[G] First Overview of HotS Zerg - Page 23
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bypLy
757 Posts
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blade55555
United States17423 Posts
On June 27 2013 22:00 DjayEl wrote: Blade, just one more thing about what you just said about those pre-hive timings protoss cannot do : This obviously is if he is not all-inning, right ? I'm thinking about the 2 immo 2 colo push, in which case you need roaches + spire I think, or do you try to buy time until you get your vipers out ? Do you ever build a spire before teching hive then, you totally put aside SH + colo even if he is colo heavy ? Thank you for the clarification ![]() If he is doing 2 immortal 2 colossi push roach/swarmhost shits on it really bad. SH/roach is super, super good versus that all in ![]() | ||
DjayEl
France252 Posts
I hear every caster say all the time that SH is not what you want vs this all in, and that you should get a spire, but your SH-based technique vs immo sentry all in you describe in your guide has worked so well for me so far that I have unconditional faith in everything you say about this matchup ![]() Thank you Blade, you do an awesome work, really. Your stream is great as well; I hope you do good learning with your ZvP mutas. See you on your stream ! | ||
StorrZerg
United States13912 Posts
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gronnelg
Norway354 Posts
Are there cases where can skip them? When can't you skip them? | ||
blade55555
United States17423 Posts
On June 29 2013 19:39 gronnelg wrote: How necessary are roaches in zvt? Are there cases where can skip them? When can't you skip them? Well I would personally always have a roach warren at least because of hellbats (makes holding the hellbat/marauder push 100x easier because if the terran splits well with his hellbat/marauder ling/bane may not be enough to hold depending on how many units and all that). I would personally never skip them as sometimes terran players shit themselves and make a ton of bunkers when you aren't even being aggressive with them ^^. | ||
gronnelg
Norway354 Posts
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blade55555
United States17423 Posts
On June 30 2013 03:09 gronnelg wrote: Ah... Good point. So I get a roach warren for safety. And then if I see no hellbat based play, can I just skip roaches? You can if you want, that is entirely up to you ^_^. | ||
jackslater
Russian Federation604 Posts
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entropy.
Great Britain25 Posts
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noeprellik
7 Posts
@Blade5555, in zvp, if toss going immortal zealot all in, can Zerg hold it with mass roaches? thanks | ||
Ecailles
23 Posts
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blade55555
United States17423 Posts
On August 03 2013 17:53 entropy. wrote: Blade55555, I'm sure you've answered this elsewhere - but what are your thoughts on Hyun's zvp? I'm talking about the gas opener with the slower third as much as his quick hive...? I like it to add in to my builds. I am releasing a new guide soon (hopefully this or next week). It will be like this, just updated. It will have this build. On August 04 2013 00:06 noeprellik wrote: 1st sorry for my bad english, @Blade5555, in zvp, if toss going immortal zealot all in, can Zerg hold it with mass roaches? thanks Yes, spine crawler support helps as well. Sooner you can see this coming, sooner you can get spines + roach/ling to hold it off. On August 04 2013 00:55 Ecailles wrote: Blade, will you add in the sections that the HOTS zerg help me has such as the "standard openings" in your guide, or give us your thoughts on those such as the safe roach opener and other builds it suggests? Updated guide is coming out soon and will feature standard play + my own strategies in zvz/zvp. | ||
Hossinaut
United States453 Posts
I am releasing a new guide soon (hopefully this or next week). It will be like this, just updated. It will have this build. *so happy* I need to take a long look at my ZvP and I think a new guide could do that well. | ||
noeprellik
7 Posts
hi blade, how to counter turtle terran vith mass raven and viking ? thanks a lot =) | ||
blade55555
United States17423 Posts
On August 05 2013 21:42 noeprellik wrote: @blade5555 hi blade, how to counter turtle terran vith mass raven and viking ? thanks a lot =) Swarmhost/hydra/infestor and a couple vipers for blinding cloud when he moves out is what I would do. | ||
hearters
Singapore224 Posts
On August 07 2013 13:19 blade55555 wrote: Swarmhost/hydra/infestor and a couple vipers for blinding cloud when he moves out is what I would do. blinding cloud on what? i'm confused. blinding cloud doesn't affect air units. | ||
blarkh
Austria72 Posts
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CuttyVu
Czech Republic28 Posts
On August 07 2013 15:50 hearters wrote: blinding cloud on what? i'm confused. blinding cloud doesn't affect air units. Tanks (I think). If my enemy had only ravens and vikings, I'd consider that my field day. | ||
blade55555
United States17423 Posts
On August 07 2013 15:50 hearters wrote: blinding cloud on what? i'm confused. blinding cloud doesn't affect air units. As the guy above me said, a terran doesn't just go raven/viking. He has tanks as well. If it's just pure viking/raven you should thank the terran for being really silly and just go infestor/hydra and win easy ![]() On August 07 2013 23:02 blarkh wrote: I've had great success in using swarm hosts to get into high platinum again, but higher level players still kill me with zealot warpins (from pylons and warp prisms) while I go attack them. How do I prevent that from killing me? Spine Crawlers everywhere? The last protoss I fought just built zealots and void rays (and cannons at his bases) and there was nothing I could do to stop him ![]() You should have spine crawlers or at minimum some roaches left behind. Right now any decent protoss player is going to do warp prism harass once you move out and it's a must to have some sort of defense. If you don't, well I hope you enjoy taking lots of damage xD. | ||
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