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The HotS Protoss Help Me Thread - Page 187

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 185 186 187 188 189 367 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 23 2013 02:35 GMT
#3721
what is the counter to three gate

User was warned for this post
starleague forever
aznheat80
Profile Joined August 2010
United States186 Posts
October 23 2013 03:25 GMT
#3722
On October 23 2013 11:35 a176 wrote:
what is the counter to three gate


2 gate stalkers is a decent counter to 3 gate aggression. My bo is 13 gate, 2 assimilators at 15, 16 pylon, 17 core, 19 gate, and the 3rd gate whenever you have the minerals without cutting stalker production. Use the first two chronoboosts on probes and the rest on stalkers and wg research. The key is to stop the probe from getting up the initial pylons in your base, so make sure you target it down as the opponent's units approach your natural.
mizU
Profile Blog Joined April 2010
United States12125 Posts
October 23 2013 03:47 GMT
#3723
as long as you keep your msc alive and keep making probes, you should be in good shape
if happy ever afters did exist <3 @watamizu_
aznheat80
Profile Joined August 2010
United States186 Posts
October 23 2013 03:57 GMT
#3724
On October 23 2013 12:47 mizU wrote:
as long as you keep your msc alive and keep making probes, you should be in good shape


not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires
mizU
Profile Blog Joined April 2010
United States12125 Posts
October 23 2013 03:59 GMT
#3725
On October 23 2013 12:57 aznheat80 wrote:
Show nested quote +
On October 23 2013 12:47 mizU wrote:
as long as you keep your msc alive and keep making probes, you should be in good shape


not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires


the photon overcharge gives you time to get your own gates going...
if happy ever afters did exist <3 @watamizu_
aznheat80
Profile Joined August 2010
United States186 Posts
October 23 2013 04:09 GMT
#3726
On October 23 2013 12:59 mizU wrote:
Show nested quote +
On October 23 2013 12:57 aznheat80 wrote:
On October 23 2013 12:47 mizU wrote:
as long as you keep your msc alive and keep making probes, you should be in good shape


not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires


the photon overcharge gives you time to get your own gates going...



I don't think you've faced a proper 11 gate, 3 gate press. The opponent will always have more units than you if he secures a proxy pylon since his wg research is faster. The photon overcharge only delays the attack. After it expires, the opponent will have more stalkers than you since you invested into a msc and your wg research is slower.
Extenz
Profile Joined October 2011
Italy822 Posts
October 23 2013 09:57 GMT
#3727
What to do vs double tech zerg like you scout hydra and spire if you make the wrong counter you lose this is just silly
Mertz
Profile Joined August 2013
United States11 Posts
October 23 2013 11:57 GMT
#3728
On October 23 2013 13:09 aznheat80 wrote:
Show nested quote +
On October 23 2013 12:59 mizU wrote:
On October 23 2013 12:57 aznheat80 wrote:
On October 23 2013 12:47 mizU wrote:
as long as you keep your msc alive and keep making probes, you should be in good shape


not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires


the photon overcharge gives you time to get your own gates going...



I don't think you've faced a proper 11 gate, 3 gate press. The opponent will always have more units than you if he secures a proxy pylon since his wg research is faster. The photon overcharge only delays the attack. After it expires, the opponent will have more stalkers than you since you invested into a msc and your wg research is slower.



Actually since he got an 11 gate his economy wont be as good as yours. So as the game goes longer you will have more units, hence the reason for the msc to delay the attack. If you are lucky, you might be able to get two photon overcharges before attack.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
October 23 2013 14:17 GMT
#3729
On October 23 2013 18:57 Extenz wrote:
What to do vs double tech zerg like you scout hydra and spire if you make the wrong counter you lose this is just silly

Make sure to keep an eye on the units being produced and preferably said structures to see if they are upgrading.
If you scout double tech, you can add a 2nd Stargate as well as a Robotics Bay and transition from there. You don't invest more than he does.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
da_head
Profile Blog Joined November 2008
Canada3350 Posts
October 23 2013 14:46 GMT
#3730
On October 23 2013 11:07 aldochillbro wrote:
Show nested quote +
On October 23 2013 09:35 da_head wrote:
can anyone give me a simple clean pvp build order? i believe its the 1 gate sentry expand into robo, 2 more gates, forge, citadel? i get the gist, not sure of the exact timings.

here's nani's 1 gate fe pvp
http://imbabuilds.com/hots-protoss/hots-pvp/pvp-naniwas-safe-expand/


much obliged.
When they see MC Probe, all the ladies disrobe.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 23 2013 15:57 GMT
#3731
On October 23 2013 11:07 aldochillbro wrote:
Show nested quote +
On October 23 2013 09:35 da_head wrote:
can anyone give me a simple clean pvp build order? i believe its the 1 gate sentry expand into robo, 2 more gates, forge, citadel? i get the gist, not sure of the exact timings.

here's nani's 1 gate fe pvp
http://imbabuilds.com/hots-protoss/hots-pvp/pvp-naniwas-safe-expand/


so again, how do i not instantly die from 3gate using this
starleague forever
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2013-10-23 16:53:57
October 23 2013 16:51 GMT
#3732
Every pvp build has a counter. Msc allows you to hold if you're teching because it buys enough time for that tech to kick in, but if you're expanding you're in a much rougher spot. That said, it's possible theoretically to stay alive with 1gate fe vs 4gate as shown by a game in early hots played by Squirtle (not sure who the opponent was sorry). I imagine vs 3gate it might be similar.

That said, it's just a situation where the only way to come out alive is to micro, macro and make decisions much much better than your opponent.

Also, please everyone put more effort in your posts. Do NOT ask questions already answered in the OP.

edit: @ extenz, it's incredibly hard. You must make sure to scout his rally point rather than tech, and over time learn to gauge what he might be teching to by how many units, especially gas ones like hydras, you see. That said, scouting is the hardest part of pvz imo.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 23 2013 17:02 GMT
#3733
On October 24 2013 01:51 Teoita wrote:
Every pvp build has a counter. Msc allows you to hold if you're teching because it buys enough time for that tech to kick in, but if you're expanding you're in a much rougher spot. That said, it's possible theoretically to stay alive with 1gate fe vs 4gate as shown by a game in early hots played by Squirtle (not sure who the opponent was sorry). I imagine vs 3gate it might be similar.

That said, it's just a situation where the only way to come out alive is to micro, macro and make decisions much much better than your opponent.

Also, please everyone put more effort in your posts. Do NOT ask questions already answered in the OP.

edit: @ extenz, it's incredibly hard. You must make sure to scout his rally point rather than tech, and over time learn to gauge what he might be teching to by how many units, especially gas ones like hydras, you see. That said, scouting is the hardest part of pvz imo.


On October 23 2013 12:57 aznheat80 wrote:
Show nested quote +
On October 23 2013 12:47 mizU wrote:
as long as you keep your msc alive and keep making probes, you should be in good shape


not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires


this is the scenario which the OP does not answer
starleague forever
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 23 2013 17:17 GMT
#3734
Which scenario? You letting an opponent up your ramp (which is your only shot at holding, as detailed by the op)? A simple bo loss as is so common in pvp?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 23 2013 18:10 GMT
#3735
On October 24 2013 02:17 Teoita wrote:
Which scenario? You letting an opponent up your ramp (which is your only shot at holding, as detailed by the op)? A simple bo loss as is so common in pvp?


what ramp? its about naniwas fe build vs 3gate
starleague forever
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 23 2013 18:19 GMT
#3736
Your main ramp. If you can't defend your natural against such a committed allin, your best shot at defending is cancelling the nexus and holding your ramp with forcefields. I believe naniwa's particular build should have enough ff's to hold but i'm not 100% sure, it really comes down to the specific 1gate fe variation used.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
aldochillbro
Profile Joined July 2012
187 Posts
Last Edited: 2013-10-23 21:27:53
October 23 2013 21:25 GMT
#3737
So at the starting of hots/end of wol i loved(<3) 3 gate pressure pvt(very low on gas, 2/2 on gas on 16-18 supply) but reaper expands or gas openers were too dominant so i stopped. Now it seems the metagame has shifted a little away from reaper expands and I would like to know if it is worth scouting on 9 pylon in order to see if t has gas.

the builds im interested in doing are: the 3gate I mentioned above, 1 gate into nexus(on 18), and something that emphasizes and/or twlight tech/forges while playing with a delayed robo.

Is it worth scouting if I want to use these builds? obviously these aren't safe vs reaper, so I'd have to scrap em if it's too early to scout

edit: here's a vod of stardust doing a style I'm interested in. you don't have to look but he skips the robo and goes for forges at like 5-6 mintes and hits a +2+2 archon chagelot timing. If i could delay my gases this would make these kinds of timings hit harder since the opp. would go no gas.
[PkF] Wire
Profile Joined March 2013
France24237 Posts
October 24 2013 17:03 GMT
#3738
Assuming you don't probe scout, is a 4:30 1 gate expand in PvP an autoloss to even non-proxied 3 gate stargate pressures, especially the ones that use phoenix or oracles ?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 24 2013 17:15 GMT
#3739
Yes it's extremely hard to hold stargate allins even if you do probe scout. It's close to a bo loss really.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
kuruptt
Profile Joined August 2012
Canada168 Posts
October 25 2013 08:46 GMT
#3740
Hi, just recently came back from a 1 year break from SC2. Heard protoss is strong now so I would like to relearn the race.

Just wondering which builds are the most up to date right now?

For PvZ should I be learning gateway expand? What is the difference between gateway expand and FFE? I played 2 matches today against zergs and all they did was mass mutas. How do I counter this?

PvT it seems like there are so many variations of the 1 gate expand. Which one seems to be the best right now? 'I am using rains 1 gate expand on imbabuilds. I've read that the initial zealot isn't necessary though. Please update me with new info!

If there are replays you guys could link me on these matchups please do! Thanks.
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