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The Terran Help Me Thread - Page 255

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
kranten
Profile Joined January 2012
Netherlands236 Posts
Last Edited: 2012-06-13 13:20:15
June 13 2012 12:42 GMT
#5081
What can I to do deny creep spread? They have 4 queens so I can't get anything done with hellions.

Also what's a good build that's safe against a roach/ling/bling attack? I got promoted to diamond and that allin is the only thing zergs are doing.
saaaa
Profile Joined November 2010
Germany419 Posts
June 13 2012 12:47 GMT
#5082
i have some questions about the TvP match up


What Bio opening is stronger the 2 Rax (Reactor first) Push or the naked 5 Rax? I struggle to decide which opening i should use more..

If i went for No Gas Fe into 1/1/1 do i have any strong attack timing with Tank+Banshee+Marine?

Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
Last Edited: 2012-06-13 13:14:24
June 13 2012 13:12 GMT
#5083
On June 13 2012 21:47 saaaa wrote:
i have some questions about the TvP match up


What Bio opening is stronger the 2 Rax (Reactor first) Push or the naked 5 Rax? I struggle to decide which opening i should use more..

If i went for No Gas Fe into 1/1/1 do i have any strong attack timing with Tank+Banshee+Marine?



both are strong, equally strong but in different ways. i think the naked 5 rax is a stronger push, but tech of yours is gonna be much later than a 2rax. also i think a 5 rax will have a stronger econ.

edit: rather, i'm a fan of the 5 rax. it looks exactly like a 1 rax expand into 3 rax, and if you clear the watch towers, most protoss won't know what hit them. if they're not prepared for it, they can easily just straight up lose, especially if they went super greedy and got only 1 gate. even with 3 gates, you can do a lot of damage

i think 2 rax is strong too, but if you look at supply depot timings, you can easily see it coming imo
DelugeSC
Profile Joined December 2011
United States96 Posts
June 13 2012 13:23 GMT
#5084
On June 13 2012 21:47 saaaa wrote:
i have some questions about the TvP match up


What Bio opening is stronger the 2 Rax (Reactor first) Push or the naked 5 Rax? I struggle to decide which opening i should use more..

If i went for No Gas Fe into 1/1/1 do i have any strong attack timing with Tank+Banshee+Marine?



1 Rax FE into 3 rax is the most standard, safe, and strong build you can learn as a Terran against Protoss. It's safe against early game cheese and sets you up for solid aggression around 10 minutes. There are multiple variations of different gas timings to get a multitude of different upgrades such as stim, +1, CS, and concussive with the attack, and most builds will get you 2 Medivacs at the timing as well. Bomber's TvP build should be either on or very close to the front page, I recommend learning that.
kranten
Profile Joined January 2012
Netherlands236 Posts
Last Edited: 2012-06-13 13:47:19
June 13 2012 13:45 GMT
#5085
On June 13 2012 10:07 goFLiP wrote:
It's amazing how broken roach bling ling timing push is. Obviously nothing happens and meanwhile Z's get free wins. Feels like TvZ when WoL came out except now Terran is getting fucked.


Well it's not broken but it's really strong, 6 out of 7 zergs I've faced today used that allin. It's so frustrating since I never even go fast 3rd. I had a 88% win ratio in TvZ (about 30 games) since may 1st but today I went 1-6 t.t
Sianos
Profile Joined April 2011
580 Posts
June 13 2012 13:47 GMT
#5086
On June 13 2012 21:42 kranten wrote:
What can I to do deny creep spread? They have 4 queens so I can't get anything done with hellions.

Also what's a good build that's safe against a roach/ling/bling attack? I got promoted to diamond and that allin is the only thing zergs are doing.


You can still use the Hellions, but you need to have 6. With 6 Hellions even the Queens get a bit in trouble. What i´m currently doing is a 1 Rax fe into a Combat Shield timing push to deny a fast 3rd, which works really well. You play it like TvP, but you get your Combat Shield first instead of Stim first. The push hit´s ~ 7:30, which is quite early with ~ 20 Marines + Combat Shield. That´s a time, where most Zerg´s don´t have much units and Marines + Combat Shields standing before a wall needs a very large amount of Zerglings to beat or Banes/Roach. If they don´t take a fast 3rd i just do a timing push with Marines,Tanks and Medivacs with +1 arround the 10 Minute mark and kill creep while i´m pushing.

To stay safe aggainst Roach/Bane allins you need either Tanks or a lot of Marines presplittet and a good walling.
freerolll
Profile Blog Joined May 2011
Belgium1056 Posts
June 13 2012 13:55 GMT
#5087
Hmmm I just recently switched to terran I was a protoss for 6 seasons and achieved gold leaugue and was playing platnums.
Season 7 Is when I switched to terran and season 8 got demoted to silver.........

So my biggest problems are how to pressure and harras zerg in the mid game. And dealing with protoss lategame also what tto go vs mass infestor
Always give without remembering & always receive without forgetting.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
June 13 2012 15:07 GMT
#5088
On June 13 2012 21:31 monkybone wrote:
Show nested quote +
On June 13 2012 08:39 Blazinghand wrote:
On June 13 2012 08:26 Inquisitor1323 wrote:
When one goes gasless FE sometimes you are led

On June 13 2012 08:30 Inquisitor1323 wrote:
What is the detriment to building a gas but not using it? It delays a little bit but also gives you more options say if you scout your opponent going nexus first


I'm not sure I understand the question, but I think it is: "if you're going for a 1 rax gasless FE, I feel you can't react well to nexus first. How about making a gas, then not mining out of it unless you need to"

Well, I'd have to say it's because against certain builds, you want to quickly get up to 3 rax and a bunker, and losing 75 minerals + mining time earlier than you need to hurts your economy-- it delays your CC, and the quicker you get mules, the quicker you can recover. Terran usually tries to go for the fastest expand possible against Protoss, and inability to effectively pressure a 15 nexus is one of the implicit prices of a gasless FE.

If you expand with a gas, you might as well mine some of it and make a tech lab ->reaper or a reactor-- it won't delay your expo that much and will give you more flexibility.


Not really, you can take scvs out of gas you know. There is a common build that mines only 50 gas in order to get a quick reactor after the first marine, and then CC. The CC will be delayed for about 20 seconds, but it gives you the ability to open aggressively, and transition more quickly into a variety of things depending on when you put scvs back on gas. Besides, a gas opening keeps the Protoss guessing and might not even throw down a quick nexus in the first place.

Alive is also doing a weird 2 rax, one proxied vs toss to deny a nexus first, and just floating back if there is no nexus first. I feel that this makes you vulnerable to early warpgate attacks.

Um, I actually specifically mention the 1 tax reactor FE with limited gas mining in the post you quoted and supposedly read, but thank you for the input nonetheless.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
LukasG
Profile Joined July 2011
Germany95 Posts
June 13 2012 15:17 GMT
#5089
Hey

I need help, last ladder game i was facoing a Zerg. He played a ling bane allin vs my 1 Rax FE i dont know how to hold this type of 2 base allin.

Should i build a second bunker?

I am a Diamond League Terrran

I hope u can help me

Thanks in advance

LukasG

replay: http://drop.sc/196884
Douillos
Profile Joined May 2010
France3195 Posts
June 13 2012 15:32 GMT
#5090
If you put down double engineering bay as Terran and start double upgrades, on how many gasses do you have to be so that you can go engie bay's -> double ups-> fact -> armory -> double ups again?

EDIT: What i mean is that your armory finishes at the same time your +1's and you have enough gas for +2 +2
Look a giraffe! Look a fist!!
zmansman17
Profile Joined March 2011
United States2567 Posts
June 13 2012 15:56 GMT
#5091
On June 14 2012 00:32 Douillos wrote:
If you put down double engineering bay as Terran and start double upgrades, on how many gasses do you have to be so that you can go engie bay's -> double ups-> fact -> armory -> double ups again?

EDIT: What i mean is that your armory finishes at the same time your +1's and you have enough gas for +2 +2


If you are going double ebay and expecting to go factory and reactor starport medivac, you will need all 4 gas. If you are going 1 ebay, you can maintain just 3 gas.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
June 13 2012 15:59 GMT
#5092
On June 13 2012 22:55 freerolll wrote:
Hmmm I just recently switched to terran I was a protoss for 6 seasons and achieved gold leaugue and was playing platnums.
Season 7 Is when I switched to terran and season 8 got demoted to silver.........

So my biggest problems are how to pressure and harras zerg in the mid game. And dealing with protoss lategame also what tto go vs mass infestor


Yeah this experience of dropping several leagues is not uncommon when someone switches to Terran. Drops are your best bet to harass Zerg in the mid game. And if not drops, then some hellion harass. Make sure to make earlier pushes to keep that creep at bay
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
ShaneFeit
Profile Joined August 2011
92 Posts
June 13 2012 16:31 GMT
#5093
I am currently working on improving my mineral saturation and overall economy control in all match ups.

Does anyone have any good advice or tips and tricks for SCV distribution?

For instance, right now I Maynard 4-6 SCVs to my natural upon completion and once my third is done I transfer some from the main and some from the natural and then rally all my CCs to the third. But I somehow feel this is not optimal and I want to spend some APM to do this better. So whats the best way of checking saturation and distributing SCVs?
DelugeSC
Profile Joined December 2011
United States96 Posts
June 13 2012 17:09 GMT
#5094
On June 14 2012 00:17 LukasG wrote:
Hey

I need help, last ladder game i was facoing a Zerg. He played a ling bane allin vs my 1 Rax FE i dont know how to hold this type of 2 base allin.

Should i build a second bunker?

I am a Diamond League Terrran

I hope u can help me

Thanks in advance

LukasG

replay: http://drop.sc/196884


A solid wall will really help against this type of all-in. That, and not losing your early Hellions. If you can make a wall with a bunker BEHIND the wall, it's very easily held and can lead to some free wins.

BenS64
Profile Joined June 2012
England2 Posts
June 13 2012 17:42 GMT
#5095
Can someone please link me 3 builds for each matchup that are relatively simple (for a silverleague player) that I can learn to master the basics of Terran?
zezamer
Profile Joined March 2011
Finland5701 Posts
June 13 2012 18:30 GMT
#5096
So does anyone have a +50% win ratio TvZ build to share ?
jabberjaw
Profile Joined October 2010
225 Posts
June 13 2012 19:39 GMT
#5097
^I've been using thorzain's variation of early 3cc with fast tank production. I pretty much never die to the ling-bane-roach that is so popular nowadays. For replays, watch tzain vs sheth @ redbull battlegrounds G1 + G2. Also, tzain vs monster, IPL team arena challenge.
DelugeSC
Profile Joined December 2011
United States96 Posts
June 13 2012 19:44 GMT
#5098
On June 14 2012 02:42 BenS64 wrote:
Can someone please link me 3 builds for each matchup that are relatively simple (for a silverleague player) that I can learn to master the basics of Terran?


There is one build you can practice getting good with in all 3 match-ups; 1 Barracks Fast Expand.

10 Supply Depot
12 Barracks
15 Orbital Command
16 Command Center
17 Supply Depot, Bunker
18 Refinery, Refinery

After that I would suggest thinking for yourself. In silver league you should be able to mess around with builds of your own and hone in on some good strategies to get you up to at least Platinum. Focus on macro; keep up production and keep your money low. Good luck!
Pillage
Profile Joined July 2011
United States804 Posts
Last Edited: 2012-06-13 20:03:32
June 13 2012 20:02 GMT
#5099
On June 14 2012 03:30 zezamer wrote:
So does anyone have a +50% win ratio TvZ build to share ?


I've been doing a marine hellion push that hits around the 10 minute mark. This was originally posted by IAmJeffrey.

- 10 Depot
- 12/13 rax, your choice
- 16/17 Orbital, constant Marine production
- 18 CC
- 19 Double Gas
- 24 Factory
- 26 Orbital
- 27 Barracks x 2
- When factory is 75% complete, tech lab on rax start stim immediately
- Engineering Bay right after that, start plus 1 attack upon completion.
- Put a second tech lab on the rax right away and start combat shields research
- You'll be able to start your third around the 9 min mark.
- Produce Marines and hellions constantly, you can harass with the hellions but DO NOT LOSE THEM. They are very important to the push.

This push shits all over early third builds from zerg. The hellion - upgraded marine combo eats zerglings for breakfast, lunch, and dinner. You can easily kill a whole round of zerglings, plenty of drones, and some queen with this push, which hurts the zerg very badly, and gives you plenty of time to get your third established.
"Power has no limits." -Tiberius
freerolll
Profile Blog Joined May 2011
Belgium1056 Posts
Last Edited: 2012-06-13 20:16:35
June 13 2012 20:15 GMT
#5100
Hey guys I have some real trouble with late game toss At the moment could some higher leaugue player give me some tips pls

Im silver leaugue if that is important

http://drop.sc/197242
http://drop.sc/197241
Always give without remembering & always receive without forgetting.
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