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[H] I keep losing and don't know how to improve - Page 2

Forum Index > StarCraft 2 Strategy
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SirPinky
Profile Joined February 2011
United States525 Posts
Last Edited: 2012-06-10 18:13:28
June 10 2012 18:11 GMT
#21
On June 11 2012 02:44 ETisME wrote:
-The real question I am asking is: how can I eliminate this errors and get better? You could say "macro better" or "use hotkeys" or "scout more" but it us as useless as telling me to "play better"; you're going to have to tell me how I can squeeze all of these elements into my play. It's like telling a kid to "learn to read". They can't do it by themselves and a specific approach to learning is required-

to answer this, you will have to find out why you aren't macro-ing better, or why not using hotkeys or why not scouting more.

To fix macro, I tend to review my replay and see what I was doing at the time when my macro slipped.
Was it because I was focusing on an engagement?
If so, did my attention at the engagement actually benefit enough to prioritize over macro? Sometimes a lot of low league players always look at the battle and seemingly try to micro but the micro doesn't actually matter.
For example, my friend would use target fire to pick off some sentries but what he doesn't know is that the difference for that engagement wouldn't matter.

Or was it because I was busying looking at what I am scouting for?
Constant spamming hotkeys really help to solve this one for me. just because your obs is moving around doesn't mean you cannot do anything at the same time.

I have always used hotkeys and so can't help you on that one.

Scout more is a more complicated one. This one requires more experience and can come from game sense.
When I was using my smurf as toss in low leagues, i would always make sentries heavy unit and go for hallucination for scouting.

Some keys area you should always focus is:

Try to look at minimap as often as possible.
Spamming hotkeys. It will tell you which buildings are not making anything. And once you are used to spamming, you will have some sort of a beat to the game. That's one of the fun part of sc2 for me. I spam my hotkeys according to the music tempo.
Macro. Macro and Macro. it might sound harsh but many of the silver games can be won by simply making units like stalkers, upgrades and just a move to win.

Just as one of the day9 daily said, you shouldn't pay too much attention onto what's happening in the center of the screen, it should be resource that you have, the supply (supply limit) and minimap, checking the production facilities production.



I agree with ETisMe. Hotkey spam/configuration is critical. I played brood war since 2000 and made the transition to sc2 when it came out. My hotkeys are exactly the same. When I start a game my fingures start moving without thinking about it - almost unconsciously. You will get the hang of it, it just takes time. The biggest part is changing the way you play (even if it makes you lose more in the beginning). I would recommend downloading a couple Pro replays and looking at their hotkeys and see if that configuration works for you. Some Pro's use all the hotkeys but don't necessary use them all during gameplay. I try to stay away from studying those players. Don't watch Vod's (I find those for more entertainment than learning), replays are better.

I have a reasonably low apm and I play mech. So it made sense that I follow a Pro player similar in style so I studied EscGoody. In the case of Toss, I think WhiteRa is the same - He has a reasonably low APM and not too many hotkeys. For Zerg, Stephano only uses 4 hotkeys. I would suggest finding a player style you like and mimic them.

Note: This post strictly addresses hotkey config. There are many other things to focus on to improve play. But I feel this is the most vital and fundamental parts in learning SC.
How much better to get wisdom than gold; to get insight rather than silver!
beat farm
Profile Joined October 2010
United States478 Posts
June 10 2012 21:54 GMT
#22
im at the top of my bronze ladder so im just as inexperienced as you but from what i saw you went for a tech heavy build getting the robo up with little units while the terran just one based marines. if you want to continue doing that build make sure to scout or you will always lose to what that terran did. either scout or change your build to something safer where you can play blind in the low leagues relying on macro. im personally following fliters guide bronze to masters. also don't worry right now if you lose to cheese they won't go anywhere in the long run with it.
best of luck
lhr0909
Profile Blog Joined June 2011
United States562 Posts
June 10 2012 21:55 GMT
#23
OP, I think you are trying to avoid hearing the answers, especially when you saying "it is useless to hear that I need to 'macro better'". I know it is a big term, but the fastest way to improve is to pick one aspect of macro to improve, say, in your case, keep up probe production. The more constant your probe production is, the more money you will have for the same amount of time, and you need to start to work on spending your money better. But if your worker production is not consistent at all, keep working on that until it is at least 90% solid. When I switched to zerg from terran last year, for 2 months the only thing I was working on was constant injects, and that alone, put me to platinum league. You just need to sit down and work on one thing, rather than trying to find an ultimate solution and waste time.
No Pain No Gain
arioch
Profile Joined May 2010
England403 Posts
Last Edited: 2012-06-10 22:22:52
June 10 2012 22:22 GMT
#24
No offense but you lost for a number of reasons that have already been stated. You should accept that everyone here has already told you the exact things you need to improve on to get better.

To do this you play a game and focus entirely on the thing you want to improve, almost to the detriment of anything else.

Things you did wrong this game:

You forgot both your 2nd and 4th pylons. Don't do this. Work on staring at your supply.
You didn't scout - Not that a probe scout would have helped an awful lot in this case, but your first stalker should have been sent to his ramp and you would have seen his attack coming a lot lot sooner which would have helped you prepare better.
You built a zealot as your 2nd unit which is then completely useless. If you insist on teching up to robo on 1 gate you need a sentry. Look on liquipedia for build orders and copy them repeatedly until you can nail the first 10 minutes in your sleep.
Hotkey your buildings. Nexus on one hotkey, gateways on another, and leave 3 easy to access keys for your army.

There I have picked 4 things (and there are several others) that caused you to lose the game you posted, and the italic bits are the exact things you need to do to fix them. Do not get angry with people for trying to help you as they have done exactly what you have asked!
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