• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:06
CEST 12:06
KST 19:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
ASL Tickets to Live Event Finals? Pros React To: Leta vs Tulbo (ASL S21, Ro.8) Flashes ASL S21 Ro8 Review BW General Discussion [ASL21] Ro4 Preview: On Course
Tourneys
[ASL21] Semifinals B [ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Starcraft Tabletop Miniature Game Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread PC Games Sales Thread Path of Exile
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2063 users

[G] PvZ 7-gate Immortal +1/+1 - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
alpinefpOPP
Profile Blog Joined June 2011
United States134 Posts
April 01 2012 23:40 GMT
#61
as a zerg if i recognize this coming is the proper response to get infestors with ling or roach?
Let it Raine
Profile Joined August 2010
Canada1245 Posts
April 01 2012 23:43 GMT
#62
On April 02 2012 05:29 Belial88 wrote:
Show nested quote +
baneling drops with mass zerglings is actually the best "response" if you can put it that way.


No it's not...

You can't afford it, and it takes way too long to get out. It's about as expensive as infestors.


you can certainly afford it and you can certainly get it out on time.

bling drops + speed roaches beat every delayed ground all in. (and having the roaches means you can also defend from the earlier ones that feature abilityless gateway units.)

i think its the best choice, and it's quite satisfying to kill the protosses "timing push" (all in) in .5 seconds.
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
April 01 2012 23:57 GMT
#63
On April 02 2012 08:43 Let it Raine wrote:
Show nested quote +
On April 02 2012 05:29 Belial88 wrote:
baneling drops with mass zerglings is actually the best "response" if you can put it that way.


No it's not...

You can't afford it, and it takes way too long to get out. It's about as expensive as infestors.


you can certainly afford it and you can certainly get it out on time.

bling drops + speed roaches beat every delayed ground all in. (and having the roaches means you can also defend from the earlier ones that feature abilityless gateway units.)

i think its the best choice, and it's quite satisfying to kill the protosses "timing push" (all in) in .5 seconds.

Sounds really interesting Raine, could you please post a replay or two of you holding these delayed pushes with Roaches and baneling drops? Thanks!
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Razultull
Profile Joined April 2011
United States36 Posts
April 02 2012 04:06 GMT
#64
Hey remark thanks a lot for sharing this seems like a really beefy build to attempt. I will be using it against my next few zergs in mid master league. thanks!
"Only Dull People Are Brilliant At Breakfast"
GleaM
Profile Joined June 2011
United States207 Posts
April 02 2012 04:10 GMT
#65
Best play is definitely 3-4 immortals with +1 +1 at 11:30.
Payson
Profile Blog Joined April 2011
United States394 Posts
April 02 2012 21:59 GMT
#66
Really finding this build a great 2 base build to use versus Zerg lately, only lost one game so far with it because I took too late to finally engage anywhere on the Zerg creep and he basically was maxing out on roach at that point.

Sick build, going to be interesting to see how Zergs want to counter this build!
IamPryda
Profile Joined April 2011
United States1186 Posts
April 07 2012 07:43 GMT
#67
I am loving this build it has completely turned my PVZ around I went from lossing to muta ling and stephano roaches every game even vs players of lower skill level to now winning almost every PVZ I play. Also I would like to add as long as you hit before 11 mins u don't need to build an obs till u already are moving out and just rally it to there third as unless they skipped roach speed and went straight for very early move burrow which means they probably delayed upgrades and even if you have to back out for second Giving them time do get more units out your 1/1 should be able to go toe to toe with 0/0 slow roach once you have the obs.
Moar banelings less qq
grush57
Profile Joined March 2011
Korea (South)2582 Posts
April 09 2012 02:50 GMT
#68
Squirtle is doing this build(ish) :D
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
April 09 2012 02:54 GMT
#69
On April 09 2012 11:50 grush57 wrote:
Squirtle is doing this build(ish) :D


And... it gets stomped by mass roaches.
grush57
Profile Joined March 2011
Korea (South)2582 Posts
April 09 2012 03:07 GMT
#70
On April 09 2012 11:54 tomatriedes wrote:
Show nested quote +
On April 09 2012 11:50 grush57 wrote:
Squirtle is doing this build(ish) :D


And... it gets stomped by mass roaches.


Yea, he got unlucky with the basetrade so he had to warp in at 2 different areas.
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
Ncage
Profile Joined October 2009
United States91 Posts
April 09 2012 03:30 GMT
#71
Can you explain what the +1 armor does? +1 and +2 weapons are very important upgrades but I have yet to find something that makes +1 armor a relevant upgrade to have.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
April 09 2012 03:46 GMT
#72
On April 09 2012 12:30 Ncage wrote:
Can you explain what the +1 armor does? +1 and +2 weapons are very important upgrades but I have yet to find something that makes +1 armor a relevant upgrade to have.

+2 attack requires a twilight council, and it isn't worth getting just for the upgrade when going for an immortal rush.
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
April 09 2012 05:06 GMT
#73
On April 09 2012 12:30 Ncage wrote:
Can you explain what the +1 armor does? +1 and +2 weapons are very important upgrades but I have yet to find something that makes +1 armor a relevant upgrade to have.

The big thing +1 Armor does is increasing the hits zerglings need to deplete a zealots LIFE(not shield) from 25 to 33 which is really big.
Protossking
Profile Joined February 2012
Australia103 Posts
April 09 2012 05:51 GMT
#74
I'm a 1250 point master on the NA server, I use this build every time on Cloud Kingdom but on no other map, my record on Cloud PvZ is 10-1 (not even joking). The 1 game I lost was a baneling drop player, sentries die so fast to blings and then you can get an easy surround with mass speedling. I don't know how hard this is to pull off as a zerg player, or how versatile it is, but maybe give it a try.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
April 09 2012 21:29 GMT
#75
On April 09 2012 14:51 Protossking wrote:
I'm a 1250 point master on the NA server, I use this build every time on Cloud Kingdom but on no other map, my record on Cloud PvZ is 10-1 (not even joking). The 1 game I lost was a baneling drop player, sentries die so fast to blings and then you can get an easy surround with mass speedling. I don't know how hard this is to pull off as a zerg player, or how versatile it is, but maybe give it a try.

It's not that hard to pull of, but it's really weak to a fast warp-gate rush or blink stalkers.
aznheat80
Profile Joined August 2010
United States186 Posts
April 11 2012 02:44 GMT
#76
what can you do if the zerg just goes for a base race against you when u attack his 3rd? also puts up like 10 spinecrawlers in their natural
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
April 11 2012 19:53 GMT
#77
On April 11 2012 11:44 aznheat80 wrote:
what can you do if the zerg just goes for a base race against you when u attack his 3rd? also puts up like 10 spinecrawlers in their natural


cannons, warp in your nat, you'll scout his army moving out, cannons and a warp in will finish before he arrives on most maps.

immortals vs. spinecrawlers is better than roaches vs. cannons. If he builds enough spines to actually hold off the push he's hurt his econ a lot, so you can go back, kill his army, and you're way way way ahead, esp. if he's lost his third.

Salvation a la mode and a cup of tea...
Canyarion
Profile Joined January 2011
Netherlands14 Posts
April 21 2012 22:04 GMT
#78
Recently I've been fairly succesful with this build. I messed up a few times when it involved an all-in of Zerg, but thad had nothing to do with the build. I once lost because I messed up.

Then I started losing vs mass Roach, Stephano style. Just 2 games, nothing big, but it made me wonder what I could do differently.

First of all I became a lot quicker with my FFs. When the Zerg aggresively moved his Roaches into my army, the FFs did nothing. So I learnd to cast them earlier.
I decided to grab a 3rd, a TC and a 2nd Forge. I got Blink and +2 +2 while I defended my natural and 3rd with my army. In the end I had enough to push out and seal the deal.
Oh yeah, I also decided to always go Obs before Immortal. I need to know what's coming my way.

That was only 2 practice games (vs my buddy's offrace Zerg). Your thoughts? Any other ideas?
Suitor
Profile Joined September 2010
Sweden3 Posts
Last Edited: 2012-04-23 12:31:30
April 23 2012 10:00 GMT
#79
This build have totally changed my winrate pvz to about 95% and from 20# diamond to 1# diamond (EU), thx all posters for that.

My thoughts from meeting 20-60 ranked masters:
I dont agree with op on +1 armor; hits to late and no benefits for +1armor. Instead what Arcanefrost said is working better for me at least.

First: Very important to get the FFE up and running inflicting as much damage to zerg as possible. Like if you dont scout Z first and go 14 forge, then block his 2nd and canonrush his 3rd (after putting down your own exp) and so on. Important to delay full saturation for Z on 3 bases for as long as possible since he wont benefit from it then.

Saturation is vital: full saturation in main, then start rally to natural. Check if tripple probes are working on same mineralpatch in main. stop at 46. You need to take care of those probies! All chrono on probes untill robo is up then all (ALL for rest of the push that is) on robo production.

If I you dont se gas from Z I go 1-2 stalkers for abusing no lingspeed. Also delays the zerg. But dont miss your macro for microing! Scout at 4.30 for 3rd base with probe or 1st zealot.

Gas spending: (2+1 early assimilators as Arcanefrost suggested) first 100 centry, then 50 on warp, then 100 on robo (where it aint scouted), next 100 +1, next 100 2nd centry, and so on.

After robo I ad 3 gates and then 2 extra when I can afford them. First warpin is centries as many you can afford and zealots and at the same time then ad 3-4 pylons. Continue 3pylon-production at a time for each production cycle. Warp-in at proxy pylon is mainly stalkers.

Try to push as early as possible even if you dont have 3 immortals yet. Around 9 min I move out and rally warp prism and more immortals to army. Good proxypylon placements (wich should be possible with stalker poke and earlier small centry poke).

Engaging has been covered pretty well earlier here. But dont get surrounded . Remember this egagements is much harder for zerg, he has to take care of 3 bases, escape with drones, engage with multiple armies in perfect locations for not getting forcefielded, AND you decide when to move in and when to build units behind it.
Use your observer to see his army placement and cut of armies with FF.
My experiences are that the lings often comes to earlie so you can drop FF behind them (preferably in choke) to cut roaches away and then stutter step retreat until lings are dead, then move in again.
Dont be afraid to stay and fight for while as long as you can stand between 2nd and 3rd bases. Its so hard for zerg to produce from specific hatcheries with specific rallypoints and move armies at same time - Its not Ret we are talking about here... Rally more immortals (chronoboosted).

At last my thoughts are that this build is using a lot of fun technics for toss and is practising multitasking (macro/micro). Give this build a try for 10 games at least and you will be a master at it. I think its like playing 111 as TvsP.

Follow up if you cant seal the deal (cant take his natural but you have taken his 3rd as an example):
Colossus-den and expand with 2-3 more gates at 3rd with canons behind for blocking 3rd for roach swarm. Then doubble forge and push when you have tech and uppgrade advantage (around 170 food, stalker/colossus ball). Use warp prism for warping in zealots to make him retreat with his 200/200 roach swarm and by some time.

This was maybe a little bit to much text, just some thoughts

Recommendation for top daimond/lower master protosses builds:
pvp: 11gate 3gate pressure http://www.teamliquid.net/forum/viewmessage.php?topic_id=273465
it gets you mapcontrole and agression so YOU can adapt to what you see and you are equal on probes with perfect macro. If I see 12 gate and probably early 4gate I fake engage and expand+tech for example.
pvt: MC:s 17 nexus (3chrono on probes) then adapt to what you scout: 2rax: drop 2nd gate before core - chrono z+s, no gas: all chrono on probes and 4 gate pressure, closed wall: rage quit to lower your win ratio, (no its just to complicated to write here...). Abuse the strong 2-base pushes/all-in from toss like 8 gate, fast colossus, and so on.

...
Suitor
Profile Joined September 2010
Sweden3 Posts
Last Edited: 2012-04-23 17:14:30
April 23 2012 10:04 GMT
#80
Posting replays when I get home

My mistake, the oponents are from midle master to midle diamond
http://drop.sc/165480 (master zerg rasist)
http://drop.sc/165481 (bad manner guy)
http://drop.sc/165487 (apaprently I'm a "bitch")
http://drop.sc/165482
http://drop.sc/165483
http://drop.sc/165484
http://drop.sc/165489 (doesn't seem to like me)
http://drop.sc/165490 (very nice long micro battle)
http://drop.sc/165492 (losing, this is how you should not engage)
http://drop.sc/165493
...
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro4 Match 2
Light vs Flash
Afreeca ASL 4307
StarCastTV_EN43
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #103
CranKy Ducklings4
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech135
StarCraft: Brood War
Britney 45179
Sea 3856
Jaedong 954
Bisu 722
Calm 694
BeSt 597
Horang2 368
EffOrt 274
Pusan 234
Larva 197
[ Show more ]
actioN 188
Rush 129
Killer 107
HiyA 74
ToSsGirL 70
Liquid`Ret 58
Sharp 52
yabsab 26
Hyun 24
soO 22
Bale 20
Mong 18
Hm[arnc] 17
NaDa 16
JulyZerg 16
GoRush 15
Noble 12
Terrorterran 11
ajuk12(nOOB) 11
Sexy 11
[sc1f]eonzerg 9
Dota 2
XcaliburYe94
League of Legends
JimRising 431
Counter-Strike
olofmeister2847
shoxiejesuss1057
x6flipin258
edward52
Other Games
ceh9789
monkeys_forever184
crisheroes86
Happy47
Organizations
Counter-Strike
PGL33245
Other Games
gamesdonequick634
StarCraft: Brood War
UltimateBattle 74
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 55
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3375
• Jankos686
• Stunt524
Other Games
• WagamamaTV272
Upcoming Events
INu's Battles
55m
ByuN vs herO
PiGosaur Cup
13h 55m
Replay Cast
22h 55m
Replay Cast
1d 13h
The PondCast
1d 23h
OSC
1d 23h
Replay Cast
2 days
RSL Revival
2 days
OSC
3 days
Korean StarCraft League
3 days
[ Show More ]
RSL Revival
3 days
BSL
4 days
GSL
4 days
Cure vs herO
SHIN vs Maru
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-05-11
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.