• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:43
CEST 13:43
KST 20:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!39Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era BW General Discussion Your past clans ASL22 General Discussion Looking for old Team Micro Arena(TMA) Teammates
Tourneys
CSLAN 4 is Coming! Small VOD Thread 2.0 Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7158 users

[H] Mid-masters, completely stuck ZvP cannot win. - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
zatic
Profile Blog Joined September 2007
Zurich15366 Posts
Last Edited: 2011-11-23 10:43:22
November 23 2011 10:40 GMT
#41
Doesn't matter, when there are no replays, report the OP and move on. Don't reply. Otherwise take complains to the Website Feedback forum please.

And your post was after the last edit of the OP anyway.
ModeratorI know Teamliquid is known as a massive building
zazzn
Profile Joined April 2009
Canada54 Posts
November 23 2011 11:21 GMT
#42
Game 1

Here's where you go wrong. You send 3 drones to chase his probe, leave 2 drones out 1 to chase probe one to attack pilon all the time while they should be mineing. You make a extractor and a evo chamber super early hurting econ again. Why do you need gas? What will ling speed give you nothing at this piont since it's only going to be zealots heading your way since he forged first and you saw that with the OL. Also you where about 10 harvesters behind at the 6-7 min mark which is really really bad, yous hould be at least even or 5-10 ahead.

In short you lost the game right from the start...

Recommendations

Ignore the probe at the start, send your 2nd OL to the exp to watch for any funny business. Most protoss will not throw a pilon down unless the probe is being harassed... If you want to 15 FE just take your 3rd, however, I recommend against that since you can easily be cannoned there too.

Open 11 pool (destiny style) done to 15, 1 set of lings and a queen, expand at 18.
14 gas/13 pool, drone to 15, queen / ling.
However, when you get to about 15 drones, you can peel off 2 drones, and try to attack the probe microing 1 drone so that it's always in front of the probe so it can never place a pilon. If you are able to kill the drone this way, then you don't even need the set of lings yet.

Now you have 2 big options to murder protoss 3 spine ol/cree OL because you started early gas, and you can use the first 100 for speed, next 100 for lair and the rest for roaches with the lings/spines.

If you want a macro game, you pull the drones off the gas if you know you are going to be able to kill the probe and just leave 1 on there to mine to 100 gas. At 25/28 supply you should have enough to make a 3rd. immediately after placing the 3rd I make a roach warren, and keep droning... At this time I get back on gas, and when the warren pops I make 4 roaches to protect my 3rd from zealot harass. After that's delt with you keep droning. Tipically if they do the zealot harass I will keep droning to about 56 drones. Somewhere after the zealots I put a evo chamer, get a lair get +1 ranged and take all my gases. I also send in a lord to see if they have all 4 gases. If so, it makes my move to Hydra even faster, and before making anymore roaches or lings I'm making hydras off 6 gas while getting range upgrade.

If it's air agression you flat out win and he cannot harass you at this point becuase of the hydra, so I feel safe to start a 4th while making more army. YOu should also be getting drop tech around the time you have 6-8 hydra's because they are going to be useless in about 3-5 min when COLS start to pop. at that time I start adding alot of roaches to the army and getting ready to drop and multi prong...

I'll load up alot of units head to the main head and a small group to the natural.... The re-enforcements should be rallied to his 3rd that probably just started or just finished. Back at home you need to be getting an infestation pit and another evo. You should also consider a 5th if you have money because when he counters your attack you will most likely not be able to hold one base, that you need mineing.

You'll have a huge eco lead now and will have prevented the 3rd which is the most important. Now it's just you needing to transisiion to roach corruptor/ling/ once you kill the cols re-add the hydras and morph into broodlords and GG no re.

Sounds a lot easier than it is to pull off... But having that early lair and roach warren allows you to stop air/dt/and a host of other things and doesn't put you behind because you will have tech to be the agressor not the one sitting back and taking the thrashing form a death ball.


Game 2

Again you make too many lings, you supply block yourself at 26 which is really bad early game and ling speed is going to do absolutely nothihng for you when he blocks. With his weak ass wall which wasn't blocked and only had 1 cannon, you could have bane busted the hell out of him or used that spine creep trick. Your ol spoted the robo bay and the gates meaning no air. It's near the 10 min mark and he has almost no units... Clearly it's tech going on at this point you need to know what is going on... Delaying that lair this long cost you because you can't make overseers or speed lords. You finally have a bigger econ, but you have ZERO creep spread. Why don't you ever replace the OL's that die at his base? You can easily hot key them to take the long way to his base so they are ready to go in after the first few die.
10 min mark he hasn't expanded he hasn't pushed you have no idea what is going on and you need intel VERY VERY BAD....

When he moves out you run your whole army home, which is really bad because you don't even have a fighting retreat nor do you pressure his front door. This is the point that you need to stall... He want's to attack but you cannot let him because you don't have a big enough army... However, if he splits his army it's to small to fight yours effectively hence he has to ball.

If you had drop tech you could drop his main while he was attacking piligaging his tech bulidings bulidings. In this specific game you could have pressured his front door becuase you had some units and it wasn't really defended.

My rule of thumb is if I have 3 bases I need 4 hatches. You also always should consider haveing an extra for a base you expect to die if attacked... Your production was just reduced by a 1/3 losing your 3rd base.

After killing his cols, you have no route to counter because of the sentries and wall. Your corruptors are useless now as well since there are no cols, and you are not going to hive still.

After that you keep making roach ling, while he transitions to immortal stalker/sentries...

You know that's a much stronger combo than what you have.... Again HYDRA's are amazing again here, they will eat though the stalkers, rape the sentries and immortals..... The roaches are just fodder for them.


Summary of why you lose
-Poor scouting
-Poor tech choices
-Poor decision making


I'm going to go ahead and assume the other 2 replays are the same.

Pm me if you want to chat some more.

Lates.
Death to hackers
Deleted User 81929
Profile Joined June 2010
243 Posts
November 23 2011 14:14 GMT
#43
--- Nuked ---
holydevil
Profile Joined August 2010
United States145 Posts
November 23 2011 18:31 GMT
#44
There is a 7:30 timing attack with roaches + lings that works great against the current Protoss FE metagame. I usually destory the FE and set them too far behind to win.

It's a 9 ov, 14 ext, 14 pool, 15 ov + Q + 2 lings, 20 hatch, 22 2nd queen, drone to 26-29 and drop roach at 5:00. Drone up to 34 and make ov's to 68 while makeing roaches (5-9?) and lings behind it. When you attack you want to go lair and get a third.

Makura
Profile Joined December 2010
United States317 Posts
November 23 2011 18:41 GMT
#45
As a Mid Masters Zerg take many of the things i say u may have already considered but I'm doing relatively good in the match up so...

You mentioned protoss having so many options but if I have found when I'm playing a macro game, cutting some "macro" for additional safety is really nice. blind early evo chamber allows for fast +1 melee (im a fan of ling based play but i suppose you could do range instead) and allows reaction spores (or in my case) 2 blind spores. If dts or air dont come, you are limiting where observers can see so hide your tech a lil better (just a little). I almost always get a macro hatch prior to taking a 3rd because it ensures safety from 2 base all ins from sear production and often, the toss will blindly send (usually on shakuras) 6-8 zealots to your 3rd which you can deny vision of until then with speedlings over roach play and then get that free pick off while keeping ur 2 base REALLY sateratured and then have urself a nice transfer when you take a 3rd or if your comfortable double expanding.

in addition, zerg has a lot of "all ins" that can be done and are really fun to do usually cause they involve nydus play. I often like to go 14/14 and at 15 speed, 6 lings and queen. You'd be amazed how many times you can get run bys simply cause the toss expects ~2 lings and be a HUGE annoyance plus allows you to work on your multi tasking early. If you kill enough a roach all in can follow (yes it will be delayed cause its reactionary but it works so well if they spend an enterity trying to clean out 4-5 (usually 1-2 die from running by the cannon) lings. Another thing is if ur behind from early play, dont be afraid to all in (speedling fast nydus all in is super effective into hydras if they play super turtly at their natural after losing their main). Failing to get the nydus down once doesnt ensure loss either if you keep at it from multiple points (perhaps try distrcting with an overseer).

GL
SHOW THEM WHAT THE CATFISH COMBO IS ALL ABOUT!
RaKooNs
Profile Joined March 2011
United Kingdom397 Posts
November 23 2011 18:46 GMT
#46
On November 22 2011 22:55 Xana wrote:
I find the keyword is agression, in one way or the other.

The first agressive move I do on most maps, is to plant my hatchery on their expansion if they try to FFE. This delays their FFE by more than a minute if you do it properly, and easily pays back the 75-150 minerals you lose cancelling said hatch. It more often than not also forces an extra cannon, if he doesn't want to wait for his first Zealot to stop you from keeping up the rebuilding of the hatch everytime it nears completion.
This alone delays a 6-7gate with up to a minute. It delays 2sg openers even longer.

If I fail on getting the hatch down at his natural, my agressive move is getting early ling upgrades. 1/1 lings deal extremely well with massive gateway pushes, if you engage it early enough.

My 2c

This is a really dumb suggestion on a map such as shakuras, im a protoss player and i know that that ramp is impenetrable. I'm not sure what the answer to you're query is but it is certainly not agression.
If you don't drop sweat today, you will drop tears tomorrow - SlayerS_MMA
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #142
SHIN vs PercivalLIVE!
ByuN vs GgMaChine
CranKy Ducklings129
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft371
SortOf 157
StarCraft: Brood War
Britney 30955
Calm 20664
Jaedong 1773
Horang2 1200
Pusan 623
Hyuk 580
BeSt 488
Soma 240
EffOrt 199
Last 167
[ Show more ]
Larva 153
Leta 151
Light 148
Stork 110
Hyun 94
Mong 90
ggaemo 73
soO 67
Snow 62
Mind 57
ToSsGirL 54
Sacsri 41
Free 33
NotJumperer 21
Shine 19
scan(afreeca) 17
sorry 17
Bale 16
IntoTheRainbow 15
Sexy 13
JulyZerg 13
Noble 9
Dota 2
The International101207
singsing5205
Fuzer 716
KheZu172
Counter-Strike
zeus844
x6flipin241
fl0m83
edward43
Other Games
B2W.Neo298
ToD210
DeMusliM178
KnowMe29
Happy22
MindelVK7
Organizations
Other Games
BasetradeTV261
StarCraft: Brood War
UltimateBattle 15
StarCraft 2
IntoTheiNu 7
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 46
• LUISG 35
• CranKy Ducklings SOOP7
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1700
• WagamamaTV270
• lizZardDota266
League of Legends
• Jankos1579
Upcoming Events
PiG Sty Festival
17m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
4h 17m
OSC
12h 17m
Afreeca Starleague
22h 17m
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
23h 17m
The Patches Monday
1d 4h
Afreeca Starleague
1d 22h
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Paralyze
Jaedong vs Speed
[ Show More ]
Kung Fu Cup
2 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
PiG Sty Festival
5 days
CranKy Ducklings
5 days
PiG Sty Festival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.