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[D]Destiny's Infestor/Ling Timing Attack - Page 4

Forum Index > StarCraft 2 Strategy
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Trozz
Profile Blog Joined November 2008
Canada3457 Posts
September 01 2011 03:40 GMT
#61
Ever since beta,
I've been doing this style.
I rarely see snipe. :/
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
September 05 2011 06:49 GMT
#62
On September 01 2011 12:40 Trozz wrote:
Ever since beta,
I've been doing this style.
I rarely see snipe. :/

I think the main reason this style is coming into popularity now is because the fungal buff makes it possible to do this and still defend various timings when your infestors pop. It was somewhat possible before, but it was much easier to kill the infestors before you got all the fungals off before the buff.
Creator of sc2unmasked.com
iopq
Profile Blog Joined March 2009
United States1198 Posts
September 05 2011 12:40 GMT
#63
I prefer a more robust style where I take a third while making ling/infestor for defense vs. blink stalkers. Then I make roaches while getting hive in order to get broodlords out. roach/ling/infestor is strong vs. most things protoss

doing two base vs. two base in zvp is not sustainable
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 05 2011 13:00 GMT
#64
Ya destiny came up with this suuure.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
madestro
Profile Joined October 2010
Costa Rica108 Posts
September 05 2011 13:39 GMT
#65
On August 03 2011 06:33 tehemperorer wrote:
Show nested quote +
On August 03 2011 06:22 kushm4sta wrote:
On August 02 2011 23:50 Belial88 wrote:
Also I'd say Destiny's ling/infestor play is horrible against Terran. Good Terran drop the crap out of you, and will have high siege tank counts. Ling/Bling/Muta is much, much better imo. You see Destiny die to Terran who make siege tanks. However lots of Terran like to open 2 rax or fancy factory/banshee play, which means lower siege tank counts. Kind of like it works in the current metagame.

How are banelings better against siege tanks?

The point of ling infestor is to tech up to broodlords quickly for the kill.
In the meantime upgraded lings + neural is pretty good vs tanks.

Why would T not reactor hellions if he sees ling/infestor and can defend for a small amount of time with tank/marine? Ignore this strat and do muta/ling/bling, save yourself time and points.


Why would T not go mass thor if he sees mutas ? Why would T not just go BFH and tanks if he sees ling/bling ? Why would T not just x if he sees y ?
Damm people need to stop criticizing just for the sake of it, for starters this is a strat mainly designed for the ZvP matchup so it's been stated is not so good against T.
This is NOT an autowin strategy nor does it work on every map, also it's not necessarily a strat to go "fast" broodlords, I like to go for ultras tier 3 to get a third and fourth safely then get a spire and deny other bases for terran with mutas.
As always scouting dictates the game for you and your opponent, if the terran is going heavy ghost play then you have to change up a bit, if he sees your mass lings he has to change his strat a bit as well.
"The Swarm will consume all." - Queen of Blades
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