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The HotS Protoss Help Me Thread - Page 75

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders.
Soxes
Profile Joined January 2011
31 Posts
April 29 2013 23:35 GMT
#1481
http://www.teamliquid.net/forum/viewmessage.php?topic_id=409670#7

This is a thread I made, looking for help specifically against PvZ. It has replays and some commentary through the games.

I am on NA, Soxes.821 if you want to practice against a Platinum!
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
April 29 2013 23:40 GMT
#1482
Btw if i dont answer a question it's because i dont know a good answer im confident in and i'd rather not post than post wrong shit.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Jintoss
Profile Joined November 2011
Hong Kong117 Posts
April 29 2013 23:50 GMT
#1483
Just wondering if storm affects interceptors? Apologies if this is off topic, but I wasn't sure where else I could possibly get an answer without spending hours searching through SC2 mythbusters videos.
We are the blades of Aiur
vhapter
Profile Joined May 2010
Brazil677 Posts
April 30 2013 00:04 GMT
#1484
On April 30 2013 08:40 Teoita wrote:
Btw if i dont answer a question it's because i dont know a good answer im confident in and i'd rather not post than post wrong shit.

Ok, thanks for response. I played wc3 a lot, so I'm used to having tons of pro replays to watch and figure out my doubts when I have any. I'm sure I'd have to do a whole bunch of testing with my builds even if I had replays though.
To live is to fight, to fight is to live!
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
April 30 2013 00:05 GMT
#1485
On April 30 2013 08:50 Jintoss wrote:
Just wondering if storm affects interceptors? Apologies if this is off topic, but I wasn't sure where else I could possibly get an answer without spending hours searching through SC2 mythbusters videos.


Fungal does so i assume storm does too.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
April 30 2013 03:42 GMT
#1486
On April 30 2013 08:40 Teoita wrote:
Btw if i dont answer a question it's because i dont know a good answer im confident in and i'd rather not post than post wrong shit.


I love you.

Seriously, not enough people do this.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Vlade
Profile Joined April 2013
United States14 Posts
Last Edited: 2013-04-30 04:49:12
April 30 2013 04:48 GMT
#1487
I'm doing MC's 1 Gate FE in PvT, as described in this TL guide.

This FE opens with Zealot/Stalker/Stalker then expo at 30 with probe cut, then +2 gates, then robo, then gas. I am having trouble incorporating the MSC into this build. Right now I am getting it right as the expansion goes down so overcharge will be ready as soon as it's done, is this too soon? I feel a bit starved for cash when I do this.

I am also in the dark as to when to get my forge(s) and how to tech up smoothly. I'm putting a single forge down right as my gates finish (and using just that forge the whole game) but I also need a TC as well as a Robotics Bay, not to mention units, and I don't know how to order that without running out of money. I don't go double forge because I don't know when I would get them.

In short, what's the safe and flexible tech path off a 1 gate FE into 3 gate robo, assuming I'm going for Colossus into Templar?
SkyBlaze
Profile Joined August 2010
Canada191 Posts
Last Edited: 2013-04-30 05:21:10
April 30 2013 05:05 GMT
#1488
On April 30 2013 13:48 Pharaoh_SC2 wrote:
I'm doing MC's 1 Gate FE in PvT, as described in this TL guide.

This FE opens with Zealot/Stalker/Stalker then expo at 30 with probe cut, then +2 gates, then robo, then gas. I am having trouble incorporating the MSC into this build. Right now I am getting it right as the expansion goes down so overcharge will be ready as soon as it's done, is this too soon? I feel a bit starved for cash when I do this.

I am also in the dark as to when to get my forge(s) and how to tech up smoothly. I'm putting a single forge down right as my gates finish (and using just that forge the whole game) but I also need a TC as well as a Robotics Bay, not to mention units, and I don't know how to order that without running out of money. I don't go double forge because I don't know when I would get them.

In short, what's the safe and flexible tech path off a 1 gate FE into 3 gate robo, assuming I'm going for Colossus into Templar?


that's the old standard build for PvT 1 gate FE. the new one is a bit different i don't do the standard one, that much but i can give you rough draft of it( btw i do a 2 gas version which is a bit weird for most ppl atm, i think).


13 gate/scout
15 gas
18 cyber , zealot
21 nexus (cancel zealot if you don't see a block or any early pressure builds. )
@100 gas on MSC, then warpgate ( change to MCS than gate to stalker, than MSC 24 warpgate)
23 gas 2nd
24 pylon, stalker( can change to sentry but delays robo)
27 robotics @ 100 gas
30 gate 2x
@7:15 2x forge, robo bay (switch order depending on how good you are at holding drops)
@8:00 build twillight
| (╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
April 30 2013 08:14 GMT
#1489
Whats the safest PvP build nowadays? Like a solid bronze-diamond general opener to practice because I can win my PvP's with wonky DT/robo play but sometimes get straight up countered and its frustrating not having a build to fall back on. I was thinking 2 gate robo expand but I don't know.
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
April 30 2013 08:20 GMT
#1490
On April 30 2013 17:14 Esoterikk wrote:
Whats the safest PvP build nowadays? Like a solid bronze-diamond general opener to practice because I can win my PvP's with wonky DT/robo play but sometimes get straight up countered and its frustrating not having a build to fall back on. I was thinking 2 gate robo expand but I don't know.


1 gate stargate into expansion (timing depends on what you see your opponent doing)
this build is generally very safe against pretty much everything and doesnt have any direct counters (you are a bit behind sometimes, but you dont die to anything really)
Sox03
Profile Blog Joined April 2013
Germany55 Posts
April 30 2013 08:59 GMT
#1491
On April 30 2013 17:20 gaymon wrote:

1 gate stargate into expansion (timing depends on what you see your opponent doing)
this build is generally very safe against pretty much everything and doesnt have any direct counters (you are a bit behind sometimes, but you dont die to anything really)


Well if you do that against 1 base phoenix you often just die to an all in.
I play 1 gate stargate into phoenix (no oracle) and i have around 70% winrate in the match up and i never faced a build i couldnt hold with it. You can just expand with it as well but normally against stargate taking an early base you often just die so i would get extra gates and see what the other one does i think you would probably have to cancel the nexus as soon as you see phoenixes hitting your base...
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-30 09:58:40
April 30 2013 09:51 GMT
#1492
--- Nuked ---
jwe
Profile Joined April 2013
Sweden24 Posts
April 30 2013 11:09 GMT
#1493
Hey guys, I'm playing an inhouse clantournament that went waaaay to serious, so now we are hidden buildsorders and there's alot of secrets. First game I played a 6-pool. and then a 3rax SCV-rush. I gotta win this dirty tournament!

The winnerbracket starts in two days, and I know my Terranopponent will try a new build. I watched he's history in custom games when he practiced it (hey, scouting is important lol!). Anyway, how do I counter this build HARD?

The core of the build..

1 Rax
19 CC (03.51)
21 Factory (04.20)
29 Starport (05.23)
29 Armory (05.36)

Starts Widowmine at 6 mins, and then Medivacs + Hellbats.

Benchmarks:

5 mins: 4 marines
6 mins: 5 marines, 2 widowmines started (05.56)
7 mins: 2 medivac, 1 marauder, 2 widowmines and 2 hellbats started (06.40)
8 mins: 3 medivac, 2 marauder, 2 widowmines and 2 hellbats

I'm not sure if he is scouting. My thoughts are..

Proxy Oracle/s (3.30 Stargate)
4-Gate
Proxy Immortal/s
Proxy Voidray/s

What are you're thoughts? We are both around 1100pts Masters so it's not a bad player I play, he's kinda tight and plays pretty safe. But in this build I think I can punish him because of early tech AND a greedy CC.

Oracle's will be one hit by widowmines so will I do enough damage before they go out?

Cheers!
For Aiur!
Sated
Profile Blog Joined March 2011
England4983 Posts
April 30 2013 11:17 GMT
#1494
--- Nuked ---
jwe
Profile Joined April 2013
Sweden24 Posts
April 30 2013 11:28 GMT
#1495
On April 30 2013 20:17 Sated wrote:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=409280

Derp. Terran builds that sacrifice economy for drops, Widow Mines and Firebats ain't gonna have enough to hold off this cheese... assuming you micro well enough to deal with the Mine/Firebat drops. Luckily, since this Immortal build doesn't start populating the natural mineral line until you start the third Immortal, defending against drops is relatively easy. Just make sure you rally a second Observer to your main mineral line when you move out to push, since you'll need it if they drop Mines in there whilst you're pushing. Photon Overcharge can of course deal with the drops themselves, just need to make sure you have detection ready for them


Thanks Sated! You play in TSI btw? I think I played you on the ladder! This build looks stable, but I'm looking for a 1-base All-in with less skill needed at this moment that just hardcounter him, if it's possible? Because I know the buildorder he is using in advance, I think there would be some kind of all-in that works.

But I will totally watch the build you rec. for me and learn it. But at this moment when I know for sure what build he is using, I think there would be some kind of all-in that is faster and on 1-base. He is not doing a 1-base drop btw, it's a pretty fast cc aswell. No bunkers tho when he practiced against AI.

It's a dirty clantournament and I just want to win it so badly
For Aiur!
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
Last Edited: 2013-04-30 11:29:56
April 30 2013 11:29 GMT
#1496
that's the old standard build for PvT 1 gate FE. the new one is a bit different i don't do the standard one, that much but i can give you rough draft of it( btw i do a 2 gas version which is a bit weird for most ppl atm, i think).


13 gate/scout
15 gas
18 cyber , zealot
21 nexus (cancel zealot if you don't see a block or any early pressure builds. )
@100 gas on MSC, then warpgate ( change to MCS than gate to stalker, than MSC 24 warpgate)
23 gas 2nd
24 pylon, stalker( can change to sentry but delays robo)
27 robotics @ 100 gas
30 gate 2x
@7:15 2x forge, robo bay (switch order depending on how good you are at holding drops)
@8:00 build twillight


When do you take your natural gasses with this build?
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Sated
Profile Blog Joined March 2011
England4983 Posts
April 30 2013 11:33 GMT
#1497
--- Nuked ---
jwe
Profile Joined April 2013
Sweden24 Posts
April 30 2013 11:36 GMT
#1498
On April 30 2013 20:17 Sated wrote:
You can do the same bust on 1 base with 4 Gateways instead of 3. You open more or less the same, but you get 3 Gateways instead of the expansion, and you bust them with 2 Immortals instead of 3. For maximum effect you can proxy the Robotics Facility and skip the Observer, but this will leave you really vulnerable to Mine drops. Tbh, I think the 2 Base bust is a better option, since it should always (with good control) work against that Terran opening.


I will surely look into it! Thanks!
For Aiur!
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-30 11:40:08
April 30 2013 11:38 GMT
#1499
--- Nuked ---
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2013-04-30 23:12:51
April 30 2013 20:04 GMT
#1500
So anyone have any ideas on how to beat swarm host/nydus all-in with a switch to muta? I've encountered it a few times on the Korean server (high diamond and master level on there. I'm sitting in Platinum but I am mostly playing Master right now. I just started on there) and it seems insanely powerful. In this game I handled the swarm host/ nydus portion about as good as possible (he was way too close to my base with his swarm hosts. I saw him upgrade the locust time thingy with my scout phoenixes. I killed the swarm host/queen portion with minimal damage other than losing one gateway and a few stalkers and sentries). I did slip in macro once in while but under that amount of pressure that is to be expected. Unfortunately since I was pinned in I never really got to use my third

After seeing a bunch of pro games where people switch into mass muta out of nowhere, I wonder at times if it is even possible to win without preparing ahead. I honestly thought he was completely dead after I killed the swarm hosts because that was such a huge investment but then 16 mutas showed up and I died.

Here's the replay: http://drop.sc/329381

And yes I named that account back in WoL. When they enabled global play I was going to use that account to perfect my immortal/sentry but never bothered to.

Also, Korean server is so much fun. People actually play creatively, rather than doing the stupid flavour of the week builds constantly like everyone on NA does (I have yet to face that stupid fast upgrade ling into ultra build). Though so far every PvP has been some type of cheese, be it proxy gates or that dumb super fast zealot-only 4gate that is pretty crappy. That's fine with me. At least the PvPs are done fast and are actually exciting. Though I have faced a ton of 6pools for some stupid reason. Lots of weird all-ins from every race. I even had a terran go mass mine hellbat into battle cruiser. That one just puzzled me.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
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