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The Terran Help Me Thread - Page 330

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
NoN.Alrac
Profile Joined June 2011
Germany7 Posts
August 11 2012 08:53 GMT
#6581
Is there any possibility to hold roach baneling allin with a fast 3 CC Build? How can i hold this all in?

Thx Alrac
ysnake
Profile Joined June 2012
Bosnia-Herzegovina261 Posts
August 11 2012 09:04 GMT
#6582
On August 11 2012 17:53 NoN.Alrac wrote:
Is there any possibility to hold roach baneling allin with a fast 3 CC Build? How can i hold this all in?

Thx Alrac


It depends is it a really early allin or a later one.

If it is really early, it counters your build instantly and unless you put 2-3 additional Bunkers, you're dead.

Basically, put more Bunkers and spread units against Banelings, I would recommend having all your SCVs at the natural on one hotkey so you can evacuate them as soon as you see this coming.
You are no longer automatically breathing and blinking.
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9766 Posts
Last Edited: 2012-08-11 09:31:33
August 11 2012 09:27 GMT
#6583
Hi,
I have decided to retrain myself fully to play properly (using day9 daily #360 mental checklist and training exercises). This means i have had to fully change my hotkey setup and i have a quick question. Just FYI i used to use 1CCs 2raxs 3facts 4 SPs 5army.
I am now using 123army 4CCs 5rax 6fact 7SPs.
I am struggling with missing the factory and starport keys very often and it doesn't feel comfortable, but i need 3 keys for army instead of using just one, which i used to do.
Is it normal that it should feel this awkward, or should i change the hotkey setup to something easier on the hand (maybe using tab and ` as hotkeys).

I know people will say do whatever you feel is best, but whenever i see pros play probably over 50% use the setup above, it must be preferred for some reason.
thanks

btw. i am in gold, i hit a wall where i can't beat high gold or platinum players regularly at all so that's why i'm doing this..
RIP Meatloaf <3
Wardi
Profile Blog Joined November 2011
England897 Posts
August 11 2012 09:38 GMT
#6584
On August 11 2012 17:53 NoN.Alrac wrote:
Is there any possibility to hold roach baneling allin with a fast 3 CC Build? How can i hold this all in?

Thx Alrac


Hellion/Banshee builds often get a third base at the 7ish minute mark and do a good job of holding these builds as you can pick off banelings and then just repair bunkers against the roaches.
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
Wardi
Profile Blog Joined November 2011
England897 Posts
August 11 2012 09:44 GMT
#6585
On August 11 2012 18:27 Jockmcplop wrote:
Hi,
I have decided to retrain myself fully to play properly (using day9 daily #360 mental checklist and training exercises). This means i have had to fully change my hotkey setup and i have a quick question. Just FYI i used to use 1CCs 2raxs 3facts 4 SPs 5army.
I am now using 123army 4CCs 5rax 6fact 7SPs.
I am struggling with missing the factory and starport keys very often and it doesn't feel comfortable, but i need 3 keys for army instead of using just one, which i used to do.
Is it normal that it should feel this awkward, or should i change the hotkey setup to something easier on the hand (maybe using tab and ` as hotkeys).

I know people will say do whatever you feel is best, but whenever i see pros play probably over 50% use the setup above, it must be preferred for some reason.
thanks

btw. i am in gold, i hit a wall where i can't beat high gold or platinum players regularly at all so that's why i'm doing this..


It completely depends on yourself, what you prefer and why you feel comfortable. It's possible that Pro's have larger hands/feel more confident reaching to the further away keys and that is why they are fine with using the set up you are having trouble with.

It's important that you can hit these keys with ease as you are going to be doing it frequently over the whole game.

Personally I find reaching to 6 the beginning of too much, and so I only use 1-5. 123 army, 4 for all my production (and I cycle through using tab), and 5 for CCs. This suits me because I can't reach 6789 easily. You can also rebind 67890 to different keys if you want (as you said). Personally I don't see why anyone would hotkey different building structures to different hotkeys as its just more work to rally all 3 buildings every time! But again that's because hotkeys are personal preference.

I hope this gives you a bit of insight/inspiration to set up your hotkeys how you feel comfortable

Using three army hotkeys is definitely a step in the right direction and if you begin using them now you will have a lot easier time as you get better and when army control and engagements are important. At the same time however I don't think changing these hotkeys will get you out of gold, as getting out of gold is really just about making supply depots and army - so don't expect to suddenly hit plat because you use army hotkeys !

Hope this was useful
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9766 Posts
August 11 2012 09:47 GMT
#6586
On August 11 2012 18:44 Wardi wrote:
Show nested quote +
On August 11 2012 18:27 Jockmcplop wrote:
Hi,
I have decided to retrain myself fully to play properly (using day9 daily #360 mental checklist and training exercises). This means i have had to fully change my hotkey setup and i have a quick question. Just FYI i used to use 1CCs 2raxs 3facts 4 SPs 5army.
I am now using 123army 4CCs 5rax 6fact 7SPs.
I am struggling with missing the factory and starport keys very often and it doesn't feel comfortable, but i need 3 keys for army instead of using just one, which i used to do.
Is it normal that it should feel this awkward, or should i change the hotkey setup to something easier on the hand (maybe using tab and ` as hotkeys).

I know people will say do whatever you feel is best, but whenever i see pros play probably over 50% use the setup above, it must be preferred for some reason.
thanks

btw. i am in gold, i hit a wall where i can't beat high gold or platinum players regularly at all so that's why i'm doing this..


It completely depends on yourself, what you prefer and why you feel comfortable. It's possible that Pro's have larger hands/feel more confident reaching to the further away keys and that is why they are fine with using the set up you are having trouble with.

It's important that you can hit these keys with ease as you are going to be doing it frequently over the whole game.

Personally I find reaching to 6 the beginning of too much, and so I only use 1-5. 123 army, 4 for all my production (and I cycle through using tab), and 5 for CCs. This suits me because I can't reach 6789 easily. You can also rebind 67890 to different keys if you want (as you said). Personally I don't see why anyone would hotkey different building structures to different hotkeys as its just more work to rally all 3 buildings every time! But again that's because hotkeys are personal preference.

I hope this gives you a bit of insight/inspiration to set up your hotkeys how you feel comfortable

Using three army hotkeys is definitely a step in the right direction and if you begin using them now you will have a lot easier time as you get better and when army control and engagements are important. At the same time however I don't think changing these hotkeys will get you out of gold, as getting out of gold is really just about making supply depots and army - so don't expect to suddenly hit plat because you use army hotkeys !

Hope this was useful



Thanks for the advice
the hotkeys are not the main part of my retraining, just a small part of it. I am mainly learning to use tapping properly so i can macro better, and learning to look at the minimap and my money every few seconds. Its really hard lol but no i don't expect a hotkey change to get me out of gold!
RIP Meatloaf <3
Willzzz
Profile Joined December 2010
United Kingdom774 Posts
August 11 2012 09:56 GMT
#6587
On August 11 2012 18:27 Jockmcplop wrote:
Hi,
I have decided to retrain myself fully to play properly (using day9 daily #360 mental checklist and training exercises). This means i have had to fully change my hotkey setup and i have a quick question. Just FYI i used to use 1CCs 2raxs 3facts 4 SPs 5army.
I am now using 123army 4CCs 5rax 6fact 7SPs.
I am struggling with missing the factory and starport keys very often and it doesn't feel comfortable, but i need 3 keys for army instead of using just one, which i used to do.
Is it normal that it should feel this awkward, or should i change the hotkey setup to something easier on the hand (maybe using tab and ` as hotkeys).

I know people will say do whatever you feel is best, but whenever i see pros play probably over 50% use the setup above, it must be preferred for some reason.
thanks

btw. i am in gold, i hit a wall where i can't beat high gold or platinum players regularly at all so that's why i'm doing this..


I would stick to what you are comfortable with. When I started playing and didn't have a clue I used 1 CCs, 2 scout, 3 Rax, 4 Fact, 5 Starport. Didn't stop me making masters pretty quickly. Turns out this is actually very close to what MVP uses so I guess it can't be that bad.

Personally I don't have a problem just selecting my army on the screen, if I want to cast an EMP I just click on a ghost, if I want to move my vikings, I just double click, it's not that hard.
ysnake
Profile Joined June 2012
Bosnia-Herzegovina261 Posts
August 11 2012 09:59 GMT
#6588
On August 11 2012 18:27 Jockmcplop wrote:
Hi,
I have decided to retrain myself fully to play properly (using day9 daily #360 mental checklist and training exercises). This means i have had to fully change my hotkey setup and i have a quick question. Just FYI i used to use 1CCs 2raxs 3facts 4 SPs 5army.
I am now using 123army 4CCs 5rax 6fact 7SPs.
I am struggling with missing the factory and starport keys very often and it doesn't feel comfortable, but i need 3 keys for army instead of using just one, which i used to do.
Is it normal that it should feel this awkward, or should i change the hotkey setup to something easier on the hand (maybe using tab and ` as hotkeys).

I know people will say do whatever you feel is best, but whenever i see pros play probably over 50% use the setup above, it must be preferred for some reason.
thanks

btw. i am in gold, i hit a wall where i can't beat high gold or platinum players regularly at all so that's why i'm doing this..


If you feel like you're missing hotkeys, you should keybind keys you never bind for anything.

As an avid MMORPG player, I had to do this, even though I am Zerg, I believe this can be useful.

I have all my Hatcheries on tilde (control group 0), and Queens are 5-6-7-8, Tab is for Evo Chambers and Caps Lock is harassment unit (95% of the time, Mutalisks). So, you might want to bind three of those keys, as I've figured out I never use push to talk in game, nor do I switch between units in a group and I need more army keybinds.

For me, it depends from MU to MU, but basic structure is the following:
1 - Zerglings/Roaches
2 - Banelings/Roaches/Corruptors
3 - Ultralisks/Brood Lords
4 - Infestors
5,6,7,8 - Queens
Caps Lock - Mutalisks
Of course, it all depends on the current unit composition I have, but when I play Terran, I tend to have all drops on each hotkey, for me, it is:
1 - Marines/Marauders
2 - Medivacs
3 - Siege Tanks/Vikings
4 - Ghosts
Caps Lock - Drop
Tab - Drop

etc etc
You are no longer automatically breathing and blinking.
decaf
Profile Joined October 2010
Austria1797 Posts
August 11 2012 10:17 GMT
#6589
Hey,
I have trouble holding all ins in TvZ when I go CC first. I want to be able to hold any kind of all in without having to scout until my hellions are out given that I have decent micro. So I wanna know if there are VODs or replays I can learn from where pros get allinned doing CC first and hold it, preferably players like flash, mkp, taeja, mvp, polt, mma.
Does anyone have such replays or VODs? I really don't know where to look for them s:
Wardi
Profile Blog Joined November 2011
England897 Posts
August 11 2012 10:42 GMT
#6590
On August 11 2012 19:17 decaf wrote:
Hey,
I have trouble holding all ins in TvZ when I go CC first. I want to be able to hold any kind of all in without having to scout until my hellions are out given that I have decent micro. So I wanna know if there are VODs or replays I can learn from where pros get allinned doing CC first and hold it, preferably players like flash, mkp, taeja, mvp, polt, mma.
Does anyone have such replays or VODs? I really don't know where to look for them s:


I think trying to learn how to hold all ins from top of the spectrum Terrans isn't the best way to learn, as they often play greedy and will hold due to impeccable control etc.

While I can't help you with any replays, try scanning at the 6 minute mark and seeing how much gas has been mined. The more gas mined the more likely an all in is coming, so you can prepare with extra bunkers. This will make you safe against busts which hit just after your hellions come out.

The answer to all ins isn't about being able to control amazingly - it's seeing them incoming and reacting with sufficient time.
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
decaf
Profile Joined October 2010
Austria1797 Posts
August 11 2012 11:08 GMT
#6591
On August 11 2012 19:42 Wardi wrote:
Show nested quote +
On August 11 2012 19:17 decaf wrote:
Hey,
I have trouble holding all ins in TvZ when I go CC first. I want to be able to hold any kind of all in without having to scout until my hellions are out given that I have decent micro. So I wanna know if there are VODs or replays I can learn from where pros get allinned doing CC first and hold it, preferably players like flash, mkp, taeja, mvp, polt, mma.
Does anyone have such replays or VODs? I really don't know where to look for them s:


I think trying to learn how to hold all ins from top of the spectrum Terrans isn't the best way to learn, as they often play greedy and will hold due to impeccable control etc.

While I can't help you with any replays, try scanning at the 6 minute mark and seeing how much gas has been mined. The more gas mined the more likely an all in is coming, so you can prepare with extra bunkers. This will make you safe against busts which hit just after your hellions come out.

The answer to all ins isn't about being able to control amazingly - it's seeing them incoming and reacting with sufficient time.

Basically I don't want to change my build at all. I'm using MKP's CC first build he has done a lot in the GSL. The one time he did get allinned he lost to it, but I think he was being too greedy with his building placement. The only things I will change in my build is building placement and overall positioning and maybe getting 1 extra bunker to hold any kind of all in. I won't waste a scan vs zerg in the early game.
There has to be a way to hold these all ins with the amount of buildings and units I got. I'm sure I could find it out myself if I played the build a couple hundred more times, but I wanna see if there is a shortcut and see how pros do it. I heard taeja held a few all in with CC first, I wanna check the VODs, but I don't know where to find them. I think it was IPL or something, I don't follow these tournaments a whole lot though..
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2012-08-11 13:13:58
August 11 2012 13:13 GMT
#6592
--- Nuked ---
findingthelimit
Profile Joined May 2012
Hong Kong219 Posts
August 11 2012 14:40 GMT
#6593
how should i transfer from a cc first in tvz?
what's a valid build in tvt that gets tanks early and allows contain?
is sky terran good in tvp and tvt, or only in tvz?

and where should i go looking for builds? i've been doing the same 1 rax FE into 3 rax stim for 100 games now and i'm pretty bored of it
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
Last Edited: 2012-08-11 22:29:07
August 11 2012 22:28 GMT
#6594
On August 11 2012 23:40 findingthelimit wrote:
how should i transfer from a cc first in tvz?
what's a valid build in tvt that gets tanks early and allows contain?
is sky terran good in tvp and tvt, or only in tvz?

and where should i go looking for builds? i've been doing the same 1 rax FE into 3 rax stim for 100 games now and i'm pretty bored of it

http://www.teamliquid.net/forum/viewpost.php?post_id=15788986
for a contain you need faster tanks than him; if he techs that might be impossible; you could banshee into marine/tank push, or just do marine/tank with later port (still need port eventually for viking for vision for range)
if by sky terran you mean using bc/raven lategame, yes it's viable in all, if you mean to use all game I don't consider it viable at all

drop.sc when it's back up
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Tyrannsaur
Profile Joined July 2011
United States6 Posts
August 12 2012 02:28 GMT
#6595
Hi, I'm a low level terran and i was wondering about the 14cc into mech vs every race can you guys give me a build order, the other mech openings seem kinda allinish.
you require additional infestor
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
August 12 2012 02:50 GMT
#6596
15cc into mech is fine vs z, the build is in the link in the post above you. I don't like 15cc into mech vs t or p because you have to make a 2nd rax vs them, which means you're squandering the advantage of minerals that the opening gives you, so there's no practical advantage.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Argoneus
Profile Joined July 2009
Czech Republic283 Posts
August 12 2012 03:02 GMT
#6597
Is there an up-to-date place to find builds? I keep seeing people mention 14cc or 1rax expand, but after that I have no idea what to do or what to go for, so I just make whatever I want and it usually leads to a huge disproportion between minerals/gas, lack of upgrades and wrong unit compositions..
Terran OP
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
August 12 2012 03:11 GMT
#6598
sc2replay.com
drop.sc
gosugamers.net/starcraft2/replays

good sites to find replays from; else watch featured streams and tourney streams
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
jay.li
Profile Joined June 2012
United States23 Posts
August 12 2012 22:58 GMT
#6599
On August 11 2012 17:53 NoN.Alrac wrote:
Is there any possibility to hold roach baneling allin with a fast 3 CC Build? How can i hold this all in?

Thx Alrac

I assume you are also going hellion/banshee with quick upgrades.
Using banshees to focus banelings is extremely important, and hellions can also somewhat effectively kill them if they clump.
Practice splitting scvs so the banes that do get through aren't as effective. If you have enough time once it is scouted, pull most of the scvs back into the main and repair the ramp for as long as possible. All you need to do is survive and not be down to like 10 scvs. You are ahead in bases and tech, so if you don't die or get crippled completely, you will win a little bit later.

To be able to tell if it is coming, just check the third and gases with hellions and banshees.
jay.li
Profile Joined June 2012
United States23 Posts
August 12 2012 23:00 GMT
#6600
On August 11 2012 19:17 decaf wrote:
Hey,
I have trouble holding all ins in TvZ when I go CC first. I want to be able to hold any kind of all in without having to scout until my hellions are out given that I have decent micro. So I wanna know if there are VODs or replays I can learn from where pros get allinned doing CC first and hold it, preferably players like flash, mkp, taeja, mvp, polt, mma.
Does anyone have such replays or VODs? I really don't know where to look for them s:



It's a matter of presplitting the marines and other units that come out as they are rallied, and without scouting and being able to put up extra bunkers/a more extensive walloff at the natural, a lot of dedicated all-ins will just kill you. Another useful tip is to have scvs at the natural hotkeyed so you can start the repair extremely quickly.
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