• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:39
CEST 05:39
KST 12:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting5[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)75Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting The New Patch Killed Mech! Ladder Impersonation (only maybe) Weekly Cups (Oct 6-12): Four star herO
Tourneys
LiuLi Cup - September 2025 Tournaments SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Tenacious Turtle Tussle
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
Pros React To: BarrackS + FlaSh Coaching vs SnOw After 20 seasons we have a lot of great maps Whose hotkey signature is this? BW caster Sayle BW General Discussion
Tourneys
SC4ALL $1,500 Open Bracket LAN [ASL20] Semifinal B [Megathread] Daily Proleagues [ASL20] Semifinal A
Strategy
Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1730 users

[H] ZvP Archon Chargelot+2 - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
peppilepew
Profile Joined May 2011
93 Posts
October 09 2011 17:48 GMT
#21
imo you need to add hydras vs zeo archon, there dps destroys everything once they have support units like roaches
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2011-10-09 23:10:13
October 09 2011 23:03 GMT
#22
Edit: Ignore me.
Cyro
Profile Blog Joined June 2011
United Kingdom20318 Posts
October 09 2011 23:12 GMT
#23
On October 09 2011 17:42 Lakona wrote:
As a Toss player, I can say from experience that mass banelings DECIMATE THE FUCK out of zeal/archon. Forget roach/ling, that's a stupid composition against this. Just make banes. Lings to clean up afterward with any leftover minerals/larvae. Preferably with OL speed/drops. GG.



I actuly enjoy fighting bane vs zeals. I can split cost effectively on toss side even with 60-80 supply armies, it takes 5 banes to kill a zeal so if less than 3 zeals on average take bane hits or you manage to land some on archons, you win the cost effectiveness battle and roll him


It is always good to have 5-6 banes though so he cant ever blow zeal charge - or his entire army gets 1shot if he misclicks.


If you want to beat zeal/archon, spread creep well (no mobile detection mostly) and just kite him around with GREATER ARMY VALUE of speed roaches. He cant deal with it. As said earlier in the thread, being 50 supply up is irrelevant if his ARMY VALUE is higher than yours. Good luck
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20318 Posts
October 09 2011 23:14 GMT
#24
On October 10 2011 02:48 peppilepew wrote:
imo you need to add hydras vs zeo archon, there dps destroys everything once they have support units like roaches



I wouldnt do this ever.

Zealots annihilate hydras 1v1, and hydras are more expensive. They cant run, either. Roaches are better simply because they are faster
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
October 09 2011 23:16 GMT
#25
On October 10 2011 08:12 Cyro wrote:
Show nested quote +
On October 09 2011 17:42 Lakona wrote:
As a Toss player, I can say from experience that mass banelings DECIMATE THE FUCK out of zeal/archon. Forget roach/ling, that's a stupid composition against this. Just make banes. Lings to clean up afterward with any leftover minerals/larvae. Preferably with OL speed/drops. GG.



I actuly enjoy fighting bane vs zeals. I can split cost effectively on toss side even with 60-80 supply armies, it takes 5 banes to kill a zeal so if less than 3 zeals on average take bane hits or you manage to land some on archons, you win the cost effectiveness battle and roll him


It is always good to have 5-6 banes though so he cant ever blow zeal charge - or his entire army gets 1shot if he misclicks.


If you want to beat zeal/archon, spread creep well (no mobile detection mostly) and just kite him around with GREATER ARMY VALUE of speed roaches. He cant deal with it. As said earlier in the thread, being 50 supply up is irrelevant if his ARMY VALUE is higher than yours. Good luck


You don't want to a-move your banelings into a zealot/archon ball - you want to just move through them. This gives two advantages:

1) way more splash damage (since you're not at their front lines)
2) forces the protoss army to waste shots on banes

When both zealots and archons can effectively 2-shot zerglings, the latter is pretty important. Getting those numbers down early is really useful.

I like bane drops too, unless they have blink stalkers. Then it feels like it's never going to work properly.
aka Siyko
fusihunter
Profile Joined September 2010
Australia208 Posts
October 09 2011 23:28 GMT
#26
On October 09 2011 18:13 Lakona wrote:
Fast melee upgrades would be helpful but are not necessary. Do NOT make hydras, they get ripped to shit even worse than roaches against this. Do not make roaches. Do not waste gas on infestors. Just make banelings dude. That is literally all you need to know. MAKE BANELINGS AND WIN GG EZPZ.


First of all, i think burrow is really important, because if he goes templar he probably wont have an obs.

How many banes do you normally have around that time?

I would have thought Hydra made more sense.

They synergise upgrades with the roach, and have greater range than both archons and zeals.

I feel like banes are great but they can be hit and miss, whereas you have a bit more control with the hydras. If you do fend it off, you also have an army, whereas with banes you'd have to resupply.

It also means he kinda has to go robo as a followup, because HT's aren't great against roaches, and Stargate isn't ideal against Hydras. So a spire is next on the shopping list, and you should be ahead if you hold it.

I can see your point, but i'm just wondering if hydras are a bit safer. That does come down to how many banes you have though, and what upgrades you have, +1 attack effect the hits on a zealot?

"I actually don't like games. I just like beating people." - Idra
rsvp
Profile Blog Joined January 2006
United States2266 Posts
October 10 2011 00:01 GMT
#27
I can't believe so many people are suggesting hydras. Or even mass banelings. Wtf, please don't listen to that garbage advice. Hydras are horrible against chargelot/archon. Yes I understand that roach/hydra does more DPS than just pure roach, but the problem with hydras is that you can't retreat, you get into 1 bad situation and game is over. Roaches are much more versatile.

All you need is mass roach. If you want to be cute, add some infestors, or add some banelings, or add burrow, but really all you need is mass roach.
Carras
Profile Joined August 2010
Argentina860 Posts
Last Edited: 2011-10-10 00:14:46
October 10 2011 00:14 GMT
#28
to genericaly defeat the zealot archon pushes , you need roaches , lots of them.. and speed.. if the attack lasts long enough start getting a few hydras.. its key to kite zealots. and to pick some zealots when he retreats or when he is reagrouping..just walk near him and some will charge to you...kill em and go back.. always figth on creep..spine crawlers also help A LOT
lim1017
Profile Joined April 2010
Canada1278 Posts
October 10 2011 00:21 GMT
#29
I think your missing the main point. making banes/hydra/infestor is not the answer.

The first poster had it right when he said your army was alot weaker (value wise) and you didnt micro properly.

There might be some fancy tricks or secret build that will stomp that composition, but the standard roach ling can do it as well.

You just need to step up your game, and macro better. It will help you get better faster i the long run.

In this case its better if you can win by having 10 more roaches then last game, then if you can win by sneaking in some baneling mines.
HungShark
Profile Joined June 2010
United States134 Posts
October 10 2011 05:21 GMT
#30
I watched the second replay since that seems to be the most critical of the two. Theoretically, you should have won that game. You were ahead by a base, had map control, and had a huge economic lead. The BIGGEST problem I saw was your lack of an army.

When you first engaged, you had a decent amount of roaches and lings. If you knew that he was going for zealot/archon, why would you get lings after the initial few that are needed for map control and retaking your natural? That was a waste of larva. Those could have been more roaches, which you so desperately needed.

While your injects seemed fine, you just couldn't remax fast enough. A macro hatch or two would have definitely change the outcome. By the time he reached your base, you were floating close to 1000 minerals and 1000 gas. Obviously you were spending as much as you could, but you simply did not have the larva to allow you to spend your money when you needed it.

His upgrades did not really matter. You simply couldn't produce units quick enough.

One other minor thing that could have helped was burrow (and perhaps burrow movement). He had no detection, and the threat of burrow could have either stalled 'til you could get reinforcements, or make him retreat until he got an observer, which would have given you enough time to get infestors ready.

Anything else you could have done would have been iffy. Banelings might have helped, but if there are enough sentries, FFs completely nullify them.
Die again in good health!
BinxyBrown
Profile Joined December 2010
United States230 Posts
October 10 2011 05:38 GMT
#31
Engage as close to his side of the map as possible and kite back, good creep spread helps too, since both zealots and archons have less range than roaches you can hit him the whole way to your base while you create units that will be effective, this can also sometimes slow down the push a little as they may miss some warp ins and such.
Banelings are like Ice Climbers if they grab you... your dead.
Chernobyl
Profile Joined March 2011
Brazil143 Posts
Last Edited: 2011-10-11 02:58:03
October 11 2011 02:57 GMT
#32
Thanks for the post, I won some games, its realy good!
Replay PvZ diamond vs master:
http://drop.sc/43004

Imo the counter for this is this BO:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=274068

Muta + Roaches is a scary counter to this.

*edit!:

2 base Hidra demolish this!!!
Just 2 bases and one macro hatch!!!
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
PiGosaur Cup #53
Liquipedia
OSC
23:00
OSC Masters Cup #150 Qual #1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 163
Ketroc 32
StarCraft: Brood War
Leta 1145
Larva 1135
Sharp 81
Noble 29
Icarus 10
Bale 2
Dota 2
monkeys_forever785
NeuroSwarm69
League of Legends
JimRising 742
Counter-Strike
ScreaM483
Stewie2K375
Super Smash Bros
hungrybox526
Other Games
summit1g7723
WinterStarcraft541
C9.Mang0353
ViBE210
fpsfer 1
Organizations
Counter-Strike
PGL8549
Other Games
gamesdonequick6244
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV744
League of Legends
• Lourlo562
• Stunt400
• HappyZerGling196
Other Games
• Scarra826
Upcoming Events
The PondCast
6h 21m
OSC
8h 21m
Wardi Open
1d 7h
CranKy Ducklings
2 days
Safe House 2
2 days
Sparkling Tuna Cup
3 days
Safe House 2
3 days
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.