• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:14
CEST 22:14
KST 05:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon405.0.16 Hotfix (June 30) - Balance + Bug Fixes39Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)102
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
HomeStory Cup 29 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool BGH Auto Balance -> http://bghmmr.eu/ Snow On New ASL S22 Map, Zerg Nerf First season(s) of tastosis gomtv gsl vods?
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12576 users

[G] QTIP’s guide to defending the 1-1-1 (PvT) - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 24 Next All
lazydino
Profile Joined October 2010
Canada331 Posts
August 07 2011 03:26 GMT
#101
Yes, the second push always kills me. How would 4 gate blink fare against this build? Try to kill him before he pushes?
"I have this moron thing that I do, it's called thinking" - George Carlin
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
August 07 2011 11:09 GMT
#102
I loved the zealot flank idea, while I'm only a low-level player, I find it makes the 1-1-1 FAR more survivable. Tried it against my practice partner, worked wonders.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Divergence
Profile Joined July 2011
Canada363 Posts
August 07 2011 23:27 GMT
#103
I'm wondering, can anyone can give some links to GSL matches where this type of Terran all-in is used?

The impression I get from this thread is that it is such a strong all-in that it should be dominating the pro levels of play (either directly by outright winning games, or by putting P in a bad position, forcing him to guess in the opening and fall behind).
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
August 07 2011 23:58 GMT
#104
On August 08 2011 08:27 Divergence wrote:
I'm wondering, can anyone can give some links to GSL matches where this type of Terran all-in is used?

The impression I get from this thread is that it is such a strong all-in that it should be dominating the pro levels of play (either directly by outright winning games, or by putting P in a bad position, forcing him to guess in the opening and fall behind).


Just watch the first two days (i think) of up&down matches last season, there are tons of TvP which the terran used this all-in.
Divergence
Profile Joined July 2011
Canada363 Posts
Last Edited: 2011-08-08 03:03:55
August 08 2011 03:03 GMT
#105
Holy crap, I watched a couple matches from group B of Up/Down where T did the 1/1/1 allin. They were so painfully one-sided.
Snaphoo
Profile Joined July 2010
United States614 Posts
Last Edited: 2011-08-08 04:01:06
August 08 2011 03:59 GMT
#106



This may be somewhat map-dependent, but flanking a 1-1-1 attack while simultaneously suiciding all of your probes at the natural into the siege line when engaging the Banshee/Marine/Tank force seems incredibly effective.

(Attack begins at ~7:04)
Xequecal
Profile Joined October 2010
United States473 Posts
August 08 2011 04:26 GMT
#107
I find zealots to be actively terrible units against this. You only want like three to soak up the first tank volley, and then you want stalkers. The problem is that without charge zealots like to stay in a nice tight ball before they get into melee range which means they get utterly annihilated by tanks. They take two tank volleys in that packed ball while running into range and that brings all of them to nearly dead right out. Stalkers are in a ball initially but they then form a concave and then take far less splash damage. The biggest problem with stalkers is PDD but if you want to beat this you have to force him to blow it early then retreat to your natural.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10376 Posts
Last Edited: 2011-08-08 04:52:31
August 08 2011 04:51 GMT
#108
Very nice guide! Thanks for making

I was a bit confused about seeing all this about the Terran 111 all-in build recently, wondering what it was about, but apparently it just means the marine/raven/banshee/tank all-in and its variations.

I agree with this guide, 1 gate robo and 1 gate expo robo are really good builds, especially since it deals well with these 111 all-ins (and is both economical, flexible, and helps you learn to scout, all good for learning players). SlayerS Cella was giving a protoss some lessons on how to defend against 111 all-ins and he said the 1 gate robo was the best.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Keilah
Profile Joined May 2010
731 Posts
Last Edited: 2011-08-08 05:15:25
August 08 2011 05:12 GMT
#109
When the terran is doing this attack, he gets pretty good vision of your army via banshees right? Do terrans normally scan ahead as they're getting ready to attack?

I ask because some people are suggesting hiding zealots, but a clever terran who notices that you have less zealots than expected might just decide to hunt down your isolated force, in which case i see _very_ little chance for you to win the game. It might make more sense to just hide a pylon out there and warp in the flanking zealots as he moves in for the attack.

Would 100/100 for hallucinate be useful? If you can tank a few tank (heh) shots with hallucinated units, maybe even get him to focus down your 'immortals', that could be pretty huge. Even when he has a raven, his tanks will waste their first shot on the hallucinations if they are the first things to come into range.
Snaphoo
Profile Joined July 2010
United States614 Posts
August 08 2011 06:15 GMT
#110
After watching + Show Spoiler +
Ganzi roflcopter Vanvan with 1-1-1 tonight
, XiaoT's method would have been hard pressed to hold cloakshees => 1-1-1. There are a lot of variations of this build.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2011-08-08 06:20:22
August 08 2011 06:19 GMT
#111
On August 08 2011 14:12 Keilah wrote:
Would 100/100 for hallucinate be useful? If you can tank a few tank (heh) shots with hallucinated units, maybe even get him to focus down your 'immortals', that could be pretty huge. Even when he has a raven, his tanks will waste their first shot on the hallucinations if they are the first things to come into range.


It's not just the cost of the upgrade, but the sentry energy cost, it's 100 mana (forcefield for reference is 50, guardian shield is 75) And getting any additional sentries seems like a bad idea for the dps you need.
wolnewitz
Profile Joined July 2011
United States6 Posts
August 08 2011 06:36 GMT
#112
nice guide i have problems stopping this, think its cause i make too many stalkers can't wait to try a more z heavy comp thanks!
mules are gay
Tegin
Profile Joined November 2010
United States840 Posts
August 08 2011 09:18 GMT
#113
Awesome guide! This has helped my protoss play vs T so much! Thank you!
Pain is weakness leaving the body.
Arch00
Profile Joined July 2010
United States233 Posts
August 08 2011 09:56 GMT
#114
I've been using this at the low masters level and it definetely works quite well. Just don't make more than 4 stalkers and you'll pretty much be ok as long as your micro is even or better than his.
www.twitch.tv/arch00 ~ Arch.391 SC2
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
August 08 2011 10:30 GMT
#115
BUMP.
Code A makes this thread relevant.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
August 08 2011 10:48 GMT
#116
In all the code A matches I saw
+ Show Spoiler +
the protoss did a 1 gate FE and got wrecked by this
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
August 08 2011 12:50 GMT
#117
--- Nuked ---
Xahhk
Profile Joined April 2010
Canada540 Posts
August 08 2011 13:52 GMT
#118
This might be tangential to the discussion (but still concerns 111), but has anyone been throwing in 4 gates to avoid this guessing game? The GMish EU player showed how hard this is to hold even if you predict correctly.
ForTheDr3am
Profile Joined November 2010
842 Posts
August 08 2011 14:01 GMT
#119
Recently I have been going Nexus first on every map, every position because it's easier to hold a bunker rush on close position shattered Temple than an 1-1-1 on cross position taldarim.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2595 Posts
August 08 2011 14:03 GMT
#120
On August 08 2011 18:56 Arch00 wrote:
I've been using this at the low masters level and it definetely works quite well. Just don't make more than 4 stalkers and you'll pretty much be ok as long as your micro is even or better than his.

Could you please post some replays? This discussion really needs a good selection of high-level replays of toss holding the push.
The frumious Bandersnatch
Prev 1 4 5 6 7 8 24 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 514
UpATreeSC 115
Railgan 103
BRAT_OK 100
RushiSC 90
MindelVK 46
JuggernautJason32
StarCraft: Brood War
Jaedong 542
Rush 169
Dewaltoss 144
Bale 11
Counter-Strike
fl0m1877
minikerr15
Super Smash Bros
Mew2King114
Other Games
Grubby4023
RotterdaM206
mouzStarbuck198
C9.Mang0190
Fnx 80
Organizations
Other Games
gamesdonequick37208
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 20
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1093
Other Games
• imaqtpie1114
Upcoming Events
PiGosaur Cup
3h 46m
The PondCast
13h 46m
Replay Cast
1d 12h
CrankTV Team League
1d 14h
OSC
1d 20h
Replay Cast
2 days
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Snow vs Jaedong
YSC vs hero
RSL Revival
4 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
4 days
GSL
5 days
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.