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[G] Be the Leaf! A Passive opening for PvT - Page 3

Forum Index > StarCraft 2 Strategy
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Prev 1 2 3 4 Next All
JSK
Profile Joined February 2013
United States133 Posts
May 06 2013 05:13 GMT
#41
This build is great. For a long time I thought cannons in my mineral line were a waste, but let's be honest: when do you ever not need a cannon in your mineral line against Terran in HOTS?

I actually really like omitting Robotics completely and going 1 Gate FE > 4x Sentry > 2x Forge > Twilight > Templar Archives (for archons in time to defend medivac push).

Joker58
Profile Joined October 2011
France44 Posts
May 10 2013 02:27 GMT
#42
Thx for that build
Jaehoon I will never forget your fails ♥
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
May 31 2013 06:37 GMT
#43
Made some minor edits to note that you should be going mothership core BEFORE warpgate to make sure you have something to defend reaper harass early enough. You can also delay the second gas and get a stalker out before the sentry if you are more comfortable.

Will be able to hopefully update by the end of next week with some more up to date replays!
Thats "Grand-Master" SMURF to you.....
igay
Profile Blog Joined November 2011
Australia1178 Posts
May 31 2013 06:47 GMT
#44
keen as beans thanks alot
MVP <3 MKP <3 DRG <3
woreyour
Profile Blog Joined December 2010
582 Posts
May 31 2013 14:57 GMT
#45
nice guide. It seems it is similar to State's PvP opening. I like it how every match up can envolve 1 gate core expand

I also like the cannon when to build guide and differnt timings. Would it be okay if you try to add some follow ups on what you scout after this? say when to go air / dark templar/ storm etc and timings?
I am so sexy.. I sometimes romance myself..
bertu
Profile Blog Joined June 2011
Brazil871 Posts
June 01 2013 12:58 GMT
#46
thank you for updating the guide
SEKO SEKO SEKO
rei
Profile Blog Joined October 2002
United States3594 Posts
July 03 2013 17:23 GMT
#47
People been accusing me of map hacking without scouting the drops and putting cannons blindly on my mineral lines. Don't do this build unless you wanna get reported as a hacker!
GET OUT OF MY BASE CHILL
sexyandiknowit
Profile Joined February 2012
United States18 Posts
July 03 2013 20:13 GMT
#48
Hey GIANTSMURF, thanks for the amazing guide (love the Avatar reference). I've been struggling with PvT in HoTS really badly (about 18% win rate right now) and this looks like a great build. I love the replays, learned a lot from them.

I noticed that 4 out of your 6 replays were on Daybreak. Do you think you could upload some more of maps in the current ladder map pool?

Also, I noticed that in these games, none of the Terrans went for any sort of early aggression. How do you deal with stim/combat shield timing attacks in the 7-9 minute range? It looks like you stay on 4 sentries and a core for quite a long time, and you get robo, DT, templar, and twilight tech all at the same time. If your 6:45 phoenix hallu scout shows a 3-5 rax build, what is your response?

Again, thanks for the great build, hope to see more from you!
High Master Protoss
Kinon
Profile Joined October 2012
Romania207 Posts
July 12 2013 14:59 GMT
#49
How many gateways are required before getting a third base?
aldochillbro
Profile Joined July 2012
187 Posts
July 12 2013 16:06 GMT
#50
as a general rule, at least 6 gateway
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
Last Edited: 2014-04-24 02:42:48
April 24 2014 02:38 GMT
#51
Hey guys, I'm bumping this.

It's been about 1 year since I wrote this guide. IT STILL WORKS!!

COMING SOON!

I'm working on a follow guide for a DT drop build that I used to use A LOT that still works today at the masters level. I'm also going to edit this guide with some minor adjustments to the BO as well as some minor pathways and transitions that you can consider when teching up into the mid game.

GIVE ME TWO WEEKS TOPS!!!

On April 28 2013 AGIANTSMURF wrote:
Personally, my favorite is either blink into colossus, or Dark templar drops off of 2 base just as the terran pushes out. If this guide garners enough interest then I will consider writing follow up guides about more of the stuff I do in the Mid game.



This is the build I'm referring to btw ^

also, I havent been able to think of a name yet, so im taking suggestions for the dt drop build. If I dont think of a name by the time I finish I will just pick someone elses idea :D
Thats "Grand-Master" SMURF to you.....
Surkein
Profile Joined January 2012
35 Posts
Last Edited: 2014-04-29 19:07:34
April 29 2014 19:02 GMT
#52
Yeah, it totally works. I was away from SC for at least 8 months, and just came back for some fun. Had several PvT:s in a row where I used solely this very start as I could not remember anything else useful, and it took me no time to get matched against top masters. Now my MMR is too high and I need to get back to reality
tar
Profile Joined October 2010
Germany991 Posts
April 29 2014 19:22 GMT
#53
great! I am really looking forward to it! I find myself without a properly refined PvT Bo atm (did almost exclusively 2base Templar but somehow hit a wall with it atm), so this is juuuust what I need
whoever I pick for my anti team turns gosu
AkashSky
Profile Joined May 2014
United States257 Posts
October 18 2014 22:37 GMT
#54
I think that you should build a warp prism first from the robo to do counter harrass @ the 9-10 min mark when terran is pushing out to delay the 10min push and buy some more time for other things like upgrades.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
October 19 2014 00:36 GMT
#55
And it took you half a year since the last post to think of that..?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
AkashSky
Profile Joined May 2014
United States257 Posts
October 19 2014 21:35 GMT
#56
On October 19 2014 09:36 SC2Toastie wrote:
And it took you half a year since the last post to think of that..?


Better than a full year right!
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
October 19 2014 22:01 GMT
#57
Do not necro threads in the future please.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
KMFDM
Profile Joined February 2014
9 Posts
October 20 2014 10:52 GMT
#58
On April 29 2013 10:37 AGIANTSMURF wrote:
Show nested quote +
On April 29 2013 09:06 iSTime wrote:
My only question is: what percentage of your opponents cry about how you did nothing all game and then you won?

Also this looks like a good opening that fits my style for PvT and I'll be using it.


I have tasted the tears of many terran foes. When people do rage, I get alot of people complaining that they cant pressure me early game despite me having nothing but sentries and a core.


Show nested quote +
On April 29 2013 10:16 habermas wrote:
Most pros I've seen do this build with 15/16 double gas with 2 probes, adding to 3 after the first sentry, and getting robo after the first sentry without delaying the second by much. If you do this, your first observer will be ready at the same time your hallu is, so on 4 players maps you can scout in two directions simultaneously. Since you probe scout I guess it's not so important though.

It's a great opening, safe against pretty much everything while being quite greedy at the same time. Good macro benchmark is to have 2 base saturation (44 probes) by 8:00.


Close enough. (from last shadow rep) If I hit all my chronoboost and dont supply block, this is an easy benchmark to hit.
[image loading]



Terran can't punish that, though. That's the beauty of ez Protoss.

User was warned for this post
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
October 20 2014 12:03 GMT
#59
--- Nuked ---
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
October 20 2014 12:12 GMT
#60
Seriously why the fuck do you people keep posting useless stuff in here?

This guide is outdated for a variety of reasons and you aren't adding any kind of meaningful discussion. Do not keep going.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
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