is not cheating? This is essentially the same thing, why wouldn't it also be banned? I feel like this is just another version of the scroll wheel trick that will be banned once players begin to use it.
Edit: I know it doesn't use external programs like the scroll wheel, but I don't think that prevents tournaments from banning it. It looks like it could be a good addition to the game if it's not banned.
You don't use the creep that one tumor spreads effective enough.
On May 11 2013 09:42 hearters wrote: 2. Multiple creep tumours and want to spread out: wave from outside the creep in a zigzag inwards to the creep. Result is furthest creep tumours in spread out directions.
^will result into ---------------------------------------------------------------- ----------o--------------o---------------o------------o------ ----------------------------------------------------------------
and the larger the wavelength of the zigzag, the more spread out are the creep tumors
You don't use the creep that one tumor spreads effective enough.
This depends on the waving 'technique'.
if you start out with this: ---------------------------------------------------------------- ----------o--------------o---------------o------------o------ ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ----------------------------------------------------------------
and you wave quickly in a line at the edge of your creep, you'll get this: ---------------------------------------------------------------- ----------o--------------o---------------o------------o------ ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ----------o--------------o---------------o------------o------
You don't use the creep that one tumor spreads effective enough.
This depends on the waving 'technique'.
if you start out with this: ---------------------------------------------------------------- ----------o--------------o---------------o------------o------ ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ----------------------------------------------------------------
and you wave quickly in a line at the edge of your creep, you'll get this: ---------------------------------------------------------------- ----------o--------------o---------------o------------o------ ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ----------o--------------o---------------o------------o------
it's the technique of waving ^_^
But in my case my button repeat rate (or whatever its called) is too fast, so my tumors dont leave a big enough space in between them.
it's not about the button repeat rate. it's about waving at the edge of the creep. if you wave at the edge of the creep, they will all go spread out. it's hard to explain, but try it.
i just posted a replay in OP in which i use this method to spread creep. interestingly, if not for the creep spread, i might have lost this game. for me, the best part is not only that it makes creep spread FAST, it makes creep spread FUN! ^_^
Wanted to let you guys know that I also uploaded a video on this. Scarlett already told me some time ago about the trick, included two of the posters in here in the shoutouts as I've seen the thread before I recorded it. Really interesting read up, nice to see how indepth you guys researched this trick!
On May 11 2013 17:49 Persh wrote: I think it'll probably be banned/patched soon, as you're using 1 key to accomplish 2 keypresses (aka macro-like).
The entire point of the hotkey that Blizzard put in was to do this. Why would it a) be illegal, or b) be patched out ?
edit: Not to mention, the right-click a unit to attack is a prime example of using one key to accomplish 2 keypresses (attack and target).
On May 11 2013 21:01 Nimix wrote: Binding it on C also works awesome for mass chronoboosting by the way xD
Seems to me, you could waste energy by chronoboosting the same thing more than once, using this and the other versions of this exact method discussed over the last couple years.
I wonder if you could do quick injects using the minimap with this trick? And I wonder if it would be quicker than traditional method of clicking on hatcheries?
On May 11 2013 22:51 Khaldor wrote: Wanted to let you guys know that I also uploaded a video on this. Scarlett already told me some time ago about the trick, included two of the posters in here in the shoutouts as I've seen the thread before I recorded it. Really interesting read up, nice to see how indepth you guys researched this trick!
thanks! i just realised it myself this morning(~20 hours ago).
btw: it's heart-ers, but heaters are good for the shower too added your video link to the OP.
On May 11 2013 23:25 Jinky wrote: I wonder if you could do quick injects using the minimap with this trick? And I wonder if it would be quicker than traditional method of clicking on hatcheries?
just experimented with this.
great idea. but unfortunately it doesn't work well. base camera trick is faster.
On May 11 2013 12:37 ManiacTheZealot wrote: Ok I made short video. It's more of a demonstration than a tutorial but I show the menu and the binds at the end. What you're seeing is me holding down C (my creep spread button) and waving my mouse across the screen.
I am a moron but can someone please kindly explain how i can shift queue those creep tumours with this trick? I understand how spread the creep tumours with the trick, but not how to place the creep tumours with queens..I had done it a few times testing it out, but i don`t know wtf im pressing haha.
On May 11 2013 12:37 ManiacTheZealot wrote: Ok I made short video. It's more of a demonstration than a tutorial but I show the menu and the binds at the end. What you're seeing is me holding down C (my creep spread button) and waving my mouse across the screen.
I am a moron but can someone please kindly explain how i can shift queue those creep tumours with this trick? I understand how spread the creep tumours with the trick, but not how to place the creep tumours with queens..I had done it a few times testing it out, but i don`t know wtf im pressing haha.
FYI: I binded it to C.
select queens hold shift+c wave the mouse where you want to place the creep tumours
On May 11 2013 12:37 ManiacTheZealot wrote: Ok I made short video. It's more of a demonstration than a tutorial but I show the menu and the binds at the end. What you're seeing is me holding down C (my creep spread button) and waving my mouse across the screen.
I am a moron but can someone please kindly explain how i can shift queue those creep tumours with this trick? I understand how spread the creep tumours with the trick, but not how to place the creep tumours with queens..I had done it a few times testing it out, but i don`t know wtf im pressing haha.
FYI: I binded it to C.
select queens hold shift+c wave the mouse where you want to place the creep tumours
oh god didn`t realize i kept letting go of C....damn muscle memory! Thanks!
On May 11 2013 22:51 Khaldor wrote: Wanted to let you guys know that I also uploaded a video on this. Scarlett already told me some time ago about the trick, included two of the posters in here in the shoutouts as I've seen the thread before I recorded it. Really interesting read up, nice to see how indepth you guys researched this trick!
thanks! i just realised it myself this morning(~20 hours ago).
btw: it's heart-ers, but heaters are good for the shower too added your video link to the OP.
Ouch, sorry for that Should have taken a closer look than I did... Feel pretty silly now t_t
This is an idea that was considered in TheCore but was ultimately scrapped because it is so fast that it looks like some form of cheating. I know that this is bound in game; still I'm wondering what you think the chances are of:
1) blizzard/ a tournament mistaking it for cheating (ex: binding scroll wheel through third party programs)
2) blizzard removing the function for keyboard keys (still allowing it for the mouse)
3) a tournament banning it outright.
By the way, this idea was to my knowledge first proposed in FleetKeys.
On May 12 2013 01:52 Existor wrote: How it can be OP, if used with Force Fields. Protoss will not need to do mouse clicks at all for their FF!!
Spells and abilities need to be broken into two categories: those where an ability can be wasted, and those where it can't. I wouldn't suggest using this with such abilities as chronoboost, force fields, etc, where you can duplicate the cast without benefit, whereas creep spread can't be placed on top of each other, so it works for that.
Coooooool it's just like mouse targeting for healers in WoW :D There's probably a few even trickier uses for this...
Oh god thank you for this lol, this actually saves so many rapid clicks it may help stave off carpel tunnel XD
Woah you can launch IT's so fast I this makes them a lot more viable for triggering mines as well, because of the way mine targeting works you want all targets to enter range at the same time if possible and this is damn close.
On May 12 2013 01:52 Existor wrote: How it can be OP, if used with Force Fields. Protoss will not need to do mouse clicks at all for their FF!!
You are right in that Forcefields dont require clicking with this, as you'll only need to aim your cursor and doubletap your forcefield key. The ability does stack, so you can waste them easily if spammed.
You can actually use this same trick to do insanely fast/easy injections but you give up the ability to use it from creep spread then ( only one thing can be bound to the alt key of the mouse click ). But using this you can just tap your hotkey screen saves ( I use f2 f3 f4 f5 ) while holding your injection hotkey and it insta injects every hatchery ... talking sub .2 sec injections on 4 hatcheries ... pretty sick....
On May 12 2013 05:27 Synk wrote: You can actually use this same trick to do insanely fast/easy injections but you give up the ability to use it from creep spread then ( only one thing can be bound to the alt key of the mouse click ). But using this you can just tap your hotkey screen saves ( I use f2 f3 f4 f5 ) while holding your injection hotkey and it insta injects every hatchery ... talking sub .2 sec injections on 4 hatcheries ... pretty sick....
You can bound more than 2 hotkeys to the targetting commend itself. Read some posts above
On May 12 2013 05:27 Synk wrote: You can actually use this same trick to do insanely fast/easy injections but you give up the ability to use it from creep spread then ( only one thing can be bound to the alt key of the mouse click ). But using this you can just tap your hotkey screen saves ( I use f2 f3 f4 f5 ) while holding your injection hotkey and it insta injects every hatchery ... talking sub .2 sec injections on 4 hatcheries ... pretty sick....
You can bound more than 2 hotkeys to the targetting commend itself. Read some posts above
Injects were the original reason I did this.
It cuts out your need to Left Click, and works best with the Backspace method. You only have to spam your rapidfire key and Base Camera. It's preeeettty good...
On May 12 2013 05:27 Synk wrote: You can actually use this same trick to do insanely fast/easy injections but you give up the ability to use it from creep spread then ( only one thing can be bound to the alt key of the mouse click ). But using this you can just tap your hotkey screen saves ( I use f2 f3 f4 f5 ) while holding your injection hotkey and it insta injects every hatchery ... talking sub .2 sec injections on 4 hatcheries ... pretty sick....
You can bound more than 2 hotkeys to the targetting commend itself. Read some posts above
Injects were the original reason I did this.
It cuts out your need to Left Click, and works best with the Backspace method. You only have to spam your rapidfire key and Base Camera. It's preeeettty good...
It does not works with injection, because after each injection it breaks "rapidfire" key so you need to click it again to continue rapid-clicking.
So it's better to stay with your current injection method and use this trick only for tumors
Just something I quickly tried, this can be used for mules too, and I guess then also supply drops and scan, but I think mule is the only one worth bothering with. Although you'd have to change to hotkey of EMP I think, as it also used E.
On May 12 2013 06:18 LardMaster wrote: Just something I quickly tried, this can be used for mules too, and I guess then also supply drops and scan, but I think mule is the only one worth bothering with. Although you'd have to change to hotkey of EMP I think, as it also used E.
You can use this with EMP too. Just don't hold E. Aim the cursor, tap E once, and bam. I'm looking forward to using this on HTs in TvP - but with snipe.
Now that I think of it, auto-turret and seeker missile would be sick with this, as would feedback, snipe, graviton lift and maybe even storm. The possibilities are endless x)
It does not works with injection, because after each injection it breaks "rapidfire" key so you need to click it again to continue rapid-clicking.
So it's better to stay with your current injection method and use this trick only for tumors
If you use a screen save hotkey this isn't the case. I can just hold down my injection key now and hit f1 f2 f3 f4 as fast as I want and it insta injects all 4 hatches. It's pretty good.
Thanks for the info on adding another binding too, best of both worlds.
I don't like screen-save hotkeys, because for me they are nessecary hotkeys just to waste some APM. backspace toggle is enought for me, and I've adopted so if I see wrong location, I just reach it by clicking some more time to rebound backspace
On May 12 2013 07:45 MarlieChurphy wrote: What if you play random? And you have lots of confliction with a bound hotkey for multiple uses of spamming a spell or whatever?
Also, how is this used for warpgates? Wouldn't you need to bind a separate hotkey for each unit? Can you even do that?
The only conflict can occur if u have 2 commands bound to the same hotkey on a command card, e.g. Hallucination and Force Field on "F".
I did bind everything to C.(Abducts, Infested Terrans, Snipe, Force Fields) to have a good use of it, those all work fine.
for warpgates its pretty simple. You have 2 ways of doing a mass warp in.
1: Binding the unit you want to warp in on the same hotkey as the 'spam' button. e.g. Zealot rebind on C, spam key on C Hold C to warp in mass zealots
2: Just use shift while you warpin with the 'spam' key e.g. Push "Z" for Zealot, hold down shift, press the 'spam' key.
It does not works with injection, because after each injection it breaks "rapidfire" key so you need to click it again to continue rapid-clicking.
So it's better to stay with your current injection method and use this trick only for tumors
If you use a screen save hotkey this isn't the case. I can just hold down my injection key now and hit f1 f2 f3 f4 as fast as I want and it insta injects all 4 hatches. It's pretty good.
Thanks for the info on adding another binding too, best of both worlds.
i tried to do this too for inject, but somehow i can't get it to work. for me, i have to press inject hotkey each time i press a different screen location. not sure why. you have any idea?
because I use the core hotkey system it's not optimal for injects, since it dosen't work when I hold down ctrl+shift. for creep and spells it's amazing though.
For those who are concerned that this will be patched:
There are 2 parts to this technique: 1. Binding "C" to both spawn creep tumour and Choose Ability Target This could conceivably be patched, obviously depending on whether Blizzard wants to, in the argument that it's (kinda) no longer a 1-1 macro.
2. Binding a key to the Choose Ability Target This certainly will not be patched. So you could still use the core of this technique no matter what. If 1 was patched, you'd just hit "C" for spawn creep tumour and hold another key(eg. spacebar) to wave the creep tumours.
I don't understand how you can be certain or even probabilistically sure they won't patch the single button feature. What evidence permits you to make that claim? Am I missing something?
On May 12 2013 13:34 Kaitlin wrote: I'm a little surprised nobody has mentioned blink stalker micro in this thread.
The strength of the bind is that it repeats when pressed. If you binded it to B for blink you would still need to press B twice to activate it and blink. And since all your stalkers will then blink the repeat function doesn't benefit you. However if your blinks are on staggered cooldowns and you're trying to GTFO you could hold it and they would blink as their cooldowns came up. So ya it definitely as a use there as well.
I'm not sure why people are worried about this getting nerfed. It works good, it's part of the game, use it if you want to. Don't be the like the guy who didn't use infestors in WoL because he thought they'd get nerfed into oblivion.
you are pressing 1 button to perform multiple actions. you are setting up a macro key to perform C, left click. when you hold it down, it spreads all your creep tumors. for those of you who want to tell me this is not a macro, lets look at something we will all agree is a macro.
if you were to set up a macro key to to perform 4v left click, basecamera and held it down, you would inject all your hatcheries. that is a macro that performs 4 actions. see the similarities?
one is a 2 button macro, one is a 4 button macro, one uses your keyboard bindings, one uses blizzard's ingame hotkey support, but they both violate 1 button = 1 action.
On May 12 2013 13:34 Kaitlin wrote: I'm a little surprised nobody has mentioned blink stalker micro in this thread.
The strength of the bind is that it repeats when pressed. If you binded it to B for blink you would still need to press B twice to activate it and blink. And since all your stalkers will then blink the repeat function doesn't benefit you. However if your blinks are on staggered cooldowns and you're trying to GTFO you could hold it and they would blink as their cooldowns came up. So ya it definitely as a use there as well.
Wasn't one of the points of this thread, a keybind bypassing the extra mouse click usually required to target the spell ? I'm assuming selecting a stalker to blink and casting the blink spell with mouse at desired location is faster / easier than adding a mouse click to that sequence.
On May 12 2013 14:02 chris2423 wrote: you are pressing 1 button to perform multiple actions. you are setting up a macro key to perform C, left click. when you hold it down, it spreads all your creep tumors. for those of you who want to tell me this is not a macro, lets look at something we will all agree is a macro.
if you were to set up a macro key to to perform 4v left click, basecamera and held it down, you would inject all your hatcheries. that is a macro that performs 4 actions. see the similarities?
one is a 2 button macro, one is a 4 button macro, one uses your keyboard bindings, one uses blizzard's ingame hotkey support, but they both violate 1 button = 1 action.
You can't program macros using Blizzard's ingame hotkey customization interface. That is sufficient reason to say this is not a macro...
On May 12 2013 13:34 Kaitlin wrote: I'm a little surprised nobody has mentioned blink stalker micro in this thread.
The strength of the bind is that it repeats when pressed. If you binded it to B for blink you would still need to press B twice to activate it and blink. And since all your stalkers will then blink the repeat function doesn't benefit you. However if your blinks are on staggered cooldowns and you're trying to GTFO you could hold it and they would blink as their cooldowns came up. So ya it definitely as a use there as well.
Wasn't one of the points of this thread, a keybind bypassing the extra mouse click usually required to target the spell ? I'm assuming selecting a stalker to blink and casting the blink spell with mouse at desired location is faster / easier than adding a mouse click to that sequence.
There's a delay between selecting the ability and the activation if you hold it down. So it's not actually faster until it's doing repeated clicks. Go test it and you'll see what I mean. I suppose it could be faster if you were very slow with your mouse click.
I played around with my repeat delay some. For blink stalkers definitely go with lowest repeat delay but for creep spread I think it's better to have some delay in case you want to be more precise with your placement.
On May 12 2013 12:50 Ninjury_J wrote: Hey Heaters,
I don't understand how you can be certain or even probabilistically sure they won't patch the single button feature. What evidence permits you to make that claim? Am I missing something?
For the simple fact that it appears in the hotkey menu in the first place and they allow you to bind a key to it.
I don't think that suddenly after 3 years of the game being out, they are going to say, "Nope you can't bind a key to that command, we just wanted to give you the option to bind it to left mouse button, right mouse button or middle mouse button, that's all."
The core idea is that you are holding down the key to "click" the key really quickly. This happens when players hold down z to make zerglings. Should we ban that too and force them to press one z for each pair of zerglings?
On May 12 2013 14:02 chris2423 wrote: you are pressing 1 button to perform multiple actions. you are setting up a macro key to perform C, left click. when you hold it down, it spreads all your creep tumors. for those of you who want to tell me this is not a macro, lets look at something we will all agree is a macro.
if you were to set up a macro key to to perform 4v left click, basecamera and held it down, you would inject all your hatcheries. that is a macro that performs 4 actions. see the similarities?
one is a 2 button macro, one is a 4 button macro, one uses your keyboard bindings, one uses blizzard's ingame hotkey support, but they both violate 1 button = 1 action.
You can't program macros using Blizzard's ingame hotkey customization interface. That is sufficient reason to say this is not a macro...
actually, i just explained that you can program a simple macro using blizzard's ingame hotkey configuration. the definition of a macro is pressing 1 key to perform multiple actions. it doesn't matter what you use to program it, it only matters its functionality.
if you would like to explain to me which two keys you press down to perform these two actions (select ability AND select target), i would love to hear.
On May 12 2013 14:02 chris2423 wrote: you are pressing 1 button to perform multiple actions. you are setting up a macro key to perform C, left click. when you hold it down, it spreads all your creep tumors. for those of you who want to tell me this is not a macro, lets look at something we will all agree is a macro.
if you were to set up a macro key to to perform 4v left click, basecamera and held it down, you would inject all your hatcheries. that is a macro that performs 4 actions. see the similarities?
one is a 2 button macro, one is a 4 button macro, one uses your keyboard bindings, one uses blizzard's ingame hotkey support, but they both violate 1 button = 1 action.
You can't program macros using Blizzard's ingame hotkey customization interface. That is sufficient reason to say this is not a macro...
actually, i just explained that you can program a simple macro using blizzard's ingame hotkey configuration. the definition of a macro is pressing 1 key to perform multiple actions. it doesn't matter what you use to program it, it only matters its functionality.
if you would like to explain to me which two keys you press down to perform these two actions (select ability AND select target), i would love to hear.
Technically there are two keypresses. They just happen to be on the same key. And also happen to be able to be selected quickly by holding down the key. It's obviously not a black and white area.
For a macro, it is usually triggered by one keypress, though not necessarily. I don't think it'll be fruitful to go into the whole definition-of-a-macro thing though.
On May 12 2013 12:50 Ninjury_J wrote: Hey Heaters,
I don't understand how you can be certain or even probabilistically sure they won't patch the single button feature. What evidence permits you to make that claim? Am I missing something?
For the simple fact that it appears in the hotkey menu in the first place and they allow you to bind a key to it.
I don't think that suddenly after 3 years of the game being out, they are going to say, "Nope you can't bind a key to that command, we just wanted to give you the option to bind it to left mouse button, right mouse button or middle mouse button, that's all."
The core idea is that you are holding down the key to "click" the key really quickly. This happens when players hold down z to make zerglings. Should we ban that too and force them to press one z for each pair of zerglings?
I feel like I read this all before. My question is have you?
On May 12 2013 12:50 Ninjury_J wrote: Hey Heaters,
I don't understand how you can be certain or even probabilistically sure they won't patch the single button feature. What evidence permits you to make that claim? Am I missing something?
For the simple fact that it appears in the hotkey menu in the first place and they allow you to bind a key to it.
I don't think that suddenly after 3 years of the game being out, they are going to say, "Nope you can't bind a key to that command, we just wanted to give you the option to bind it to left mouse button, right mouse button or middle mouse button, that's all."
The core idea is that you are holding down the key to "click" the key really quickly. This happens when players hold down z to make zerglings. Should we ban that too and force them to press one z for each pair of zerglings?
I feel like I read this all before. My question is have you?
I hadn't read those posts. I don't think you should expect anyone to read every thread on this forum. I just joined the forum very recently and I discovered it this trick independently yesterday.
To be honest, I'm surprised that no one created a separate thread for something that is poorly documented and potentially really big.
On May 12 2013 14:02 chris2423 wrote: you are pressing 1 button to perform multiple actions. you are setting up a macro key to perform C, left click. when you hold it down, it spreads all your creep tumors. for those of you who want to tell me this is not a macro, lets look at something we will all agree is a macro.
if you were to set up a macro key to to perform 4v left click, basecamera and held it down, you would inject all your hatcheries. that is a macro that performs 4 actions. see the similarities?
one is a 2 button macro, one is a 4 button macro, one uses your keyboard bindings, one uses blizzard's ingame hotkey support, but they both violate 1 button = 1 action.
You can't program macros using Blizzard's ingame hotkey customization interface. That is sufficient reason to say this is not a macro...
actually, i just explained that you can program a simple macro using blizzard's ingame hotkey configuration. the definition of a macro is pressing 1 key to perform multiple actions. it doesn't matter what you use to program it, it only matters its functionality.
if you would like to explain to me which two keys you press down to perform these two actions (select ability AND select target), i would love to hear.
Under your theory of what a macro is, right-clicking an enemy unit is a macro because you are issuing both an attack command and a target command with one click. It's stupid. Sorry, but that's not a macro. As I said, Blizzard's user interface does not enable programming of macros. If you can accomplish something using that interface, without outside shenanigans, it's not a damned macro.
On May 12 2013 12:50 Ninjury_J wrote: Hey Heaters,
I don't understand how you can be certain or even probabilistically sure they won't patch the single button feature. What evidence permits you to make that claim? Am I missing something?
For the simple fact that it appears in the hotkey menu in the first place and they allow you to bind a key to it.
I don't think that suddenly after 3 years of the game being out, they are going to say, "Nope you can't bind a key to that command, we just wanted to give you the option to bind it to left mouse button, right mouse button or middle mouse button, that's all."
The core idea is that you are holding down the key to "click" the key really quickly. This happens when players hold down z to make zerglings. Should we ban that too and force them to press one z for each pair of zerglings?
I feel like I read this all before. My question is have you?
I hadn't read those posts. I don't think you should expect anyone to read every thread on this forum. I just joined the forum very recently and I discovered it this trick independently yesterday.
To be honest, I'm surprised that no one created a separate thread for something that is poorly documented and potentially really big.
I wasn't expecting you to have seen that either, especially because not too many people pick up TheCore for multiple reasons.
I'm glad Khaldor publicized all this, and I'm equally glad that the left click commands are now being experimented with widely. It's just a little annoying that Nick (eneyeseekay) didn't get the credit.
Anyways, let's get back on track. It's a great speed trick which deserves praise, no matter the source.
I really liked this trick to spam ITs but for some reason this trick doesnt seem to be faster than spreading creep manually for me. Could it be that I have too much delay in NA server? It takes so long for the first creep tumor to get place and then I can't "guess" the right time that the creep tumor will start (so I can move my screen and keep macroing elsewhere). In the end I can't rly use this trick to spread creep faster.
I am trying to wave correctly the mouse but it's not helping as much as I expected.
On May 13 2013 00:25 Dudasc wrote: I really liked this trick to spam ITs but for some reason this trick doesnt seem to be faster than spreading creep manually for me. Could it be that I have too much delay in NA server? It takes so long for the first creep tumor to get place and then I can't "guess" the right time that the creep tumor will start (so I can move my screen and keep macroing elsewhere). In the end I can't rly use this trick to spread creep faster.
I am trying to wave correctly the mouse but it's not helping as much as I expected.
I appreciate if anyone can help me
I think it sounds like you need to go to your OS and find your keyboard settings in your control panel and reduce your key repeat delay. It reduces the time from when you first start to hold down the key and when it starts to repeat the key.
On May 12 2013 12:50 Ninjury_J wrote: Hey Heaters,
I don't understand how you can be certain or even probabilistically sure they won't patch the single button feature. What evidence permits you to make that claim? Am I missing something?
For the simple fact that it appears in the hotkey menu in the first place and they allow you to bind a key to it.
I don't think that suddenly after 3 years of the game being out, they are going to say, "Nope you can't bind a key to that command, we just wanted to give you the option to bind it to left mouse button, right mouse button or middle mouse button, that's all."
The core idea is that you are holding down the key to "click" the key really quickly. This happens when players hold down z to make zerglings. Should we ban that too and force them to press one z for each pair of zerglings?
I feel like I read this all before. My question is have you?
I hadn't read those posts. I don't think you should expect anyone to read every thread on this forum. I just joined the forum very recently and I discovered it this trick independently yesterday.
To be honest, I'm surprised that no one created a separate thread for something that is poorly documented and potentially really big.
I wasn't expecting you to have seen that either, especially because not too many people pick up TheCore for multiple reasons.
I'm glad Khaldor publicized all this, and I'm equally glad that the left click commands are now being experimented with widely. It's just a little annoying that Nick (eneyeseekay) didn't get the credit.
Anyways, let's get back on track. It's a great speed trick which deserves praise, no matter the source.
Actually, I think a lot of people have independently discovered this before. It just hasn't been widely known or publicized. Go creep spread!
On May 12 2013 23:35 Antylamon wrote: I'm glad Khaldor publicized all this, and I'm equally glad that the left click commands are now being experimented with widely. It's just a little annoying that Nick (eneyeseekay) didn't get the credit.
but, obviously, he wasn't even the first. I've posted a lot of ideas in these forums, I don't know if I discovered them or if I was even the first to mention them, but if there's one thing I've learned, people will constantly discover it and each time, it's completely new to a whole lot of people. Save yourself some stress and don't worry about who originally "discovered" something because most likely, somebody before them already had.
edit: Having said that, I think if anybody attributes the idea of moving to the right side of the keyboard to the Core, I might blow a gasket lol
On May 13 2013 00:25 Dudasc wrote: I really liked this trick to spam ITs but for some reason this trick doesnt seem to be faster than spreading creep manually for me. Could it be that I have too much delay in NA server? It takes so long for the first creep tumor to get place and then I can't "guess" the right time that the creep tumor will start (so I can move my screen and keep macroing elsewhere). In the end I can't rly use this trick to spread creep faster.
I am trying to wave correctly the mouse but it's not helping as much as I expected.
I appreciate if anyone can help me
I think it sounds like you need to go to your OS and find your keyboard settings in your control panel and reduce your key repeat delay. It reduces the time from when you first start to hold down the key and when it starts to repeat the key.
It's already on the fastest. It's just the server delay really
On May 12 2013 23:35 Antylamon wrote: I'm glad Khaldor publicized all this, and I'm equally glad that the left click commands are now being experimented with widely. It's just a little annoying that Nick (eneyeseekay) didn't get the credit.
but, obviously, he wasn't even the first. I've posted a lot of ideas in these forums, I don't know if I discovered them or if I was even the first to mention them, but if there's one thing I've learned, people will constantly discover it and each time, it's completely new to a whole lot of people. Save yourself some stress and don't worry about who originally "discovered" something because most likely, somebody before them already had.
edit: Having said that, I think if anybody attributes the idea of moving to the right side of the keyboard to the Core, I might blow a gasket lol
I'm pretty sure the person who "discovered it" was the programmer who coded it into the game. We're just retarded for not actually using it properly for so long.
On May 12 2013 23:35 Antylamon wrote: I'm glad Khaldor publicized all this, and I'm equally glad that the left click commands are now being experimented with widely. It's just a little annoying that Nick (eneyeseekay) didn't get the credit.
but, obviously, he wasn't even the first. I've posted a lot of ideas in these forums, I don't know if I discovered them or if I was even the first to mention them, but if there's one thing I've learned, people will constantly discover it and each time, it's completely new to a whole lot of people. Save yourself some stress and don't worry about who originally "discovered" something because most likely, somebody before them already had.
edit: Having said that, I think if anybody attributes the idea of moving to the right side of the keyboard to the Core, I might blow a gasket lol
I'm pretty sure the person who "discovered it" was the programmer who coded it into the game. We're just retarded for not actually using it properly for so long.
Obviously, the fact that Blizzard enabled this functionality in the updated hotkey interface with the ability to be creative in how you do various things in mind. It's up to the creativity of the player base to figure out good ways to use the "tools" that Blizzard gives us. Frankly, the fact that Blizzard put this in the game deliberately is the evidence against thinking they will patch it out. I wouldn't say they "discovered" this stuff necessarily, though. They are giving us the tools to discover it on our own.
This is really cool. Using this for midgame massive creep tumor counts that take longer than 1 scan to kill. Investing in a 2nd creep queen just for this! Also if you have a couple full energy queens its more beneficial to hold shift then hold C, that way instead of 1 tumor per queen theyll use all their energy.
On May 13 2013 13:14 Crugio wrote: Is it possible to just map "shift" as this spam key?
I don't see why you would want to do this. As is, you can just hold C to make your tumours without holding shift.
On May 13 2013 15:25 TheGreenMachine wrote: This is really cool. Using this for midgame massive creep tumor counts that take longer than 1 scan to kill. Investing in a 2nd creep queen just for this! Also if you have a couple full energy queens its more beneficial to hold shift then hold C, that way instead of 1 tumor per queen theyll use all their energy.
With maybe 4+ creeping queens, you can even make an area completely filled with creep tumors so that attack-moving is difficult haha. I highly doubt that's practical, but it's kinda fun.
dont know if protoss benefits much from this, you never have enough gates to really take advantage of the fast warp in. The feedback one is only useful if all opponent units are full energy so maybe if they have like 20 full energy ghosts you can do it, otherwise you just feedback the same thing a bunch. I guess you can use the phoenix lift one making if possible to lift a ton of workers really fast in a situation like phoenix vs phoenix pvp.
This trick is great. This mecanic is used here to spam. May be it's possible to use it in another way.
Have you think about the Attack+Click order. Every player made it hundred times by game. With this method you just can Point and Attack button. Same thing for every order or ability (as it been already said). Not only for spam but also for simpler micro.
It would make the game not easier but more effective I think.
I didnt try it but instead of nerf it, I think that Blizzard should test it and implement it as an option. I would name this option "Left Click Ban"
On May 31 2013 03:07 Vinzvin wrote: This trick is great. This mecanic is used here to spam. May be it's possible to use it in another way.
Have you think about the Attack+Click order. Every player made it hundred times by game. With this method you just can Point and Attack button. Same thing for every order or ability (as it been already said). Not only for spam but also for simpler micro.
It would make the game not easier but more effective I think.
I didnt try it but instead of nerf it, I think that Blizzard should test it and implement it as an option. I would name this option "Left Click Ban"
I don't think it's useful for attack-moving for two reasons: 1) you only need to issue one attack move order, so the spamming isn't helpful. 2) there is a ~0.5second pause between holding down the key and the key being spammed.
Recently, I do something a bit different to mitigate the pause after holding down the key. Simply ctrl+click+D(hold)[this is my creep spread key] and then start waving immediately. I can lay creep tumours really quickly and really accurately doing this.
Another creep spread trick is to build 1-4 creep spread queens and hotkey them to individual hotkeys(I rebinded my control groups to use control groups 7-10 which I wasn't using before). Then double tap each queen and lay creep and spread creep near that queen as part of your macro cycle together with injects, since inject larvae and poop tumour both cost 25 energy. The best thing about this is that you no longer need to go minimap clicking because the queens act as mobile camera location saves.
Another thing I just want to add on, since this is on the topic of creep spread, is the value of placing creep tumours at the edges of the map near the dead space. It increases vision of drops greatly, as creep tumours have 11 sight range.
On May 31 2013 03:07 Vinzvin wrote: This trick is great. This mecanic is used here to spam. May be it's possible to use it in another way.
Have you think about the Attack+Click order. Every player made it hundred times by game. With this method you just can Point and Attack button. Same thing for every order or ability (as it been already said). Not only for spam but also for simpler micro.
It would make the game not easier but more effective I think.
I didnt try it but instead of nerf it, I think that Blizzard should test it and implement it as an option. I would name this option "Left Click Ban"
I don't think it's useful for attack-moving for two reasons: 1) you only need to issue one attack move order, so the spamming isn't helpful. 2) there is a ~0.5second pause between holding down the key and the key being spammed.
Recently, I do something a bit different to mitigate the pause after holding down the key. Simply ctrl+click+D(hold)[this is my creep spread key] and then start waving immediately. I can lay creep tumours really quickly and really accurately doing this.
Another creep spread trick is to build 1-4 creep spread queens and hotkey them to individual hotkeys(I rebinded my control groups to use control groups 7-10 which I wasn't using before). Then double tap each queen and lay creep and spread creep near that queen as part of your macro cycle together with injects, since inject larvae and poop tumour both cost 25 energy. The best thing about this is that you no longer need to go minimap clicking because the queens act as mobile camera location saves.
Another thing I just want to add on, since this is on the topic of creep spread, is the value of placing creep tumours at the edges of the map near the dead space. It increases vision of drops greatly, as creep tumours have 11 sight range.
I don't know why I didn't do this before but hotkeying my creep queen and including it in my inject cycle is really nice. That at least ensures a creep tumor every 30 seconds even when you're busy. I saw a stat on gsl last night for soulkeys creep spread. He averaged 1 per minute and 40 per game. I'd like to see scarlet's stats on that.
I totally agree with the value of starting creep tumors away from your main. I wrote a section on this in my last guide http://www.teamliquid.net/forum/viewmessage.php?topic_id=412817. You spread creep so much faster when you can spread it in multiple directions instead of just forward. And the hatch trick is a great way to do it for only 75 minerals.
This is awesome, I had no idea about the alternative hotkey option. I've now applied the same method to my Phoenix graviton beam and my High Templar feedbacks and Zealot warp-in. After testing it out I would strongly advise against doing it for chrono boosts, as that tends to results in chronoing the same building 15 times.
Big thanks to the OP and Khaldor for the old video.
On June 01 2013 17:28 lue wrote: Why do you up the delay on the key to trigger to max tho?
Sorry if it was unclear. You want to minimise the delay on the key to trigger.
So in short you want both the fancy sliders under for keyboard controls to be as far to the right as possible, Ie: Delay should be as short as possible, not as long, which does make things confusing as the "minimum" setting on delay is actually the longest possible delay as it is the furthest to the left.
On June 01 2013 17:28 lue wrote: Why do you up the delay on the key to trigger to max tho?
Sorry if it was unclear. You want to minimise the delay on the key to trigger.
So in short you want both the fancy sliders under for keyboard controls to be as far to the right as possible, Ie: Delay should be as short as possible, not as long, which does make things confusing as the "minimum" setting on delay is actually the longest possible delay as it is the furthest to the left.
This is a great technique, thanks for posting this! I'm still a horrible noob who loses horribly to every Protoss ever, but at least I feel like a boss spreading creep around.
This trick has been amazing in my ZvT games for creep spread when i do a 4 queen opening. I have amazing coverage starting around 10 minutes which i've noticed helps my harass and engagements.
Hello, I have been using this trick for injecting as well. To me it seems like there's a slight delay when I double tap my inject key (as opposed to tapping my inject key once and then left clicking). Thus, my queen injects the hatchery a little later than she normally would. Is this correct, or am I just paranoid or something?
On June 04 2013 06:11 Durmaz21 wrote: Hello, I have been using this trick for injecting as well. To me it seems like there's a slight delay when I double tap my inject key (as opposed to tapping my inject key once and then left clicking). Thus, my queen injects the hatchery a little later than she normally would. Is this correct, or am I just paranoid or something?
There would be a delay if you were holding down your inject key, waiting for the keypress to repeat. If you double tapped it, I don't see why there would be a delay.
On June 04 2013 05:49 AwM wrote: This trick has been amazing in my ZvT games for creep spread when i do a 4 queen opening. I have amazing coverage starting around 10 minutes which i've noticed helps my harass and engagements.
On June 04 2013 10:14 typhoonn wrote: Dude it's epic and it works on almost anything, even on fungal growths Thanks a lot for the tip !!!
I'm not sure I'd use this for FG, with infested terrans and creep tumors you want to get as many out as quickly as possible, but with FG you want to land a few 'money' fungals instead of a whole carpet of them.
Another area where I think it could prove useful would be Abduct with vipers, altho I've not tried that myself yet.
Oh this is realy nice. Have one question though, maybe bit stupid but you can only do this with 1 ability? you have to choose between creep and infested terran and you cant do both right? unless off course you bind creep spread and infested terran to the same hotkey?
On June 22 2013 19:12 Rassy wrote: Oh this is realy nice. Have one question though, maybe bit stupid but you can only do this with 1 ability? you have to choose between creep and infested terran and you cant do both right? unless off course you bind creep spread and infested terran to the same hotkey?
Did you read the thread? You can do it with multiple abilities
I know this is an old post, sorry for necroing it. But I have discovered a few things that I thought might be helpful to others I know this isn't new to everyone, but I think maybe the synthesis IS new. By manually editing the hotkey file you can add more than one key to the Choose Ability or A.I. Target in hotkeys[under Unit Management]). You can also do this with build X from drones as well. I have Spine Crawlers, Hatcheries and Spore crawlers set this way.
In combination with judicious use of hotkeys you can spam and have "good things happen" let me explain: With [c]reep tumors set to [C] and queens spawning [C]reep tumors set to [C] and drones build set to [C] and build spine [C]rawler set to [C] you can spread creep, select a pile of drones, spam laying down spine Crawlers! You can lay down like 16 in a second or two just by waving the mouse. But wait, there's more. By binding V to Build and V to Drone build Hatchery and V to ChooseAbaility or A.I. Target you can spam building hatcheries, for that moment in the game when you realize you can try and steal a pile of expos. You can bind [B] to build spore crawler and also to Choose Abaility or A.I. Target and spam a pile of Spore Crawlers.
One other thing, by remapping keys to all be basically the same keys in different modes you can have good things happen. One example. Q for select larva, Q to build drone, W to build overlord W to research overlord speed, W to change overlord into a Overseer, E to build a queen, Q to research melee W to research missile E to research armor (see where this is going), and on EVERY building Q to research thing 1, W to research thing 2, E to research thing 3. So QWE for infestor pit, QW for Spire, QW for roach warren, You can select those building and click QWE and pow, all your crap is researching. R to build a roach R also to research burrow. Miskeys if you have gas cause things to research on accident, but only things you would have wanted anyway with the things you are building, and once you have it it won't hurt anything.
One other thing R to unburrow and F to burrow, and F to ALSO unburrow and R for up[r]oot spine or spore and F to root them makes you think of spines and sores are part of your army instead of structures. More like terran mines, or slow lurkers.
I remapped select army to caps lock, and group my hatches on control group 1 which is [tab], the overlords are on group 2 which is [~`], 1 is 3, 2 is 4, etc. Also space is base select for me. I remapped the windows key to be enter so I could use it for useful things.
In your third paragraph, it sounds like you're describing almost exactly what Grid gives you right out of the gate. Loads of Q,W,E hotkeys basically. You should go check out the Grid profile, it's provided by default in-game.
because you are limited to one hotkey and have to hold the key. I only mention this because there seems to be a lot of twist and anger around this feature in sc2.
No, you are not.
You can add 3+ hotkeys to any command via text hotkeys file
On July 29 2013 08:38 TommyStarcraft wrote: Wow thanks so much for this!!!!! so usefull!
i recommend searching for the newer thread, creep: an organised method.
i believe that for spreading two creep tumors, it's faster to press d(or whatever your creep hotkey is) four to six times, to avoid the 0.5s delay when holding down d.