Also, mind = blown about the T player Freetgy bitching about the 2.4% to Zerg on Metal compared to the laughable 20% to Terran on Shattered Temple. If 2.4% is imbalanced, I can't even imagine what 20% would feel like O.O
Map vetoes by race in season 4 - Page 4
Forum Index > StarCraft 2 Strategy |
Mr. Nefarious
United States515 Posts
Also, mind = blown about the T player Freetgy bitching about the 2.4% to Zerg on Metal compared to the laughable 20% to Terran on Shattered Temple. If 2.4% is imbalanced, I can't even imagine what 20% would feel like O.O | ||
phantaxx
United States201 Posts
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sandg
Australia123 Posts
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SpoR
United States1542 Posts
On October 30 2011 08:28 Cyber_Cheese wrote: Yeah but with enough people and factoring in that they'll vote their 2nd/3rd vetos if they feel the first isn't leading adequately, it's not too bad. well the only map I have vetoed as zerg is shattered so yea, And to be honest It is the worst map for Z in the pool. TDA would be second because of the fact that ur nat can be seiged from below and some other stuff. | ||
pikagrue
79 Posts
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Cyro
United Kingdom20284 Posts
On October 30 2011 15:37 pikagrue wrote: Everyone hates caverns... I get cannon rushed pvp about 70% of the time on xelnaga because of the place behind minerals and behind the ramp, even when you hold a cannon rush you are in for a long boring game if you are in diamond because people actuly think they can build 20 cannons in their main after stealing your gas and still win. 2 player maps are horrible for pvp proxies (so little defenders advantage in that MU) and even if you see the proxy at 10 supply it is no walk in the park to hold. | ||
ExorArgus
Canada46 Posts
Xel'Naga old, boring, over played And I've always hated Metalopolis, Can someone explain to me why everyone goes apeshit for it; its beyond me. | ||
Netsky
Australia1155 Posts
- Abyssal Caverns and Crypt should be removed from the pool entirely. Incredibly idiotic maps. - Next worst is XC, but overall it's the best pool yet. | ||
Lobotomist
United States1541 Posts
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Mobius_1
United Kingdom2763 Posts
On October 30 2011 16:13 Lobotomist wrote: Wow, I had no idea shattered was so T favored for TvZ.Very surprising. Well, the natural is really really tight choke, and if a Terran sieges there Zerg has no way out until maybe Zerg breaks down both of corner rocks but that makes Terran attacks on corner base super easy. Also easily defended gold minerals + MULEs is pretty strong. Come to think about it, pretty hard for Zerg to get an easy 3rd close by without breaking any rocks, while Terran can easily be similar economic foothold. | ||
Herfelt
Denmark89 Posts
On October 30 2011 14:30 phantaxx wrote: As P I veto TDA just because PvP on that map >.< Same here. 4-gate vs 4-gate isn't very enjoyable... I've vetoed Abyssal caverns as well, and Im thinking about vetoing Xelnaga Caverns... Not sure yet. | ||
T0fuuu
Australia2275 Posts
Im surprised there aren more vetoes on nerazim crypt than abyssmal caverns. Nerazim is just a bad map in general. | ||
Vindicare605
United States16056 Posts
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Irre
United States646 Posts
Abyssal, Nezarim and Metal Abyssal and Nezarim bc they are bad and Metal bc I hate playing TvT on that map and I also dont enjoy close air spawns on Metal in particular. I also dislike playing against protoss on that map bc almost all of the map is a decent choke and its very hard to engage on that map. The only other one I'd kind of consider vetoing is Shakuras bc I find it to be somewhat zerg favored..hard to have a good opener on that map ive found which is obviously extremely important in TvZ. but overall its a good map and I enjoy the games on it so I got rid of metal instead ![]() | ||
Wiseau
Canada17 Posts
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NaturalHacks
New Zealand77 Posts
none veto'd but considered vetoing XNC for TvP because for me its toss almost always cheese, But i just scout around for the proxy stargates/dt tech if i see no third pylon and its pretty easy to find as the map is so small but taking your natural is still so hard. | ||
Uberpwnzorz
United States33 Posts
XNC Metal Shattered. I prefer to FFE vs zerg. | ||
HaXXspetten
Sweden15718 Posts
Abyssal Caverns: Because it just... sucks, ok? Shattered Temple: Because I hate PvZ on that map, even without close spawns. Nerazim Crypt: No specific reason, just didn't have a good third veto, and I like the rest more, so ya... | ||
Zaurus
Singapore676 Posts
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HaXXspetten
Sweden15718 Posts
On October 30 2011 15:47 Cyro wrote: I get cannon rushed pvp about 70% of the time on xelnaga because of the place behind minerals and behind the ramp, even when you hold a cannon rush you are in for a long boring game if you are in diamond because people actuly think they can build 20 cannons in their main after stealing your gas and still win. 2 player maps are horrible for pvp proxies (so little defenders advantage in that MU) and even if you see the proxy at 10 supply it is no walk in the park to hold. Boss cannon rush only works effectively versus the top spawn though for some reason -.- | ||
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