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[G] TheStaircase - An Alternative Improvement Method - Pag…

Forum Index > StarCraft 2 Strategy
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Wraithan
Profile Joined September 2012
United States18 Posts
December 13 2012 06:18 GMT
#361
As a HotS player and someone that has already written some stuff to help the cause. I'm offering to test/upload a version of TheStaircase for HotS if ColdLogic wants that.
Sites I've built: http://fundayroulette.com/ | http://spendingq.com
BerthaG
Profile Joined December 2012
France74 Posts
December 13 2012 07:30 GMT
#362
This look so nice, unfortunatly I coudn't find it on EU server, will it be released at some point ?
Any project about it, Sorry did not read all the comments.
Could you do something for us JAck?
Never surrender
JJThompson
Profile Joined September 2012
Poland7 Posts
December 13 2012 16:04 GMT
#363
On December 13 2012 12:11 Wraithan wrote:I was thinking of doing TheStaircase a couple nights a week and doing full practice the rest of the week. Interested in thought


On December 13 2012 13:11 Faldinerous wrote:
I don't see how using the staircase every once in a while could hurt your game.


It's not the point. You can use The Staircase as a training tool only but then you don't build your proper mentality and honestly it's more fun to do it on ladder than vs AI or against friends. There is one more thing - against a real opponent you can learn faster proper unit composition and you can see what he can throw against you.

Of course it will not hurt you but then you will not bud your skill enough and probably say: "this method doesn't work well", which is not true.
Coldlogic
Profile Joined December 2008
United States116 Posts
December 13 2012 16:51 GMT
#364
On December 14 2012 01:04 JJThompson wrote:

It's not the point. You can use The Staircase as a training tool only but then you don't build your proper mentality and honestly it's more fun to do it on ladder than vs AI or against friends. There is one more thing - against a real opponent you can learn faster proper unit composition and you can see what he can throw against you.

Of course it will not hurt you but then you will not bud your skill enough and probably say: "this method doesn't work well", which is not true.


The custom map isn't suppose to be a replacement for ladder. It is just there to enforce certain conditions that promote decent play. I agree it doesn't provide the same mentality as a ladder match, and for good reason, it's not suppose to. The custom map is there to promote things you would look past in a ladder match.

For example: you miss a Queen inject by 10 seconds. This isn't game breaking by any means. Would you quit a ladder match as soon as this happened? More than likely not, I know I wouldn't. You would probably think something along the lines of "oh, crap, I will focus more on that next game". If this happened in the custom map, you potentially will end up with your base destroyed and restarting the map (this has happened to me several times with my creep spreading queens). Now, you will have the same thought, however, there are now consequences for the action, and missing that inject is potentially VERY destructive. I now constantly think about my creep spreading Queens and am constantly keeping their energy as low as possible.

This is the mentality that TheStaircase is here to provoke. TheStaircase promotes efficient play. If you just start with all the units available to you (essentially the last step of TheStaircase), it is very difficult to do EVERYTHING you need to do. Any tutorial you watch or read (Day9, FilterSC, SC2Schools) will consistently say "DO NOT FOCUS ON EVERYTHING. Focus on one thing at a time until that is perfect, then focus on another thing".

Yes, versus a ladder opponent, the game will be very different. You will learn proper unit composition faster. But knowing proper unit composition doesn't mean you can utilize that composition. TheStaircase builds you up to be able to use any unit composition at any time.

A thought that you do bring to mind would be a free play option. It is very easy to message a ladder opponent at the end of a game and say "hey, wanna practice some?" Then play on the custom map, and if they don't want to follow TheStaircase, put them on the free play step, and boom, you now have a ladder match on the custom map.


JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 13 2012 18:15 GMT
#365
I really like the idea of a free play step. Actually I would really like these modes:

Freestyle
Freestyle without air (excluding overlord)
Freestyle without cloaked units (including burrow)
Freestyle without air or cloaked units

I don't know how hard it would be, but I've used this training method (Mechanics vs Strategy) and taking away the free win option from the freestyle player makes the game more interesting and even pushes the freestyle player to be a little more creative and think of different options.
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 14 2012 15:34 GMT
#366
Step 0 Zerg Tutorial is now up and ready to go:

Commentatorhttps://www.youtube.com/JaKaTaKtv
mtszyk
Profile Joined October 2011
21 Posts
December 14 2012 20:32 GMT
#367
I'm a diamond zerg player, and decided to try this out.

Man I am having a ton of fun. I can't get past step 1, because my SQ isn't quite high enough. I bank too many resources without having expensive units to spend them on. I've had a number of isolated "successes", and two two streaks, but I have yet to get the third in a row. It's usually that I get caught up in the game I'm in, so I'm still trying to disassociate the play from the specific game so I can be more consistent.

Additionally, in response to your inquiry on skill to power ratio of your list, and commenting only on Zerg because my ability with the other races is laughable (not that the Zerg is much better :D):
I think that Roaches and Banelings should switch spaces. At low skill, an opponent won't really be splitting, and even if they do banelines can still be very devastating with a simple A-Move. Roaches are very powerful as well for the low skill, but they can never be simply devestating if your opponent positions improperly or something.

I like that the overseer has its own tier after roaches and banelings, because it does say "Start scouting better! Use changelings!" While also giving the learner more time with Ling/Bling/Roach, which is plenty for the stuff leagues.

I think swarm hosts, brood lords, vipers, and infestors are all easier to use than Mutas, considerably... for players lower than masters. No idea above that. Mutas require a GREAT deal of multitasking to use effectively, which is why I put them so high.
At the same time, I'm pretty convinced that the order of the units at the highest steps don't actually matter because the player should already have learned the core of the game, and now they're learning the strategy of the units, as you state. So the order of those steps simply doesn't quite matter .
However I do think that you could add a few extra "empty" steps after a specific units that either has a lot of strategies associated with it, for example Viper or Infestor (Seige tank, Sentry)... and those steps could effectively be optional. Just so that the player gets enough games in to really use those units and get fully comfortable with them.
immoralist
Profile Blog Joined March 2012
Germany9 Posts
December 17 2012 14:26 GMT
#368
I also decided to try this out (gold zerg) and I started blogging about it. If anyone is interested: http://sc2immoralist.tumblr.com/tagged/TheStaircase (I would have loved to find something similar before starting with TheStaircase myself)
Qube
Profile Joined October 2012
Canada46 Posts
December 17 2012 16:51 GMT
#369
On December 17 2012 23:26 immoralist wrote:
I also decided to try this out (gold zerg) and I started blogging about it. If anyone is interested: http://sc2immoralist.tumblr.com/tagged/TheStaircase (I would have loved to find something similar before starting with TheStaircase myself)


Heh, I feel you!

I did some criticizing in this thread concerning this method of learning. Now that I have your blog, I might be convinced that it is a good way to learn.

Like I said in earlier posts, there is some things missing in the tool to feel very comfortable using it. (I speak for myself).

I plan on trying to learn Protoss pretty soon since I'm getting bored with Terran at the moment and guess what, I'll use TheStaircase to help me.

I won't make a blog myself tho, I might just post in here my comments about how it helped, or didn't helped.

So, during the Holidays, since I'm not working during these times, I might lots of spare time to try TheStaircase using Protoss and be able to point out pros and cons.

Please note that I *NEVER* used Protoss. I don't even know the hotkey to build a Probe from the Nexus, haha!

shenlong
Profile Blog Joined June 2006
219 Posts
December 17 2012 17:00 GMT
#370
Thanks a lot for these, please keep the zerg ones coming!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 17 2012 17:09 GMT
#371
@Cube, if you're starting that fresh, you may want to play with TheCore
Commentatorhttps://www.youtube.com/JaKaTaKtv
vrumFondel
Profile Joined November 2012
Russian Federation42 Posts
December 17 2012 17:19 GMT
#372
It's fucking awesome synergy between TheCore and TheStaiscase. First week of using both (diam toss in WoL and gold in beta), but i feel that all game is at the end of fingers. I never used binded cameras before and see now how it simplyfies macro. Great job!
Qube
Profile Joined October 2012
Canada46 Posts
December 17 2012 18:30 GMT
#373
On December 18 2012 02:09 JaKaTaK wrote:
@Cube, if you're starting that fresh, you may want to play with TheCore


I'll have a look for sure.
byce
Profile Joined July 2010
United States98 Posts
December 17 2012 18:51 GMT
#374
This is not only a good plan to follow for a newbie, but also for a returning player.

I've regained interest in SC2 after not playing for ~1.5 years and this is a great way to get familiar with the pace of the game again and see the current timings and metagame. Most importantly, it gives you a reason to just get in there and play a bunch of ladder games without obsessing over what build you're going to use for certain matchups, etc.

I like it!
esToDo
Profile Joined July 2012
United States14 Posts
December 17 2012 20:40 GMT
#375
On December 15 2012 05:32 mtszyk wrote:
Additionally, in response to your inquiry on skill to power ratio of your list, and commenting only on Zerg because my ability with the other races is laughable (not that the Zerg is much better :D):
I think that Roaches and Banelings should switch spaces. At low skill, an opponent won't really be splitting, and even if they do banelines can still be very devastating with a simple A-Move. Roaches are very powerful as well for the low skill, but they can never be simply devestating if your opponent positions improperly or something.


Jak, i'm curious to know what your thoughts are on this idea.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 18 2012 01:20 GMT
#376
ToDo

I think that makes a lot of sense. Definitely considering making that swap.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Toph Nasty
Profile Joined September 2011
United States15 Posts
Last Edited: 2012-12-18 08:40:09
December 18 2012 08:16 GMT
#377
I am starting to use both the staircase to learn protoss (currently gold zerg) and the core to start out. It is one of the most painful experiences that I have gone through yet in sc2 but I know it will be worth it. I hated myself when I first started using darkstar layout but I love it now and I know that once I get the core down I will love it all the same. Thank you Jak for all you have done for the community.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 18 2012 15:11 GMT
#378
@Toph

What is darkstar??
Commentatorhttps://www.youtube.com/JaKaTaKtv
immoralist
Profile Blog Joined March 2012
Germany9 Posts
December 18 2012 16:02 GMT
#379
I guess he means darkgrid?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 18 2012 17:34 GMT
#380
That's my guess, just wanted to make sure there isn't a layout I'm missing I could be studying
Commentatorhttps://www.youtube.com/JaKaTaKtv
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