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[G] STParting's Soulful Immortal All-in (PvZ) - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
KimJongChill
Profile Joined January 2011
United States6429 Posts
November 19 2012 01:00 GMT
#81
On November 19 2012 09:53 phodacbiet wrote:
Show nested quote +
On November 19 2012 08:14 monk. wrote:
I interviewed Parting twice at WCS and because he won a big tournament, he revealed the secret to his immortal/sentry push. Stay tuned!


is it because he has a lot of soul

but how did he get that much soul in the first place? im guessing his secret is some arcane dark magic blood ritual used to harvest souls of innocents during the harvest moon.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
BabyToss!
Profile Blog Joined October 2010
Czech Republic588 Posts
November 19 2012 15:42 GMT
#82
On November 16 2012 21:45 Saber96 wrote:
Can you upload a recent performance of the latest version of Parting's WonWonWon? I haven't got a GSL Ticket (shame on me!) and I follow the build order but am making a mistake somewhere, and I don't know where it is. I've had delayed warp gate (finishes at 8:30 instead of 8:00) and less units than normal.

If this isn't possible, thanks anyway. This build is the Protoss equivilent of salvation! :D

I actually have the same problem with WG research. Finishes later than it should, and it seems that it's never chronoboosted, so it makes me wonder.
Nowadays a Filthy Casual | Follow your dreams |
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
November 19 2012 15:59 GMT
#83
Blizzard released all the replays from the BWC here:

http://us.battle.net/bwc/en/tournaments/sc2/videos

There's a few games of PartinG performing the all-in there.
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
November 19 2012 16:19 GMT
#84
Do you guys make a probe at 17? Like is it better to:
Nexus forge pylon (probe????) gate cannon

I feel like I move out late because the extra probe delays my gate so much that my robo + WG tech are delaying me more than the less minerals from cutting the probe...

Variations

I also noticed that PartinG uses stargate gas timings, which I find odd. Most people on ladder go 6:00 3rd and 6:25 4th, while at BWC parting went like 5:45 3rd and 7:00 4th. I wonder if its better or just mind games...
Getting back into sc2 O_o
BabyToss!
Profile Blog Joined October 2010
Czech Republic588 Posts
November 19 2012 16:51 GMT
#85
I noticed, that Parting in his 1st game vs Scarlett actually goes gate before the pylon, so he gets supplyblocked for a tad on 18; haven't tried that variation, but maybe the earlier gate (meaning before the pylon) could be a solution to earlier WG research? I normally went like 16 Nex, (probe here), 17 forge, 17 pylon and then gate & another probe, trying to limit cutting probes to very minimum.
Nowadays a Filthy Casual | Follow your dreams |
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2012-11-19 17:01:46
November 19 2012 16:58 GMT
#86
If you nexus first it's kinda fine to be supply blocked for a while imo. The most common ffe builds are, from most economical to least economical and assuming 9 scout:

Nexus First:
9 Pylon (Chronoboost Nexus on 10, 12, and 15 supply)
17 Nexus
17 Forge
17 Pylon
17 Gateway
18 Cannon (Chronoboost Nexus after placing Cannon and resuming Probe production)
19 and 20 Gas(es)
21 Cyber Core

Forge First, Heavy Econ:
9 Pylon (Chronoboost Nexus on 10, 12, and 15 supply)
14-17 Forge
17 Nexus
18 Pylon
18 Cannon
18 Gateway
19 Both main Assimilators (Chronoboost Nexi continuously once Gateway is placed and 2nd Pylon is finished)
@100% Gateway Cyber Core

Forge First, Fast Gateway:
9 Pylon (Chronoboost Nexus on 10, 12, and 15 supply)
14-17 Forge
17 Nexus
17 Gateway
17 Pylon
18 Cannon (Chronoboost Nexus after placing Cannon and resuming Probe production)
19 and 20 Gas(es)
21 Cyber Core

I think if you nex first and then go pylon/probes before gateway/cannon to not cut probes at all, your cannon doesn't finish in time on a lot of maps and the lings run straight across off 14-15 pool. For example on Cloud Kingdom, off the Nexus first variation i posted, you actually have to keep a probe on hold position and be ready to wall off with an extra pylon for a few instants (again, if you see the lings running straight across the map), so it would be trickier if you delayed the cannon for a pylon and/or more probes. On annoying maps to wall like Antiga/Entombed it's even worse since you can't fully wall off.

Very few people these days do the forge first fast gateway variation because you cut a TON of probes with it. I remember only like 1-2 pro games in the last 10-15 ish or so i've watched lately when the p does it.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
RemarK
Profile Blog Joined April 2011
United States452 Posts
November 20 2012 00:02 GMT
#87
On November 20 2012 01:58 Teoita wrote:
If you nexus first it's kinda fine to be supply blocked for a while imo. The most common ffe builds are, from most economical to least economical and assuming 9 scout:

Nexus First:
9 Pylon (Chronoboost Nexus on 10, 12, and 15 supply)
17 Nexus
17 Forge
17 Pylon
17 Gateway
18 Cannon (Chronoboost Nexus after placing Cannon and resuming Probe production)
19 and 20 Gas(es)
21 Cyber Core

Forge First, Heavy Econ:
9 Pylon (Chronoboost Nexus on 10, 12, and 15 supply)
14-17 Forge
17 Nexus
18 Pylon
18 Cannon
18 Gateway
19 Both main Assimilators (Chronoboost Nexi continuously once Gateway is placed and 2nd Pylon is finished)
@100% Gateway Cyber Core

Forge First, Fast Gateway:
9 Pylon (Chronoboost Nexus on 10, 12, and 15 supply)
14-17 Forge
17 Nexus
17 Gateway
17 Pylon
18 Cannon (Chronoboost Nexus after placing Cannon and resuming Probe production)
19 and 20 Gas(es)
21 Cyber Core

I think if you nex first and then go pylon/probes before gateway/cannon to not cut probes at all, your cannon doesn't finish in time on a lot of maps and the lings run straight across off 14-15 pool. For example on Cloud Kingdom, off the Nexus first variation i posted, you actually have to keep a probe on hold position and be ready to wall off with an extra pylon for a few instants (again, if you see the lings running straight across the map), so it would be trickier if you delayed the cannon for a pylon and/or more probes. On annoying maps to wall like Antiga/Entombed it's even worse since you can't fully wall off.

Very few people these days do the forge first fast gateway variation because you cut a TON of probes with it. I remember only like 1-2 pro games in the last 10-15 ish or so i've watched lately when the p does it.


For the Forge First, Heavy econ, you can actually go gateway before Cannon against a 15 pool. So 17 pylon, probe, 18 gateway, 18 cannon, go into standard Chronoing probes and building gases etc~

I <3 StarCraft.
HeavenResign
Profile Joined April 2011
United States702 Posts
November 20 2012 16:45 GMT
#88
Has anyone tried this build on condemned ridge? I've been doing MC's 7 gate 1 gas all-in on that map because I'm unsure if that map is too large or not for this build.

Thanks!
HoMM
Profile Joined July 2010
Estonia636 Posts
November 20 2012 17:43 GMT
#89
On November 21 2012 01:45 DrowSwordsman wrote:
Has anyone tried this build on condemned ridge? I've been doing MC's 7 gate 1 gas all-in on that map because I'm unsure if that map is too large or not for this build.

Thanks!


If Parting has done it on crossposi on Entombed, I'm pretty sure Condemned isn't too big.
+ the build is unbeatable + it wont matter a lot anyways since you have warpins.
SC2 Masters Protoss - LoL Diamond adc/support www.twitter.com/hommlol www.youtube.com/homm87
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
November 20 2012 19:05 GMT
#90
I love this build! Have been pulling it off in almost every PvZ that I have played as of late. Thanks for giving more insight into make my build more tighter, because before I just did my own variant of the Parting Immortal All-in
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Xanatoss
Profile Joined May 2010
Germany539 Posts
November 21 2012 23:34 GMT
#91
On November 19 2012 08:14 monk. wrote:
I interviewed Parting twice at WCS and because he won a big tournament, he revealed the secret to his immortal/sentry push. Stay tuned!


Still waiting
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
monk
Profile Blog Joined May 2009
United States8476 Posts
November 21 2012 23:44 GMT
#92
On November 22 2012 08:34 Xanatoss wrote:
Show nested quote +
On November 19 2012 08:14 monk. wrote:
I interviewed Parting twice at WCS and because he won a big tournament, he revealed the secret to his immortal/sentry push. Stay tuned!


Still waiting

Watch the interview.
Moderator
Shikada
Profile Joined May 2012
Serbia976 Posts
November 21 2012 23:48 GMT
#93
Day9 did a daily on this build. Even though this guide is informative enough as it is, if you want to see Parting's execution it's worth the watch. Day9 actually throws in quite a bit of useful insight with it as well.

Here's part 1:

JohnGreggor
Profile Joined March 2010
Canada148 Posts
November 22 2012 01:38 GMT
#94
Why doesn't anyone burrow banelings to stall? Just wondering. At worst he'll be behind on immortals from making an obs.
bertu
Profile Blog Joined June 2011
Brazil871 Posts
November 22 2012 01:53 GMT
#95
On November 22 2012 10:38 Gono wrote:
Why doesn't anyone burrow banelings to stall? Just wondering. At worst he'll be behind on immortals from making an obs.


Zerg would have to invest in burrow/baneling tech before confirming that the all-in is coming, and getting this tech early against a robo-expand build would get Zerg behind. This is so because the all-in already incorporates an obs after starting to move out, so the baneling trap would have to be just outside the Protoss base, any other time and it wouldn't ever work.

Even if Zerg decides to blind counter the build or somehow can confirm it early enough for this to work, I can only assume that there would be other far better options than relying on a lucky burrowed baneling hit.
SEKO SEKO SEKO
Moosegills
Profile Joined March 2011
United States558 Posts
November 22 2012 01:54 GMT
#96
On November 22 2012 10:38 Gono wrote:
Why doesn't anyone burrow banelings to stall? Just wondering. At worst he'll be behind on immortals from making an obs.

No the way the timings work in the matchup burrow wouldn't in time to get banelings in a decent position, plus burrowed banes are kind of a coin flip.
#1 HuK fan, zerg player playing for http://www.complexitygaming.com - @coL_Moosegills
JohnGreggor
Profile Joined March 2010
Canada148 Posts
November 22 2012 03:35 GMT
#97
On November 22 2012 10:54 Moosegills wrote:
work in the matchup burrow wouldn't in time to get banelings in a decent position, plus burrowed banes are kind of a coin flip.


A coin flip is better than a loss.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
November 22 2012 04:06 GMT
#98
On November 22 2012 12:35 Gono wrote:
Show nested quote +
On November 22 2012 10:54 Moosegills wrote:
work in the matchup burrow wouldn't in time to get banelings in a decent position, plus burrowed banes are kind of a coin flip.


A coin flip is better than a loss.

You still lose. Watch any of PartinG's games and he always has an obs.
¯\_(シ)_/¯
RemarK
Profile Blog Joined April 2011
United States452 Posts
November 22 2012 07:53 GMT
#99
On November 22 2012 08:44 monk. wrote:
Show nested quote +
On November 22 2012 08:34 Xanatoss wrote:
On November 19 2012 08:14 monk. wrote:
I interviewed Parting twice at WCS and because he won a big tournament, he revealed the secret to his immortal/sentry push. Stay tuned!


Still waiting

Watch the interview.


The interview in question.

Haven't had time to watch it and figure out what he says the answer, I'll edit this / post again when I get around to doing so.
I <3 StarCraft.
Treehead
Profile Blog Joined November 2010
999 Posts
November 22 2012 08:29 GMT
#100
On November 22 2012 16:53 RemarK wrote:
Show nested quote +
On November 22 2012 08:44 monk. wrote:
On November 22 2012 08:34 Xanatoss wrote:
On November 19 2012 08:14 monk. wrote:
I interviewed Parting twice at WCS and because he won a big tournament, he revealed the secret to his immortal/sentry push. Stay tuned!


Still waiting

Watch the interview.


The interview in question.

Haven't had time to watch it and figure out what he says the answer, I'll edit this / post again when I get around to doing so.


That's the wrong one - that's from before the finals.

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