User was warned for this post
The HotS Protoss Help Me Thread - Page 187
Forum Index > StarCraft 2 Strategy |
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders. | ||
a176
Canada6688 Posts
User was warned for this post | ||
aznheat80
United States186 Posts
On October 23 2013 11:35 a176 wrote: what is the counter to three gate 2 gate stalkers is a decent counter to 3 gate aggression. My bo is 13 gate, 2 assimilators at 15, 16 pylon, 17 core, 19 gate, and the 3rd gate whenever you have the minerals without cutting stalker production. Use the first two chronoboosts on probes and the rest on stalkers and wg research. The key is to stop the probe from getting up the initial pylons in your base, so make sure you target it down as the opponent's units approach your natural. | ||
mizU
United States12125 Posts
| ||
aznheat80
United States186 Posts
On October 23 2013 12:47 mizU wrote: as long as you keep your msc alive and keep making probes, you should be in good shape not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires | ||
mizU
United States12125 Posts
On October 23 2013 12:57 aznheat80 wrote: not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires the photon overcharge gives you time to get your own gates going... | ||
aznheat80
United States186 Posts
On October 23 2013 12:59 mizU wrote: the photon overcharge gives you time to get your own gates going... I don't think you've faced a proper 11 gate, 3 gate press. The opponent will always have more units than you if he secures a proxy pylon since his wg research is faster. The photon overcharge only delays the attack. After it expires, the opponent will have more stalkers than you since you invested into a msc and your wg research is slower. | ||
Extenz
Italy822 Posts
| ||
Mertz
United States11 Posts
On October 23 2013 13:09 aznheat80 wrote: I don't think you've faced a proper 11 gate, 3 gate press. The opponent will always have more units than you if he secures a proxy pylon since his wg research is faster. The photon overcharge only delays the attack. After it expires, the opponent will have more stalkers than you since you invested into a msc and your wg research is slower. Actually since he got an 11 gate his economy wont be as good as yours. So as the game goes longer you will have more units, hence the reason for the msc to delay the attack. If you are lucky, you might be able to get two photon overcharges before attack. | ||
SC2Toastie
Netherlands5725 Posts
On October 23 2013 18:57 Extenz wrote: What to do vs double tech zerg like you scout hydra and spire if you make the wrong counter you lose this is just silly Make sure to keep an eye on the units being produced and preferably said structures to see if they are upgrading. If you scout double tech, you can add a 2nd Stargate as well as a Robotics Bay and transition from there. You don't invest more than he does. | ||
da_head
Canada3350 Posts
On October 23 2013 11:07 aldochillbro wrote: here's nani's 1 gate fe pvp http://imbabuilds.com/hots-protoss/hots-pvp/pvp-naniwas-safe-expand/ much obliged. | ||
a176
Canada6688 Posts
On October 23 2013 11:07 aldochillbro wrote: here's nani's 1 gate fe pvp http://imbabuilds.com/hots-protoss/hots-pvp/pvp-naniwas-safe-expand/ so again, how do i not instantly die from 3gate using this | ||
![]()
Teoita
Italy12246 Posts
That said, it's just a situation where the only way to come out alive is to micro, macro and make decisions much much better than your opponent. Also, please everyone put more effort in your posts. Do NOT ask questions already answered in the OP. edit: @ extenz, it's incredibly hard. You must make sure to scout his rally point rather than tech, and over time learn to gauge what he might be teching to by how many units, especially gas ones like hydras, you see. That said, scouting is the hardest part of pvz imo. | ||
a176
Canada6688 Posts
On October 24 2013 01:51 Teoita wrote: Every pvp build has a counter. Msc allows you to hold if you're teching because it buys enough time for that tech to kick in, but if you're expanding you're in a much rougher spot. That said, it's possible theoretically to stay alive with 1gate fe vs 4gate as shown by a game in early hots played by Squirtle (not sure who the opponent was sorry). I imagine vs 3gate it might be similar. That said, it's just a situation where the only way to come out alive is to micro, macro and make decisions much much better than your opponent. Also, please everyone put more effort in your posts. Do NOT ask questions already answered in the OP. edit: @ extenz, it's incredibly hard. You must make sure to scout his rally point rather than tech, and over time learn to gauge what he might be teching to by how many units, especially gas ones like hydras, you see. That said, scouting is the hardest part of pvz imo. On October 23 2013 12:57 aznheat80 wrote: not sure what you mean, msc is irrelevant in this scenario as the opponent can just keep making stalkers, and attack after your photon overcharge expires this is the scenario which the OP does not answer | ||
![]()
Teoita
Italy12246 Posts
| ||
a176
Canada6688 Posts
On October 24 2013 02:17 Teoita wrote: Which scenario? You letting an opponent up your ramp (which is your only shot at holding, as detailed by the op)? A simple bo loss as is so common in pvp? what ramp? its about naniwas fe build vs 3gate | ||
![]()
Teoita
Italy12246 Posts
| ||
aldochillbro
187 Posts
the builds im interested in doing are: the 3gate I mentioned above, 1 gate into nexus(on 18), and something that emphasizes and/or twlight tech/forges while playing with a delayed robo. Is it worth scouting if I want to use these builds? obviously these aren't safe vs reaper, so I'd have to scrap em if it's too early to scout edit: here's a vod of stardust doing a style I'm interested in. you don't have to look but he skips the robo and goes for forges at like 5-6 mintes and hits a +2+2 archon chagelot timing. If i could delay my gases this would make these kinds of timings hit harder since the opp. would go no gas. | ||
[PkF] Wire
France24192 Posts
| ||
![]()
Teoita
Italy12246 Posts
| ||
kuruptt
Canada168 Posts
Just wondering which builds are the most up to date right now? For PvZ should I be learning gateway expand? What is the difference between gateway expand and FFE? I played 2 matches today against zergs and all they did was mass mutas. How do I counter this? PvT it seems like there are so many variations of the 1 gate expand. Which one seems to be the best right now? 'I am using rains 1 gate expand on imbabuilds. I've read that the initial zealot isn't necessary though. Please update me with new info! If there are replays you guys could link me on these matchups please do! Thanks. | ||
| ||