• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:02
CET 11:02
KST 19:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2149 users

The Protoss Help Me Thread - Page 362

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 360 361 362 363 364 432 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 28 2012 20:41 GMT
#7221
On October 29 2012 05:25 Havik_ wrote:
Best PvT opener to make to to the lategame and defend drops? There are so many openers floating around I'm not sure which to focus on. I like the Creator double forge opener, but it seems vulnerable to midgame pushes.


To defend drops, probably a single forge fast blink opener like what PartinG does here:
http://www.gomtv.net/2012wcskorea/vod/70396/?set=2&lang=

You can go into either Templar or Colossus off of it; for Templar copy what PartinG does exactly, for Colossus here's a replay of mine: http://drop.sc/268703. There's also a game on Cloud Kingdom in the last of HerO's replay packs that you could look at.

The 2base templar build i wrote about is also ok but if your goal is 100% to shut down drops, fast blink is the best way to go about it.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Eladen
Profile Joined October 2011
Slovakia54 Posts
October 28 2012 22:09 GMT
#7222
Hello guys,
I was wondering if anyone has a build or at least an idea how to transition to carrier in PvP of a phoenix opening. I am getting bored by standard colos/archon lategame, and would like to try something different and more fun
I heard whitera did something like that after expandind with 2g robo, but i was never lucky enough to see.
thanks for all the possible help
E[ max(0, S-K) | S<K]*P(S<K) + E[ max(0, S-K)| S>K]*P(S>K) = E[0 | S<K]*P(S<K) + E[S-K | S>K]*P(S>K)
Chandra
Profile Joined July 2011
United States123 Posts
Last Edited: 2012-10-29 03:32:15
October 29 2012 03:16 GMT
#7223
I've recently been using a defensive 2 gate expand in PvP which goes three stalker into expand with four sentries followed by a robo (the one used by Oz, Huk, etc). I've been really liking it, and can usually hold most later-hitting all-ins pretty nicely. However I've had a bit of trouble reacting to early pressure, like 3 gate pressure into expand, or most anything that looks like a 4 gate but doesn't commit heavily to an attack. If I scout that my opponent doesn't take a 2nd gas and/or has a lot of chrono boost saved should I be getting my robo before nexus and getting some units before expanding, getting the nexus regardless, or something else? What would be the optimal reaction?
JackReacher
Profile Joined September 2012
United States197 Posts
October 29 2012 05:51 GMT
#7224
What is the generally agreed "BEST way" to shut down Proxy 2 Gate Zealot rush and Cannon Rush, respectively? Assume you know they are coming 100% from the beginning; basically if I say "I am going to cannon rush you, I bet you can't beat it" (and the same with proxy 2gate zealot) what build do you use to crush it knowing it's coming? I have no trouble scouting PvP cheese but I struggle with countering it even after spotting it every time.
Mugya
Profile Joined March 2011
36 Posts
October 29 2012 06:02 GMT
#7225
On October 29 2012 14:51 JackReacher wrote:
What is the generally agreed "BEST way" to shut down Proxy 2 Gate Zealot rush and Cannon Rush, respectively? Assume you know they are coming 100% from the beginning; basically if I say "I am going to cannon rush you, I bet you can't beat it" (and the same with proxy 2gate zealot) what build do you use to crush it knowing it's coming? I have no trouble scouting PvP cheese but I struggle with countering it even after spotting it every time.


My personal suggestion is following the "Winning with Ease" method of stopping both those types of early pressure.

Here's the link to both videos respectively:

2 Gate Proxy:


Cannon Rush:


If you're too lazy to watch it, here's a tl;dr version:

2 Gate Proxy: Cancel your gas and build up to 3 Gateways (no CC). Since they're committing to the push, you have the extra money to build off 3 gateways and just out-produce zealots. Just focus on not getting supply blocked.

Cannon Rush: Build a forge and cancel the gas if you see it in time. Don't bother rushing out the zealot if you know you can't kill the cannon or if there's already a cannon up before you spot it. The main thing you is you want to produce 2 cannons out of range of where he's building cannons, which prevents him from building cannons closer to your Nexus. Once you prevent his progression of cannons, tech up to Cybernetics Core. You should be able to get your Warp Gate much sooner than him if you didn't lose too much from the rush.
garsh0p
Profile Joined February 2010
United States30 Posts
October 29 2012 06:58 GMT
#7226
what's the best way stop a warp prism 4gate in PvP? i'm also not sure how you would scout the difference between this and a normal 4gate. i build sentries to defend my ramp for a normal 4gate, but then i see the warp prism and i don't have enough units to defend it.
etherealfall
Profile Joined December 2011
Australia476 Posts
October 29 2012 07:42 GMT
#7227
On October 29 2012 15:58 garsh0p wrote:
what's the best way stop a warp prism 4gate in PvP? i'm also not sure how you would scout the difference between this and a normal 4gate. i build sentries to defend my ramp for a normal 4gate, but then i see the warp prism and i don't have enough units to defend it.


Don't build more sentries than necessary, and otherwise capitalise on your 1 gate tech.
Mugya
Profile Joined March 2011
36 Posts
October 29 2012 07:56 GMT
#7228
On October 29 2012 15:58 garsh0p wrote:
what's the best way stop a warp prism 4gate in PvP? i'm also not sure how you would scout the difference between this and a normal 4gate. i build sentries to defend my ramp for a normal 4gate, but then i see the warp prism and i don't have enough units to defend it.


I don't really face this often, so I can't really vouch for my advice (it's very limited based on my experience, but here goes).

Depending on how you open and what your tech route depends on how easy/hard it is, plus some maps have native advantages to make this push stronger (large main bases such as Condemed Ridge or mains with lots of high ground exposure like Cloud Kingdom). I'll just list all three, but in general if he's pushing your front, then you want to make up to 4 sentries to hold that part off. Also note that if you know for a fact that it's a Warp Prism 4-gate, don't hesitate to pull probes in order to kill the push.

Robo: Depending on what he's warping in, you're either getting Zealots or spending the money for the Immortals. You'd want a few Stalkers to chase away the Prism at the start but don't warp anymore than that. You want your Immortals to counter his Stalkers and Zealots to match his. Sentries/Stalkers/Immortals won't be that helpful in small numbers if he has a loaded WP along with another 4 Zealots warping in.

Stargate: This is probably easiest way to hold it off, since the Phoenix can shut down the WP permanently. As always, match his warp cycle, so Zealots if he's warping in Zealots and Stalkers to match his count.

Twilight: This is kind of a tough one since I haven't really encountered 4 Gate Warp Prism while going Twilight. You don't have the luxury of Immortals or Phoenixes, and you have 1 less Gateway than he does producing units. My guess is initial Stalkers to push away the WP and then just Zealots for the unload and warp in your main.
MuffinFTW
Profile Blog Joined August 2010
United States235 Posts
Last Edited: 2012-10-29 08:32:25
October 29 2012 08:31 GMT
#7229
What does Parting do that set his immortal all-in better than others? Any guide on executing it as well as him?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 29 2012 08:45 GMT
#7230
In terms of strategy, his specific variation hits faster as he delays +1 for faster immortals, and completely skips +1 armor.

Other than that, he just doesn't make mistakes when doing that build. Ever.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Gumbi
Profile Joined June 2012
Ireland463 Posts
October 29 2012 14:38 GMT
#7231
Can anybody give general, overarching tips vs cannon rushing in pvp? I find that in some situations I simply cannot win due to the timing I scout it etc. I open double chrono (greediest) 13 gate, and I assim scout. I scout around my base on 2 base maps, then I scout my opponent.

What should be my priorities when I scout a cannon rush? In some situations I'm good (like vs the one on Antiga); I have a good sim city to counter it and my probe micro is good, but i find on other maps, where my opponent is good at abusing the map, I struggle. Especially when the cannon rushing is rare enough that I don't see the various abuses of terrain regularly enough.

Thanks!
Gumbi
Profile Joined June 2012
Ireland463 Posts
October 29 2012 14:42 GMT
#7232
On October 29 2012 17:45 Teoita wrote:
In terms of strategy, his specific variation hits faster as he delays +1 for faster immortals, and completely skips +1 armor.

Other than that, he just doesn't make mistakes when doing that build. Ever.

It must also be mentioned that it is a build that scales in effectiveness with it's execution, and has an extremely high skill cap. Forcefielding and positioning makes or breaks it.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
October 29 2012 15:17 GMT
#7233
On October 29 2012 17:45 Teoita wrote:
In terms of strategy, his specific variation hits faster as he delays +1 for faster immortals, and completely skips +1 armor.

Other than that, he just doesn't make mistakes when doing that build. Ever.


As far as build order goes he does a nexus first when doing the build. He does a nexus first pretty often though so I think its just his style to do so.

And you are right, he never ever makes a single mistake when he does the build its beautiful to watch.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Ponke
Profile Joined April 2011
Germany2 Posts
October 29 2012 15:48 GMT
#7234
PLs waht is the "Startale" opening i think u meant squirtle ..................
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 29 2012 15:52 GMT
#7235
I'm not sure what that question means, but i'm assuming it's about a build used by every Protoss that plays for Startale?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-10-29 21:47:18
October 29 2012 20:07 GMT
#7236
On October 29 2012 23:38 Gumbi wrote:
Can anybody give general, overarching tips vs cannon rushing in pvp? I find that in some situations I simply cannot win due to the timing I scout it etc. I open double chrono (greediest) 13 gate, and I assim scout. I scout around my base on 2 base maps, then I scout my opponent.

What should be my priorities when I scout a cannon rush? In some situations I'm good (like vs the one on Antiga); I have a good sim city to counter it and my probe micro is good, but i find on other maps, where my opponent is good at abusing the map, I struggle. Especially when the cannon rushing is rare enough that I don't see the various abuses of terrain regularly enough.

Thanks!


Which maps? If you scout it soon enough, generally, a quick forge of your own should be sufficient to stop it if you aren't able to get enough probes onto it. If you're scouting too late to react in time, maybe you should acknowledge the inherent risk in such a late scout?

There are some map-specific cannon rushes that these don't apply to, but in general when scouted on time you should try, in the following order:

1) Kill the cannons with probes until you get a zealot out.
2) The initial cannon/pylon is on the low ground: Pylon/probe block ramp and prevent sight as you get a stalker out.
3) Initial cannon is walled in with sight: Get your own forge.

Another good habit to get into in PvP is building your second pylon in such a way that prevents mineral-line wall-offs from being completed on maps where it's a threat. Never have so many free wins been delivered on xel'naga. @_@
Havik_
Profile Joined November 2011
United States5585 Posts
October 29 2012 21:19 GMT
#7237
On October 29 2012 05:41 Teoita wrote:
Show nested quote +
On October 29 2012 05:25 Havik_ wrote:
Best PvT opener to make to to the lategame and defend drops? There are so many openers floating around I'm not sure which to focus on. I like the Creator double forge opener, but it seems vulnerable to midgame pushes.


To defend drops, probably a single forge fast blink opener like what PartinG does here:
http://www.gomtv.net/2012wcskorea/vod/70396/?set=2&lang=

You can go into either Templar or Colossus off of it; for Templar copy what PartinG does exactly, for Colossus here's a replay of mine: http://drop.sc/268703. There's also a game on Cloud Kingdom in the last of HerO's replay packs that you could look at.

The 2base templar build i wrote about is also ok but if your goal is 100% to shut down drops, fast blink is the best way to go about it.



Thanks for that. I'l look into it.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
probeater
Profile Joined October 2012
124 Posts
Last Edited: 2012-10-29 22:10:13
October 29 2012 22:02 GMT
#7238
can someone tell me what i should do against a random on a 4 player map (problem is if there zerg or not)? as in first pylon placement, should i scout with 2 probes and what building to put down if you still haven't found them

if it helps my standard builds are:
pvp 2 gate robo then expand if no 4gate
pvt 1 gate FE
pvz FFE
I have a Dark Templar Statue at home.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 30 2012 10:15 GMT
#7239
On October 30 2012 07:02 probeater wrote:
can someone tell me what i should do against a random on a 4 player map (problem is if there zerg or not)? as in first pylon placement, should i scout with 2 probes and what building to put down if you still haven't found them

if it helps my standard builds are:
pvp 2 gate robo then expand if no 4gate
pvt 1 gate FE
pvz FFE


9 scout, use this http://www.teamliquid.net/forum/viewmessage.php?topic_id=296273 if he's Zerg.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Gumbi
Profile Joined June 2012
Ireland463 Posts
October 30 2012 14:58 GMT
#7240
On October 30 2012 19:15 Teoita wrote:
Show nested quote +
On October 30 2012 07:02 probeater wrote:
can someone tell me what i should do against a random on a 4 player map (problem is if there zerg or not)? as in first pylon placement, should i scout with 2 probes and what building to put down if you still haven't found them

if it helps my standard builds are:
pvp 2 gate robo then expand if no 4gate
pvt 1 gate FE
pvz FFE


9 scout, use this http://www.teamliquid.net/forum/viewmessage.php?topic_id=296273 if he's Zerg.

Or learn a gateway opening in PvZ and 13 scout
Prev 1 360 361 362 363 364 432 Next
Please log in or register to reply.
Live Events Refresh
OSC
09:00
OSC Elite Rising Star #17
CranKy Ducklings84
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .127
Livibee 77
StarCraft: Brood War
Rain 5716
Horang2 1928
Sea 1915
GuemChi 1350
FanTaSy 837
Jaedong 804
Zeus 293
Stork 265
Pusan 234
Hyun 158
[ Show more ]
PianO 149
Killer 141
JulyZerg 88
Sharp 67
Backho 54
soO 53
ToSsGirL 36
Aegong 25
Barracks 23
Sacsri 18
ZerO 13
Noble 9
SilentControl 3
Light 0
Dota 2
XcaliburYe184
League of Legends
JimRising 448
Reynor92
Counter-Strike
olofmeister782
shoxiejesuss601
Other Games
summit1g17045
ceh9513
Happy349
Mew2King176
Sick176
NeuroSwarm84
ZerO(Twitch)2
Organizations
StarCraft: Brood War
lovetv 2
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1523
• HappyZerGling218
Upcoming Events
Wardi Open
1h 58m
Wardi Open
5h 58m
Replay Cast
12h 58m
WardiTV Korean Royale
1d 1h
Replay Cast
1d 12h
Replay Cast
1d 22h
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.