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On March 28 2012 02:04 Lionbacker wrote: Hi guys. I am really interested in EmpireHappy's current strategy vs. Zerg, Protoss, and Terran.
As you may already know, EmpireHappy is #1 on the European Grandmaster Ladder. I just checked and he was 24-1 over his last 25 games. I really enjoy Happy's philosophy of mastering one strategy vs. every race and knowing the -in's and -out's of that system.
Does anybody happen to know what he is currently doing? I know he used to go cloaked banshee vs. protoss but has since changed. His strategies are sound and worth studying. Thank you if you happen to know this information.
Love this forum! Lionbacker Go to www.gosugamers.net Type in Happy ./ click any race Hit search Over 50 replays all races
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On March 28 2012 05:13 Inquisitor1323 wrote: Yeah just going to say FFE vs Terran is a free win unless he follows up with like 6 cannons at his front in which case just drop in main. Or get reapers and laugh at him.
FFE vs T means go about your 1-1-1 tank push and just win easily.
FFE cannot work against terran. Unless you fuck up, or double expand and no have the macro + big army micro to control that kind of shit.
Yeah if i see that I just 3 rax push there's no way hes defending that.
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On March 28 2012 05:26 awaller wrote:Show nested quote +On March 28 2012 02:04 Lionbacker wrote: Hi guys. I am really interested in EmpireHappy's current strategy vs. Zerg, Protoss, and Terran.
As you may already know, EmpireHappy is #1 on the European Grandmaster Ladder. I just checked and he was 24-1 over his last 25 games. I really enjoy Happy's philosophy of mastering one strategy vs. every race and knowing the -in's and -out's of that system.
Does anybody happen to know what he is currently doing? I know he used to go cloaked banshee vs. protoss but has since changed. His strategies are sound and worth studying. Thank you if you happen to know this information.
Love this forum! Lionbacker Go to www.gosugamers.netType in Happy ./ click any race Hit search Over 50 replays all races The replays there are old though :/.
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On March 28 2012 05:39 Inquisitor1323 wrote: On March 28 2012 05:13 Inquisitor1323 wrote: Yeah just going to say FFE vs Terran is a free win unless he follows up with like 6 cannons at his front in which case just drop in main. Or get reapers and laugh at him.
FFE vs T means go about your 1-1-1 tank push and just win easily.
FFE cannot work against terran. Unless you fuck up, or double expand and no have the macro + big army micro to control that kind of shit.
Yeah if i see that I just 3 rax push there's no way hes defending that.
use [ quote ] and [ / quote ]
It's simple. No spaces.
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What could I have done better/diferently this game? http://drop.sc/144694
Some thing's I forget: Combat Shields is probably the biggest thing I missed. Misplacing the first depot.
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What is the best way to punish Nexus first before gateway on a map like Cloud Kingdom TvP? I was kind of at a loss for what to do, and I went for a 3 rax concussive push, which failed and he roflstomped me with colossi later on. Should I have just 1/1/1?
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On March 28 2012 10:32 EienShinwa wrote: What is the best way to punish Nexus first before gateway on a map like Cloud Kingdom TvP? I was kind of at a loss for what to do, and I went for a 3 rax concussive push, which failed and he roflstomped me with colossi later on. Should I have just 1/1/1? Personally, I would have. Early FE, usually gasless or at 16 gas after probe is shooed away, into 3 gas 2 port cloakshee -> 3 rax double reactor 1 tech lab stim/cs tank/siege 3-1-2 weird push. Relies a lot on the banshees fucking with them. If they go phoenix, or collsai, get out raven/vikings respectively for each. Against phoenix I get a raven for PDD, and then vikings.
I usually hit at 11-12 min with ~100-110 food and like 4-5 tanks, 4-8 banshees depending on how bad I am, and a gaggle of marines.
Both gasless and gas at 16/17 whenever are standard builds for me, so when I scout things like that it's easy to transition.
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On March 28 2012 10:32 EienShinwa wrote: What is the best way to punish Nexus first before gateway on a map like Cloud Kingdom TvP? I was kind of at a loss for what to do, and I went for a 3 rax concussive push, which failed and he roflstomped me with colossi later on. Should I have just 1/1/1?
Proper 2-rax timing should be able to damage a Nexus first (reactor on 1st rax, techlab on 2nd). Pull 3 or so SCVs to build bunkers, but typically you should be good to hurt them.
A 4-rax all in (pulling SCVs) sometimes work--- typically if they decide to stay on 1-gate. If you see two gateways after nexus first I would not recommend doing this (assuming they have good micro).
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On March 27 2012 18:54 Chaggi wrote:Show nested quote +On March 27 2012 18:07 KiNGxXx wrote:I have some questions about the cloak banshee opening in TvT: Is this the "most standard" cloak banshee opening in TvT? And what do you do if the scan hits the starport + tachlab? Cancel cloak or research it anyways? + Show Spoiler + 10 - Supply Depot 12 - Barracks 13 - Refinery 15 - Orbital Command Upgrade 15 - Marines + Supply Depot 18 - Factory Next 75 Minerals - Refinery (2) 24 - Starport 24 - Hellion (1) > Tech Lab (1) > Switch to Starport @100% Starport - Banshees Next 200 Gas - Cloaking Field
I get a raven and Viking instead Thanks. Tested it and it seems very good. What about the opening? Is it the normal cloak banshee opening? Saw one with gas first, too.
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On March 28 2012 13:39 KiNGxXx wrote:Show nested quote +On March 27 2012 18:54 Chaggi wrote:On March 27 2012 18:07 KiNGxXx wrote:I have some questions about the cloak banshee opening in TvT: Is this the "most standard" cloak banshee opening in TvT? And what do you do if the scan hits the starport + tachlab? Cancel cloak or research it anyways? + Show Spoiler + 10 - Supply Depot 12 - Barracks 13 - Refinery 15 - Orbital Command Upgrade 15 - Marines + Supply Depot 18 - Factory Next 75 Minerals - Refinery (2) 24 - Starport 24 - Hellion (1) > Tech Lab (1) > Switch to Starport @100% Starport - Banshees Next 200 Gas - Cloaking Field
I get a raven and Viking instead Thanks. Tested it and it seems very good. What about the opening? Is it the normal cloak banshee opening? Saw one with gas first, too.
The opening is a normal cloak banshee, and if I scout a cloaked banshee, I cancel and get Raven instead with Viking. If you see a gas first, you just need to be a bit faster, but gas first doesn't always mean cloaked banshees.
I had a game a few weeks ago where we both cancelled cloaked banshee and both did a raven opening, went on to like a 50 minute game.
god damnit tvt
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I was talking to some people about tvz and when i talked about the Ultralisk they mention that maruders are actually very good, my question to everyone is this true or false cause i know that marines are useful against them but due to the ultra having a higher dps toward armor makes me question it. Just wondering what people's thought is on that
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Blazinghand
United States25550 Posts
On March 29 2012 06:02 Blackknight232 wrote: I was talking to some people about tvz and when i talked about the Ultralisk they mention that maruders are actually very good, my question to everyone is this true or false cause i know that marines are useful against them but due to the ultra having a higher dps toward armor makes me question it. Just wondering what people's thought is on that
Although Marauders are an armored unit and thus take more damage against ultralisks, they deal a great deal of bonus damage to ultralisks as well because they deal bonus damage to armored. Also, they're larger and will not take as much splash damage from the ultralisk cleave, and due to their good speed with stimpack they are highly effective. Marines will do ok if you're not behind in upgrades, but marauders are really quite awesome.
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3 very badly played games by me. Beyond obvious flaws where I fuck up macro and give up hope in the middle of a game... where and what the fuck do I go wrong with/ I had no set open, it's just an on the fly build I use. 100% rage in each game. All three TvZ.
http://drop.sc/145806 vs 1000pt zerg http://drop.sc/145807 vs 950pt zerg http://drop.sc/145808 vs 1050 zerg
I need some kind of fucking help. I know in one game I sat on 2/2. I get huge lag spikes in late game TvZ so I try to just engage with small armies all over. Should I just take an earlier third, and get a 2nd factory and actually make tanks? I'm trying to join the side of terrans that make fewer tanks against ling/infestor and go with marine/marauder and constant pressure. \
Each game is against a faggot ling/infestor style zerg. Two to broods, one to ultras. I cut scvs in one game, and didn't even know it. I'm SO mind fucked. My macro slips, and I just fuck up so badly when I get into one of these mindfucked situations.
Right now, TvZ and TvP...and TvT are all in that zone for me.
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Blazinghand
United States25550 Posts
On March 28 2012 15:00 Chaggi wrote:Show nested quote +On March 28 2012 13:39 KiNGxXx wrote:On March 27 2012 18:54 Chaggi wrote:On March 27 2012 18:07 KiNGxXx wrote:I have some questions about the cloak banshee opening in TvT: Is this the "most standard" cloak banshee opening in TvT? And what do you do if the scan hits the starport + tachlab? Cancel cloak or research it anyways? + Show Spoiler + 10 - Supply Depot 12 - Barracks 13 - Refinery 15 - Orbital Command Upgrade 15 - Marines + Supply Depot 18 - Factory Next 75 Minerals - Refinery (2) 24 - Starport 24 - Hellion (1) > Tech Lab (1) > Switch to Starport @100% Starport - Banshees Next 200 Gas - Cloaking Field
I get a raven and Viking instead Thanks. Tested it and it seems very good. What about the opening? Is it the normal cloak banshee opening? Saw one with gas first, too. The opening is a normal cloak banshee, and if I scout a cloaked banshee, I cancel and get Raven instead with Viking. If you see a gas first, you just need to be a bit faster, but gas first doesn't always mean cloaked banshees. I had a game a few weeks ago where we both cancelled cloaked banshee and both did a raven opening, went on to like a 50 minute game. god damnit tvt
For me this is more a case of "fuck yeah tvt"-- although it can seem aggravating at time, I deeply appreciate having a mirror match that favors macro games.
Typically, if I scout a cloaked banshee with my own banshee opening, I cancel the cloak but not the banshee, then make a raven, then a viking. You'll have about 15 seconds furiously stalling with your raven and marines, but you'll have a viking out to defend (except on some maps like metal close air and shattered close air where you shouldn't do this) in a reasonable time.
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On March 29 2012 06:02 Blackknight232 wrote: I was talking to some people about tvz and when i talked about the Ultralisk they mention that maruders are actually very good, my question to everyone is this true or false cause i know that marines are useful against them but due to the ultra having a higher dps toward armor makes me question it. Just wondering what people's thought is on that Marauders destroy ultras. You also can then take down infestors that get too forward with stim and box bouncing with marauders to pick them off.
I MUCH rather face ultras than broods. Against ultras, tack on more raxes and get more tech labs and go marine marauder, and just keep them spread out and fight in good spots for you. Simcity fucks ultras more than you'll know.
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Blazinghand
United States25550 Posts
On March 29 2012 07:35 iAmJeffReY wrote: I MUCH rather face ultras than broods. Against ultras, tack on more raxes and get more tech labs and go marine marauder, and just keep them spread out and fight in good spots for you. Simcity fucks ultras more than you'll know.
This is so true. There are few things as hilarious as watching 1 ultra attack a single marauder in a choke while like 6 of them flail around like magikarp on a wall of raxes. I typically see Ultras either as a transition out of upgrade-heavy ling play or a switch out of broodlord in the lategame, and I've always found them less effective than broods.
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Hi guys,
A plat Terran here. I really need help with my TvZ and TvP, whose winrates are definitely less than 50%. I have no problems with TvT but have no idea how to approach TvZ and TvP at all.
I feel my biggest problem is not knowing when I can pressure and when I can attack. I will be very passive with little pressure throughout and this often leads to the late game where I will not be able to win at all.
TvZ:
I open reactor hellions into expansion. How should I follow up after that?
I will usually add another 2 rax and go for early medivacs or go for tanks first. But again, not sure when I can attack. It just feels as though I will lose the entire army any time I attack. 
TvP:
I open 1 rax fe, and add another 2 rax and try to pressure when I get my first 2 medivacs and stim. But then again, they would usually have a big enough army to stop this.
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Really need help with both matchups... I almost always 100% lose when it leads to the late game against both protoss and zerg..
Thanks!
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+ Show Spoiler +On March 29 2012 18:02 LightMind wrote:Hi guys, A plat Terran here. I really need help with my TvZ and TvP, whose winrates are definitely less than 50%. I have no problems with TvT but have no idea how to approach TvZ and TvP at all. I feel my biggest problem is not knowing when I can pressure and when I can attack. I will be very passive with little pressure throughout and this often leads to the late game where I will not be able to win at all. TvZ: I open reactor hellions into expansion. How should I follow up after that? I will usually add another 2 rax and go for early medivacs or go for tanks first. But again, not sure when I can attack. It just feels as though I will lose the entire army any time I attack.  TvP: I open 1 rax fe, and add another 2 rax and try to pressure when I get my first 2 medivacs and stim. But then again, they would usually have a big enough army to stop this. ---------------------------------- Really need help with both matchups... I almost always 100% lose when it leads to the late game against both protoss and zerg.. Thanks!
for TvP I really like 1rax FE into 3rax with early ghost pressure, get all necessary upgrades from barracks (2x TL, stim and conc first, then shield), then throw a ghost academy down at about 44 food, then push with 2 ghosts and time with when combat shield finishes as ghosts should have enough energy by then
Here is the BO + Show Spoiler +10 Supply 12 Rax 15 OC and start marines 16 Supply 20 CC 22 x2 Rax 24 x2 Refinery 1x TL on Rax 30 Orbital on 2nd CC Stim as soon as TL finished 38 TL and Reactor on other 2 rax and expand Conc Shell asap on 2nd TL 44 Ghost Academy Combat Shield when Stim or Conc done, whichever finishes first Make 2 ghosts once academy done and keep making marauders and marines until combat shield is about to finish then push out make factory and double eBay when you move out and throw 3rd gas onto natural I'm only Silver, but that build feels like a BO win for me, EMP does massive damage that early and the only thing protoss can really do to stop it is keep you blocked with forcefields, but you will at least snipe their natural if they have expanded with this. Here is a replay of one of my games with it: http://drop.sc/147606here is one game of me getting pressured early with this build: http://drop.sc/147607I did have a lot more good examples of it working, but I'm bad at saving replays! I got this build from an MKP game and I love it
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Okey, i really need to know some basic things, i do not have the replays present(at work)
Im a dia + top 8ish terran. I have 3 accounts, one for each race, im diamond on all of them. It seems like i NEVER will be master! it frustrates me SO much! i often beat master players, but i can also lose to -dias. Im very incosistent.
Some days i can play 30-40 games, othertimes i can play 3-4 games a week. Is that the main reason of me not getting to master? i were #1 dia for all beta and some weeks after( i stopped playing and came back about a month ago)
What should I as a terran focus on to reach my goal, to be a master! ?
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