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[G] TheCore - Advanced Keyboard Layout - Page 154

Forum Index > StarCraft 2 Strategy
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Geva
Profile Joined May 2010
Israel16 Posts
March 24 2013 13:33 GMT
#3061
I'm confused.
What happened with 'K'? Why is one of the most accessible keys not used for abilities? Why would it be used for something as trivial as hold position? And what key is used as "tab" now?
Might have missed the explanation along the way
Ninjury_J
Profile Joined August 2012
Canada408 Posts
March 24 2013 13:48 GMT
#3062
@Geva,

I think Jak requested not to ask questions about that document . I'll do my best to answer but I could be wrong. First, i believe hold position is used more than ability 3 (for Protoss) according to the data used to develop the core. Second, this would make the three most used abilities all be on different fingers (ring, pinkie, and thumb). I think it isn't that Hold position received more priority than before, it's that ability 2 found a better key: / and Z. Next subgroup (and previous subgroup) will be the mouse buttons. We will have the capacity to easily put one of them on the keyboard if we so desire.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 24 2013 15:52 GMT
#3063
We may or may not have to move that to the top of the FAQ List.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-03-24 16:08:47
March 24 2013 16:02 GMT
#3064
(Deleted)
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 24 2013 16:05 GMT
#3065
Okay... So as a result of the changes we've made, Protoss, Terran, and Random Layout are going to be the same. The Question is, what do we call it? PRTRM and PRTLM? Stick with Random and have it be RRM and RLM? Anyone have a brilliant idea?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 24 2013 16:21 GMT
#3066
You call it nothing and only have a prefix for Zerg ?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Dragnmn
Profile Joined May 2011
Netherlands52 Posts
March 24 2013 16:30 GMT
#3067
Z for Zerg and R for Rest?
Ninjury_J
Profile Joined August 2012
Canada408 Posts
March 24 2013 16:47 GMT
#3068
ZergXX and RACEXX

RACE: Realization of Awesome Combination Enterprise

... Or a better acrocronym that someone can come up with
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Pelirrojo
Profile Joined April 2010
United States98 Posts
March 24 2013 16:50 GMT
#3069
On March 25 2013 00:52 JaKaTaK wrote:
We may or may not have to move that to the top of the FAQ List.


Ahhhhhhh fml, sorry for not checking that!

I've actually been using theCore for months (though I go through spurts of playing a lot and then not playing at all) and never noticed it (never used that control group much except for scouting workers at the start...)! Since it seemed to come out of nowhere, I figured it would be something more annoying and complicated.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-03-24 18:56:24
March 24 2013 17:00 GMT
#3070
What about PTRM and PTLM (take away the random since it is, in a sense, "gone": random players and people who like to play multiple races will happen to play on the P and T layout.)?
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 24 2013 18:32 GMT
#3071
Maybe ARM or ORM for All or Other...
Commentatorhttps://www.youtube.com/JaKaTaKtv
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-03-24 19:28:09
March 24 2013 19:24 GMT
#3072
Current list of ideas thus far:
1)PTRXX
2)PTXX
3)RXX, AXX or OXX
4)XLM and XRM ( I mean literally the letter X, for "except Zerg")
5)Some acronym that spells a short word.
6) TheCoreXX for PTR and TheCoreZXX for Z
7) CXX and CZXX (for Core)
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
March 24 2013 19:29 GMT
#3073
On March 25 2013 01:05 JaKaTaK wrote:
Okay... So as a result of the changes we've made, Protoss, Terran, and Random Layout are going to be the same. The Question is, what do we call it? PRTRM and PRTLM? Stick with Random and have it be RRM and RLM? Anyone have a brilliant idea?


Keep the current convention, it will be easier for you to maintain if in the future you make changes to Terran and not Protoss (and vice versa)
Qui veut voyager loin ménage sa monture
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-03-24 19:45:02
March 24 2013 19:39 GMT
#3074
Good point, what happens if something in the future requires a change to one but not the other? Then again, that can be (easily?) delt with as it comes, and it is more simple to reduce if possible.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 24 2013 19:49 GMT
#3075
But is it more simple? Or is having one for each race and one for random more intuitive?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Rankith
Profile Joined August 2010
United States78 Posts
Last Edited: 2013-03-24 20:05:40
March 24 2013 20:04 GMT
#3076
one for each and one for random is more intuitive. You don't want someone reading and thinking you only have a zerg layout or something

Also, when r .9?? I needs it.
Rankith
Profile Joined August 2010
United States78 Posts
Last Edited: 2013-03-24 20:21:27
March 24 2013 20:17 GMT
#3077
Also, I was looking through that document for new changes so I can start learning it asap. I see that on the mothership core, Mass Recall is /. I think that is a mistake as I often hit Mass Recall, then base cam and click, Its a bit hard to go / into shift fast.

In addition, / on unit producing structures is bad as Toss as I often want to warpgate multiple of one unit in by holding shift. I usually go Shift + unit button and then just hold the shift. I understand you can do unit button then hold shift before clicking but it is still kind of awkward.

Also, ' is no longer used for almost anything but build advanced, it was one of my favorite keys! Guess I just gotta get better with my thumb now
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-03-24 21:33:47
March 24 2013 21:25 GMT
#3078
Intuitive? Yes, I think having one for each is more intuitive. I also think it is simpler the fewer layouts there are. I spent some time trying to see if Zerg could be absorbed as well . I think individual ones will be easier to maintain though.

Rankith, I do not play Protoss so if this is a stupid question, please tell me: can one not just hold down the unit button and click to warp-in? I agree with what you said about mass recall, it seems to me it would be a benefit to be able to go back to a base quickly.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Rankith
Profile Joined August 2010
United States78 Posts
March 24 2013 21:46 GMT
#3079
On March 25 2013 06:25 Ninjury_J wrote:
Intuitive? Yes, I think having one for each is more intuitive. I also think it is simpler the fewer layouts there are. I spent some time trying to see if Zerg could be absorbed as well . I think individual ones will be easier to maintain though.

Rankith, I do not play Protoss so if this is a stupid question, please tell me: can one not just hold down the unit button and click to warp-in? I agree with what you said about mass recall, it seems to me it would be a benefit to be able to go back to a base quickly.


There isn't anything more to maintain, just have 3 seperate links to the same DL for clarity sake is what I was thinking.

Didn't know that about warpins, so nvm on that one!
Ninjury_J
Profile Joined August 2012
Canada408 Posts
March 24 2013 21:55 GMT
#3080
Oh sorry, I don't know if it is a thing, it just seems like it should be possible to me. Someone who knows will have to confirm that it works and that it has no disadvantages.

^That might be a very good solution!
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
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