• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:36
CET 20:36
KST 04:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)7Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Mechabellum Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2820 users

The (HotS) Protoss Help Me Thread Beta - Page 10

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 8 9 10 11 12 18 Next All
Excludos
Profile Blog Joined April 2010
Norway8230 Posts
February 04 2013 22:29 GMT
#181
On February 05 2013 04:07 Drowsy wrote:
What's the best way to go double forge in pvt now? Is Nexus first more or less viable than in WoL pvt?


This answer is for both above posts:

I've started steering away from double forge in PvT for a while. As all 3 races have gotten a tad stronger, but protoss gateway units are still equally bad, it feels like you're forced now even more than before to get splash damage quickly. Nexus first still works like in WoL though, shouldn't be a huge problem. Watch for widow mines drops though. If you don't have detection by the time they arrive, you need to somehow stop them from entering your base completely. This is why I love starting stargate tech off one base before expanding. With a oracle you can quickly put pressure on him, and follow up with a couple of phoenix, which will stop drops effectively if you are active with them. Theres nothing that says you can't put them on patrol on popular dropping paths.

Feeling safe from drops and shenanigans, you need to be able to deal with his main army once his medivacs start hitting. Thats why you need to change to collosus rather quickly. From there you can go ht like in WoL, or to skytoss before adding those HTs (you really need those storms to deal with large numbers of bio. If he goes mech, then skytoss all the way is key).
SkaPunk
Profile Joined October 2010
United States471 Posts
February 05 2013 16:43 GMT
#182
On February 04 2013 07:36 Zaphid wrote:
So what are your tips on dealing with the new medivacs ? Besides allining before they come into play ? Diamond/Master terrans, I have 150+ APM in SC2

I feel like stargate is the only viable way to play, because otherwise you can be attacked from any angle and he will never lose anything, because he can just pick up and zoom away. I usually maintain like 3-5 phoenixes for map control, but unless you get lucky and catch him long way away from your base, he can still run in and drop because they kill them so slowly. Blink stalkers don't really work unless he's flying over ground, because he can still turn around and not lose anything. Cannons are nice, but he just brings more medivacs and I'm screwed if I'm out of position.

My goto build has been stargate opening with reasonably fast expansion into robo+colo, but it seems to just not work against terrans who know what they are doing and don't just sit in their base. I'm not really using mothership core because I don't really see how it helps, maybe the recall ? The photon cannon is nice against ground pushes, but not drop harass.


I was like 100-200 master NA in Wings and Ive been playing HotS PvP (bio) almost exactly the same as in WoL. I just 1g expo into 3g and then a robo. Get my gasses at 630 at my nat and my colo den and forge before 7:20. I just play the exact same. Sure their medivacs are faster but so what? Just have stalkers ready, if you get out of position just recall to your nexus closest to the drop. Use time warp on the terran army, the dps loss from the T from slower concaves and the dps gain from your zealots actually hitting them is quite ricockulous. Just play it the same, its almost the same match up. Just remember to use your mothership core, its defensive capabilites, all 3 spells are amazing. Hit a 3-3 timing and win.
Team Fallacy
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 05 2013 17:07 GMT
#183
On February 06 2013 01:43 SkaPunk wrote:
Show nested quote +
On February 04 2013 07:36 Zaphid wrote:
So what are your tips on dealing with the new medivacs ? Besides allining before they come into play ? Diamond/Master terrans, I have 150+ APM in SC2

I feel like stargate is the only viable way to play, because otherwise you can be attacked from any angle and he will never lose anything, because he can just pick up and zoom away. I usually maintain like 3-5 phoenixes for map control, but unless you get lucky and catch him long way away from your base, he can still run in and drop because they kill them so slowly. Blink stalkers don't really work unless he's flying over ground, because he can still turn around and not lose anything. Cannons are nice, but he just brings more medivacs and I'm screwed if I'm out of position.

My goto build has been stargate opening with reasonably fast expansion into robo+colo, but it seems to just not work against terrans who know what they are doing and don't just sit in their base. I'm not really using mothership core because I don't really see how it helps, maybe the recall ? The photon cannon is nice against ground pushes, but not drop harass.


I was like 100-200 master NA in Wings and Ive been playing HotS PvP (bio) almost exactly the same as in WoL. I just 1g expo into 3g and then a robo. Get my gasses at 630 at my nat and my colo den and forge before 7:20. I just play the exact same. Sure their medivacs are faster but so what? Just have stalkers ready, if you get out of position just recall to your nexus closest to the drop. Use time warp on the terran army, the dps loss from the T from slower concaves and the dps gain from your zealots actually hitting them is quite ricockulous. Just play it the same, its almost the same match up. Just remember to use your mothership core, its defensive capabilites, all 3 spells are amazing. Hit a 3-3 timing and win.

Thanks, I'll look into MsC more
I will never ever play Mech against Protoss. - MVP
Tookie22
Profile Joined May 2010
United States187 Posts
Last Edited: 2013-02-06 00:13:34
February 05 2013 23:41 GMT
#184
Can someone give me a rough BO for a voidray all-in PvT? Thanks.

EDIT: found one for WoL on liquipedia seems to work. On another note can someone give me a good 1 base all-in vs toss?
"Its a race between software designers to create more idiot proof software and the universe to create bigger idiots. So far the universe is winning"
wajd
Profile Blog Joined June 2011
240 Posts
February 06 2013 03:17 GMT
#185
Any other players having a hard time with the medivac drop with those speed boosters? I just played a game on Cloud Kingdom and I was running back and forth between my main and third for like 10 minutes, and just got drop harassed to death. And I actually had the better macro going.

Anybody else think this could become a major problem?
elfetido
Profile Joined June 2012
Germany6 Posts
February 06 2013 03:38 GMT
#186
I've got massive problems at PvP when my opponent went for a stargate play. I currently prefer archons (in other words: i am trying around during beta, currently with archons mixed in in my army) and it works pretty good.

But as I noticed in nearly every PvP when my opponent goes stargate with massing up voidrays (well, 6-8 are enough) it's hardl to counter. I would even say impossible. Thos Voidrays just crush my army in seconds. Massing up stalkers, sentries with guardian shields and even mass archons won't help.

Transitioning to stargate is a bad idea imho, because my enemy will have upgrade and production facility advantages. Any ideas?
Excludos
Profile Blog Joined April 2010
Norway8230 Posts
February 06 2013 15:02 GMT
#187
On February 06 2013 12:38 elfetido wrote:
I've got massive problems at PvP when my opponent went for a stargate play. I currently prefer archons (in other words: i am trying around during beta, currently with archons mixed in in my army) and it works pretty good.

But as I noticed in nearly every PvP when my opponent goes stargate with massing up voidrays (well, 6-8 are enough) it's hardl to counter. I would even say impossible. Thos Voidrays just crush my army in seconds. Massing up stalkers, sentries with guardian shields and even mass archons won't help.

Transitioning to stargate is a bad idea imho, because my enemy will have upgrade and production facility advantages. Any ideas?


I dont think its possible to win pvp lategame without going air yourself at this point.
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
February 06 2013 16:28 GMT
#188
i recently switched to protoss and i am looking for some good build orders for protoss vs protoss in hots, i have no idea what i am doing and most of the time i dt rush can someone tell me how the meta works in hots right now
''you got to yolo things up to win''
Excludos
Profile Blog Joined April 2010
Norway8230 Posts
Last Edited: 2013-02-06 20:11:03
February 06 2013 20:10 GMT
#189
On February 07 2013 01:28 TsGBruzze wrote:
i recently switched to protoss and i am looking for some good build orders for protoss vs protoss in hots, i have no idea what i am doing and most of the time i dt rush can someone tell me how the meta works in hots right now


Since skytoss is so incredibly strong in the current metagame, most toss start with exactly that nowadays. What I do is open with stargate off of one base, make 4-5 phoenixes, expand while I harass (scout dependant, obviously. You can't expo if he allins). Then start making voidrays, and eventually transition over to tempest. Remember to upgrade those air attacks and armor too
synd
Profile Joined July 2011
Bulgaria586 Posts
February 07 2013 00:16 GMT
#190
Can someone summarize the timings when you should make the MsC in all 3 matchups?
From what I've learned so far from streams only is that :
in PvP you make it after the Stargate/council/robo (a.k.a 1st t2 tech of choice)
in PvZ no idea when after FFE =D delay tech or make a MsC. I need insight on this
in PvT if 1g FE, after the 3g + robo.

Insights guys, insights. Give me some more !
recklessfire
Profile Joined September 2010
United States373 Posts
February 07 2013 02:22 GMT
#191
On February 06 2013 12:38 elfetido wrote:
I've got massive problems at PvP when my opponent went for a stargate play. I currently prefer archons (in other words: i am trying around during beta, currently with archons mixed in in my army) and it works pretty good.

But as I noticed in nearly every PvP when my opponent goes stargate with massing up voidrays (well, 6-8 are enough) it's hardl to counter. I would even say impossible. Thos Voidrays just crush my army in seconds. Massing up stalkers, sentries with guardian shields and even mass archons won't help.

Transitioning to stargate is a bad idea imho, because my enemy will have upgrade and production facility advantages. Any ideas?


you can't take on the void ray army on the first go, and what i mean is when they use the charge ability, the army dps is so high its almost impossible to win. So you would need to either engage the army and then immediately back off and regroup and attack again when the charge is on cooldown, or just keep going around the army and attacking places where the voidrays are not. Also vs mass void ray i really suggest getting storm, even getting the player to move his void rays to dodge the storms, they cannot attack and move at the same time, thus the dps of the army goes down just so they cuold dodge the storms. But, yea main thing, dont attack when they have the ability to use the charged attack.
JimTheCat
Profile Joined September 2012
Canada44 Posts
February 07 2013 05:31 GMT
#192
Has anyone Proxy 2 gated yet? how well does it work in HoTs? I know just normal 2 gate is weak in HoTS.
I do not know what to do.
recklessfire
Profile Joined September 2010
United States373 Posts
February 07 2013 09:29 GMT
#193
On February 07 2013 14:31 JimTheCat wrote:
Has anyone Proxy 2 gated yet? how well does it work in HoTs? I know just normal 2 gate is weak in HoTS.


i mean it still works. I had one game where i got proxied but i just ran my probes until i got the msc out just to see if it would help. Theres just too many zealots at that point that, so going for it isn't really an option. You just defend it like you would normally.
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
February 07 2013 10:58 GMT
#194
On February 07 2013 05:10 Excludos wrote:
Show nested quote +
On February 07 2013 01:28 TsGBruzze wrote:
i recently switched to protoss and i am looking for some good build orders for protoss vs protoss in hots, i have no idea what i am doing and most of the time i dt rush can someone tell me how the meta works in hots right now


Since skytoss is so incredibly strong in the current metagame, most toss start with exactly that nowadays. What I do is open with stargate off of one base, make 4-5 phoenixes, expand while I harass (scout dependant, obviously. You can't expo if he allins). Then start making voidrays, and eventually transition over to tempest. Remember to upgrade those air attacks and armor too

so it is basicly air wars instead of collosus wars now?
''you got to yolo things up to win''
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
Last Edited: 2013-02-07 11:21:41
February 07 2013 11:20 GMT
#195
On February 07 2013 05:10 Excludos wrote:
Show nested quote +
On February 07 2013 01:28 TsGBruzze wrote:
i recently switched to protoss and i am looking for some good build orders for protoss vs protoss in hots, i have no idea what i am doing and most of the time i dt rush can someone tell me how the meta works in hots right now


Since skytoss is so incredibly strong in the current metagame, most toss start with exactly that nowadays. What I do is open with stargate off of one base, make 4-5 phoenixes, expand while I harass (scout dependant, obviously. You can't expo if he allins). Then start making voidrays, and eventually transition over to tempest. Remember to upgrade those air attacks and armor too

I have been doing DT expand, which wins me a game here and there outright, then get charge and +1 and start +2 ground attack, cannons for your mineral line, if he continues to be annoying with phoenixes/oracles add HTs and do a timing off 8-9 gates with mass zealot/archon and just kill his expo/main nexus, because VRs do pitiful damage to zealots. Then you can just get blink and finish him off with mass stalker. Feedback the oracles and MsC. Unless he harasses you to hell with phoenixes you should be relatively fine, most people in diamond/low masters haven't figured out yet that you can wall off in PvP
I will never ever play Mech against Protoss. - MVP
Excludos
Profile Blog Joined April 2010
Norway8230 Posts
February 07 2013 13:33 GMT
#196
On February 07 2013 20:20 Zaphid wrote:
Show nested quote +
On February 07 2013 05:10 Excludos wrote:
On February 07 2013 01:28 TsGBruzze wrote:
i recently switched to protoss and i am looking for some good build orders for protoss vs protoss in hots, i have no idea what i am doing and most of the time i dt rush can someone tell me how the meta works in hots right now


Since skytoss is so incredibly strong in the current metagame, most toss start with exactly that nowadays. What I do is open with stargate off of one base, make 4-5 phoenixes, expand while I harass (scout dependant, obviously. You can't expo if he allins). Then start making voidrays, and eventually transition over to tempest. Remember to upgrade those air attacks and armor too

I have been doing DT expand, which wins me a game here and there outright, then get charge and +1 and start +2 ground attack, cannons for your mineral line, if he continues to be annoying with phoenixes/oracles add HTs and do a timing off 8-9 gates with mass zealot/archon and just kill his expo/main nexus, because VRs do pitiful damage to zealots. Then you can just get blink and finish him off with mass stalker. Feedback the oracles and MsC. Unless he harasses you to hell with phoenixes you should be relatively fine, most people in diamond/low masters haven't figured out yet that you can wall off in PvP


Yes, this can absolutely work. Not saying airtoss is the same as god mode. But if you let it get to lategame and you don't have air yourself, you're going to be in big trouble. I tried it once, where i ended up on 6 bases against his 3(later 4), since he had to play defensive untill he got his critical mass. Once maxed I just pounded him down with mass stalkers/archons/hts, traded ineffectively, and eventually managed to bring him down by throwing enough money at him
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 07 2013 16:25 GMT
#197
On February 07 2013 22:33 Excludos wrote:
Show nested quote +
On February 07 2013 20:20 Zaphid wrote:
On February 07 2013 05:10 Excludos wrote:
On February 07 2013 01:28 TsGBruzze wrote:
i recently switched to protoss and i am looking for some good build orders for protoss vs protoss in hots, i have no idea what i am doing and most of the time i dt rush can someone tell me how the meta works in hots right now


Since skytoss is so incredibly strong in the current metagame, most toss start with exactly that nowadays. What I do is open with stargate off of one base, make 4-5 phoenixes, expand while I harass (scout dependant, obviously. You can't expo if he allins). Then start making voidrays, and eventually transition over to tempest. Remember to upgrade those air attacks and armor too

I have been doing DT expand, which wins me a game here and there outright, then get charge and +1 and start +2 ground attack, cannons for your mineral line, if he continues to be annoying with phoenixes/oracles add HTs and do a timing off 8-9 gates with mass zealot/archon and just kill his expo/main nexus, because VRs do pitiful damage to zealots. Then you can just get blink and finish him off with mass stalker. Feedback the oracles and MsC. Unless he harasses you to hell with phoenixes you should be relatively fine, most people in diamond/low masters haven't figured out yet that you can wall off in PvP


Yes, this can absolutely work. Not saying airtoss is the same as god mode. But if you let it get to lategame and you don't have air yourself, you're going to be in big trouble. I tried it once, where i ended up on 6 bases against his 3(later 4), since he had to play defensive untill he got his critical mass. Once maxed I just pounded him down with mass stalkers/archons/hts, traded ineffectively, and eventually managed to bring him down by throwing enough money at him

Yeah, I had a few games like that where I felt behind so I just turtled with stargates and won a few times where I honestly shouldn't, so I switched to doing the timing I mentioned. I'm interested how the meta develops, because I wouldn't be surprised if it ended up being the strongest way to play, but due to variety of ways to exploit the transition you would see it only rarely.
I will never ever play Mech against Protoss. - MVP
Havik_
Profile Joined November 2011
United States5585 Posts
February 07 2013 17:27 GMT
#198
I just got the beta and while I'm not in a huge rush to drop WoL, I am excited to play this! I know Stargate is viable in all matchups now, but how as PvZ changed compared to WoL? That was the matchup giving me the most trouble in WoL.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
February 07 2013 18:09 GMT
#199
On February 08 2013 02:27 Havik_ wrote:
I just got the beta and while I'm not in a huge rush to drop WoL, I am excited to play this! I know Stargate is viable in all matchups now, but how as PvZ changed compared to WoL? That was the matchup giving me the most trouble in WoL.


Well void rays are good and so are tempests so mass brood lord infestor is significantly weaker.

Mutas are better, so you need to react to them appropriately with active scouting and phoenix are the best response.

With recall you can push and go back home if need be.

But you still need to transition well to match their tech transitions or you lose. So overall its better, some would say protoss favoured but in the end transitions will be what really kills you in hots so if they are poor for you then you will have a hard time.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 07 2013 18:15 GMT
#200
Yeah, you often need 3-4 robos/stargates to accommodate lategame tech switches, because warpgate units are a bit weaker overall.
I will never ever play Mech against Protoss. - MVP
Prev 1 8 9 10 11 12 18 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:55
FSL s9 Code A & S Championship
Freeedom38
Liquipedia
Big Gabe XPERIONCRAFT
13:00
#3
RotterdaM3095
IndyStarCraft 326
mouzHeroMarine317
Belair 126
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 3095
IndyStarCraft 326
mouzHeroMarine 317
BRAT_OK 108
StarCraft: Brood War
Shuttle 557
Dewaltoss 157
Hyuk 146
Larva 96
Rock 51
GoRush 10
Dota 2
Gorgc4647
qojqva2060
Counter-Strike
fl0m11506
Super Smash Bros
Mew2King55
Heroes of the Storm
Liquid`Hasu400
Other Games
summit1g4346
Grubby4103
FrodaN3872
Beastyqt715
Mlord457
B2W.Neo178
ArmadaUGS137
XaKoH 108
QueenE65
Organizations
Other Games
gamesdonequick62291
EGCTV794
StarCraft 2
ComeBackTV 783
Other Games
BasetradeTV42
StarCraft 2
angryscii 15
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• printf 31
• LaughNgamezSOOP
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
StarCraft: Brood War
• Airneanach67
• 80smullet 11
• FirePhoenix6
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• HappyZerGling72
League of Legends
• Nemesis2273
Other Games
• imaqtpie2051
• Shiphtur273
Upcoming Events
AI Arena Tournament
24m
Laughngamez YouTube
WardiTV Invitational
17h 24m
ByuN vs Percival
Percival vs Rogue
Percival vs Classic
ByuN vs Classic
ByuN vs Rogue
Classic vs Rogue
IPSL
1d
DragOn vs Sziky
Replay Cast
1d 13h
Wardi Open
1d 16h
Monday Night Weeklies
1d 21h
WardiTV Invitational
2 days
WardiTV Invitational
3 days
The PondCast
4 days
All Star Teams
6 days
INnoVation vs soO
sOs vs Scarlett
[ Show More ]
CranKy Ducklings
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Escore Tournament S1: W3
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
OSC Championship Season 13
Big Gabe Cup #3
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.