On January 20 2012 08:48 Lobber wrote:
Watching those games I was so disapointed, I can't help but feel that PvP is just not nearly as high level of play and understanding as other matchups. Watching them, I would have beat either of them, seriously the level of PvP they showed was what you'd expect in gm level ladder play.
There as so many builds that can be aggressive while still being economical, yet still safe from any sort of standard 4 gate type of builds. It seems like people are either going to 4 gate, or not attack for 10 minutes, and that's it...
Watching those games I was so disapointed, I can't help but feel that PvP is just not nearly as high level of play and understanding as other matchups. Watching them, I would have beat either of them, seriously the level of PvP they showed was what you'd expect in gm level ladder play.
There as so many builds that can be aggressive while still being economical, yet still safe from any sort of standard 4 gate type of builds. It seems like people are either going to 4 gate, or not attack for 10 minutes, and that's it...
Don't forget the amount of pressure there is, and how this can affect the level of play, in GSL Code S. I just play in the AHGL, and those matches sometimes make me so nervous I can't perform near my normal ladder level of play. So, feel free to criticize their play (those games were terrible), but I'd stear clear of the "I would have beat either of them" approach.