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[G] ZvP, A Comprehensive Guide - Page 4

Forum Index > StarCraft 2 Strategy
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mumpfel
Profile Joined April 2011
Germany52 Posts
December 31 2011 16:18 GMT
#61
It is really helpful to watch the replays, because you really do what you have written in your guide every single game. I have two questions though:

1.) Your Buildorder vs 1GateExpand says that you want to get the Roach Warren after Lair at around 52 supply. I have watched three of your replays against 1GateExpand so far and you always got your Roach Warren before Lair at around 40 Supply. I know that it is not a big difference, but i am curious if there is a reason for this ;-)

2.) Is there a maximum number of drones for you? In the replays i have watched so far you had less drones than other zerg players get, i do not think that you ever hit 80 drones.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
December 31 2011 17:59 GMT
#62
wow no shout out for me... really gerbil ...

good guide overall, like the DT part
Im daed. Follow me @TL_NB
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
December 31 2011 18:19 GMT
#63
I really like the structure of this guide, I may steal some the way you show the build orders. Thanks for the contribution!
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Specialist
Profile Blog Joined April 2007
United States803 Posts
December 31 2011 22:22 GMT
#64
this is a really gud guide

Hope many zergs read through it, gerbil is a great player also!
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
December 31 2011 23:02 GMT
#65
Go for +1 carapace on the evo chamber against FFE builds. That way your lings won't be absolutely worthless.
Oracle comes in, Scvs go down, never a miscommunication.
Iggnite
Profile Joined April 2010
Canada288 Posts
January 01 2012 08:50 GMT
#66
Gerbil your a bird bud GET @ ME. See you this winter term in waterloo ya dustpin ill pick your strat apart with my leettoss builds.
All about the big plays
Flexx
Profile Joined August 2010
United States87 Posts
January 01 2012 20:22 GMT
#67
Thanks for the amazing guide Gerbil. Incredibly detailed!

This is a prime example of why this community is amazing.
Morning
Profile Joined February 2011
18 Posts
January 02 2012 03:03 GMT
#68
Awesome guide! I've been having trouble with ZvP lately, and the timings outlined here will help incredibly. Thanks so much!
G_Wen
Profile Joined September 2009
Canada525 Posts
January 02 2012 03:09 GMT
#69
Someone spotlight this post.
ESV Mapmaking Team
Diony
Profile Joined November 2011
11 Posts
January 02 2012 03:33 GMT
#70
great read, make a zvt and maybe zvz!
BlueBoxSC
Profile Blog Joined October 2011
United States582 Posts
January 02 2012 03:51 GMT
#71
Gerbil fighting!

I can't wait to dissect this and take all my notes. T.T

I hate this matchup so so so so so much, so this post is like a godsend to me.
BwCBlueBox.837
CTFullstop
Profile Joined August 2011
Hong Kong47 Posts
January 02 2012 04:04 GMT
#72
Really amazing guide, I will look into using 12 Pool rather than 14/14.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
January 02 2012 04:17 GMT
#73
For the vs Forge expo section, I think it might be safe to drone a bit longer than suggested. The somewhat standard 14 pool gasless expo int 4 hatch goes up to about 70 supply (including 3 queens and 2 zerglings, 3 gas, 1 warren, 1 evo) before switching over to units. Obviously the pool timing you put out originally will muddy things, but I believe since you get the faster queen it should be safe. Something to try out for people testing around with this build.

Also, worth a try is getting the 3rd hatch a bit quicker. 14 pool takes it's 3rd hatch @ 26 supply by delaying an overlord; once again, the pool/queen timing might throw this off, but it's worth a try to see what you can come up with.

Cool guide, Thanks.
"If you're not angry, you're not paying attention"
BroboCop
Profile Joined December 2010
United States373 Posts
January 02 2012 06:47 GMT
#74
gerbs is beautiful canadian that smokes maple leaves and his guide is baller.
kraggy
Profile Blog Joined May 2011
Denmark30 Posts
January 02 2012 09:13 GMT
#75
really great guide, already helped me a lot!
Bart331
Profile Joined July 2010
59 Posts
January 03 2012 00:42 GMT
#76
great material, this will offer me different options then 6 pooling every ZvP
mumpfel
Profile Joined April 2011
Germany52 Posts
January 03 2012 03:42 GMT
#77
This guide already helped me so much! I have over 50% win against Gate-Openers, which is very good for ZvP for me

But i really need a guide like this against FFE
catid
Profile Blog Joined February 2011
United Kingdom47 Posts
Last Edited: 2012-01-03 04:25:00
January 03 2012 04:16 GMT
#78
Do you think your lategame plan of being aggressive with RoachLingInfestor works on Tal'Darim Alter? I've had trouble there where a Protoss goes up to 3 base and it feels really hard to put any kind of pressure on him due to the way the map is built. Then he rolls out with a Stalker/Colossus army before I've got up to Broodlords (while I'm sitting on 3k+ minerals) and I'm just streaming 5-6 hatches' worth of roachling into him and getting crushed.

Is adding a ton of spine crawlers a good idea to deal with this? I've had decent results with that but I feel better protosses would just take a 4th or switch to warp prism harass or do something to circumvent the spines.

Thanks for the guide too!
NoisyNinja
Profile Joined February 2011
United States991 Posts
January 03 2012 04:55 GMT
#79
This is how you write a guide people.
tQWannaBe
Profile Joined November 2010
Canada133 Posts
January 04 2012 08:47 GMT
#80
FUGERBIL,
and I LU,
NO MERCY IN ENGINEERING
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