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Just like CS though, binding keys. I hope this doesn't get nerfed or anything [Although i don't see any possible solutions right now] as It doesn't seem to be very game-breaking.
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iLithiuM
Australia31 Posts
![]() Just like CS though, binding keys. I hope this doesn't get nerfed or anything [Although i don't see any possible solutions right now] as It doesn't seem to be very game-breaking. | ||
GeorgeForeman
United States1746 Posts
Nice find. It'll be interesting to see if it catches on. Don't really see why it wouldn't, since mouse wheels don't serve an important function in the game as-is. | ||
Ksquared
United States1748 Posts
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Arisen
United States2382 Posts
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krooked
376 Posts
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VoO
Germany278 Posts
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ETisME
12259 Posts
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cydial
United States750 Posts
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Roblin
Sweden948 Posts
On February 06 2012 16:17 GeorgeForeman wrote: How do ppl think this is a hack/cheat? My mouse came with software that lets me assign the keys whatever function I want them to have. I think it's pretty standard stuff. If i want my mousewheel to click, the software makes it click. If I want to use that mouse in SC2, that's fine. There's no interaction with the SC2 software. I don't see how it would be an issue at LAN events, either, since ostensibly you're allowed to use whatever mouse you want, and you're given time to install relevant software/drivers. Nice find. It'll be interesting to see if it catches on. Don't really see why it wouldn't, since mouse wheels don't serve an important function in the game as-is. very few argues that its a hack, and those that argue its a cheat is because, while it is a 1:1 ratio (1 action with the wheel corresponds to 1 other action) it allows you to make actions 10-20 times faster than normal thus making it a 1:10 ratio in a way, and that is cheating. other examples: I use a razer naga, it has software that allows me to set whatever macro I want to any of its 17 buttons, right now I have buttons 1-10 set as hotkeys1-9 and 0, (which, by the way, is factory defaults) the left/right mouse buttons and wheel is set to standard, the last buttons are unused. I could set a macro that instantly injects all my hatcheries with larvae and then returns the screen exactly as it was when I clicked the button, but I don't and I won't, because that is cheating (in this case because its not a 1:1 ratio), regardless of whether the SC2 client can recognize that it is cheating it is still cheating. | ||
Cyro
United Kingdom20274 Posts
On February 06 2012 16:03 ticklishmusic wrote: Zerg T3 is a joke with this. Man, they nerfed ghosts slightly and then THIS happens? The ghost cost change was a terran buff, not a nerf | ||
ToastieNL
Netherlands845 Posts
On February 06 2012 16:48 Roblin wrote: Show nested quote + On February 06 2012 16:17 GeorgeForeman wrote: How do ppl think this is a hack/cheat? My mouse came with software that lets me assign the keys whatever function I want them to have. I think it's pretty standard stuff. If i want my mousewheel to click, the software makes it click. If I want to use that mouse in SC2, that's fine. There's no interaction with the SC2 software. I don't see how it would be an issue at LAN events, either, since ostensibly you're allowed to use whatever mouse you want, and you're given time to install relevant software/drivers. Nice find. It'll be interesting to see if it catches on. Don't really see why it wouldn't, since mouse wheels don't serve an important function in the game as-is. very few argues that its a hack, and those that argue its a cheat is because, while it is a 1:1 ratio (1 action with the wheel corresponds to 1 other action) it allows you to make actions 10-20 times faster than normal thus making it a 1:10 ratio in a way, and that is cheating. other examples: I use a razer naga, it has software that allows me to set whatever macro I want to any of its 17 buttons, right now I have buttons 1-10 set as hotkeys1-9 and 0, (which, by the way, is factory defaults) the left/right mouse buttons and wheel is set to standard, the last buttons are unused. I could set a macro that instantly injects all my hatcheries with larvae and then returns the screen exactly as it was when I clicked the button, but I don't and I won't, because that is cheating (in this case because its not a 1:1 ratio), regardless of whether the SC2 client can recognize that it is cheating it is still cheating. On the other hand, I would argue that switching liftoff from L to Q(or whatever that is more nearby) increases your speed at lifting off by being more accesible; not to a 1:1 rate. Disable that too? I find it very hard to argue this is a cheat/hack. I don't like what it is, but it doesn't seem to be unfair... | ||
ToastieNL
Netherlands845 Posts
On February 06 2012 16:48 Cyro wrote: Show nested quote + On February 06 2012 16:03 ticklishmusic wrote: Zerg T3 is a joke with this. Man, they nerfed ghosts slightly and then THIS happens? The ghost cost change was a terran buff, not a nerf Well, that's something to discuss, as Terran is more minerlaheavy than gasheavy in PvT. he probably ment the EMP nerf. | ||
Kaitlin
United States2958 Posts
On February 06 2012 16:48 Roblin wrote: Show nested quote + On February 06 2012 16:17 GeorgeForeman wrote: How do ppl think this is a hack/cheat? My mouse came with software that lets me assign the keys whatever function I want them to have. I think it's pretty standard stuff. If i want my mousewheel to click, the software makes it click. If I want to use that mouse in SC2, that's fine. There's no interaction with the SC2 software. I don't see how it would be an issue at LAN events, either, since ostensibly you're allowed to use whatever mouse you want, and you're given time to install relevant software/drivers. Nice find. It'll be interesting to see if it catches on. Don't really see why it wouldn't, since mouse wheels don't serve an important function in the game as-is. very few argues that its a hack, and those that argue its a cheat is because, while it is a 1:1 ratio (1 action with the wheel corresponds to 1 other action) it allows you to make actions 10-20 times faster than normal thus making it a 1:10 ratio in a way, and that is cheating. other examples: I use a razer naga, it has software that allows me to set whatever macro I want to any of its 17 buttons, right now I have buttons 1-10 set as hotkeys1-9 and 0, (which, by the way, is factory defaults) the left/right mouse buttons and wheel is set to standard, the last buttons are unused. I could set a macro that instantly injects all my hatcheries with larvae and then returns the screen exactly as it was when I clicked the button, but I don't and I won't, because that is cheating (in this case because its not a 1:1 ratio), regardless of whether the SC2 client can recognize that it is cheating it is still cheating. But you can do this with the keyboard as I do, as well. If a key is set to Left Mouse Click, then you hold it down, exactly like Zerg holds down Z to make zerglings. Your argument that you can make a macro that clearly is not allowed to demonstrate that this 1 click = 1 action is cheating is pretty offbase. | ||
Roblin
Sweden948 Posts
On February 06 2012 16:48 Cyro wrote: Show nested quote + On February 06 2012 16:03 ticklishmusic wrote: Zerg T3 is a joke with this. Man, they nerfed ghosts slightly and then THIS happens? The ghost cost change was a terran buff, not a nerf 1. terrans like to argue its a terran nerf because terrans are more reliant on minerals than they are gas. 2. I think he refers to ghost emp. if I were blizz I would add a short timeframe (like 0.2 secs) between the snipe animation and actual damage, that way overkill would be a serious problem when using this trick since its very difficult to control how "much" you are spamming, if you spam too much you will just find yourself in a situation where you wasted 4-6 ghosts worth of snipes on a single ultralisk/broodlord. | ||
ToastieNL
Netherlands845 Posts
On February 06 2012 16:54 Roblin wrote: Show nested quote + On February 06 2012 16:48 Cyro wrote: On February 06 2012 16:03 ticklishmusic wrote: Zerg T3 is a joke with this. Man, they nerfed ghosts slightly and then THIS happens? The ghost cost change was a terran buff, not a nerf 1. terrans like to argue its a terran nerf because terrans are more reliant on minerals than they are gas. 2. I think he refers to ghost emp. if I were blizz I would add a short timeframe (like 0.2 secs) between the snipe animation and actual damage, that way overkill would be a serious problem when using this trick since its very difficult to control how "much" you are spamming, if you spam too much you will just find yourself in a situation where you wasted 4-6 ghosts worth of snipes on a single ultralisk/broodlord. You don't waste snipes; snipe is instant, so no overkill. Also, the 0.2 timeframe doesn't help; It still makes people using this incredibly fast, the only thing it might do is hamper pro's. | ||
Nibbler89
884 Posts
On February 06 2012 16:48 Cyro wrote: Show nested quote + On February 06 2012 16:03 ticklishmusic wrote: Zerg T3 is a joke with this. Man, they nerfed ghosts slightly and then THIS happens? The ghost cost change was a terran buff, not a nerf Kind of annoying how so many protoss have this misconception I think it's because they have good gas dumps in HT's and collosus so they automatically think cheaper gas wise= always better. It's a buff to early ghost timing attacks since it's harder to get enough gas for ghosts + upgrades needed to support the ghost timing attack in the early game. However for w/e reason we haven't seen this much, MKP used to use them alot dunno if he still does. we will find out in his game vs genius ![]() Anyways back to the point, I'd say by the time 3-3 is started researching most terran would definitely prefer ghost is gas heavier, because their army is already mineral heavy, marine all min, marauder 4:1 min gas ratio, ghost 2:1, viking 2:1. You need ghosts to counter ht which is 1:3 min to gas, and viking for collosus which is 3:2 min gas. So yes protoss is gas heavy, terran is not so making another unit more mineral heavy is not good for T(watch any tvp game past 20 minutes T gas starts stockpiling hard 2k+ even from the best terrans). So it's a buff for a specific timing, but a nerf in longer games since a protoss can actually make use of all the gas he mines whereas gas past 3 bases max(even then its overkill) is useless in current tvp meta for terran. | ||
ToastieNL
Netherlands845 Posts
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hnim
United States86 Posts
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Nibbler89
884 Posts
On February 06 2012 17:04 hnim wrote: When I do this trick with snipe, I'm supposed to hold down R and scroll up right, because when I do that too much it selects the broodlords. Hold down shift r and every click should count as a snipe click. | ||
Masq
Canada1792 Posts
On February 06 2012 16:48 Roblin wrote: Show nested quote + On February 06 2012 16:17 GeorgeForeman wrote: How do ppl think this is a hack/cheat? My mouse came with software that lets me assign the keys whatever function I want them to have. I think it's pretty standard stuff. If i want my mousewheel to click, the software makes it click. If I want to use that mouse in SC2, that's fine. There's no interaction with the SC2 software. I don't see how it would be an issue at LAN events, either, since ostensibly you're allowed to use whatever mouse you want, and you're given time to install relevant software/drivers. Nice find. It'll be interesting to see if it catches on. Don't really see why it wouldn't, since mouse wheels don't serve an important function in the game as-is. very few argues that its a hack, and those that argue its a cheat is because, while it is a 1:1 ratio (1 action with the wheel corresponds to 1 other action) it allows you to make actions 10-20 times faster than normal thus making it a 1:10 ratio in a way, and that is cheating. . How is this any different than backspace injecting? | ||
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