• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:07
CET 01:07
KST 09:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview6RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
[BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Let's talk about Metropolis
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1623 users

The HotS Protoss Help Me Thread - Page 230

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 228 229 230 231 232 367 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2014-01-31 18:17:34
January 31 2014 18:16 GMT
#4581
You can take the gold as your natural on Habitation Station! HerO's been doing it on stream and against Zanster earlier. He's won every game I've seen when he did this. He follows up with 3gate oracle into standard stuff fueled by a gold base.

I tried it earlier today too and it works really well.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Epishade
Profile Blog Joined November 2011
United States2267 Posts
February 01 2014 04:34 GMT
#4582
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.
Pinhead Larry in the streets, Dirty Dan in the sheets.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
February 01 2014 04:51 GMT
#4583
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.

On Polar Night, that is your third base
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
vhapter
Profile Joined May 2010
Brazil677 Posts
February 01 2014 04:58 GMT
#4584
On February 01 2014 01:58 Teoita wrote:
SC2John tried puling that shit on me in our grudgematch cuz he felt like trolling.

I just made void rays and amoved to victory.


I'm sure it would be useful to take a look at that replay for timings and stuff, but it would have been John's game if he'd gotten storm anyway. He had plenty of time to do that and his economy was good enough to do so iirc. He just blew it big time imho. If anything, I think the crazy range tempest have in combination with storm is actually one of the best counters to mass voidray in PvP. So I suppose there's a window of time to kill the tempest player, but if he's given enough time you're probably fucked for life.
To live is to fight, to fight is to live!
NR
Profile Blog Joined April 2009
Romania109 Posts
February 01 2014 08:09 GMT
#4585
On February 01 2014 13:51 [UoN]Sentinel wrote:
Show nested quote +
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.

On Polar Night, that is your third base


I don't really know of anyone that takes the expansion with the rocks as a third.

The usual third is the one that is to the side of your natural. The reason that is the best third in most situations is that if you secure it, the base in the back with the rocks is also secure and can be taken as a fourth. By covering that base, there is virtually no way that an army can walk to the back expansion.

Furthermore, the rocks on the base in the back are very hard to destroy, so you will have a very delayed third, since you have to destroy both the rocks on the ramp and the rocks at the minerals.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
February 01 2014 08:13 GMT
#4586
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.


Depending on the terran build and map, between 7 and 8:30 ish.

On February 01 2014 13:51 [UoN]Sentinel wrote:
Show nested quote +
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.

On Polar Night, that is your third base


It usually isn't because it takes so damn long to kill the rocks (and you can't have your army dicking around the map at that stage of the game). I have seen all three bases taken tbh.

On February 01 2014 13:58 vhapter wrote:
Show nested quote +
On February 01 2014 01:58 Teoita wrote:
SC2John tried puling that shit on me in our grudgematch cuz he felt like trolling.

I just made void rays and amoved to victory.


I'm sure it would be useful to take a look at that replay for timings and stuff, but it would have been John's game if he'd gotten storm anyway. He had plenty of time to do that and his economy was good enough to do so iirc. He just blew it big time imho. If anything, I think the crazy range tempest have in combination with storm is actually one of the best counters to mass voidray in PvP. So I suppose there's a window of time to kill the tempest player, but if he's given enough time you're probably fucked for life.


That replay means pretty much nothing since we were both kind of dicking around, but void rays were pretty much made to counter capital ships so i doubt you would want to go tempest vs them (especially since they aren't massive). Either way it's really, really not a stable style.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Whitewing
Profile Joined October 2010
United States7483 Posts
February 01 2014 09:03 GMT
#4587
On February 01 2014 17:13 Teoita wrote:
Show nested quote +
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.


Depending on the terran build and map, between 7 and 8:30 ish.

Show nested quote +
On February 01 2014 13:51 [UoN]Sentinel wrote:
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.

On Polar Night, that is your third base


It usually isn't because it takes so damn long to kill the rocks (and you can't have your army dicking around the map at that stage of the game). I have seen all three bases taken tbh.

Show nested quote +
On February 01 2014 13:58 vhapter wrote:
On February 01 2014 01:58 Teoita wrote:
SC2John tried puling that shit on me in our grudgematch cuz he felt like trolling.

I just made void rays and amoved to victory.


I'm sure it would be useful to take a look at that replay for timings and stuff, but it would have been John's game if he'd gotten storm anyway. He had plenty of time to do that and his economy was good enough to do so iirc. He just blew it big time imho. If anything, I think the crazy range tempest have in combination with storm is actually one of the best counters to mass voidray in PvP. So I suppose there's a window of time to kill the tempest player, but if he's given enough time you're probably fucked for life.


That replay means pretty much nothing since we were both kind of dicking around, but void rays were pretty much made to counter capital ships so i doubt you would want to go tempest vs them (especially since they aren't massive). Either way it's really, really not a stable style.


I'm quite certain IAC just kills it in the mid-game, cannons go down quite quickly to that composition and the tempests just don't have the DPS vs. the ground units.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
February 01 2014 09:21 GMT
#4588
Yeah for sure but if i don't remember wrong i either scouted it late or was behind from early game so couldnt really attack...in that case void rays kill it too.

To be fair, a proper blink/colossus +2 timing would also kill it (like with a couple of colossi and mass blink stalkers) probably
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Gamlet
Profile Joined December 2012
Ukraine336 Posts
February 01 2014 13:01 GMT
#4589
Artosis notepad
Kiev
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
February 01 2014 15:57 GMT
#4590
On February 01 2014 18:21 Teoita wrote:
Yeah for sure but if i don't remember wrong i either scouted it late or was behind from early game so couldnt really attack...in that case void rays kill it too.

To be fair, a proper blink/colossus +2 timing would also kill it (like with a couple of colossi and mass blink stalkers) probably


To be fair, I messed up my build a lot and got way too many initial tempests. I think it could be a viable strat with enough planning and thought put into it.

ALLLLLLLLLLLLLL of this goes to say: yes, your ultimate goal should be tempests/templar/cannon walls for the ultra late game.
StrategyAllyssa Grey <3<3
vhapter
Profile Joined May 2010
Brazil677 Posts
Last Edited: 2014-02-01 16:31:02
February 01 2014 16:29 GMT
#4591
On February 01 2014 17:13 Teoita wrote:
Show nested quote +
On February 01 2014 13:58 vhapter wrote:
On February 01 2014 01:58 Teoita wrote:
SC2John tried puling that shit on me in our grudgematch cuz he felt like trolling.

I just made void rays and amoved to victory.


I'm sure it would be useful to take a look at that replay for timings and stuff, but it would have been John's game if he'd gotten storm anyway. He had plenty of time to do that and his economy was good enough to do so iirc. He just blew it big time imho. If anything, I think the crazy range tempest have in combination with storm is actually one of the best counters to mass voidray in PvP. So I suppose there's a window of time to kill the tempest player, but if he's given enough time you're probably fucked for life.


That replay means pretty much nothing since we were both kind of dicking around, but void rays were pretty much made to counter capital ships so i doubt you would want to go tempest vs them (especially since they aren't massive). Either way it's really, really not a stable style.


I suppose you know how poorly vikings do against tempest + high templar. Whether going for this style right away is stable or not is one thing, but the effectiveness of tempest storm is not much different against voidrays if your tempest count is not too low. Yes, voidrays are supposed to counter tempests, but the tempest range gives a really powerful positional advantage to the tempest player because everything that tries to get close gets stormed and storm owns voidrays. Not to mention voidrays clump up when moving towards a target even if you preemtively split them.
To live is to fight, to fight is to live!
Gamlet
Profile Joined December 2012
Ukraine336 Posts
Last Edited: 2014-02-01 16:44:57
February 01 2014 16:43 GMT
#4592
I think this mix need some revelation.And Yeonsu maybe good for it/
Kiev
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
February 01 2014 17:12 GMT
#4593
On February 01 2014 17:09 NR wrote:
Show nested quote +
On February 01 2014 13:51 [UoN]Sentinel wrote:
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.

On Polar Night, that is your third base


I don't really know of anyone that takes the expansion with the rocks as a third.

The usual third is the one that is to the side of your natural. The reason that is the best third in most situations is that if you secure it, the base in the back with the rocks is also secure and can be taken as a fourth. By covering that base, there is virtually no way that an army can walk to the back expansion.

Furthermore, the rocks on the base in the back are very hard to destroy, so you will have a very delayed third, since you have to destroy both the rocks on the ramp and the rocks at the minerals.

It seems like the forward third would be really vulnerable to drops by P/T in the back though, is it not?
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
February 01 2014 17:14 GMT
#4594
All thirds on it are vulnerable in some way tbh
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
vhapter
Profile Joined May 2010
Brazil677 Posts
February 01 2014 19:50 GMT
#4595
On February 02 2014 01:43 Gamlet wrote:
I think this mix need some revelation.And Yeonsu maybe good for it/

Yes, revelation is a very useful skill when going tempest heavy and I almost always get an oracle when I have this army composition. In spite of my acknowledging the strength of this army composition though, it's way too greedy/vulnerable to go for in the midgame imo. This kind of army is much more common in the late game once you have a strong economy and enough defense to transition without straight up dying/being contained to 2 bases or whatever.
To live is to fight, to fight is to live!
Gamlet
Profile Joined December 2012
Ukraine336 Posts
February 01 2014 22:12 GMT
#4596
Tempest-stack so fun
Kiev
DarkPlasmaBall
Profile Blog Joined March 2010
United States45149 Posts
February 01 2014 22:35 GMT
#4597
On February 01 2014 22:01 Gamlet wrote:
Artosis notepad


Wow O.O :D
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
February 01 2014 23:03 GMT
#4598
On February 02 2014 07:35 DarkPlasmaBall wrote:
Show nested quote +
On February 01 2014 22:01 Gamlet wrote:
Artosis notepad


Wow O.O :D


Oh man. :D
KT best KT ~ 2014
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
February 02 2014 03:46 GMT
#4599
If someone takes the tower on Habitation Station, which mineral fields of the gold bases can they see being mined?
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
February 02 2014 05:00 GMT
#4600
On February 02 2014 02:12 [UoN]Sentinel wrote:
Show nested quote +
On February 01 2014 17:09 NR wrote:
On February 01 2014 13:51 [UoN]Sentinel wrote:
On February 01 2014 13:34 Epishade wrote:
What is the usual timing I could expect to be widow mine-dropped in PvT?
What is the "correct" third base to take on that 2 player ice map that idk name of. It has the base behind the natural that you need to kill destructible rocks to use.

On Polar Night, that is your third base


I don't really know of anyone that takes the expansion with the rocks as a third.

The usual third is the one that is to the side of your natural. The reason that is the best third in most situations is that if you secure it, the base in the back with the rocks is also secure and can be taken as a fourth. By covering that base, there is virtually no way that an army can walk to the back expansion.

Furthermore, the rocks on the base in the back are very hard to destroy, so you will have a very delayed third, since you have to destroy both the rocks on the ramp and the rocks at the minerals.

It seems like the forward third would be really vulnerable to drops by P/T in the back though, is it not?


Nothing some cannons can't fix!
There are things known, and things unknown, and in-between are the doors.
Prev 1 228 229 230 231 232 367 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 147
JuggernautJason129
SpeCial 65
StarCraft: Brood War
Britney 12761
Shuttle 590
LaStScan 189
NaDa 24
Shinee 23
Dota 2
canceldota198
LuMiX1
Counter-Strike
Dendi917
Super Smash Bros
hungrybox290
Other Games
summit1g6433
Grubby4474
tarik_tv3253
ToD306
JimRising 254
Mew2King90
Models2
Organizations
Other Games
gamesdonequick1640
BasetradeTV62
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 48
• musti20045 39
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21608
League of Legends
• Doublelift3605
Other Games
• imaqtpie3657
• Shiphtur339
Upcoming Events
RSL Revival
4h 24m
Classic vs Reynor
herO vs Zoun
WardiTV 2025
12h 54m
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
IPSL
16h 54m
Sziky vs JDConan
BSL 21
19h 54m
Tech vs Cross
Bonyth vs eOnzErG
Replay Cast
1d 8h
Wardi Open
1d 11h
Monday Night Weeklies
1d 16h
Sparkling Tuna Cup
2 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
6 days
SC Evo League
6 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
RSL Offline Finals
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.