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Multitasking and mechanics - Page 2

Forum Index > StarCraft 2 Strategy
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ZenithM
Profile Joined February 2011
France15952 Posts
April 12 2012 19:22 GMT
#21
60 APM is good enough man, no need to push yourself too hard.
DownfallofChaos
Profile Joined June 2011
United States11 Posts
April 12 2012 19:29 GMT
#22
On April 13 2012 01:04 superbarnie wrote:
I'm silver and I have 100 apm. I always thought diamond players should have atleast 150 apm.


I'm high diamond/low master in 1v1 and mid-master 2v2 and I only have 90 APM if you measure actions in real minutes (as given by sc2gears) or 60 APM in Blizzard's odd system. I make almost no redundant actions (3% according to sc2gears). I just click all of the right buttons, once, and plan ahead as Tyler suggests.


-Kris
Poopi
Profile Blog Joined November 2010
France12911 Posts
Last Edited: 2012-04-12 19:33:06
April 12 2012 19:29 GMT
#23
I think that you should start spamming a bit at the beginning, play mostly agressive builds forcing you to multitask hard and overall play a lot of games.

I dunno which race you are (maybe terran but I am not sure if your icon is a SCV or some BW unit I don't know), but if you are terran you can try in TvZ : 2 rax (it will improve your marine/scv production thus frequent usage of Rax & CC hotkeys, macro awareness by trying to put down the command center ASAP while still applying the pressure, and some micro), standart reactor hellion build but this time focus on NOT losing your hellions while still macroing correctly (it will help improving your minimap and overall awareness), and this "MMA" build MKP has been using against DRG on antiga shipyard in the latest MLG, basically 1rax FE to double gas asap to reactor hellion to cloacked banshee (not sure of the 3rd CC timing but you can even put it down quickly), you'll have to manage both hellions and banshee harassment/tumor farming while having to put down the barracks at the right time.

For TvP I guess you can try out the hellion variation of the 1-1-1 (3 or 4 hellion + 8 marine medivac drop, you can drop the marines in the back or the hellions) which involves managing two sides, plus when playing a standart TvP splitting army with drops to attack two places (or more) at once, etc, basically making good use of drops.

Oh and the most important thing is that you'll have to not give a shit about winning your games, because you'll probably do a lot of mistakes trying to multitask at first causing you to lose, but in the end you'll become better & have a better multitask much much faster.
WriterMaru
MugenXBanksy
Profile Joined April 2011
United States479 Posts
April 12 2012 19:41 GMT
#24
as a gold toss player I have a apm on average of about 60-70 :O
we all hope to be like whitera one day
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
April 12 2012 19:44 GMT
#25
If you have 100 apm and your silver you are clearly lacking macro or game sense.
kwark_uk: @father_sc learn to play maybe?
ZenithM
Profile Joined February 2011
France15952 Posts
April 12 2012 19:50 GMT
#26
On April 13 2012 04:29 Poopi wrote:
I think that you should start spamming a bit at the beginning, play mostly agressive builds forcing you to multitask hard and overall play a lot of games.

I dunno which race you are (maybe terran but I am not sure if your icon is a SCV or some BW unit I don't know), but if you are terran you can try in TvZ : 2 rax (it will improve your marine/scv production thus frequent usage of Rax & CC hotkeys, macro awareness by trying to put down the command center ASAP while still applying the pressure, and some micro), standart reactor hellion build but this time focus on NOT losing your hellions while still macroing correctly (it will help improving your minimap and overall awareness), and this "MMA" build MKP has been using against DRG on antiga shipyard in the latest MLG, basically 1rax FE to double gas asap to reactor hellion to cloacked banshee (not sure of the 3rd CC timing but you can even put it down quickly), you'll have to manage both hellions and banshee harassment/tumor farming while having to put down the barracks at the right time.

For TvP I guess you can try out the hellion variation of the 1-1-1 (3 or 4 hellion + 8 marine medivac drop, you can drop the marines in the back or the hellions) which involves managing two sides, plus when playing a standart TvP splitting army with drops to attack two places (or more) at once, etc, basically making good use of drops.

Oh and the most important thing is that you'll have to not give a shit about winning your games, because you'll probably do a lot of mistakes trying to multitask at first causing you to lose, but in the end you'll become better & have a better multitask much much faster.

This is very good advice.
StevieWonder333
Profile Joined December 2011
55 Posts
April 12 2012 19:50 GMT
#27
On April 13 2012 04:22 ZenithM wrote:
60 APM is good enough man, no need to push yourself too hard.


lol u for real
StevieWonder333
Profile Joined December 2011
55 Posts
April 12 2012 19:55 GMT
#28
On April 13 2012 04:50 ZenithM wrote:
Show nested quote +
On April 13 2012 04:29 Poopi wrote:
I think that you should start spamming a bit at the beginning, play mostly agressive builds forcing you to multitask hard and overall play a lot of games.

I dunno which race you are (maybe terran but I am not sure if your icon is a SCV or some BW unit I don't know), but if you are terran you can try in TvZ : 2 rax (it will improve your marine/scv production thus frequent usage of Rax & CC hotkeys, macro awareness by trying to put down the command center ASAP while still applying the pressure, and some micro), standart reactor hellion build but this time focus on NOT losing your hellions while still macroing correctly (it will help improving your minimap and overall awareness), and this "MMA" build MKP has been using against DRG on antiga shipyard in the latest MLG, basically 1rax FE to double gas asap to reactor hellion to cloacked banshee (not sure of the 3rd CC timing but you can even put it down quickly), you'll have to manage both hellions and banshee harassment/tumor farming while having to put down the barracks at the right time.

For TvP I guess you can try out the hellion variation of the 1-1-1 (3 or 4 hellion + 8 marine medivac drop, you can drop the marines in the back or the hellions) which involves managing two sides, plus when playing a standart TvP splitting army with drops to attack two places (or more) at once, etc, basically making good use of drops.

Oh and the most important thing is that you'll have to not give a shit about winning your games, because you'll probably do a lot of mistakes trying to multitask at first causing you to lose, but in the end you'll become better & have a better multitask much much faster.

This is very good advice.


Yea i was just thinking that after reading it. I play protoss but this sounds like fun.
LayZRR
Profile Joined February 2011
Germany449 Posts
April 12 2012 20:03 GMT
#29
On April 13 2012 02:48 Sejanus wrote:
Show nested quote +
On April 13 2012 01:04 superbarnie wrote:
I'm silver and I have 100 apm. I always thought diamond players should have atleast 150 apm.

To be honest, I find it hard to believe.


my decisionmaking and all sucks. i am silver and i have about 80 apm too. i am way faster but always loose for some reason. no shit.
AKomrade
Profile Blog Joined March 2010
United States582 Posts
April 12 2012 20:08 GMT
#30
Multitasking isn't multitasking per say; its triage. Professional players assign a level of importance for each action they need to do (build workers, units, build supply, buildings, etc) and follow it like a flow chart.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=104910 - BW guide on mechanics (applies to present)
http://www.teamliquid.net/staff/stet_tcl/How_to_Improve_by_Ver.pdf - Ver's guide to improvement. Section dedicated to multitasking fleshes out triage example.
ALL HAIL THE KING IN THE NORTH! HAIL! HAIL!
ZenithM
Profile Joined February 2011
France15952 Posts
April 12 2012 20:14 GMT
#31
You shouldn't focus too much on APM guys. Check out that replay of a 2v2 I played yesterday with a friend:
http://drop.sc/158630
Just x8 this shit until the end and look at Blue's EPM and APM. Yep, that guy had sick hand speed indeed. Multitask? Well I don't know about that...
Poopi
Profile Blog Joined November 2010
France12911 Posts
April 12 2012 20:19 GMT
#32
On April 13 2012 04:22 ZenithM wrote:
60 APM is good enough man, no need to push yourself too hard.

Oh if the OP is protoss, then the eAPM "goal" won't be the same.
What I mean is that for a pro that average 150 to 170 eAPM as terran/zerg (eAPM not apm) he will probably be around 120-130 eapm as protoss (cf sc2gears "experiments") because of how the race works (doesn't produce a lot of units so you don't gain that much apm by producing units, etc). So 60 eAPM would not be that bad (eAPM not apm, just check your eAPM in sc2gears it'll be easier) but an average good protoss eapm would be something like 100 I guess?

Since you are protoss my previous advices don't apply, so try builds & playstyle à la Liquid`Hero (and maybe ZeNEXSickness not sure about him).

However eAPM doesn't mean much especially when talking about awareness, for example I only started using reactor hellions based builds recently (around the time ling infestor became popular), therefore my awareness with hellions against lings in the early game was quite shitty, but my apm was the same and it had nothing to do with apm, just that since I didn't use these builds previously my mind wasn't used enough to be "aware" & careful with the hellions. This is why gaining better multitask with agressive builds won't mean that you'll be as good with standart play, but it will help you play standart better especially when you'll be used to it.

Gl.
WriterMaru
Lionbacker
Profile Joined March 2012
United States47 Posts
Last Edited: 2012-04-13 00:35:29
April 13 2012 00:29 GMT
#33
Neurologically, spamming at the beginning of a game does NOT make you are more effective starcraft 2 player. It does not "warm" you up. Perhaps, the biggest misconception ever. I am not a superstar starcraft 2 player, but my real-life profession does require me to know a few things about it! People's lives depend on it. You naturally warm up as you play the game, going from less than 10 supply all the way up to 200!

You do not spam, so I will provide my thoughts on APM. The more you play, the better your APM will become. Instead of trying to increase it, you should try to decrease it. Sounds silly eh? They got it right when they came out with EPM, effective actions per minute. People got all upset though because their spam no longer counted!

Remember, "Slow is smooth, and smooth is fast." Only click as fast as you can kill your opponent or do something effective. The more you play, the more you will find your APM increasing when it matters the most, engaging the enemy and macroing simultaneously. As long as you see your APM getting cranked up during those times you are probably improving.

People love their APM, but the only stat that matters are WINS.

I agree with checking with day9. He provides a lot of drills in his newbie tuesday file.

Good luck on your development.
StevieWonder333
Profile Joined December 2011
55 Posts
April 13 2012 00:49 GMT
#34
On April 13 2012 09:29 Lionbacker wrote:
Neurologically, spamming at the beginning of a game does NOT make you are more effective starcraft 2 player. It does not "warm" you up. Perhaps, the biggest misconception ever. I am not a superstar starcraft 2 player, but my real-life profession does require me to know a few things about it! People's lives depend on it. You naturally warm up as you play the game, going from less than 10 supply all the way up to 200!

You do not spam, so I will provide my thoughts on APM. The more you play, the better your APM will become. Instead of trying to increase it, you should try to decrease it. Sounds silly eh? They got it right when they came out with EPM, effective actions per minute. People got all upset though because their spam no longer counted!

Remember, "Slow is smooth, and smooth is fast." Only click as fast as you can kill your opponent or do something effective. The more you play, the more you will find your APM increasing when it matters the most, engaging the enemy and macroing simultaneously. As long as you see your APM getting cranked up during those times you are probably improving.

People love their APM, but the only stat that matters are WINS.

I agree with checking with day9. He provides a lot of drills in his newbie tuesday file.

Good luck on your development.


Yea I share your view. Thanks.
Fugue
Profile Blog Joined August 2010
Australia253 Posts
April 13 2012 02:03 GMT
#35
I do like Day[9]'s story how how APM is a useful quantitative measure of improvement, but not something to get too focused on.

One of the reasons I enjoy Starcraft is that there is always something you need to be doing. Macro, Tech, Creep spread, army movement, scouting, etc...

I don't think I've seen anyone playing who has time to sit around doing nothing. It just doesn't happen. So my focus for "multitasking and mechanics" improvement is finding the most efficient ways to do everything. It can be hard to get into new habits and break old ones (I still don't regularly do larvae injects the way I should, for example), but analysing different methods, practicing them, and settling on those that work and feel comfortable (even if there's a long period of discomfort as you adjust) will lead to more efficient play, which leads to more times when you feel like you've done everything you have to, which leads to more space for you to fill with actions that have a lesser priority.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
April 13 2012 02:05 GMT
#36
On April 13 2012 05:03 LayZRR wrote:
Show nested quote +
On April 13 2012 02:48 Sejanus wrote:
On April 13 2012 01:04 superbarnie wrote:
I'm silver and I have 100 apm. I always thought diamond players should have atleast 150 apm.

To be honest, I find it hard to believe.


my decisionmaking and all sucks. i am silver and i have about 80 apm too. i am way faster but always loose for some reason. no shit.


You can have the most terrible decision making and still win every game with 80 APM in silver.. I assume you guys either lie or you prefer spamclicking over actually doing something.
PeanutsNJam
Profile Joined April 2011
United States175 Posts
April 13 2012 02:23 GMT
#37
On April 13 2012 09:29 Lionbacker wrote:
Neurologically, spamming at the beginning of a game does NOT make you are more effective starcraft 2 player. It does not "warm" you up. Perhaps, the biggest misconception ever. I am not a superstar starcraft 2 player, but my real-life profession does require me to know a few things about it! People's lives depend on it. You naturally warm up as you play the game, going from less than 10 supply all the way up to 200!

You do not spam, so I will provide my thoughts on APM. The more you play, the better your APM will become. Instead of trying to increase it, you should try to decrease it. Sounds silly eh? They got it right when they came out with EPM, effective actions per minute. People got all upset though because their spam no longer counted!

Remember, "Slow is smooth, and smooth is fast." Only click as fast as you can kill your opponent or do something effective. The more you play, the more you will find your APM increasing when it matters the most, engaging the enemy and macroing simultaneously. As long as you see your APM getting cranked up during those times you are probably improving.

People love their APM, but the only stat that matters are WINS.

I agree with checking with day9. He provides a lot of drills in his newbie tuesday file.

Good luck on your development.


Quote's from the movie Sniper. Give credit where credit is due.
StevieWonder333
Profile Joined December 2011
55 Posts
April 13 2012 02:53 GMT
#38
On April 13 2012 09:29 Lionbacker wrote:
Neurologically, spamming at the beginning of a game does NOT make you are more effective starcraft 2 player. It does not "warm" you up. Perhaps, the biggest misconception ever. I am not a superstar starcraft 2 player, but my real-life profession does require me to know a few things about it! People's lives depend on it. You naturally warm up as you play the game, going from less than 10 supply all the way up to 200!

You do not spam, so I will provide my thoughts on APM. The more you play, the better your APM will become. Instead of trying to increase it, you should try to decrease it. Sounds silly eh? They got it right when they came out with EPM, effective actions per minute. People got all upset though because their spam no longer counted!

Remember, "Slow is smooth, and smooth is fast." Only click as fast as you can kill your opponent or do something effective. The more you play, the more you will find your APM increasing when it matters the most, engaging the enemy and macroing simultaneously. As long as you see your APM getting cranked up during those times you are probably improving.

People love their APM, but the only stat that matters are WINS.

I agree with checking with day9. He provides a lot of drills in his newbie tuesday file.

Good luck on your development.


oh, but neurologically, spamming won't "warm you up". but physiologically, moving your fingers definitely warms up your hands.
HybridZ
Profile Joined May 2011
Canada103 Posts
April 13 2012 17:57 GMT
#39
A silver with 100 apm MUST be doing a lOt of useless shit. I've seen plats with horrid horrid macrO bc they spam ingame and don't focus on what's most important. Then a lot of them will get mad at you for telling them to Pay more attention to your hatches. I guess they want to feel gosu lol.
For Char! Written on Iphone
PeanutsNJam
Profile Joined April 2011
United States175 Posts
April 13 2012 17:59 GMT
#40
On April 14 2012 02:57 HybridZ wrote:
A silver with 100 apm MUST be doing a lOt of useless shit. I've seen plats with horrid horrid macrO bc they spam ingame and don't focus on what's most important. Then a lot of them will get mad at you for telling them to Pay more attention to your hatches. I guess they want to feel gosu lol.


Maybe he's boxing his workers when he should be making depots/pylons/overlords or something. For 40 seconds. Or more.
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