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[Q] Fkeys. To use or not to use. - Page 2

Forum Index > StarCraft 2 Strategy
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Turo
Profile Blog Joined October 2010
Canada333 Posts
April 19 2012 20:40 GMT
#21
Ah. I set ctrl to a side button on my mouse. makes for super easy hotkeys.
Tal0n
Profile Joined April 2010
United States175 Posts
April 19 2012 21:18 GMT
#22
you shoudl try it, once yo ugot used to it, you will feel more comfortabel playing. i only use them to save camara postion over my bases, which is not the most efficient way by a long shot, but i still feel like i improved since i did it.

of course besides jsut using them to center on all your bases, you could:
-center on your rally point
-center on popular drop-spots
-center on buildings you dont want to hotkey (like CCs made to be turned into planetaries)

and save the postion to a hotkey. there are many more things too.
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
April 20 2012 03:29 GMT
#23
I'm having a super hard time getting used to F keys. I always use the minimap for most of my navigating and everytime i try and incorporate F keys I automatically revert back to my minimap naviageting.

My advice learn it while you can. Learn it while its easy. Learn them before inefficient techniques develop.
yoona2012
Profile Joined February 2012
Denmark196 Posts
April 20 2012 03:43 GMT
#24
@OP
if you have a small hand or feel you cant reach the 7-8-9-0 keys there are several other ways to work around this problem, all better than giving up on your f-keys.

The most "pro" way is to get have all your most common used hotkeys bound to 4-5-6-7, this way you´ll force yourself to get used to positioning your hand in the middle of they numbered-keys and thus being able to reach both 1 and 0 on same hand.

If you cant get used to this method, you can rebind 7-8-9-0 to q-w-e-r and whatever the uses for those keys normally are to something else, this way you´ll 100% have all 10 numbered keys within reach very comfortably.

3rd option is to get a gamer keypad or gamer keyboard with extra buttons. The logitech G-series have 11-15 extra keys on the left side and can be extremely nice for gaming, and nostromo makes some nice gamerpads - but be aware not all tournaments allow gamerpads or non-standard keyboards.
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
April 20 2012 03:51 GMT
#25
I only use my F-hotkeys to APM spam in the first 2-3 minutes of the game. Maybe I'm just not at a high enough level (Gold right now) to utilize them or I find that [Spacebar] base camera works better for me. Since I'm Toss, I just hotkey a pylon to three and box all my units since I have one-control group syndrome.
Tarfire
Profile Joined May 2011
Canada67 Posts
April 20 2012 04:04 GMT
#26
I'm top 5 Masters, and I will tell you they make a big difference.
I did not used to use them because I thought they were sort of impractical, however once I started doing it every game it helped me play a lot better.
I had apm of about 205-215. After incorporating things like this to keep my hands moving (even though camera keys don't count towards APM as far as I know), I started getting a lot faster in all areas, and I have an average now of 310.
F1 = Screencap 1
F2 = Screencap 2
F3 = Screencap 3
F4 = Screencap 4
I don't have an idle worker key as I play Zerg and it's not that important for me.

-- I use it if there is a drop in my base to quickly transfer drones.
-- I use it to quickly jump to bases to build buildings when also micro'ing a battle (much faster than trying to click on your minimap). I also have spacebar switched to base camera, but with screencaps you always know which hatchery you will be seeing.
-- I use it early game when im expanding and such. F1, Grab drone, hit F2, right click screen. Or, if I'm transferring a queen from main to 2nd/3rd. F1, grab queen, F2, right click. It speeds up this process of moving stuff around while allowing you to keep your mouse fairly centered instead of down at the minimap constantly, which can also be inaccurate.
-- Also, say you play terran and you have your hellions on the edge of a zergs creep to prevent creep tumors. You want to constantly be checking them. If you hotkey the spot they are on to F1 lets say, and your base is F2. Instead of double tapping 1 to see your hellions, then double tapping your CC hotkey to go back to base. you could simply hit F1, F2, quickly and continue to macro up. Hit those 2 keys F1, F2, every few seconds and you can keep a check that there aren't any tumors going down or lings about to run out for a surround.
HickleStine
Profile Joined April 2010
Australia276 Posts
Last Edited: 2012-04-20 04:15:13
April 20 2012 04:07 GMT
#27
F2: main
F3: natural
F4: third
F5: 4th
F6: 5th
F7: 6th
...etc up to f8-9
(I set them using Shift+Fkey)

I'm still working on using F6,F7,F8,F9 but I've gotten pretty good with F2-5 and it makes it super efficient to manage your bases, transfer workers, build buildings, inject etc.

Control group setups also become simpler when using this; you can have all your hatcheries/nexxi/command centers on a single hotkey and navigate your bases with F keys. If you rely on using the minimap/scrolling to move between your bases then it slows you down a lot.

eg as zerg you can bind all your hatches to 5 and all your queens to 6, leaving 8 keys for army/upgrades/random overlords/overseers etc

To get used to using them, you just have to make yourself play some games with it and get it ingrained into your system. Every time you rally a worker back to mine, inject, return to build a building, transfer workers to an expansion etc, FORCE yourself to use the f-key (even if you only start with 1 fkey for your main). Then start using the natural F-key as well, then 3rd base etc etc.....

gl!

EDIT: as for using f-keys as control groups so you don't have to reach across the keyboard: rebind 0 to ~ if you have to; other wise just man up and stretch your hand; in broodwar, the key to make probes/pylons was "P" and no one ever complained!
You have 10 number keys right there in a line; even if you have to move your hand to reach them, do it. It's better for your hand to keep it moving and you can improve your play a great deal by utilizing as many of them as you can.
Janders
Profile Joined June 2011
Mexico222 Posts
April 20 2012 04:22 GMT
#28
why would something that makes you play faster be good? playing better is overrated...
:D
HaZeY.
Profile Joined March 2012
Canada27 Posts
April 20 2012 04:58 GMT
#29
I love my camera hotkeys. I rebound them to F1-F4, Shift+F1-F4. Ctrl+F1-F4 for the first 4, Shift+Ctrl+F1-F4 for the last 4. I'm left handed so I just use my thumb on the right hand to hit both Ctrl and Shift easily. Usually just straight up F1-F4 are used for macro purposes (inject, building, worker transfers, upgrade checks, etc) and base defense. The shift ones usually start off as key locations (Xelnaga towers, ramps, enemy expasions, etc) then shift to hatches as I get more of them with queens. I found the backspace method to be too inaccurate, lot of cycling. My macro also would slip more with backspace then with camera keys.

Anyways thats my stance I suppose.
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
April 20 2012 07:49 GMT
#30
Yes, use them. Always.

What's easier when moving drones from a drop: clicking on the minimap, selecting drones, then scrolling to another base, and clicking minerals, or f2 control-click f3 click on minerals.

Takes like 1/8 the amount of time, and that's just one scenario.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
April 20 2012 08:56 GMT
#31
For me, the most important use of screen hotkeys (or hotkeys/ control groups of any kind, for that matter) is to reduce the amount of clicking I have to do. I can hit buttons really fast, but my mouse can only physically be in so many places at once.

Basically, any time you have to click the minimap (except to check on something that just came into view on the minimap or something), it's better to use a screen hotkey.

Typical Screen hotkey uses:
  • keeping track of drop locations
  • bound to each base to make grab scvs to make supply depots or respond to drops
  • the location of your current rally point so you can grab your next wave of troopers


There are other uses, but this is what I use them for, and it drastically cuts down on the amount of clicking I need to do.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Feor
Profile Joined August 2011
Germany11 Posts
April 20 2012 09:25 GMT
#32
On April 20 2012 04:09 Turo wrote:
Show nested quote +
On April 20 2012 04:05 EUClumsy wrote:
i use my F-keys pretty much as day9 does it.
F1 - unidle worker
F2 - Main
F3 - Natural
F4 - Third
F5 - Depends, sometimes it's my fourth and oft times it's my warp-in Pylon when harrassing

i'm feeling pretty comfortable with this setting and i wouldn't know why not to use it. you see several pro gamers use these settings as well (f.e. grubby as you can see on his streams, tlo (as far as i know; not sure about this)

edit:
oh an binding these locations is always Shift + FX


it's not ctrl+ Fkey?


yes, but i rebound it as i found the distance uncomfortable for quick use.
SamsLiST
Profile Joined May 2011
Germany184 Posts
April 20 2012 09:35 GMT
#33
little advice:

to force yourself using Fkeys reduce the scroll-speed of the mouse drastically for practice games
you will automatically adapt to screenjumping (either via minimap. Fkeys or basecam) in very short time.
You also want to give a-move commands on the minimap and not dragging your screen into fog of war...
covetousrat
Profile Joined October 2010
2109 Posts
Last Edited: 2012-04-20 09:50:04
April 20 2012 09:47 GMT
#34
Can i know which day 9 episode speaks on using Screen Capturing? Nvm found it
BronzeKnee
Profile Joined March 2011
United States5226 Posts
April 20 2012 09:50 GMT
#35
On April 20 2012 18:35 SamsLiST wrote:
little advice:

to force yourself using Fkeys reduce the scroll-speed of the mouse drastically for practice games
you will automatically adapt to screenjumping (either via minimap. Fkeys or basecam) in very short time.
You also want to give a-move commands on the minimap and not dragging your screen into fog of war...


That is a great idea. Thank you.
iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
April 20 2012 09:58 GMT
#36
I rebound 7-0 to F1 -F4 and use them for production:
F1: Rax
F2: Factory
F3: Starport
Tazerenix
Profile Joined December 2010
Australia340 Posts
April 20 2012 10:35 GMT
#37
They make it a lot easier to handle your bases in the late game, I mean a LOT easier.

From a protoss perspective, where I don't really need to screen hotkey rally points or anything of that sort, I can just screen hotkey each base I am going to take, and i can very quickly bounce between them in the late game to transfer workers, defend harass, make buildings, retreat and anything else that requires me to look at my base.
Wychwood
Profile Joined February 2011
United Kingdom57 Posts
April 20 2012 12:08 GMT
#38
I play both Terran and Zerg, and spend the very early game setting up four base hotkeys (F2-F5) EVERY GAME. Even if I plan on doing a 2 base play, I will still set up all four at the start of each game. It is reassuring to know that if the game goes that far, I have already got camera hotkeys set up already that I can jump to.

Speaking to the lack of reach point brought up, I have pretty small hands and play resting three fingers across 1,3&5. When I play Terran, I fill up my hotkey bar completely (1 for all bases, 2,3&4 for unit groups, 5 for barracks, 6 for factories, 7 for starports, 8 for ghost academies and tech labs, 9 for armories and 10 for engineering bays). I put my upgrade binds towards the top end as I will not jump to them as often, just to check progress, and I will only normally do that when I am macro-ing (unless I am checking upgrades before engaging). This kind of comes through in my zerg hotkeys too, although to a lesser extent (1 for all bases, 2,3&4 for unit groups, 5 for queens (rebound backspace method for injects), and then 9 for spires and 10 for evolution chambers). Still keeping upgrades on further end of the keyboard as I will not have to hit them as often.

(TL:DR-ish) Anyway, the main point was, I use the right hand end of hotkeys for less-visited buildings to allow me to keep my hand generally towards the left end. This allows me to make good use of F-keys for camera binds.
For the good of the Barcraft
mrGRAPE
Profile Joined November 2011
Singapore293 Posts
April 20 2012 12:45 GMT
#39
I have F2-F5 as my individual base cameras although I already use the backspace inject method as Zerg. It's just a habit I brought over from playing random since base keys while playing Terran and Protoss are more important for worker transfers, defending drops etc.
Starcraft 2 and eSports enthusiast. https://twitter.com/#!/mrGRAPETV | http://mrgrapetv.wordpress.com/
Taefox
Profile Joined March 2010
1533 Posts
April 20 2012 13:14 GMT
#40
For me it's like the old bw Fkeys use like :

F1 : main base
F2 : nat
F3 : 3rd nat

@taefoxy
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