• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:50
CEST 12:50
KST 19:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon115.0.16 Hotfix (June 30) - Balance + Bug Fixes18Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)98
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? ByuL, and the Limitations of Standard Play 5.0.16 Hotfix (June 30) - Balance + Bug Fixes The Death of Cheese: From a Professional Cheeser
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story BW General Discussion Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Men's Fashion Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4664 users

[G] New Mutalisk Stacking Technique

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 6 Next All
memcpy
Profile Blog Joined April 2010
United States459 Posts
Last Edited: 2012-03-06 01:53:15
March 05 2012 01:38 GMT
#1
Messing around last night with a flock of mutas, I noticed that their movement AI was actually affected by having an overlord in their group.

Without an overlord, mutas will spread out quickly in a line formation.
With an overlord, mutas will spread out slowly in a small circle.

Here's a video where I demonstrate the differences:



Performing this technique is very simple:
1. Group an overlord (or any other unit that moves) with your mutas.
2. Fly your mutas around by clicking near your group.

Benefits:
Mutas will group up more, allowing you to more easily single out enemy units. Because the group is smaller, you will be able to more easily dodge enemy units/turrets.

I really see no significant downsides to this technique. It's still not as good as Brood War muta stacking, but it's better than nothing. Obviously you wouldn't want to do this against thors or other units with splash, but you can just take the overlord out of your group once they come into play.

Have Fun!

Edit: Apparently Nestea has been doing this for quite a while. People probably thought he was trolling. =)
+ Show Spoiler +
[image loading]


Phoenixes also stack better with an observer added to their group, which is helpful when microing against mutas. Just make sure you watch out for infestors!
skirmisheR
Profile Joined August 2010
Sweden451 Posts
March 05 2012 01:40 GMT
#2
It took more than 1,5 years for SC2, but it's finally here :DDDDDDDDD

Awesome find!
I can jungle Pudge, can you?
denzelz
Profile Blog Joined November 2009
United States604 Posts
March 05 2012 01:43 GMT
#3
I don't really see that much difference between the two. In fact, I feel like you were just clicking more in front with the second control group, which caused the Mutas to spread out a bit less.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
March 05 2012 01:43 GMT
#4
Can do with uprooted spine too!
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
March 05 2012 01:45 GMT
#5
I do this with Overseers, also helps to make sure you snipe off Observers around the map anyway.
Creator of sc2unmasked.com
LeeARK
Profile Joined October 2010
509 Posts
March 05 2012 01:46 GMT
#6
This would make target firing stuff in enemy's base much easier. I guess you just got to be careful around infestors or thors I guess.
memcpy
Profile Blog Joined April 2010
United States459 Posts
March 05 2012 01:50 GMT
#7
On March 05 2012 10:43 denzelz wrote:
I don't really see that much difference between the two. In fact, I feel like you were just clicking more in front with the second control group, which caused the Mutas to spread out a bit less.


Don't worry, i tried it about 50 times. You can try it yourself if you don't believe me. The difference is real.
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2012-03-05 01:58:40
March 05 2012 01:57 GMT
#8
Its a neat trick but it would be bad in most match-ups because AOE (archons,Fungals,Storms,Thors are mutas worst enemy). Other than marines.

Thx though i will make sure to never group my mutas with an overlord or other unit in the same Group while flying around.
Never GG MKP | IdrA
Xaoz
Profile Joined March 2009
Germany146 Posts
Last Edited: 2012-03-05 02:02:28
March 05 2012 02:00 GMT
#9
I wish we would have already known this in BW. Oh wait!
Nightshade_
Profile Blog Joined August 2011
United States549 Posts
March 05 2012 02:06 GMT
#10
On March 05 2012 11:00 Xaoz wrote:
I wish we would have already known this in BW. Oh wait!

Except for the fact that you could do it with larva/anything off screen due to an engine bug.
Lil' Joey, Master of the A-Move Stalker Strike Force
las91
Profile Blog Joined May 2011
United States5080 Posts
March 05 2012 02:13 GMT
#11
Hasn't this been done in BW for years? I tried messing around with it in SC2 and it will be much more helpful when the thor will be removed
In Inca we trust
Murlox
Profile Blog Joined March 2008
France1699 Posts
March 05 2012 02:14 GMT
#12
I don't get this.

You can aslo stack with a building in your group. Still makes no difference in my eyes?
Resistance ain't futile
skirmisheR
Profile Joined August 2010
Sweden451 Posts
March 05 2012 02:17 GMT
#13
On March 05 2012 11:14 Murlox wrote:
I don't get this.

You can aslo stack with a building in your group. Still makes no difference in my eyes?

Dude that sounds even more awesome, you just stack your mutas with an evo chamber or the spire and you can check your upgrades while muta microing like a baws

But did you test it?
I can jungle Pudge, can you?
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
March 05 2012 02:19 GMT
#14
On March 05 2012 10:57 XRaDiiX wrote:
Its a neat trick but it would be bad in most match-ups because AOE (archons,Fungals,Storms,Thors are mutas worst enemy). Other than marines.

Matchups aren't really what would make it "bad", it's more of players and situations. In Brood War Protoss had Corsairs, which were Pheonix with splash. Terran had Irradiate from the Science Vessel. These are ridiculous compared to Storm/Archon.
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2012-03-05 02:29:49
March 05 2012 02:28 GMT
#15
On March 05 2012 11:19 CecilSunkure wrote:
Show nested quote +
On March 05 2012 10:57 XRaDiiX wrote:
Its a neat trick but it would be bad in most match-ups because AOE (archons,Fungals,Storms,Thors are mutas worst enemy). Other than marines.

Matchups aren't really what would make it "bad", it's more of players and situations. In Brood War Protoss had Corsairs, which were Pheonix with splash. Terran had Irradiate from the Science Vessel. These are ridiculous compared to Storm/Archon.


I worded that wrongly sorry. It's pretty much dangerous in all situations because of the closer clumped mutas would be more vulnerable to AOE .

I could see it being good very early game before too much AOE is out Though. There might be a window against Protoss/Zerg where this would be put to good use before infestors/storm/archon.

But vs Terran Thors are usually out pretty early.

It would making sniping stalkers faster i assume but there are other factors we must consider like how many mutas might of hit stalkers beside the stalker it was hitting instead of hitting an overkill shot. I've always wondered how this works.

Because if the Mutas that are further down the Flying Muta Flock arc probably hit different stalkers than it might not cause as much overkill damage when the Glaives hit the first stalker?
Never GG MKP | IdrA
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
March 05 2012 02:28 GMT
#16
This is AMAZING!
http://www.twitch.tv/advocadosc2
honed
Profile Joined October 2010
Canada482 Posts
March 05 2012 02:30 GMT
#17
so its the exact same as in bw? lol thats funny
jonaa
Profile Joined December 2010
Netherlands151 Posts
March 05 2012 02:31 GMT
#18
its not as useful because the muta range is 1 and the thor range is 999.

it would be so much more awesome if it worked aa bit better and you would be able to snipe things out of range of other things more specifically if that makes sense. this is kind of useful earlygame against terran or maybe toss.

you can actually see nestea add an overlord to the control group every time as well on the IM stream vods.
D:
jimbob615
Profile Blog Joined September 2006
Uruguay455 Posts
Last Edited: 2012-03-05 02:32:13
March 05 2012 02:31 GMT
#19
are you sure? the first half, you did the magic box trick. the second half, you were clicking inside the magic box. that's why they were not spreading as much? this is like the opposite situation to magic boxing.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
March 05 2012 02:34 GMT
#20
On March 05 2012 11:31 cLunAsTyY wrote:
its not as useful because the muta range is 1 and the thor range is 999.

it would be so much more awesome if it worked aa bit better and you would be able to snipe things out of range of other things more specifically if that makes sense. this is kind of useful earlygame against terran or maybe toss.

you can actually see nestea add an overlord to the control group every time as well on the IM stream vods.

Just know where the Thors are and go where they aren't.
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko258
elazer 191
SHIN 160
Ryung 157
RotterdaM 110
ProTech61
StarCraft: Brood War
Horang2 1265
Hyuk 653
Zeus 407
BeSt 228
Soulkey 207
Soma 155
Larva 137
Rush 117
EffOrt 115
Hyun 115
[ Show more ]
Light 114
ggaemo 107
Last 99
Pusan 77
ZerO 69
ToSsGirL 67
Dewaltoss 62
hero 48
Killer 47
Mind 38
Free 36
Movie 35
Shine 35
scan(afreeca) 31
Aegong 27
sorry 25
Barracks 23
Noble 22
[sc1f]eonzerg 19
Sacsri 17
IntoTheRainbow 15
Bale 12
Purpose 7
League of Legends
JimRising 489
Counter-Strike
olofmeister1599
Super Smash Bros
Mew2King91
Westballz26
Other Games
shoxiejesuss431
crisheroes268
Happy208
Pyrionflax131
B2W.Neo55
BEARDiaguz26
Organizations
Other Games
gamesdonequick673
Dota 2
PGL Dota 2 - Main Stream208
StarCraft 2
WardiTV36
StarCraft: Brood War
UltimateBattle 27
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• LUISG 81
• StrangeGG 79
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1902
Upcoming Events
Kung Fu Cup
10m
RotterdaM110
IntoTheiNu 40
Replay Cast
13h 10m
CrankTV Team League
1d
Bombastic Starleague
1d 9h
The PondCast
1d 23h
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
HomeStory Cup
4 days
[ Show More ]
OSC
4 days
Sparkling Tuna Cup
4 days
WardiTV Weekly
6 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.